Super Smash Bros. series

Short hop

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"SH" redirects here. For the Smash 4 player, see Smasher:SH.
Sheik performing a small jump.
Sheik's short hop (right) compared to her normal jump (left).
An example of what short hops are used for
An example of where short hops are useful. Link dodges Meta Knight's forward smash by short hopping over him, then using a down aerial to punish.

A short hop, or low jump in Super Smash Bros. 4, is the act of inputting a jump command and letting go of the appropriate button or control stick during a character's jump squat. This will result in a jump height that is lower than that of a normal jump. This technique can be performed in all Super Smash Bros. games.

Mechanics[edit]

A short hop can be performed using any controller and configured control scheme, including button-jump and control-stick-jump methods, although exactly how it functions depends on the game. In the original Super Smash Bros., characters have a different full jump height depending on the input type; a jump using the C buttons has a different height from a jump using the control stick. A short hop in Smash 64 refers to an input from lightly tapping the C button to jump. Every character in Smash 64 has a 3 frame window to perform a short hop, regardless of the length of their jumpsquat. If the jump button is still held after the third frame of a character's jumpsquat, they will perform a full hop. The height of a short hop in Smash 64 also depends to the horizontal position of the control stick. If the player is holding the stick fully forwards or backwards for example, they will perform a lower short hop than if they do not hold the control stick at all.

Starting from Super Smash Bros Melee, the window to perform a short hop is now based on the length of a character's jumpsquat, with longer jumpsquats leading to more lenient timing to perform a short hop. In addition to this, the jump buttons and the control stick have the exact same effect on jumping, so it is now possible to perform a short hop with the control stick. In Super Smash Bros. Melee, the window to perform a short hop is one frame shorter than the length of the character's jumpsquat. Fox for example has a 3 frame jumpsquat, so the player must release the jump button before the 3rd frame of jumpsquat to achieve a short hop, giving the player a 2 frame window to jumpsquat. Bowser on the other hand has an 8 frame jumpsquat, so the player has a 7 frame window to short hop with Bowser. The horizontal position of the control stick also no longer affects the height of the short hop, with a short hop granting the player a consistent amount of height in all situations.

In Super Smash Bros. Brawl, the window to short hop is still based on the length of a character's jumpsquat but the window is now active until the character is airborne, rather than until the last frame of the character's jumpsquat, making short hopping easier to perform overall. Bowser for example still has an 8 frame jumpsquat but the player now has an 8 frame window to short hop with Bowser rather than a 7 frame window due to this change. It is also now possible to buffer a jump starting from Brawl and when a jump is buffered, a short hop will occur as long as the player lets go of jump before the character becomes airborne from the jump. This naturally gives the player up to 10 frames more leniency to perform a short hop in some situations, making a buffered short hop very lenient.

Additionally, in Brawl's Subspace Emissary mode, every character's jumpsquat is 2 frames shorter, which naturally makes performing a short hop more difficult.

Short hop functionality remained identical in Super Smash Bros. 4 but in Super Smash Bros. Ultimate, the standardized 3-frame jumpsquat makes it more difficult to perform short hops with any character (with the exception of Kazuya who has a 7 frame jumpsquat, making it much easier to short hop with him than any other character). To compensate, players now have the ability to input both a jump and attack button at the same time to perform a short hop aerial (officially known as a "short hop attack" in English and 小ジャンプ攻撃 small jump attack in Japanese). Short hop aerials have a 0.85× damage modifier applied to them, which, in turn, also makes them deal slightly less knockback. Additionally, update 2.0.0 notably added the ability to perform a regular short hop without attacking by pressing two jump buttons simultaneously, further compensating for the 3-frame jumpsquat.

In competitive play[edit]

The short hop technique is an essential move in competitive play, allowing the user to perform aerial attacks close to the ground and connect with grounded opponents. This can allow for a wider variety of options from a grounded neutral position.

