The Pilotwings universe (パイロットウイングス, Pilotwings) refers to the Super Smash Bros. universe's collection of characters, stages, or other properties that hail from the Pilotwings series of amateur flight simulation games.
Pilotwings was developed by Nintendo EAD alongside Super Mario World and F-Zero. A similar tech demo titled Dragonfly was shown off to the press at trade shows in 1988. The idea of the game was to show how the Mode 7 graphics systen can simulate 3D imagery by manipulating flat images to create a field of depth. The game was released in Japan on December 21, 1990 and was a launch title for the SNES in other territories throughout 1991.
A sequel, titled Pilotwings 64 was released for the Nintendo 64 as one of its three launch titles. Continuing the legacy of its predecessor, this game was made to show the console's ability to display large, high relolution landscapes with minimal load times and pop-in. The game also utilizes the analog stick to simulate the controls of real flight craft with realistic rise and descent physics.
After going dormant for fifteen years, Pilotwings returned with Pilotwings Resort. Released in 2011 as a launch title for the Nintendo 3DS. Alongside the portable nature of the game, Pilotwings Resort stands out among the series for using the 3D effect to further immerse the player in the game as well as applying the built-in gyroscope as a more intuitive control scheme. The game takes place entirely on Wuhu Island, as it was released at a time when Nintendo wanted to make the island a character in and of itself.
Pilotwings receives very minimal representation in Brawl, being limited to a single sticker.
Pilotwings receives a much larger representation in Super Smash Bros. for Wii U and 3DS, with a stage, soundtracks and trophies in Super Smash Bros. for Wii U, in addition to an item in both versions.
Stage (for Wii U only)
Main article: List of SSB4 Music (Nintendo series)
Back in the day when planes had fairly weak engines, two pairs of wings were used to increase the plane's lift. These planes weren't meant for crazy acrobatic tricks, though—they were best suited for learning the basics of flying. Ride these, and leave the complicated stuff for another day!
Back when aircraft engines were relatively weak, planes were often built with wings at the top and bottom for extra lift. That's what this is: a biplane. Leave all the crazy stunts to other planes - this one's for learning the basics. In fact, forget all that complicated stuff about "extra lift" and whatnot, and just enjoy soaring through the air!
In the mood to feel less like a pilot and more like a bird? Then forget planes—try hang gliding! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from high in the sky. The wind might throw you around a bit, but if you stay calm, you can become one with the wind current.
In the mood to feel less like a pilot and more like a...bird? Then forget planes - try a hang-glider! Like a bird, you won't have any propellers or engines, so just ride the breeze and take photos from a bird's-eye view. The wind might throw you around a bit, but stay calm and try to become one with the current.
To get to fly a plane around a tropical resort, normally you'd need to study really hard, take a flying test, fail the test, retake the test, get your license, save up for ages, and then go to a tropical island. In Pilotwings Resort, you get to skip those boring parts and experience speeding, turning, and rolling high in the air right away! Woo!
Main article: Masterpieces
The Pilotwings series returned in Super Smash Bros. Ultimate with a new music arrangement and a spirit related to the series.
Games with elements appearing in the Super Smash Bros. series