Star Fox (universe)

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SSB64 Icon.png SSBM Icon.png SSBB Icon.png SSB4 Icon.png SSBU Icon.png
Star Fox (universe)
StarFoxTitle.png
StarFoxSymbol.svg
Developer(s) Nintendo
Argonaut Software
Rare Ltd.
Namco
Q-Games
PlatinumGames
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Genre(s) Rail shooter
Third-Person Shooter
Console of origin Super Nintendo Entertainment System
First installment Star Fox (1993)
Latest installment Star Fox 2 (2017)
Article on Lylat Wiki Star Fox (universe)

The Star Fox universe (スターフォックス, Star Fox) refers to the Smash Bros. series' collection of characters, stages, and properties that hail from Nintendo's Star Fox series of primarily-on-rails space shooter video games. While all have been published by Nintendo, each game was developed by a different company: Argonaut Games (originally Argonaut Software), Rareware, Namco, and Q-Games. The series takes place in a fictional star system starring anthropomorphic animals, focusing on missions undertaken by the mercenary team Star Fox, led by the main character Fox McCloud, to pilot Arwing spacecraft into battle against interplanetary threats. Fox, his wingmate Falco Lombardi, and his rival mercenary Wolf O'Donnell have all been featured as playable characters in the Smash Bros. games.

Franchise description[edit]

During the early years of the NES and SNES, Nintendo worked closely with Argonaut Software, who had previously developed the 3D wireframe vector graphics-based space shooter Starglider for old computers such as Commodore 64. With them, Nintendo developed a prototype for a similar style of game on the NES, but even after it was ported to SNES, it was found that the SNES hardware's capabilities for anything presented in three dimensions was severely lacking. Argonaut agreed to develop a custom chip that the SNES could use to make it better at 3D, and the final product, the Super FX Chip, was more powerful than the SNES' standard processor by leaps and bounds. Nintendo designed their 3D rail-shooter game, Star Fox (which was renamed Starwing for the PAL release due to trademark issues caused by an unrelated Atari 2600 game named Star Fox), based on this chip that was built into the game cartridge itself, and in doing so released the first 3D graphics accelerator in a consumer product. Meanwhile, Nintendo opted to avoid creating a game with all of the conventional trappings of a futuristic science fiction space shooter, and therefore gave Star Fox a cast of anthropomorphic animal characters.

The 1993 release of Star Fox for the SNES was very significant in the gaming press and the eyes of the public, and had won many accolades both for its ambitious three-dimensional presentation and its shooting gameplay. Star Fox is often credited with pioneering the use of 3D video game graphics on home consoles, and Nintendo took advantage of the opportunity to establish the IP as a series and franchise; however, despite a SNES sequel named Star Fox 2 allegedly finishing development, Nintendo decided to cancel it, and a programmer explained it was because of the impending release of the Nintendo 64 and the presumed price increase of the upgraded Super FX 2 Chip (though the console would end up releasing much later than originally intended). Shigeru Miyamoto had wanted the next Star Fox game to make full use of the enormous advantages offered by the newest hardware, and so he produced Star Fox 64, which is for many intents and purposes a series reboot and a remake combining both the story and gameplay elements of both Star Fox and Star Fox 2. Star Fox 64 (which was renamed Lylat Wars in PAL regions due to the aforementioned trademark issue) was released in 1996 to very enthusiastic critical acclaim and successful sales, and was regarded as an instant classic for the N64 for its refined rail-shooting gameplay, cinematic character-driven storytelling complete with full voice acting, and branching paths.

Despite the undisputed success of Star Fox 64 and its appearances in the Super Smash Bros. series since that series' inception, the Star Fox series underwent a five-year hiatus before being brought back to public attention via unorthodox circumstances; British developer Rareware had originally intended to release an action-adventure title for the Nintendo 64 called Dinosaur Planet, featuring three-dimensional Zelda-style gameplay and a cast of anthropomorphic animal characters, including the newly created character Krystal. Miyamoto looked over the product and noted its cast's similarities to Star Fox, and the game was revised as a Star Fox-brand title for the GameCube, Star Fox Adventures, and was released late 2002. While generally well-received, Star Fox Adventures drew some criticism for being a particularly large departure for the series both in terms of gameplay and setting. Rare, meanwhile, was subsequently acquired as a first-party developer for Microsoft; Star Fox Adventures was their final title for a Nintendo home video game system.

