Super Smash Bros. Ultimate
Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ SPECIAL, Great Fray Smash Brothers Special) is a fighting game for the Nintendo Switch. It was first teased on March 8th, 2018 at the end of the Nintendo Direct released the same day, and fully revealed on June 12th at E3 2018. It is the fifth installment in the Super Smash Bros. series (sixth if both versions of Super Smash Bros. 4 are counted as two games). The game was released worldwide on December 7th, 2018.
Ultimate has received universal acclaim, with several critics calling it the best installment in the series. They praised its large amount of content and fine-tuning of existing Smash gameplay elements, although its online mode received criticism. It was estimated that the game sold over 5 million copies worldwide within three days of release, making it the fastest selling Switch game. The game has sold 12.08 million units as of December 31st, 2018, marking it as the fastest selling Nintendo game in history.
The opening movie of Super Smash Bros. Ultimate is composed of the cutscenes from World of Light and gameplay footage from the game set to the tune of Lifelight, featuring all the characters in the game barring DLC.
All 63 characters (65 if counting the Pokémon Trainer as three fighters) from all previous Smash Bros. games return as playable characters. As well as the returning cast, the game also features 11 newcomers in the base game, with at least six characters (two known and four unknown) planned as downloadable content. In total, this ensures that at least 74 characters (76 if counting the Pokémon Trainer's Pokémon) are playable in the game at launch and 80 (82) characters are playable overall, the most for any Smash Bros. game. Each character is numbered in the order from when they first joined the series, with the exception of echo fighters (who share a number with the character they are based on) and Pokémon Trainer (whose Pokémon are numbered instead).
Inkling, with various Girl and Boy designs from the original Splatoon, was the first character confirmed to appear in the game as a new playable fighter. Ridley, a central villain from the Metroid series, was confirmed to be playable during E3 2018, with Meta Ridley as an alternate costume. Simon of the Castlevania series was announced as the game's first third-party newcomer. King K. Rool, arch-enemy of Donkey Kong and Diddy Kong from the Donkey Kong series, was confirmed to be a playable newcomer as well, with his move-set drawing on his appearances as a boss in the Donkey Kong Country games onward. Isabelle from the Animal Crossing series, who previously appeared in Smash 4 as an Assist Trophy, makes her playable debut as the second Animal Crossing representative. Finally, in the November Nintendo Direct, Incineroar from Pokémon Sun & Moon was announced as the title's last base roster newcomer.
In addition, most clones are now classified as "Echo Fighters" and are marked with an epsilon (ε) next to their fighter numbers, which they share with the character they are based on. Returning characters Lucina and Dark Pit have been given this title, while new characters Daisy, Richter, Chrom, Dark Samus, and Ken are Echo Fighters of Peach, Simon, Roy, Samus, and Ryu, respectively. Aside from an option allowing these characters to be displayed on the same slot as their counterpart on the character select screen exclusively during Vs. Mode, Tourney, Custom Smash Super Sudden Death, and Quickplay; there is no special distinction between them in game, and the name is used mostly for marketing purposes.
Piranha Plant from the Mario series touches new ground as the first mob character in Smash, and as the game's first DLC character. It has been confirmed that five more unique newcomers will be added as DLC by February of 2020, with Persona's Joker being the first revealed DLC fighter of the five. The other four fighters are currently unknown. With the exception of Piranha Plant, all of the DLC characters can be bought together as part of the Fighter Pass.
As was the case in Super Smash Bros. 4, a further fifteen "characters" exist as alternate costumes for other preexisting characters. Specifically, Alph as a palette swap of Olimar; each of the seven Koopalings as palette swaps of Bowser Jr.; and Pokémon Trainer, Villager, Wii Fit Trainer, Robin, Corrin, Inkling, and Pikachu, all have alternate genders that are separate individuals.
Only the starting characters from the first game are available from the start. Like in Smash 4, the Mii Fighters are also available via customization. The rest of the characters must be unlocked, however the unlocking process and conditions are comparatively quick and easy than before: requiring players to simply play enough VS. matches, unlocking captured fighters in World of Light, or clear Classic Mode with the fighters.
All Light Realm and Dark Realm bosses, except for Galeem and Dharkon, are also featured as Classic Mode bosses.
With the exception of the Super Smash Bros.-original stages, all stages are ordered in chronological appearance and for the first time ever, all stages are available immediately from the start. Additionally, all stages can be played with up to 8 players, rather than just a select few as in SSB4. All stages have both a Battlefield form and Ω form. Ultimate currently features 103 stages (305 if including Battlefield forms and Ω forms). An additional five planned stages will be added to the game via downloadable content, which will bring the number of stages up to 108 (320 if including Battlefield forms and Ω forms). In update 3.0, Ultimate gained the option to create custom stages with the Stage Builder.
Currently, only 15 stages featured in previous games are not available in Ultimate (not including either single player-only stages and previous forms of Battlefield and Final Destination). The list can be seen here.
Towards the end of Super Smash Bros. 4's post-launch development, Masahiro Sakurai announced that his next project had been decided and that he would be taking a small vacation following the end of development. Unlike previous Smash titles, which had their development studios built from the ground up, Bandai Namco returned to help game development. Prior to starting development, the team had a choice between completely overhauling the game's system and feel or working off of what was established in the last game. The team ultimately went with the latter. Had the team gone with the former, the game would have likely only had a third of its characters. Despite deciding to base the game off of the previous installment, Sakurai still increased the overall speed of the game, but only by an amount that wouldn't be too alienating to people unfamiliar with the series. Sakurai notes that he had wanted to make these changes in previous titles, but was unable to because it was easy for one to lose track of their character's position on screen, especially on the Nintendo 3DS. When Sakurai had revealed to his development team that he intended to bring back every previously playable character, he was met with silence. The project plan was later finished by December 2015, and development officially began in February 2016, immediately after DLC wrapped up for SSB4. On November 12, 2017, Nintendo filed a number of trademarks, notably including a Japanese Super Smash Bros. logo.
