List of SSBU Music (Metroid series)
| This is a list of music tracks pertaining to the Metroid universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the four Metroid stages in the game: Brinstar, Brinstar Depths, Norfair, Frigate Orpheon, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination. Contents
Title Theme - Metroid[edit]
Origin[edit]This track is a remix of the title theme from Metroid. It is arranged in a style that combines electronic and orchestral elements. Composition & Arrangements[edit]Source: Metroid Arrangement: Kohta Takahashi Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: メトロイド : タイトル, Metroid: Title Brinstar (64)[edit]
Origin[edit]This track is a remix of the theme used in the Brinstar area in Metroid. This version has not appeared since the original Super Smash Bros., where it played on the Planet Zebes stage. The song is arranged in a brass-heavy style with synthesized arpeggios. Composition & Arrangements[edit]Source: Metroid Arrangement Supervisor: Hirokazu Ando Composition: Nintendo Arrangement: HAL Laboratory Inc. Composition and arrangement Copyright Nintendo Japanese title: ブリンスタ [64], Brinstar [64] Brinstar (Melee)[edit]
Origin[edit]This song is a medley of three tracks from Metroid. It encompasses the background music of Brinstar, as well as the the "Game Start" soundbyte that has been used throughout the Metroid series. It finishes off with the title screen theme from the original game, which has also been used throughout the series. The overall style of the track is synthesized rock with a prominent bassline, though it takes a more atmospheric tone during the "Game Start" and title screen segments. As was the case in Super Smash Bros. 4, this remix has been abridged in order for the entire loop to be under two minutes; specifically, the reprise of the Brinstar theme and the bridge section before the loop have been cut. Composition & Arrangements[edit]Source: Metroid Arrangement Supervisor: Shogo Sakai Composition: Nintendo Arrangement: HAL Laboratory Inc. Composition and arrangement Copyright Nintendo Japanese title: ブリンスタ [DX], Brinstar [DX] Other uses[edit]This track was used in Samus' character trailer on the official website. Brinstar (Brawl)[edit]
Origin[edit]This track is a hard-rock style remix of the music that plays in the Brinstar area of Metroid. It is very similar to a previous remix found in Metroid Prime: Pinball, though with the addition of narration and an 8-bit segment ending with the Famicom Disk System Loading Sound. The narration at the beginning says, "Samus is under fire! She sends an emergency directive: Join the fight!" Composition & Arrangements[edit]Source: Metroid Arrangement Supervisor: Kenji Yamamoto Narration: Jay Ward Composition: Nintendo Arrangement: Nintendo Composition and arrangement Copyright Nintendo Japanese title: ブリンスタ [X], Brinstar [X] Unlock method[edit]Brinstar Depths[edit]
Origin[edit]This track is a new remix of the music from Metroid that plays in Kraid's Lair. It takes on a hard rock tone with a violin lead and a 6/8 groove. The song goes through two loops, with the second half going through several key changes. Composition & Arrangements[edit]Source: Metroid Arrangement Supervisor: Yasushi Asada Composition: Nintendo Arrangement: noisycroak Co., Ltd. Composition and arrangement Copyright Nintendo Japanese title: ブリンスタ深部, Brinstar Depths Other uses[edit]This track was used in Dark Samus' reveal trailer. Brinstar Depths (Melee)[edit]
Origin[edit]This track is a remix of the music in Metroid that plays in Kraid's Lair, featuring an excerpt of the music that plays when in a room with a Chozo Statue. The overall track is highly synthesized and atmospheric, at one point using samples similar to the original NES soundchip. It goes through two loops, with the second loop adding a drumkit and raising the key by five half steps. Composition & Arrangements[edit]Source: Metroid Arrangement Supervisor: Shogo Sakai Composition: Nintendo Arrangement: HAL Laboratory Inc. Composition and arrangement Copyright Nintendo Japanese title: ブリンスタ深部 [DX], Brinstar Depths [DX] Norfair[edit]