The Star Fox series saw two more installments that progressively returned to the space-shooting roots established by Star Fox 64. Star Fox: Assault was developed by Namco and released for the GameCube in late 2005, and features on-rails shooting segments as well as additional on-foot gameplay segments with third-person-shooter elements. Then, Star Fox Command was developed in conjunction with Q-Games and released for the Nintendo DS in mid-2006, and alternates between an all-range shooting mode and a turn-based strategy mode. The series would enter an extended hiatus until the release of Star Fox 64 3D, a remake of Star Fox 64, in 2012 on the Nintendo 3DS, and Star Fox Zero, a re-imagining of Star Fox 64 developed by Nintendo and PlatinumGames, in 2016 on the Wii U. Star Fox Zero introduces a Walker mode for the Arwing, a mechanic which was previously scrapped with the cancellation of Star Fox 2, as well as a new hovercraft called the Gyrowing that deploys a tethered robot named Direct-i to collect items and complete various objectives.

During the development of Star Fox Command, Q-Games programmer Dylan Cuthbert experienced a finished version of Star Fox 2 to use as inspiration. However, the prospect of an official release for the cancelled title was not probable, according to him. To the surprise of many, Star Fox 2 would see its first ever official release in September 2017 as one of the 21 games included on the Super NES Classic Edition microconsole, alongside the first ever reissuing of the original Star Fox due to both titles incorporating the Super FX Chip.

The setting of the Star Fox series is a planetary system named the Lylat system, and Corneria is the Earth-like planet that supports sapient life in this system. All sapient life, however, is composed of anthropomorphic animals belonging to a wide variety of species, but nonetheless Cornerian civilization is technologically advanced enough to allow for interplanetary travel and starship dogfights not unlike Star Wars. A group of mercenaries named Star Fox, operating small assault spacecraft called Arwings and based on a mothership named the Great Fox, are regularly hired by Corneria's defense forces to conduct military operations against enemy forces that threaten Corneria and the Lylat system as a whole. The leader is Fox McCloud, a red fox who inherits his position from his late father, team founder James McCloud, and his initial wingmates are the pheasant Falco Lombardi, the hare Peppy Hare, and the toad Slippy Toad.

In Star Fox 64, a mad ape scientist, Andross, previously exiled from Corneria, launches an attack across the Lylat system, and Fox takes up the job to destroy Andross and his operations at the planet Venom and settle a personal score, while dealing with a rival mercenary team hired by Andross, Star Wolf, led by Wolf O'Donnell. Eight years later in Star Fox Adventures, Star Fox is assigned to conduct an on-foot investigation of a crumbling planet named Sauria, and after the end of Fox's effort to stop the planet's self-destruction, the princess of another destroyed planet, the blue fox Krystal, joins the Star Fox team. The following year, amidst Star Fox's continued battles against vengeful remnants from Andross' army, Lylat is suddenly threatened by a race of mechanical insectoids called the Aparoids, and Star Fox must make unlikely alliances in order to save the day. Lastly, two-to-three years later in Star Fox Command, most of team Star Fox has disbanded, but Fox is given heavy incentive to bring team members back into the fold when one last threat, a fish-like race called the Anglar, emerges out of Venom's acidic oceans to strike at Corneria. This game's story allows multiple branching paths, and a total of nine different endings are possible; the question of which one, if any, is the "canon" ending is left to player speculation.

In Super Smash Bros.[edit]

The Star Fox franchise is represented as one of several "standard universes" found in Super Smash Bros., which consists of one character and one stage.

Character[edit]

  • FoxIcon(SSB).png
    Fox: The son of Star Fox team founder James McCloud, who was seemingly killed when his supposed teammate Pigma Dengar betrayed him to Andross' custody, Fox McCloud leads the Star Fox mercenary team in his father's name. He starts out an amateur Arwing pilot but gets more confident and cockier over the years. His main arch-enemy at first is the villainous ape scientist Andross, but his chief rival pilot throughout the series is Wolf O'Donnell, and his romantic interest is the blue fox Krystal. Among his acts of interstellar heroism are destroying Andross more than once, rescuing Sauria the Dinosaur Planet, destroying the Aparoid Queen, and defeating the Anglars. His design is based off his appearance from Star Fox 64. As a fighter in SSB, Fox uses a slow-ish blaster and is intermediately light. Thanks to his speed and combo ability, Fox ranks 4th on the SSB tier list.

Stage[edit]

Super Smash Bros. features one Star Fox-themed stage:

  • SectorZIconSSB.png
    Sector Z: The second-largest stage in the game takes place along the length of the Star Fox central command ship, the Great Fox, and it resides in an area of the galaxy called Sector Z, so named for the Z-shaped nebula in the background. The KO-boundaries on either side of the stage are rather close to the stage's edges, so a Smash hit will probably make for a KO.

