Super Smash Bros. Ultimate

List of SSBU Music (Other series)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

This is a list of music tracks originating from non-character universes and universes with only one game in Super Smash Bros. Ultimate. All tracks listed here are available to play on Summit, Hanenbow, Balloon Fight, Living Room, Find Mii, Tomodachi Life, PictoChat 2, Duck Hunt, Wrecking Crew, Pilotwings, and Wuhu Island, all of which are stages from universes that either have no playable characters or only have a single game. As of the 8.1.0 update, these tracks are also available to play on Battlefield, Small Battlefield, Big Battlefield, and Final Destination.

Duck Hunt Medley[edit]

Duck Hunt Medley
Track title Duck Hunt Medley
Universe Duck Hunt
Debut game Duck Hunt
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [1]

Origin[edit]

This track is a fast-paced rock medley of several songs and jingles heard in Duck Hunt. The medley includes "Title BGM", "Game A/B Start", "Got a Duck!", "Perfect", the score count sound effect, "Game C Start", and "Game Over".

Composition & Arrangements[edit]

Source: Duck Hunt

Arrangement: Maki Kirioka

Composition: Nintendo

Composition and arrangement Copyright Nintendo.

Japanese title: ダックハント メドレー, Duck Hunt Medley

Other uses[edit]

This track was used in Duck Hunt's character trailer on the official website.

Duck Hunt Medley (for 3DS / Wii U)[edit]

Duck Hunt Medley (for 3DS / Wii U)
Track title Duck Hunt Medley (for 3DS / Wii U)
Universe Duck Hunt
Debut game Duck Hunt
Arrangement debut Super Smash Bros. 4
Availability Default
Link [2]

Origin[edit]

This track is a synth-based medley of several songs and jingles heard in Duck Hunt, returning from SSB4. The medley includes "Title BGM", "Game A/B Start", "Got a Duck!", "Clear" and "Miss", with the "Dog" and "Duck" sound effects from Duck Hunt used throughout.

Composition & Arrangements[edit]

Source: Duck Hunt

Arrangement Supervisor: Manabu Namiki

Composition: Nintendo

Arrangement: M2 Co., Ltd.

Composition and arrangement Copyright Nintendo.

Japanese title: ダックハント メドレー [for], Duck Hunt Medley [for]

Other uses[edit]

This track is used in Duck Hunt's Classic Mode credits.

Balloon Fight Medley[edit]

Balloon Fight Medley
Track title Balloon Fight Medley
Universe Balloon Fight
Debut game Balloon Fight
Arrangement debut Super Smash Bros. 4
Availability Default
Link [3]

Origin[edit]

A medley of various themes from Balloon Fight, taking a jazzy approach with chiptune elements. The main melody consists of "Game Start" and "Enemy Floating Down". The ambient beeps that play during the main game can be heard in the background at several parts of the song. The song also includes brief parts of the "Balloon Trip" theme, "Enemy Defeated", "Eaten by a Fish", "Try Again", "Popping a Bubble", "Clear" and "Game Over", as well as the sound effects that play when falling off-screen. The medley ends with "Perfect", then loops back to the beginning.

Composition & Arrangements[edit]

Source: Balloon Fight

Arrangement Supervisor: Yoshihito Yano

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Japanese title: バルーンファイト メドレー, Balloon Fight Medley

Balloon Trip (Brawl)[edit]

Balloon Trip (Brawl)
Track title Balloon Trip (Brawl)
Universe Balloon Fight
Debut game Balloon Fight
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [4]

Origin[edit]

This track is a light arrangement of the music that would play in Balloon Fight during the Balloon Trip side-game. In Balloon Fight, this music piece also played during a Bonus Round. This remix integrates the sounds of balloon inflation, while consisting of synths and a drumset. This remix returns from Super Smash Bros. Brawl after not being included in Super Smash Bros. 4.

Composition & Arrangements[edit]

Source: Balloon Fight

Arrangement: Koji Hayama

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: バルーントリップ [X], Balloon Trip [X]

Balloon Trip (for 3DS / Wii U)[edit]

Balloon Trip (for 3DS / Wii U)
Track title Balloon Trip (for 3DS / Wii U)
Universe Balloon Fight
Debut game Balloon Fight
Arrangement debut Super Smash Bros. 4
Availability Default
Link [5]

Origin[edit]

A remix of the Balloon Trip theme from Balloon Fight; although similarly named to the remix from Brawl, this is a new arrangement with a more chiptune-esque sound, rearranged by the original composer, Hirokazu Tanaka. The arrangement also features the "Enemy Floating Down" sound effect near the beginning.

