Pit (SSBU)

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This article is about Pit's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Pit.
Pit
in Super Smash Bros. Ultimate
Pit SSBU.png
KidIcarusSymbol.svg
Universe Kid Icarus
Other Smash Bros. appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Lightning Chariot
PitHeadSSBU.png
Pit is a well-balanced, well-rounded character with a defensive special that nullifies long distance attacks and excellent recovery. He's a great choice for new players!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Pit (ピット, Pit) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. Pit is classified as fighter #28.

Antony Del Rio and Minami Takayama reprise the role of Pit in the English and Japanese versions of the game, respectively.

How to unlock[edit]

Complete one of the following:

With the exception of the third method, Pit must then be defeated on Skyworld.

Changes from Super Smash Bros. 4[edit]

Aesthetics[edit]

  • Change As with all veterans returning from SSB4, Pit's model features a more subdued color scheme. His clothing and wings now feature simple detailing, while his eyes and hair appear more detailed.
  • Change Like many other characters, Pit is more expressive.
  • Change The look of Pit's Upperdash Arm has been altered. The blue orb in the center has more detail, making it more closely resemble its appearance in Uprising.
  • Change Pit's idle animation has been slightly altered.
  • Change Pit's side taunt has been shortened. He now swings his bow three times instead of four.
  • Change The wing particle effects from Pit's down taunt are more pronounced.
  • Change Pit's Star KO now has him shout, "I never learned how to read!" which is a line from Uprising.
  • Change Pit's "victory sign" animation has changed. He now does a celebratory jump before showing the hand sign.

Attributes[edit]

  • Buff Like all characters, Pit's jumpsquat animation now takes three frames to complete (down from 5).
  • Buff Pit walks faster (1.199 → 1.259).
  • Buff Pit dashes much faster (1.66215 → 1.828).
  • Buff Pit's air speed is slightly higher (0.89 → 0.935).

Ground attacks[edit]

  • Change Neutral infinite's animation has changed. Pit's bow no longer spins while fully formed, he now quickly slashes with the bow split in two.
  • Buff Neutral infinite connects better into the final hit, improving the move's utility.
  • Change Up tilt's animation has been altered into two lunging upward kicks.
  • Buff Up tilt's endlag has been significantly lowered.
  • Buff Down tilt's endlag has been significantly lowered, and its angle has been made more vertical.
    • Buff Down tilt, when used in quick succession, can now make him pseudo-crawl.
  • Buff Dash attack's animation has been altered to a downward swipe of his blade. It is quicker and covers more area in front of Pit. It also deals significantly higher knockback.
  • Change Forward smash's first hit has more range, but its second hit has less range. This makes it easier to land the first hit of the move and harder to land the second.
  • Buff Forward smash's second hit connects better, improving the move's utility.

Aerial attacks[edit]

  • Buff All aerials have less landing lag.
  • Change Neutral aerial has a slightly longer duration.
  • Buff Neutral aerial's multi-hits connect more consistently.
  • Buff Forward and up aerial multi-hits deal less damage, while the final hits deal more. As a result, their knockback, kill power, and overall damage are increased.
  • Buff Down air hitbox is bigger.

Throws/other attacks[edit]

  • Nerf Standing grab and dash grab have increased ending lag.

Special Moves[edit]

  • Buff Palutena Bow travels faster and has decreased endlag.
  • Change Palutena Bow's arrows now give out a significant amount of light when being charged.
  • Buff Aerial Upperdash Arm has less endlag when whiffed.
  • Nerf Upperdash Arm has slightly less knockback and does less damage.
  • Buff Power of Flight can now grab the ledge when facing backwards.
  • Nerf Power of Flight halts at the end of the move, reducing its recovery potential.
    • Nerf Pit will float for a little bit after the move, but that means he will be more vulnerable to attacks.
  • Buff Guardian Orbitars comes out faster when activated.
  • Change Guardian Orbitars will shrink the longer they are held out.
  • Change Pit's Final Smash has changed once again, now being the Lightning Chariot from Uprising, which functions similarly to the Dragoon, though coming from behind rather than in front.

Classic Mode: Fighting for the Goddess![edit]

Pit's opponents are similar to the enemies he faces in Kid Icarus Uprising.

Round Opponent Stage Music
1 Dark Samus Brinstar Underworld
2 Bowser and Bowser Jr. Find Mii (Ω form) Boss Fight 1 - Kid Icarus: Uprising
3 Ganondorf Gerudo Valley Magnus’s Theme
4 Dark Pit Reset Bomb Forest Dark Pit’s Theme
5 Bayonetta Umbra Clock Tower Hades’s Infernal Theme
6 Palutena and Dark Pit Palutena's Temple (Battlefield form) Destroyed Skyworld
Bonus Stage
Final Master Hand and Crazy Hand Final Destination ?

Role in World of Light[edit]

Pit was among the fighters that were summoned to fight the army of Master Hands.

Pit tried to rally the other fighters to fight the army of Master Hands; he felt confident that the fighters would win the exchange against the Master Hands. Pit was present when Galeem unleashed his beams of light. He was flying alongside Dark Pit to escape the beams, but after Palutena was vaporized, they lost their Power of Flight and fell victim to the beams as well. They were both placed under Galeem's imprisonment along with the rest of the fighters, excluding Kirby.

He is later seen alongside several other fighters, as they make their final stand against Galeem and Dharkon.

Alternate costumes[edit]

Pit Palette (SSBU).png

Gallery[edit]

Character Showcase Video[edit]

Trivia[edit]

  • Pit's pose in his official artwork resembles his side taunt.
  • When Pit is Star KO'd, he shouts, "I never learned how to read!" This is a reference to a line of dialogue he uses in Kid Icarus: Uprising. This makes Pit the first character in Super Smash Bros. to speak a full sentence during a Star KO.
  • Pit is one of the few characters to have a completely different Final Smash in every Smash game since the concept's introduction in Brawl, along with King Dedede, Zero Suit Samus, and R.O.B..
  • Pit is the only fighter who was introduced in Super Smash Bros. Brawl to have an Echo Fighter, that being Dark Pit.


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