Music[edit]

  • 11: A remix of trademark Star Fox music, heard on Sector Z.
  • 21: The victory fanfare of Fox is an orchestration of the standard "Mission Complete" theme heard in general Star Fox games.

In Super Smash Bros. Melee[edit]

Super Smash Bros. Melee features much more content than the original game, and the amount of properties from the Star Fox franchise is increased proportionally - though oddly enough, there are no battling items that represent the Star Fox series.

Characters[edit]

  • FoxIcon(SSBM).png
    Fox: Returning from SSB, but redesigned to sport drastically increased agility and dropping speed and a lighter build, Fox McCloud becomes one of the swiftest and most effective characters in the game. His appearance is still based off Star Fox 64. His blaster is redesigned to do rapid non-knockback damage and he gains a Fox Illusion tackle as his new side special move. He is ranked as a top tier fighter and is often used by the world's best players of the game.
  • FalcoIcon(SSBM).png
    Falco: A new character that functions as a direct clone of Fox. Falco Lombardi is the smart-mouthed but experienced and trustworthy companion member of the Star Fox team, and is the most adept Arwing pilot of Fox's wingmates. His past is a mystery to the team, and after Star Fox 64 he left the team for personal reasons, mainly for being tired and bored, but after Star Fox Adventures he has since returned to his post to rediscover the thrill of flying with the team. It is hinted that Falco was formerly a member of a gang. Like Fox, Falco's design is based off his appearance from Star Fox 64. As a Melee fighter, Falco is a modified version of Fox whose statistics more closely resemble the SSB version of Fox, and his slower blaster features knockback. He is a top-tier-ranked fighter as well for his blend of speed and power.

Stages[edit]

Super Smash Bros. Melee features two Star Fox-themed stages:

  • CorneriaIconSSBM.png
    Lylat System: Corneria: The spiritual successor to the original Sector Z stage, this is quite literally the same Great Fox-based stage as before, but with some important differences: The Great Fox is much smaller, the ship's blasters at its lower left end can be jumped on as a platform, the Arwings fly around and attack differently, and the background is now the 3D environment of the planet Corneria that the Great Fox flies through as the stage progresses.
  • VenomIconSSBM.png
    Lylat System: Venom: This stage is now the Great Fox rotated ninety degrees, so that its front end faces the camera, and the ship's four wings are the platforms where the battling takes place on. The Great Fox travels across the reaches of the acidic planet Venom as the stage progresses. The layout of the stage is rather small and almost cramped, making for unusual battles.

Music[edit]

  • 13: Corneria: An orchestrated medley two songs from the original Star Fox with the Venom level and the main theme. It is heard on Lylat System: Corneria.
  • 14: Venom: An orchestration of main theme heard in Star Fox 64. This is heard on Lylat System: Venom.
  • 44: Fox's Victory: The victory fanfare of Fox and Falco is an orchestration of the standard "Mission Complete" theme heard in general Star Fox games.

Full Trophy List[edit]

In Super Smash Bros. Brawl[edit]

A fair amount of Star Fox-related content appears in Super Smash Bros. Brawl. The playable Star Fox characters have the most heavily altered designs compared to the way they look in their own game. Even their running speeds have been altered, as in Star Fox Assault, Falco was faster than Fox, and Wolf was even faster than Falco.

Characters[edit]

  • FoxIcon(SSBB).png
    Fox: As expected, the beloved space mercenary makes his return appearance in Brawl, sporting the designs from Star Fox Assault and Star Fox Command. Fox keeps his incredible speed, and his Blaster and Reflector attacks stay intact with cosmetic upgrades. Fox's Final Smash is the Landmaster, which fills up a huge portion of the stage as he drives around blasting his opponents. Similar to the games, the tank can both hover and roll.
  • FalcoIcon(SSBB).png
    Falco: Fox's wingmate and friend returns in Brawl, with a new design based on Star Fox Assault and Star Fox Command. His moveset appears to be similar, yet slightly modified from Melee. Falco's Final Smash is the Landmaster, which fills up a huge portion of the stage as he drives around blasting his opponents. Similar to the games, the tank can both hover and roll. Oddly, when Falco performs his Final Smash, he says "Personally, I prefer the air.", even though he resorts to using the Landmaster.
  • WolfIcon(SSBB).png
    Wolf: Fox's main rival and leader of the Star Wolf Team makes his debut in Brawl. He has unique feral look as opposed to the other space animals, and his A attacks are quite original (he uses claws and occasionally his legs). His special moves are inspired by Fox but heavily modified to be different. His Final Smash is also the Landmaster, but unlike Fox and Falco's, it deals more damage and knockback but has less control time.

