|Pit's Smash Taunt, performed on Palutena's Temple. When it is activated, a conversation is initiated about the opponent Pit is facing, in the same fashion as Snake's Codec Conversations in Brawl. In these conversations, Pit and Palutena discuss one random fighter in the match. The Smash Taunt can be activated by selecting Pit, and any time during the match, should the player quickly tap the button which activates his Down Taunt. As long as he isn't attacked during five seconds of his animation, a conversation will appear. This can only be done once every match.
Pit's Smash Taunt references various conversations that he could have with Palutena throughout Kid Icarus Uprising; in addition to reusing the same artwork for the conversation boxes, the conversations feature a light-hearted, comical tone from the game, complete with occasional points where the two break the fourth wall.
In addition to Palutena and Pit, Kid Icarus character Viridi appears in several of the conversations, also utilizing her artwork from Kid Icarus Uprising. In the conversation about him, Dark Pit also joins in. In the conversation regarding Robin, Chrom joins in on the conversation, using his portrait from Fire Emblem Awakening.
Note: Although the exact same voice clip is used for Pit's line about feeling bad for the Koopalings in both versions, the text either says 'kind of' or 'kinda', depending on which version is played. Viridi's remarks about the mysterious relationship between Bowser and the Koopalings refers to Nintendo's changing stance on the characters. The Koopalings were initially referred to as Bowser's children in Super Mario Bros. 3, but this background was later discarded and the Koopalings are currently classified as captains of his army.
Note: Viridi's statement that there are many different Ganondorfs is only partially correct. While there have been various different Links and Zeldas throughout the series, there have only been two different Ganondorfs: One that has remained the same individual across the series' diverging timelines while appearing in either his Gerudo form or his demonic form, and another that has appeared exclusively in The Legend of Zelda: Four Swords Adventures hundreds of years after Ganondorf's death in The Legend of Zelda: Twilight Princess. This may also refer to the versions of Ganon from said diverging timelines, who have evolved differently based on the events occurring in their respective timelines.
Note: This conversation references the fact that both Kid Icarus and The Legend of Zelda were released in 1986 in Japan. Pit's confusion with Viridi's remarks references Kid Icarus: Uprising, where the character openly dislikes the human species due to them often destroying the ecosystems around them.
Note: While Viridi's inflection in her last line suggests sarcasm, Lucina does not have a deep sense of humor within Fire Emblem Awakening; her profile states that she is "the least likely to get a joke", and in some of her support conversations, others often make remarks of her stern personality, such as Inigo referring to her as "so darn grim" and Cynthia saying she needs to "loosen up".
Note: This conversation references The Year of Luigi, a promotional advertising campaign where Nintendo celebrated Luigi's 30th anniversary since his debut in Mario Bros.
Note: Palutena's remarks about Mario being Pit's first ally is a reference to Brawl's Subspace Emissary. Upon being sent out by Palutena to take down the Subspace Army, Pit encounters Mario's trophy in the clouds. Additionally, the earlier half of this taunt bears a striking similarity to that of Snake's Codec message of Mario in the previous game.
Note: This is mentioning the fact that most of the time, when Meta Knight is defeated in a Kirby game, his mask shatters, revealing a black Kirby with yellow eyes, like one of Kirby's color schemes.
Note: Pit references the Shadow Bugs from Brawl's Subspace Emissary as a nod to Mr. Game & Watch's role in the mode; according to Masahiro Sakurai, the Shadow Bugs are a mysterious substance that can be extracted from Mr. Game & Watch, which allowed Tabuu to create a majority of the members of the Subspace Army. Despite what Viridi says, a Judge with 9 does not actually KO an opponent immediately, but it does still have high knockback and damage.
Note: The conversations about Olimar and Alph are identical, hence Pit not referring to them by name. Alph is the only alternate character (that isn't a simple gender swap) whose Guidance conversation isn't different from the main character's.
Note: Palutena's talk about Pit's wings is an allusion to Chapter 2 of Kid Icarus: Uprising, in which Palutena speculates on the tastiness of barbecued angel wings while he flies through a lightning storm.
Note: Pit saying that he has fought Palutena before references Chapter 20 of Kid Icarus: Uprising, where he is tasked with defeating Palutena after she is possessed by the Chaos Kin. The ending of the conversation references not only Pit's Smash Taunt, but also Palutena's role in Brawl; as part of Pit's previous Final Smash, Palutena's Army, Palutena would summon multiple centurions to attack Pit's opponents. In addition, with Palutena having completely different custom moves (rather than mere variations), hints about her overall would likely prove inaccurate.
Note: Pit pronounces R.O.B. as three separate letters, unlike how Palutena and the announcer pronounce it as a full name. Pit's nickname for R.O.B., "Mr. HVC-012", is a reference to the product number of R.O.B. in Japan.
Note: Contrary to what Palutena says, Chrom actually can learn Aether in Fire Emblem Awakening, as part of his basic skill set as a Great Lord; however, the animation in the class with his signature weapon Falchion doesn't include a vertical jump like Ike's, explaining the quote. Viridi's remarks about Chrom being similar to Ike also reference the reason for Chrom's exclusion from the game; after the reveal of Lucina and Robin as playable characters, Masahiro Sakurai stated that Chrom was ultimately not included as a playable character because he believed the sword-wielding character would end up being too similar to either Marth or Ike. Palutena's quip of Chrom taking a nap before his appearance in this conversation is a reference to one of his Barracks quotes on what he does during his free time.
Note: This conversation references confusion that sometimes occurs amongst players who frequently call the protagonists by the series' name, particularly with some referring to Link as Zelda. Additionally, the Japanese version has Viridi comment on Pit's name not being Palutena per the franchise's name (パルテナの鏡, Mirror of Palutena)
Note: Pit and Palutena commenting on Sheik's true identity and Viridi not taking them seriously could be a subtle reference to the legacy of Ocarina of Time. While it is common knowledge in modern times that Sheik is actually Zelda - partially due to their playability in the Smash Bros. series itself - Sheik's identity is technically one of Ocarina of Time's biggest spoilers, revealed late in the game between the second-last and last dungeons.
Note: Pit's unfamiliarity with Shulk references how the Xenoblade series was the newest game universe to be introduced to Smash 4 (and the fact that his universe was completely absent from Brawl due to not being released until over two years later); it could also reference how Kid Icarus: Uprising was released before Xenoblade Chronicles in North America. Also, Pit's lines reference some of Reyn's battle quotes from Xenoblade Chronicles.
Note: Viridi saying that "Angels are nothing more than divine interns." and Pit saying "Angels are messengers of the gods!" is a reference to when Pit asked Palutena if all gods had angels like Palutena had Pit.
Note: The Wii Fit Trainer is the only character with an alternate costume that changes that character's gender whose Guidance conversation for said alternate costume is unique.
Note: This conversation is similar to Snake's Codec when performed on Yoshi as in both conversations the characters in the conversation question on how Yoshi lays eggs even if it is male.
Note: Palutena's comment about dark magic references Spirit Tracks, where Zelda had the ability to control Phantoms. It may also be referencing Phantom Hourglass, where the Phantoms were creations of the antagonist, Bellum.
Characters available as downloadable content use a generic Guidance conversation, presumably to avoid having to repeatedly bring in the characters' voice actors for new lines each time a new character is added. The generic conversation was discovered at launch in the game's sound files. The conversation consists of Pit, Palutena, and Viridi briefly discussing an unknown fighter. Unused and inaccessible through normal play at first, it was confirmed to be a placeholder conversation for additional fighters on April 15th, 2015, with the release of the first DLC character, Mewtwo.
Smash Taunt Portraits
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