In Super Smash Bros., short hops can be used in conjunction with Z-cancels and double jump cancels to cause perfect shield pressure, shield breaks, or grab confirms.

In Melee, short hops are used as part of the SHFFL technique to aid in aerial approaches and pressure. Melee also features the ability to combine short hops with double jump cancels, but it is not nearly as powerful as it is in Super Smash Bros. Short hopping is also used during wavedashing.

In Brawl, Super Smash Bros. 4 and Super Smash Bros. Ultimate, short hops can be combined with a reverse aerial rush for characters to approach with back aerials close to the ground. Short hops can also be combined with b-reverses and wavebounces for tricky and unusual momentum changes.

Outside of its applications in competitive play, short hopping can also be used for bat dropping in the Home-Run Contest.

Short hop heights[edit]

An icon for denoting incomplete things.

Super Smash Bros.[edit]

Smash 64 doesn't have short hops in the same sense as later games. Jump heights are controller in part by the control stick's vertical position (v), being a range from 53 to 80 (53 being the minimum amount required to register a jump). Jumps also depend on jump multiplier (m) and the jump base (b). Unlike later games, a character's gravity (g) is also applied on the same frame as a grounded jump. The resulting jump force formula is (v×m)+b-g. The listed heights use a vertical stick posistion of 53—the closest analogue to later games in the series.

JPN
Rank Character Jump multiplier Jump base Min height Difference
1 Luigi's head icon from SSB. Luigi 0.7 30 1038.5 60.44%
2 DK's head icon from SSB. Donkey Kong 0.47 55 1024.66 74.08%
3 Samus's head icon from SSB. Samus 0.5 36 996.8 67.26%
4 C. Falcon's head icon from SSB. Captain Falcon 1 25 855.8 54.54%
5 Pikachu's head icon from SSB. Pikachu 0.67 37 840.24 63.51%
6 Link's head icon from SSB. Link 0.7 36 798.6 62.54%
7 Mario's head icon from SSB. Mario 0.7 26 798.2 58.69%
8 Jigglypuff's head icon from SSB. Jigglypuff 0.7 20 786.8 55.96%
9 Kirby's head icon from SSB. Kirby 0.6 30 765 62.25%
10 Yoshi's head icon from SSB. Yoshi 0.7 27.5 740.6 59.27%
11 Ness's head icon from SSB. Ness 0.7 26 706.1 58.62%
12 Fox's head icon from SSB. Fox 1 23 684 53.64%
n/a Metal Mario's head icon from SSB. Metal Mario 0.7 38 ? ?%
n/a DK's head icon from SSB. Giant Donkey Kong 0.85 65 ? ?%
NA/PAL/AUS
Rank Character Jump multiplier Jump base Min height Difference
1 Luigi's head icon from SSB. Luigi 0.7 30 1038.5 60.44%
2 DK's head icon from SSB. Donkey Kong 0.47 55 1024.66 74.08%
3 Samus's head icon from SSB. Samus 0.5 36 996.8 67.26%
4 Pikachu's head icon from SSB. Pikachu 0.67 37 840.24 63.51%
5 C. Falcon's head icon from SSB. Captain Falcon 1 24 833.8 54.17%
6 Mario's head icon from SSB. Mario 0.7 26 798.2 58.69%
7 Jigglypuff's head icon from SSB. Jigglypuff 0.7 20 786.8 55.96%
8 Kirby's head icon from SSB. Kirby 0.6 30 765 62.25%
9 Link's head icon from SSB. Link 0.7 36 749.7 62.53%
10 Yoshi's head icon from SSB. Yoshi 0.7 27.5 713 59.24%
11 Ness's head icon from SSB. Ness 0.7 26 706.1 58.62%
12 Fox's head icon from SSB. Fox 1 23 684 53.64%
n/a Metal Mario's head icon from SSB. Metal Mario 0.7 38 ? ?%
n/a DK's head icon from SSB. Giant Donkey Kong 0.85 65 ? ?%
--