On the final character select screen (after all characters are unlocked), the Star Fox characters, joined by Captain Falcon, occupy the sixth column. All these characters are known to fly spaceships (hence having a choice of fighting only up to two of these in Classic Mode).

Assist Trophy[edit]

  • Andross: Andross flies towards the back of the stage in his SNES form and spits polygonal panels out of his mouth. Any character that is pelted by the panels will take damage.

Stages[edit]

  • Icon-lylatcruise.gif
    Lylat Cruise: Takes place on an original space ship called the Pleiades that travels through various locales in the Lylat system, including an asteroid field, an epic space battle, and even the atmosphere of planet Corneria. Fox, Falco and Wolf have a secret taunt in this stage, calling their allies as they comment on the battle.
  • Icon-corneriamelee.gif
    Melee Stages: Corneria: One of the stages that returns from the previous game, its only real change is the lack of knockback on the lasers shot from the Arwings. Otherwise, it's unaltered. Like in the previous game, Fox and Falco can perform a secret taunt to call their comrades (who are in their Star Fox 64 rendition).

Item[edit]

  • Smart Bomb: An extremely powerful explosive throwing weapon.

Music[edit]

See List of SSBB Music (Star Fox series).

  • Space Armada - An arrangement of the Space Armada theme from the first Star Fox game. Is used on the Lylat Cruise stage.
  • Corneria - A remix of the Corneria background music from the original Star Fox on SNES. It is used on the Lylat Cruise stage.
  • Main Theme (Star Fox) - An orchestrated version of the main theme of the original Star Fox. The remix is taken directly from the Star Fox credit's soundtrack. It is used on the Lylat Cruise stage. This song is also played during Fox's Classic Mode credits.
  • Main Theme (Star Fox 64) - A techno styled remix of the main theme of Star Fox 64. It is used on the Lylat Cruise stage. This song is also played during Falco's Classic Mode credits.
  • Area 6: The background music of the level known as Area 6 from Star Fox 64. It is used on the Lylat Cruise stage.
  • Area 6 Ver. 2 - A techno styled remix of the Area 6 theme. It is used on the Lylat Cruise stage.
  • Star Wolf - The music that plays when facing the renegade Star Wolf team in the Star Fox series. This remix is taken directly from the Star Fox 64 soundtrack. It is used on the Lylat Cruise stage. This song is also played during Wolf's Classic Mode credits.
  • Space Battleground - Taken directly from Star Fox Assault, this was the music played during the first half of the first mission. It is the theme of the Lylat Cruise stage.
  • Star Wolf (Star Fox Assault) - Taken directly from Star Fox Assault, this is the slower, more methodical remix of the traditional Star Wolf theme. It is used on the Lylat Cruise stage.
  • Break Through the Ice - Taken directly from Star Fox Assault, this was the background music of the Fichina level. It is played on the Lylat Cruise stage.
  • Corneria (Melee) - Taken directly from Melee. It is used on the Corneria stage. It is a remixed version of the music heard on the stage "Venom" in the original Star Fox.
  • Venom (Melee) - Taken directly from Melee. It is used on the Corneria stage. This is a redone version of the Star Fox 64 main theme.
  • Star Fox victory theme: An orchestrated remix of the "Mission Accomplished" theme from Star Fox 64.

Trophies[edit]

  • Fox
  • Landmaster (Fox)
  • Falco
  • Landmaster (Falco)
  • Wolf
  • Landmaster (Wolf)
  • Fox (Assault)
  • Falco (Assault)
  • Falco (Command)
  • Peppy Hare
  • Slippy Toad
  • Krystal
  • Tricky
  • General Pepper
  • ROB 64
  • Panther Caroso
  • Leon Powalski
  • Arwing
  • Great Fox
  • Great Fox (Assault)
  • Wolfen
  • Smart Bomb
  • Andross

Stickers[edit]

  • Fox (Star Fox)
  • Fox (Star Fox 64)
  • Falco (Star Fox 64)
  • Slippy (Star Fox 64)
  • Peppy (Star Fox 64)
  • Arwing (Star Fox 64)
  • Wolfen (Star Fox 64)
  • Fox (Star Fox Adventures)
  • Falco (Star Fox Adventures)
  • ROB 64 (Star Fox Adventures)
  • Krystal (Star Fox Adventures)
  • Fox (Star Fox: Assault)
  • Falco (Star Fox: Assault)
  • Slippy (Star Fox: Assault)
  • Peppy (Star Fox: Assault)
  • General Pepper (Star Fox: Assault)
  • ROB 64 (Star Fox: Assault)
  • Wolf (Star Fox: Assault)
  • Pigma (Star Fox: Assault)
  • Andrew (Star Fox: Assault)
  • Krystal (Star Fox: Assault)
  • Panther (Star Fox: Assault)
  • Wolfen (Star Fox: Assault)
  • Fox (Star Fox: Command)
  • Falco (Star Fox: Command)
  • Wolf (Star Fox: Command)
  • Leon (Star Fox: Command)
  • Krystal (Star Fox: Command)
  • Panther (Star Fox: Command)
  • Dash (Star Fox: Command)
  • Bullfrog (Star Fox: Command)