Composition & Arrangements[edit]

Source: Balloon Fight

Arrangement: Hirokazu Tanaka. ex

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: バルーントリップ [for], Balloon Trip [for]

Clu Clu Land[edit]

Clu Clu Land
Track title Clu Clu Land
Universe Clu Clu Land
Debut game Clu Clu Land
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [6]

Origin[edit]

This remix, returning from Super Smash Bros. Brawl, is a medley of music pieces from the NES game Clu Clu Land. The song includes "Game Start", "Scene BGM", "Hurry Up!", "Scene Clear", "Bonus Round BGM" and the sound effects that protagonist Bubbles makes in the results screen. The track overall takes a jazzy approach with segments incorporating synths and electric guitars, and also includes instruments and sound effects from the original game.

Composition & Arrangements[edit]

Source: Clu Clu Land

Arrangement Supervisor: Keigo Ozaki

Composition: Nintendo

Arrangement: GAME ARTS Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: クルクルランド, Clu Clu Land

Ice Climber (Melee)[edit]

Ice Climber (Melee)
Track title Ice Climber (Melee)
Universe Ice Climber
Debut game Ice Climber
Arrangement debut Super Smash Bros. Melee
Availability Default
Link [7]

Origin[edit]

This track is a synthesized arrangement of two music tracks from Ice Climber: "Title BGM/Bonus Round" and "Mountain BGM". Prior to Ultimate, this track was known as "Icicle Mountain", as it was originally composed for the Icicle Mountain stage in Super Smash Bros. Melee. It uses a jazzy style focused on keyboard instruments, such as piano, organ, rhodes, and synth.

Composition & Arrangements[edit]

Source: Ice Climber

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Japanese title: アイスクライマー [DX], Ice Climber [DX]

Ice Climber (Brawl)[edit]

Ice Climber (Brawl)
Track title Ice Climber (Brawl)
Universe Ice Climber
Debut game Ice Climber
Arrangement debut Super Smash Bros. Brawl
Availability Default
Link [8]

Origin[edit]

This track is a remixed medley of music pieces from Ice Climber. The arrangement begins with a short monologue: "Hey, guys! It's Ice Climber. Well, I'll show you how to move. Get rhythm with your friends, and rock the iceberg!" The track moves to a piano-based remix of "Title BGM/Bonus Round", transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of "Mountain BGM" before looping back to the start. The music is designed to sync up with the motions of the Summit stage; however, later loops will desynchronize the track, as will altering the gameplay speed and pausing the game.

Composition & Arrangements[edit]

Source: Ice Climber

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Japanese title: アイスクライマー [X], Ice Climber [X]

Other uses[edit]

This track was used in the Ice Climbers' character trailer on the official website and their Classic Mode credits.

Wrecking Crew Medley[edit]

Wrecking Crew Medley
Track title Wrecking Crew Medley
Universe Wrecking Crew
Debut game Wrecking Crew
Arrangement debut Super Smash Bros. Ultimate
Availability Default
Link [9]

Origin[edit]

A medley of the "Phase BGM" and "Golden Hammer" themes from the NES game Wrecking Crew. It has a jazzy, brass-based style with heavy percussion, a piano, and an upright bass.

Composition & Arrangements[edit]

Source: Wrecking Crew

Arrangement Supervisor: Tetsuya Shibata

Composition: Nintendo

Arrangement: Unique Note Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: レッキングクルー メドレー, Wrecking Crew Medley

Wrecking Crew Medley (for 3DS / Wii U)[edit]

Wrecking Crew Medley (for 3DS / Wii U)
Track title Wrecking Crew Medley (for 3DS / Wii U)
Universe Wrecking Crew
Debut game Wrecking Crew
Arrangement debut Super Smash Bros. 4
Availability Default
Link [10]

Origin[edit]

A medley of the "Game Start", "Phase BGM", "Bonus Phase", and "Golden Hammer" themes from Wrecking Crew. Compared to the Ultimate medley, this track starts with a similar jazz style, but incorporates more electronic elements, including synth leads and a wobble bass.

Composition & Arrangements[edit]

Source: Wrecking Crew

Arrangement Supervisor: Manabu Namiki

Composition: Nintendo

Arrangement: M2 Co., Ltd.

Composition and arrangement Copyright Nintendo

Japanese title: レッキングクルー メドレー [for], Wrecking Crew Medley [for]

Wrecking Crew Retro Medley[edit]

Wrecking Crew Retro Medley
Track title Wrecking Crew Retro Medley
Universe Wrecking Crew
Debut game Wrecking Crew
Availability Default
Link [11]

Origin[edit]

A medley of the "Game Start", "Phase BGM", "Phase Clear", "Bonus Phase", "Golden Hammer" and "Game Over" themes taken dire