Animal Crossing (universe)
The Animal Crossing universe (どうぶつの森, Animal Forest) refers to the Smash Bros. series' collection of characters, stages, and properties that hail from the popular Animal Crossing series of colorful life-simulation games for recent Nintendo systems. The series received limited representation in the Smash Bros. games up until the inclusion of the main human villager as a playable character in Super Smash Bros. 4.
April 2001 saw the Japan-exclusive release of a game called Animal Forest (どうぶつの森, Dōbutsu no Mori), a life-simulation title for the Nintendo 64 that received an enhanced remake for the Nintendo Gamecube eight months later. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features were added, resulting in the final product, Animal Crossing, released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's Super Smash Bros. Melee, was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country.
Animal Crossing was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the Animal Crossing series had since been released worldwide. From a Western perspective, the second game was Animal Crossing: Wild World for the Nintendo DS late 2005, and introduced an online play component. The third game, Animal Crossing: City Folk (or Let's Go To The City in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. And the fourth and most recent game, Animal Crossing: New Leaf for the Nintendo 3DS on June 2013, allows the player-character to become the mayor of the town and obtain new customization options for it. The franchise had also spawned an anime film that was released only in Japan, and Animal Crossing properties steadily grew in representation in the Super Smash Bros. games until a character representing a typical Animal Crossing player-character was included as a playable fighter in Super Smash Bros. 4 as "Villager".
In a given Animal Crossing game, the player's avatar, a human boy or girl, moves into a randomly-generated village in a forest that is populated by anthropomorphic, talking animals that are all roughly his or her size (despite the large range of animal species the villagers encompass). Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. The game is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. The only "long term" goal for players to meet in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released in the U.S. tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.
In Super Smash Bros. Melee
The Animal Crossing franchise was anonymously introduced to Western gamers through Super Smash Bros. Melee, a full year before Animal Crossing's actual release, but not as an established universe. The only appearances of the franchise in the fighting game are as three collectible trophies, each depicting one of Animal Crossing's staple characters.
In Super Smash Bros. Brawl
Animal Crossing is recognized as its own universe by Super Smash Bros. Brawl. There are no playable characters to hail from it.
Main article: List of SSBB trophies (Animal Crossing series)
Main article: List of stickers (Animal Crossing series)
The Animal Crossing series has been given a lot of new content, not least of which is a playable character in the form of the Villager.
Main article: List of SSB4 trophies (Animal Crossing series)
Wii U Version
All Animal Crossing stages from previous titles return.
Games with elements in or from the Super Smash Bros. series
Mr. Resetti, who debuts in this game, appears as a Assist Trophy in Brawl. 3 trophies in Melee (Tom Nook, Totakeke / K.K. Slider, and Mr. Resetti) also originate from this game, as does the Pitfall Seed.
Animal Crossing: Wild World
In Super Smash Bros. Brawl, the Smashville stage draws primarily from Wild World. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers, originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both Animal Crossing and Wild World, K.K. Slider, also known as Totakeke, will appear on the stage at 8:00 PM on Saturdays for four hours.
Animal Crossing: City Folk
The Villager's appearance and alternate colours in SSB4 are based on the player designs from this game.
As well, the Town and City stage in Super Smash Bros. for Wii U is directly inspired by City Folk (or Let's Go To The City in PAL regions). The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. It is also the only Animal Crossing game in which the player could visit the big city (hence the name). The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game.
Animal Crossing: New Leaf
Super Smash Bros. for 3DS has a stage based on Animal Crossing: New Leaf, Tortimer Island. The stage changes layout every time it is loaded. Isabelle, who also appears as an Assist Trophy in Super Smash Bros. 4, made her debut in this game.
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