Palutena (パルテナ, Palutena) is a playable character in Super Smash Bros. Ultimate, officially confirmed on June 12th, 2018. Palutena is classified as fighter #54.
Brandy Kopp and Aya Hisakawa reprise their role as the voice of Palutena in the English and Japanese speaking versions of the game respectively, through reused voice clips from Super Smash Bros. 4, although they recorded new voice lines for Palutena's Guidance for new fighters in SSBU, and fighters absent from SSB4, as well as those who were previously DLC in that game.
How to unlock
Complete one of the following:
Palutena must then be defeated on Palutena's Temple for all three methods.
Changes from Super Smash Bros. 4
Due to being last place for mid tier in Super Smash Bros. 4, Palutena has been significantly buffed in her transition to Ultimate. In addition to receiving universal mobility buffs to compensate for losing access to Lightweight, most of Palutena's grounded moves have reduced lag in general. Her tilts and smash attacks come out faster, end quicker, have more reliable hitbox placements, and have more kill power. Her zoning game has improved with Autoreticle coming out faster, and her new side special Explosive Flame allowing her to ledge trap opponents, read landing options, snipe opponents at a safe distance, and KO at reasonable percents. Warp has one more frame of invulnerability and is unique in that it provides Palutena with a landing mix-up option (because of the change to the air dodge mechanic). Finally, her down special is less laggy and now functions both as a counterattack and a reflector. All of these buffs provides Palutena with multiple landing options, a safer neutral, and better zoning tools. She now has a defined strength of long ranged attacks that have excellent utility.
Nevertheless, Palutena did receive some nerfs. Like all other characters, all variations of her grab have more startup and endlag, which noticeably affects her due to her grab and throw games being her main tool for starting combos. Reflect Barrier can no longer be activated by command, and it has less active frames, making it easier for projectile users to bait her into using her riskier new down special. Finally, her back aerial's invincibility starts comes later, making it less safe to use in the neutral game. She also still suffers from a poor approach on the ground, a somewhat poor ground frame data and a lack of reliable out of shield options.
As a result of her buffs, Palutena has consistently been a very high-placing character at all levels of competitive play thanks to players such as Nairo, Gen, and Zinoto, all who have helped make Palutena a top-tier threat in Ultimate.
Grabs and throws
Palutena has received a mixture of buffs and nerfs, but has been buffed overall. Since the 2.0.0 update, Palutena can can recover more safely using Warp, and her neutral aerial has less hitlag, making it harder to SDI. In the 3.0.0 update she has been affected the universal nerfs of her projectiles dealing less shield damage, and as a result their utility has been somewhat impacted due to being less effective for shield pressure. Overall though she is mostly unchanged from the game's launch and remains a highly viable character.
Note: All numbers are listed as base damage, without the 1v1 multiplier.
In competitive play
Any number following the Smasher name indicates placement on the Spring 2019 PGRU, which recognizes the official top 50 players in the world in Super Smash Bros. Ultimate from February 1st, 2019 to July 7th, 2019.
Classic Mode: A Little Divine Intervention
Referring to being a goddess herself, Palutena's opponents all come from series where religion and mythology play a key role, such as the Belmonts being devoted Christians with holy equipment or the Zelda series having multiple deities who often require or grant assistance to the players. The title is the same as a phrase she says in her debut character trailer for Super Smash Bros. 4.
Note: Most stages play a track from the Kid Icarus universe, no matter what universe the stage originated from, with the only exception being Umbra Clock Tower.
Role in World of Light
Palutena was among the fighters that were summoned to fight the army of Master Hands.
During the opening cutscene, Palutena was present when Galeem unleashed his beams of light. She attempted to block a beam with Reflect Barrier, which the beam completely pierced, disintegrating her. Her defeat causes Pit and Dark Pit to lose their Power of Flight, making the duo fall victim to the beams as well. They were all placed under Galeem's imprisonment alongside the rest of the fighters, excluding Kirby. A puppet fighter cloned from her is later seen alongside ones cloned from Greninja, King Dedede, Pokémon Trainer and other fighters.
Presumably, Palutena fell temporarily under Dharkon's control after Galeem was first defeated, the narration of Dharkon's introduction being vague on how many fighters he stole from Galeem.
Palutena is the last fighter to be found to be imprisoned by Galeem. In The Final Battle, she is called by Galeem as part of reinforcements after Dark Samus is awakened and Crazy Hand is beaten. She is an obligatory unlock for the true ending, as awaking her leads to a battle with Master Hand that frees him from Galeem's control (both of whom's defeats greatly shifts the balance of power in Dharkon's favor).
Palutena's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Palutena in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Ultimate.
In Spirit battles
As the main opponent
As a minion
Character Showcase Video