In Super Smash Bros. 4[edit]

The Star Fox series largely remained dormant between the releases of Super Smash Bros. Brawl and Super Smash Bros. 4. The sole exception was the release of Star Fox 64 3D, a remake of Star Fox 64 for the Nintendo 3DS system. Some of its assets were used in Smash 4. Corneria - a stage from Super Smash Bros. Melee based on Star Fox 64 - appears exclusively in the 3DS version. Partnering with Namco Bandai - the developers of Star Fox: Assault - for the development of Smash 4 enabled more content from Assault to appear in the Wii U version. In correlation with Star Fox's inactivity, the playable character Wolf O'Donnell does not return from Brawl.

Characters[edit]

  • FoxIcon(SSB4-U).png
    Fox: the leader of the mercenary team Star Fox. He was officially revealed to return on June 11, 2013 during E3 2013 along with the first trailer for Smash 4. He retains his composited design from Brawl that combines elements from his appearances in Star Fox 64, Star Fox: Assault, and Star Fox: Command. His fur is more finely detailed and his teeth are more prominent. His Blaster has a new, original design. Fox is overall a stronger fighter than he was in Brawl. His swiftness and fast attacks satisfy a "hit-and-run" archetype. Performing an aerial Fox Illusion no longer leaves him helpless and Fire Fox carries him a much greater distance than it did in Brawl. Mike West, who first voiced the character in Star Fox 64, reprises the role for Smash 4.
  • FalcoIcon(SSB4-U).png
    Falco: the cocky ace pilot of the Star Fox team. Like Fox, he retains his composited design from Brawl that combines elements from his appearances in Star Fox 64, Assault, and Command. He remains a semi-clone of Fox. In addition to having unique animations for attacks, Falco has greater aerial mobility than Fox but moves more slowly on the ground, attributes that have been further exaggerated in Smash 4. Many of the attributes that made him a strong fighter in Brawl were weakened in Smash 4 and he is ranked very low in competitive tier lists. Many of his attacks are more sluggish, lag, and no longer enable strong follow-ups. He is an unlockable character in both versions of the game. Mark Lund, who first voiced the character in Star Fox 64 3D, reprises the role for Smash 4.

Mii Fighter costumes[edit]

Mii Gunners wearing the Fox set.

Costumes[edit]

  • MiiGunnerHeadSSB4-U.pngFox Outfit (Gunner): this outfit is based on Fox McCloud as he appears in Star Fox 64 3D. It was released with a corresponding hat in Fox's likeness as downloadable content on September 30, 2015. The Mii wears a green flight suit with a white jacket and carries a Blaster derived from an original design made for Smash 4.

Hats[edit]

Items[edit]

Main article: Items
  • Smart Bomb: an explosive, red projectile from Star Fox 64. It is a powerful bomb with a very large blast radius, but the reaction rate is slower than most other bombs in Smash.

Assist Trophy[edit]

  • Andross: a rouge scientist from the Star Fox series as he appears in the original SNES game. He appears as a giant, polygonal head that moves from the foreground to the background and expels projectile tiles from his mouth. He cannot be attacked by opponents and he does not attack the summoner. The description for the Pic of the Day revealing his return was written from the perspective of his nephew Andrew from Star Fox 64.

Smash Tour items[edit]

  • Great Fox (Blue): the mothership of the Star Fox team. The user teleports to an unvisited checkpoint.
  • Wolfen (Red): the standard fighter of team Star Wolf. The user inflicts 100% damage to a targeted opponent.