A Super Smash Bros. title for the Switch was later officially revealed on March 8, 2018 via a Nintendo Direct. Without explicitly confirming the playable status of any characters, the teaser trailer hinted the Inklings would be debuting in the game as newcomers, while also suggesting that Mario, Link, and several other series veterans would be returning. Shortly after the reveal, Sakurai confirmed in a tweet that he had been working on the game "in silence, day after day". On March 22, 2018, Nintendo announced the Super Smash Bros. Invitational 2018, a tournament taking place on June 12th where invited professional players will play the upcoming game. Later, in volume 542 of his Famitsu article, Sakurai revealed that his work schedule had been cut down significantly, citing strict regulations regarding work hours. On April 18, 2018, Nintendo again filed a number of trademarks for several game logos, including the Super Smash Bros. logo. Most of these game logos originate from games with some relationship to the Smash series, including Pikmin, Star Fox, and F-Zero. These trademarks were approved on May 14, 2018.
The first extended look at the game came at Nintendo's E3 2018 presentation. Masahiro Sakurai introduced the coverage, which kicked off with an extended video showing new incarnations for veteran characters. After confirming the return of previously cut characters such as Ice Climbers and Snake, the tagline "Everyone Is Here" was introduced, and the video revealed that all playable characters from previous Smash Bros. titles would be returning to the new game, including the formerly cut Ice Climbers, Pichu, and Young Link from Melee, as well as Pokémon Trainer, Wolf, and Snake from Brawl. New information on the Ultimate incarnations of characters was revealed, including the presence of Cappy in Mario's taunts and other moves, that Zelda would be based on her Link to the Past design, all the DLC fighters from Smash 4 would return as part of the launch roster, Ike would have his Path of Radiance and Radiant Dawn designs from the two previous games and much more. The presentation introduced "Echo Fighters", which Lucina and Dark Pit are now marked as, while Daisy was revealed as a new Echo Fighter. The presentation also confirmed returning elements, items, and stages, which would receive revamped Ω forms and Battlefield forms. The trailer also confirmed the Inklings as the game's first newcomers, while concluding with a reveal of the game's final title: Super Smash Bros. Ultimate. The presentation officially concluded with a final trailer in which Ridley from the Metroid series - long requested by fans for inclusion in the series but rebuffed by Sakurai due to his large size - was confirmed as a playable character.
Following the end of the presentation, a Nintendo Treehouse event went live. During the Treehouse event, several matches were streamed and some new features were revealed and discussed. In addition to the Treehouse livestream, a playable demo of the game was opened to the public at E3 2018 and at the Nintendo Store in New York. Following the end of the Splatoon 2 World Championships, the Super Smash Bros. Invitational 2018 began. During the match pitting MkLeo as Bayonetta against Plup as Ridley, Masahiro Sakurai reportedly shook his head after MkLeo had performed a successful ladder combo on Plup. At the end of the invitational, the Nintendo Treehouse livestream resumed, further showcasing more gameplay elements and matches. In addition to this, the official Super Smash Bros. Ultimate website was published. This would serve as the primary source for new details about the game.
At the EVO 2018 fighting game tournament, Nintendo revealed that a new Ultimate-focused Nintendo Direct presentation would be released on August 8, 2018. The presentation opened with a trailer confirming the inclusion of content from Konami's Castlevania franchise for the first time in the series. The trailer revealed the presence of new fighters, Simon Belmont and his Echo Fighter, Richter Belmont; a new Assist Trophy, Alucard; a new stage called Dracula's Castle, and more. The Direct also covered two new Echo Fighters, Chrom and Dark Samus, as well as new music, modes, stages, and items. The presentation concluded with a trailer introducing a new playable character: King K. Rool, leader of the Kremlings and nemesis of the Kong family from the Donkey Kong and Donkey Kong Country series.
In a Nintendo Direct presentation shown on September 13, 2018, a Super Smash Bros. Ultimate Nintendo Switch console bundle was unveiled, featuring a specially designed dock and Joy-Con controllers along with the download code for the game. Isabelle, from the Animal Crossing series was also revealed as a newcomer.
The final pre-release Ultimate-focused Nintendo Direct presentation aired on November 1, 2018. This revealed Ken and Incineroar as new playable characters, as well as the inclusion of DLC fighters - Piranha Plant appearing shortly after launch, followed by five other unannounced characters, which have been selected in advance by Nintendo as future additions, and have yet to be developed. It also took a deeper look at the game's modes and online infrastructure, and revealed Spirits mode and Adventure Mode: World of Light, before finishing with the mode's opening cutscene and the reveal of the game's vocal theme, Lifelight.
On November 20, 2018, an overview trailer narrated by Xander Mobus (The Announcer) covered the game in further detail, showcasing all of the playable fighters, stages, items, Pokémon, Assist Trophies, Spirits, modes and more.
At the 2018 Game Awards, the Phantom Thieves from Persona 5 interrupted the broadcast to announce that their leader, codenamed "Joker," would be joining the roster as the first DLC fighter of the Fighters Pass in Ultimate.
During the Nintendo Direct on February 13, 2019, a spring update was announced alongside a sneak peek at Joker's model and a look at new amiibo.
In the "Nintendo Switch My Way" trailer, "Stage Builder" was announced for the "Games and More" section.
Changes from SSB4
Menu and UI changes
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