Super Smash Bros. Melee[edit]

Rank Character Jump force Jump height Difference
1 SamusHeadSSBM.png Samus 1.7 21.05218939 65.041%
2 SheikHeadSSBM.png Sheik 2.14 18.02666667 57.627%
n/a Male Wire Frame 1.8 17.11125 51.104%
3 ZeldaHeadSSBM.png Zelda 1.6 16.74337158 57.410%
n/a Female Wire Frame 1.6 16.74337158 57.410%
4 YoshiHeadSSBM.png Yoshi 1.8 16.53097984 51.079%
5 PeachHeadSSBM.png Peach 1.6 15.21 52.160%
6 GanondorfHeadSSBM.png Ganondorf 2.0 14.40086538 58.265%
7 LuigiHeadSSBM.png Luigi 1.4 13.51152355 33.322%
8 KirbyHeadSSBM.png Kirby 1.5 13.3225 55.487%
9 CaptainFalconHeadSSBM.png Captain Falcon 1.9 12.95086538 36.556%
10 MarthHeadSSBM.png Marth 1.5 12.49591912 38.222%
11-12 PikachuHeadSSBM.png Pikachu 1.7 12.30011364 41.779%
11-12 PichuHeadSSBM.png Pichu 1.7 12.30011364 41.779%
13 DonkeyKongHeadSSBM.png Donkey Kong 1.6 12.0125 34.211%
14 NessHeadSSBM.png Ness 1.5 11.76125 35.126%
15 MewtwoHeadSSBM.png Mewtwo 1.4 11.26146951 36.191%
16 FalcoHeadSSBM.png Falco 1.9 9.688897059 20.435%
17-19 MarioHeadSSBM.png Mario 1.4 9.627664474 36.053%
17-19 DrMarioHeadSSBM.png Dr. Mario 1.4 9.627664474 36.053%
17-19 MrGame&WatchHeadSSBM.png Mr. Game & Watch 1.4 9.627664474 36.053%
20-21 LinkHeadSSBM.png Link 1.5 9.491022727 34.928%
20-21 YoungLinkHeadSSBM.png Young Link 1.5 9.491022727 31.737%
22 RoyHeadSSBM.png Roy 1.5 9.132671053 32.199%
23 IceClimbersHeadSSBM.png Ice Climbers 1.4 9.1125 28.028%
24 BowserHeadSSBM.png Bowser 1.6 9.062403846 31.499%
25 FoxHeadSSBM.png Fox 2.1 8.565706522 31.003%
26 JigglypuffHeadSSBM.png Jigglypuff 1.05 8.09628125 42.151%
n/a GigaBowserHeadSSBM.png Giga Bowser 1.6 4.35125 13.102%

Super Smash Bros. Brawl[edit]

Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Need short hop heights for all Brawl characters
You can discuss this issue on the talk page or edit this page to improve it.

Super Smash Bros. 4[edit]