Stages[edit]

All Star Fox stages are starter stages.

for Nintendo 3DS[edit]

for Wii U[edit]

  • OrbitalGateAssaultIconSSB4-U.png
    Orbital Gate Assault: staged in the middle of an intergalactic conflict between the Cornerian Army and the Aparoid menace from Star Fox: Assault. It is a dynamic, transitional stage that begins on the Great Fox before it moves to the background and forces fighters onto an Aparoid missile. The missile is destroyed by three Arwings, forcing the fight onto the ships themselves. The Arwings fly through the Beltino Orbital Gate before dropping the fighters back onto a second missile. The missile strikes the gate before being destroyed by Arwings, forcing the fighters back onto them again as they are returned to the Great Fox. As these transitions occur, miniature missiles, explosions, and barrel rolls damage the fighters. If no one chose Fox or Falco, having every player hold the shield button when selecting Orbital Gate Assault on the stage select screen will cause conversations to occur between Fox, Falco, Slippy, and Peppy. It is one of the possible stages to appear in Level 4 of All-Star Mode as a home stage for Fox and Falco, the latter of which is unlocked on this stage. Only its Ω form can support 8-Player Smash, which is a floating platform like Final Destination. Corneria and the Beltino Orbital Gate appear in the background of the Ω form, seemingly at peace. According to Masahiro Sakurai, Orbital Gate Assault took an entire year to create.
  • LylatCruiseIconSSB4-U.png
    Super Smash Bros. Brawl Lylat Cruise: staged aboard the Cornerian cruiser Pleiades as it flies through the Lylat System. It randomly traverses through Corneria; Meteo; a skirmish between the Cornerian Defense Core and Ape Army; and a dogfight between Star Wolf and Star Fox in the depths of space. Pleiades transitions between these locations by going into warp speed. The change in scenery is purely cosmetic and does not affect the fight. These scenarios derive from events in Star Fox 64 and Star Fox: Assault. Fox and Falco have special smash taunts on this stage that will trigger one of several conversations between members of Star Fox and Star Wolf, specifically: Fox, Falco, Slippy, Peppy, Krystal, Wolf O'Donnell, Leon Powalski, and Panther Caroso. Though not present at launch, the most significant change to Lylat Cruise from Brawl is that fighters no longer get stuck underneath Pleiades's wings when they try to recover. It is one of the possible stages to appear in Level 4 of All-Star Mode as a home stage for Fox and Falco. It is large enough to support 8-Player Smash. Its Ω form takes place on a modified Pleiades trailing behind the Great Fox in deep space.

Music[edit]

See List of SSB4 Music (Star Fox series)

Original tracks[edit]

Arrangements and remixes unique to SSB4.

  • Theme from Area 6 / Missile Slipstream: an arrangement of "Area 6" from Star Fox 64 and "Missile Slipstream" from Star Fox: Command. It plays on Smash Run and Orbital Gate Assault. It is featured on Disc 2 of A Smashing Soundtrack.
  • Star Wolf's Theme / Sector Z: an arrangement of "Star Wolf's Theme" and "Fichina & Sector Z" from Star Fox 64. It plays on Corneria and Orbital Gate Assault. It is featured on Disc 1 of A Smashing Soundtrack.

Returning tracks[edit]

Arrangements and remixes from previous Smash titles.

  • Super Smash Bros. MeleeCorneria: a medley of pieces from the original Star Fox, including "BGM (VENOM-BASE for Level 2)", "Course Map Select BGM (Main Theme)", and "BGM (SPACE ARMADA)". It plays on Corneria and Orbital Gate Assault. It is featured on Disc 1 of A Smashing Soundtrack.
  • Super Smash Bros. MeleeVenom: an orchestration of "Prelude" from Star Fox 64. It plays on Lylat Cruise.
  • Super Smash Bros. BrawlMain Theme (Star Fox): an arrangement of "Course Map Select BGM (Main Theme)" from Star Fox. It plays on Lylat Cruise.
  • Super Smash Bros. BrawlCorneria (Brawl): an arrangement of "BGM (CORNERIA)" from Star Fox. It plays on Lylat Cruise.
  • Super Smash Bros. BrawlSpace Armada: an arrangement of "BGM (SPACE ARMADA)" from Star Fox. It plays on Lylat Cruise.
  • Super Smash Bros. BrawlMain Theme (Star Fox 64): an arrangement of "Prelude" from Star Fox 64. It plays on Orbital Gate Assault.
  • Super Smash Bros. BrawlArea 6: an orchestration of "Area 6" from Star Fox 64. It plays on Orbital Gate Assault.
  • Super Smash Bros. BrawlArea 6 Ver. 2: a techno-influenced remix of "Area 6" from Star Fox 64. It plays on Lylat Cruise.
  • Super Smash Bros. BrawlStar Wolf: an arrangement of "Star Wolf's Theme" from Star Fox 64. It plays on Lylat Cruise.

Source tracks[edit]

Compositions and arrangements directly sourced from Star Fox games with no alterations.

  • Star Wolf (Star Fox: Assault): though sourced from Star Fox: Assault, the piece itself is a remix of "Star Wolf's Theme" from Star Fox 64. It plays on Orbital Gate Assault.
  • Space Battleground: from Star Fox: Assault. It plays on Orbital Gate Assault.
  • Break: Through the Ice: though sourced from Star Fox: Assault, the piece itself is a remix of "Fichina & Sector Z" from Star Fox 64. It plays on Orbital Gate Assault.

Victory fanfares[edit]

  • Victory! Star Fox: a flourished rendition of the first few bars of "Title Theme" from Star Fox 64. This jingle plays at the successful completion of a mission in the source material. It is sourced directly from Brawl.

Trophies[edit]

A Pic of the Day screenshot of the Orbital Gate trophy. The trophy was designed to resemble a diorama.

Collectible trophies that appear in both the 3DS version and the Wii U version.

  • Fox
  • Fox (Alt.)
  • Falco
  • Falco (Alt.)
  • Smart Bomb
  • Andross
  • Peppy Hare
  • Slippy Toad
  • Wolf O'Donnell
  • Leon Powalski
  • Pigma Dengar
  • Andrew Oikonny
  • Krystal
  • Panther Caroso

for Nintendo 3DS[edit]

  • Arwing
  • Great Fox
  • Wolfen
  • General Pepper
  • ROB 64
  • James McCloud
  • Andross (True Form)

for Wii U[edit]

  • Landmaster (Fox)
  • Landmaster (Falco)
  • Arwing (Assault)
  • Great Fox (Assault)
  • Orbital Gate
  • Tricky
  • Fox (Assault)
  • Falco (Assault)
  • Wolfen (Assault)
  • Aparoid (Fortuna)
  • Aparoid Queen
Trophy Boxes[edit]
Main article: Trophy Box
  • Star Wolf
  • Star Fox: Assault
  • Star Fox

In Super Smash Bros. Ultimate[edit]

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.

The Star Fox series is still represented in Ultimate. Fox, Falco, and the previously absent Wolf all return as playable characters in the game. They all use their designs from their latest installment, Star Fox Zero.

Characters[edit]

  • Fox: He will return as a starter fighter.
  • Falco: He will return as an unlockable fighter.
  • Wolf: After being absent from Smash 4, he'll finally return as an unlockable fighter.

Stages[edit]

  • Super Smash Bros. Melee Corneria: The stage returns now updated to match the more recent graphics of Star Fox Zero.
  • Super Smash Bros. Melee Venom: After a 17 year absence, the often-derided stage from Melee returns- also updated with the new graphics of Star Fox Zero.
  • Super Smash Bros. Brawl Lylat Cruise: Returning from Brawl and Smash 4, the stage will once again return in Ultimate.

Assist Trophies[edit]

  • Andross: He will return with the same design from the original SNES Star Fox.
  • Krystal: A brand new assist, Krystal will use her magic staff to attack opponents to some unknown degree.

Item[edit]

Music[edit]

  • Super Smash Bros. "Star Fox 64 - Main Theme (64)": presumably the Sector Z stage theme from 64 renamed. Seen in the Sound Test in the August 8th, 2018 Direct.
  • Super Smash Bros. Melee "Star Fox Medley": presumably the Corneria stage theme from Melee renamed. Seen in the Sound Test in the August 8th, 2018 Direct, and heard in Fox's character trailer.
  • Super Smash Bros. Melee "Star Fox 64 - Main Theme (Melee)": presumably the Venom stage theme from Melee renamed. Seen in the Sound Test in the August 8th, 2018 Direct.
  • Super Smash Bros. Brawl "Star Fox 64 - Main Theme (Brawl)": returns from Brawl. Seen in the Sound Test in the August 8th, 2018 Direct. Heard in Falco's character trailer.
  • Super Smash Bros. Brawl "Main Theme (Star Fox)": returns from Brawl. Seen in the Sound Test in the August 8th, 2018 Direct.
  • Super Smash Bros. Brawl "Corneria (Star Fox)": returns from Brawl. Seen in the Sound Test in the August 8th, 2018 Direct.
  • Super Smash Bros. Brawl "Star Wolf": presumably the original, untouched version of Star Wolf from Star Fox: Assault, returning from Brawl. Seen in the Sound Test in the August 8th, 2018 Direct.
  • Super Smash Bros. Brawl "Star Wolf (Brawl)": returns from Brawl. Seen in the Sound Test in the August 8th, 2018 Direct.
  • Super Smash Bros. Brawl "Space Armada": Heard on Lylat Cruise during the EVO 2018 event.
  • Super Smash Bros. 4 "Star Wolf's Theme / Sector Z": Heard in Wolf's character trailer.