Rank Character Full Hop Short Hop
1 Greninja's stock icon in Super Smash Bros. for Wii U. Greninja 46 22.114738
2 Zero Suit Samus's stock icon in Super Smash Bros. for Wii U. Zero Suit Samus 44.5 21.354742
3 BayonettaHeadSSB4-U.png Bayonetta 39 21.354742
4 Luigi's stock icon in Super Smash Bros. for Wii U. Luigi 44 19.984556
5 Diddy Kong's stock icon in Super Smash Bros. for Wii U. Diddy Kong 41.208694 19.897078
6 RosalinaHeadSSB4-U.png Rosalina 40 19.370632
7 Sheik's stock icon in Super Smash Bros. for Wii U. Sheik 39 18.752533
8 R.O.B.'s stock icon in Super Smash Bros. for Wii U. R.O.B. 38 18.378603
9 Lucario's stock icon in Super Smash Bros. for Wii U. Lucario 37.619999 18.193617
10 SamusHeadSSB4-U.png Samus 37 18
11 Captain Falcon's stock icon in Super Smash Bros. for Wii U. Captain Falcon 37.306652 17.980684
12-13 Mario's stock icon in Super Smash Bros. for Wii U. Mario 36.331814 17.539339
12-13 Dr. Mario's stock icon in Super Smash Bros. for Wii U. Dr. Mario 36.331814 17.539339
14 Mii Gunner's stock icon in Super Smash Bros. for Wii U. Mii Gunner 32 17.539339
15 Mewtwo's stock icon in Super Smash Bros. for Wii U. Mewtwo 31.110001 17.5
16 Yoshi's stock icon in Super Smash Bros. for Wii U. Yoshi 36.094189 17.434723
17 Falco's stock icon in Super Smash Bros. for Wii U. Falco 50.506073 17.34
18 Palutena's stock icon in Super Smash Bros. for Wii U. Palutena 35.900002 17.303881
19 Donkey Kong's stock icon in Super Smash Bros. for Wii U. Donkey Kong 34 17.297209
20 Wii Fit Trainer's stock icon in Super Smash Bros. for Wii U. Wii Fit Trainer 35.599998 17.179214
21 Pikachu's stock icon in Super Smash Bros. for Wii U. Pikachu 35.5 17.123371
22 Mii Brawler's stock icon in Super Smash Bros. for Wii U. Mii Brawler 35 17
23 CloudHeadSSB4-U.png Cloud 32.5 17
24 Sonic's stock icon in Super Smash Bros. for Wii U. Sonic 35 16.887465
25 Shulk's stock icon in Super Smash Bros. for Wii U. Shulk 34.799999 16.887465
26 Ness's stock icon in Super Smash Bros. for Wii U. Ness 34.476265 16.652296
27 Bowser Jr.'s stock icon in Super Smash Bros. for Wii U. Bowser Jr. 34.400002 16.592869
28 Pac-Man's stock icon in Super Smash Bros. for Wii U. Pac-Man 34.099998 16.477137
29 Duck Hunt's stock icon in Super Smash Bros. for Wii U. Duck Hunt 34 16.477137
30 Fox's stock icon in Super Smash Bros. for Wii U. Fox 35 16.403395
31 Toon Link's stock icon in Super Smash Bros. for Wii U. Toon Link 33.799999 16.320242
32-33 Marth's stock icon in Super Smash Bros. for Wii U. Marth 33.660133 16.263107
32-33 Lucina's stock icon in Super Smash Bros. for Wii U. Lucina 33.660133 16.263107
34 Olimar's stock icon in Super Smash Bros. for Wii U. Olimar 33.5 16.191645
35 King Dedede's stock icon in Super Smash Bros. for Wii U. King Dedede 32.849998 16.019524
36 Robin's stock icon in Super Smash Bros. for Wii U. Robin 33.208813 16.018034
37 CorrinHeadSSB4-U.png Corrin 33 16
38 Ike's stock icon in Super Smash Bros. for Wii U. Ike 29.9 16
39 Bowser's stock icon in Super Smash Bros. for Wii U. Bowser 33 15.699792
40 Villager's stock icon in Super Smash Bros. for Wii U. Villager 32.5 15.689452
41 Charizard's stock icon in Super Smash Bros. for Wii U. Charizard 32 15.42625
42 Zelda's stock icon in Super Smash Bros. for Wii U. Zelda 31.552761 15.239396
43 Mii Swordfighter's stock icon in Super Smash Bros. for Wii U. Mii Swordfighter 28.299999 15
44 RyuHeadSSB4-U.png Ryu 26 15
45-46 Pit's stock icon in Super Smash Bros. for Wii U. Pit 31 14.955608
45-46 Dark Pit's stock icon in Super Smash Bros. for Wii U. Dark Pit 31 14.955608
47 Wario's stock icon in Super Smash Bros. for Wii U. Wario 30.5 14.699989
48 Peach's stock icon in Super Smash Bros. for Wii U. Peach 30.025824 14.501237
49 Meta Knight's stock icon in Super Smash Bros. for Wii U. Meta Knight 32 13.915902
50 Link's stock icon in Super Smash Bros. for Wii U. Link 27.799999 13.380496
51 Mr. Game & Watch's stock icon in Super Smash Bros. for Wii U. Mr. Game & Watch 27.511969 13.261467
52 RoyHeadSSB4-U.png Roy 30.969999 13
53 LucasHeadSSB4-U.png Lucas 29.41 13
54 Little Mac's stock icon in Super Smash Bros. for Wii U. Little Mac 26 12.526741
55 Ganondorf's stock icon in Super Smash Bros. for Wii U. Ganondorf 25.488228 12.244264
56 Kirby's stock icon in Super Smash Bros. for Wii U. Kirby 25.368114 12.241816
57 Mega Man's stock icon in Super Smash Bros. for Wii U. Mega Man 32.799999 11.492068
58 Jigglypuff's stock icon in Super Smash Bros. for Wii U. Jigglypuff 19.786329 11.260982

Super Smash Bros. Ultimate[edit]

Rank Character Full Hop Short Hop
1 GreninjaHeadSSBU.png Greninja 46 22.11
2-3 ZeroSuitSamusHeadSSBU.png Zero Suit Samus 44.5 21.35
2-3 BayonettaHeadSSBU.png Bayonetta 39 21.35
4 LuigiHeadSSBU.png Luigi 44 19.98
5 DiddyKongHeadSSBU.png Diddy Kong 41.21 19.9
6 Rosalina&LumaHeadSSBU.png Rosalina & Luma 40 19.37
7 SheikHeadSSBU.png Sheik 39 18.75
8 ROBHeadSSBU.png R.O.B. 38 18.38
9 LucarioHeadSSBU.png Lucario 37.62 18.19
10-13 SamusHeadSSBU.png Samus 37 18
10-13 DarkSamusHeadSSBU.png Dark Samus 37 18
10-13 SimonHeadSSBU.png Simon 30 18
10-13 RichterHeadSSBU.png Richter 30 18
14 CaptainFalconHeadSSBU.png Captain Falcon 37.31 17.98
15 Banjo&KazooieHeadSSBU.png Banjo & Kazooie 29.8 17.8
16-17 MarioHeadSSBU.png Mario 36.33 17.54
16-17 InklingHeadSSBU.png Inkling 33 17.54
18-19 PiranhaPlantHeadSSBU.png Piranha Plant 37.4 17.5
18-19 MewtwoHeadSSBU.png Mewtwo 31.11 17.5
20 PichuHeadSSBU.png Pichu 36.75 17.43
21 FalcoHeadSSBU.png Falco 50.51 17.34
22-23 PalutenaHeadSSBU.png Palutena 35.9 17.3
22-23 DonkeyKongHeadSSBU.png Donkey Kong 34 17.3
24 SoraHeadSSBU.png Sora 30 17.2
25 WiiFitTrainerHeadSSBU.png Wii Fit Trainer 35.6 17.18
26 PikachuHeadSSBU.png Pikachu 35.5 17.12
27 SquirtleHeadSSBU.png Squirtle 35.35 17.03
28-29 MiiBrawlerHeadSSBU.png Mii Brawler 35 17
28-29 CloudHeadSSBU.png Cloud 32.5 17
30 SonicHeadSSBU.png Sonic 35 16.89
31 ShulkHeadSSBU.png Shulk 33.5 16.8
32 IceClimbersHeadSSBU.png Ice Climbers 34.69 16.75
33 NessHeadSSBU.png Ness 34.48 16.65
34 BowserJrHeadSSBU.png Bowser Jr. 34.4 16.59
35-36 Pac-ManHeadSSBU.png Pac-Man 34.1 16.48
35-36 DuckHuntHeadSSBU.png Duck Hunt 34 16.48
37 FoxHeadSSBU.png Fox 35 16.4
38 ToonLinkHeadSSBU.png Toon Link 33.8 16.32
39-41 MarthHeadSSBU.png Marth 33.66 16.26
39-41 LucinaHeadSSBU.png Lucina 33.66 16.26
39-41 YoungLinkHeadSSBU.png Young Link 33.66 16.26
42 OlimarHeadSSBU.png Olimar 33.5 16.19
43-44 RobinHeadSSBU.png Robin 33.21 16.02