Spirits[edit]

  • Fox McCloud
  • Falco Lombardi
  • Wolf O'Donnell
  • Slippy Toad
  • Peppy Hare
  • Krystal
  • ROB 64
  • James McCloud
  • Arwing
  • Great Fox
  • Landmaster
  • Walker
  • Gyrowing
  • Leon Powalski
  • Pigma Dengar
  • Andrew Oikonny
  • Panther Caroso
  • Wolfen
  • Andross
  • Andross (Star Fox 64 3D)
  • Andross (True Form)
  • Aparoid
  • General Pepper
  • Tricky
  • Dash Bowman

Games with elements from or in the Super Smash Bros. series[edit]

Star Fox/Starwing[edit]

Fox McCloud, who made his debut in this game and is the main character of the series, is a playable character in all four Super Smash Bros. games. Falco Lombardi, who also made his debut in this game, is an unlockable character in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4. The song for Melee's Corneria stage (Which, ironically was taken from Venom) also originated from this game. The songs Main Theme (Star Fox), Corneria and Space Armada are featured in Brawl on the Lylat Cruise stage.

Andross, the antagonist of Star Fox as the final boss, can be used in Super Smash Bros. Brawl. as an assist trophy. He aids the user by shooting large tiles at foes that cause slightly severe damage. His SNES image of a ominous floating head is used in Brawl. In Star Fox 64, the remake of Star Fox, he was remodeled as an ominous floating chimpanzee.

Star Fox 64/Lylat Wars[edit]

Main article: Star Fox 64

Fox's Japanese voice actor in this game, Shinobu Satouchi, reprises his role in Super Smash Bros. and Super Smash Bros. Melee. Falco's Japanese voice actor, Hisao Egawa, voices Falco in Melee and the Japanese versions of Brawl and Smash 4.

Wolf O'Donnell, a playable character in Super Smash Bros. Brawl, made his canon debut to the Star Fox series in this game. Wolf also appeared in the opening sequence of Super Smash Bros. Melee.

The music from the Sector Z and Venom stages were originally from Star Fox 64. Also, a trophy of this game's Andross can be collected in Super Smash Bros. Melee. The main theme of this game is a song in Super Smash Bros. Brawl, as well as the Star Wolf theme from this game (both in re-recorded forms).

Fox's design in Smash 64 and Melee is based off his appearance and artwork from Star Fox 64 and Falco's design in Melee is based off his appearance and artwork from Star Fox 64.

Fox's design and Blaster move come from his abilities in Star Fox 64's multiplayer when he is not in his Arwing. The same applies to Falco, who is unlocked in the game.

The Landmaster's design in Brawl is inspired by its design in this game.

The Area 6 music from this game is used twice in Brawl, and also appears in Super Smash Bros. 4. One of the Star Wolf themes also comes from this game.

One of Falco's custom variations of his Blaster in Super Smash Bros. 4 involves it shooting charged Arwing laser shots, which were introduced in this game.

Fox's Star Fox 64 English voice actor, Mike West voices Fox in Super Smash Bros. 4.

Falco's Star Fox 64 3D English voice actor, Mark Lund, provides his voice for Falco in Super Smash Bros. 4.

In Super Smash Bros. Ultimate, Falco says "Time for a little payback" when using his Final Smash against an opponent that previously KO'd him, a quote that's taken from this game.

Star Fox Adventures[edit]

Brawl contains stickers take artwork from this game.

Krystal, an Assist Trophy for Ultimate debuts and uses her design from this game.

Star Fox: Assault[edit]

Wolf's design in Brawl is based on his appearance Assault with some additional liberties taken in design.

There are trophies using designs of characters from Star Fox: Assault as well as three direct ports of songs ("Break Through the Ice", "Space Battleground", and Assault's iteration of the Star Wolf theme), and one of Fox's custom special moves in Super Smash Bros. 4 involves charging his Blaster shots in the same way Blaster shots can be charged in Assault.

Fox and Falco's Landmaster's laser blasts are colored blue, which is the same color of Landmaster blasts in Assault when they've been upgraded by a laser power-up. Wolf's Landmaster's blasts are red, which is their color when they are charged in Assault.

Orbital Gate Assault, a stage in Super Smash Bros. for Wii U, appeared in this game.

Star Fox Command[edit]

Fox and Falco get their Brawl and Smash 4 appearance from this game (with a few incorporations from Star Fox: Assault).

In SSB4 the latter portion of the song "Area 6/Missile Slipstream" is based on the Star Fox characters attempting to shoot down missiles from this game.

Star Fox Zero[edit]

Fox, Falco, and Wolf all got their Ultimate designs from this game.

Corneria and Venom receive updated graphics based off of this game when returning to Ultimate.

Trivia[edit]

  • Currently, every game in the Super Smash Bros. series has at least one Star Fox character in the top tier.

External links[edit]


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