43-44 KingDededeHeadSSBU.png King Dedede 32.85 16.02
45-47 CorrinHeadSSBU.png Corrin 33 16
45-47 MinMinHeadSSBU.png Min Min 30.7 16
45-47 IkeHeadSSBU.png Ike 29.9 16
48 BowserHeadSSBU.png Bowser 33 15.7
49-50 IsabelleHeadSSBU.png Isabelle 32.5 15.69
49-50 VillagerHeadSSBU.png Villager 32.5 15.69
51 MythraHeadSSBU.png Mythra 33 15.6
52 IvysaurHeadSSBU.png Ivysaur 32.25 15.58
53 HeroHeadSSBU.png Hero 29 15.5
54 CharizardHeadSSBU.png Charizard 32 15.43
55 WolfHeadSSBU.png Wolf 32.02 15.38
56 ZeldaHeadSSBU.png Zelda 31.55 15.24
57-58 TerryHeadSSBU.png Terry 27 15.2
57-58 PyraHeadSSBU.png Pyra 26.3 15.2
59-60 RyuHeadSSBU.png Ryu 26 15
59-60 KenHeadSSBU.png Ken 26 15
61-62 PitHeadSSBU.png Pit 31 14.96
61-62 DarkPitHeadSSBU.png Dark Pit 31 14.96
63 WarioHeadSSBU.png Wario 30.5 14.7
64 MiiGunnerHeadSSBU.png Mii Gunner 30.9 14.6
65-66 PeachHeadSSBU.png Peach 30.03 14.5
65-66 DaisyHeadSSBU.png Daisy 30.03 14.5
67 YoshiHeadSSBU.png Yoshi 36.09 14.43
68 IncineroarHeadSSBU.png Incineroar 31.6 14.4
69-70 RidleyHeadSSBU.png Ridley 34 14.2
69-70 JokerHeadSSBU.png Joker 32.5 14.2
71 BylethHeadSSBU.png Byleth 26.5 14
72 MetaKnightHeadSSBU.png Meta Knight 32 13.92
73 SnakeHeadSSBU.png Snake 21.62 13.69
74 KingKRoolHeadSSBU.png King K. Rool 33 13.5
75 DrMarioHeadSSBU.png Dr. Mario 30.8805 13.414592
76 LinkHeadSSBU.png Link 27.8 13.38
77 MrGame&WatchHeadSSBU.png Mr. Game & Watch 27.51 13.26
78-80 RoyHeadSSBU.png Roy 30.97 13
78-80 ChromHeadSSBU.png Chrom 30.97 13
78-80 LucasHeadSSBU.png Lucas 29.41 13
81 LittleMacHeadSSBU.png Little Mac 26 12.53
82 MiiSwordfighterHeadSSBU.png Mii Swordfighter 28.3 12.3
83-84 GanondorfHeadSSBU.png Ganondorf 25.49 12.24
83-84 KirbyHeadSSBU.png Kirby 25.37 12.24
85 KazuyaHeadSSBU.png Kazuya 18 12
86 MegaManHeadSSBU.png Mega Man 32.8 11.49
87 JigglypuffHeadSSBU.png Jigglypuff 19.79 11.26
88-89 Sephiroth's stock icon. Sephiroth 30.5 10
88-89 Steve's stock icon. Steve 16.5 10