Origin[edit]This track is a techno remix of the music that plays in the Norfair area in Metroid. It incorporates vocal samples, a distorted electric guitar, and a laidback drumbeat, making it very stylistically unique compared to the original song. Composition & Arrangements[edit]Source: Metroid Arrangement Supervisor: Yuzo Koshiro Composition: Nintendo Arrangement: Ancient-corp. Composition and arrangement Copyright Nintendo Japanese title: ノルフェア, Norfair Unlock methods[edit]
Escape[edit]
Origin[edit]This track is a remix of the music that plays during the escape sequence towards the end of the original Metroid, as well as the Brinstar theme. It begins in a familiar chiptune style, before gradually introducing an orchestra and guitar riffs. Composition & Arrangements[edit]Source: Metroid Arrangement: Akari Kaida Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: 脱出, Escape Trivia[edit]
Ending - Metroid[edit]
Origin[edit]This track is a remix of the music that plays during the ending credits of Metroid. It is a faithful remastering of the original song in an orchestral style. Composition & Arrangements[edit]Source: Metroid Arrangement Supervisor: Tsukasa Masuko Composition: Nintendo Arrangement: M’s Factory Inc. Composition and arrangement Copyright Nintendo Japanese title: メトロイド : エンディング, Metroid: Ending Other uses[edit]This track is used in Samus's Classic Mode credits. Vs. Ridley[edit]
Origin[edit]This track is a new remix of the battle theme of Ridley and Draygon from Super Metroid, done in a heavy metal style with synth and orchestral backing. It also features a snippet from Super Metroid's opening theme. Composition & Arrangements[edit]Source: Super Metroid Arrangement Supervisor: Yusuke Takahama Composition: Nintendo Arrangement: TARGET ENTERTAINMENT INC. Composition and arrangement Copyright Nintendo Japanese title: vs. リドリー, vs. Ridley Other uses[edit]This track was used in Ridley's character trailer on the official website. Vs. Ridley (Brawl)[edit]
Origin[edit]This track is a remix of the music that plays when fighting Ridley or Draygon in Super Metroid, though it is more often associated with Ridley. It uses a hard rock style led by synths and backed by electric guitars. Composition & Arrangements[edit]Source: Super Metroid Arrangement Supervisor: Yusuke Takahama Composition: Nintendo Arrangement: TARGET ENTERTAINMENT INC. Composition and arrangement Copyright Nintendo Japanese title: vs. リドリー [X], vs. Ridley [X] Other uses[edit]This track was used in Ridley's reveal trailer. Theme of Samus Aran, Space Warrior[edit]
Origin[edit]This track is a remix of the music that plays during the credits of Super Metroid, done in an orchestral style faithful to the original song. Composition & Arrangements[edit]Source: Super Metroid Arrangement: Masato Coda Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: 宇宙戦士 サムス アランのテーマ, Theme of Space Warrior Samus Aran Other uses[edit]This track was used in Zero Suit Samus' character trailer on the official website and her Classic Mode credits. Trivia[edit]
Sector 1[edit]
Origin[edit]This track is a remix of the music in Metroid Fusion that plays in the background during the first mission in Sector 1. This song was rearranged by its original composer, Minako Hamano, and essentially plays a remastered version of the original sequenced track. Composition & Arrangements[edit]Source: Metroid Fusion Arrangement Supervisor: Minako Hamano Composition: Nintendo Arrangement: Nintendo Composition and arrangement Copyright Nintendo Opening/Menu - Metroid Prime[edit]
Origin[edit]This track is an arrangement of two music pieces featured in Metroid Prime. The first song plays on the title screen, while the second track is a slightly remixed version of the theme that plays during the ending credits. It also includes narration, which is based upon an unused monologue found in the files of Metroid Prime itself. This song was rearranged by its original composer, Kenji Yamamoto. The narration at the beginning says, "In the reaches of space, below the surface of Planet Zebes, Samus Aran faced the Space Pirates. She destroyed their operation, wiped out the parasites called Metroids, and defeated Mother Brain. But the pirates were far from finished..." Composition & Arrangements[edit]Source: Metroid Prime Arrangement Supervisor: Kenji Yamamoto Narration: Jay Ward Composition: Nintendo Arrangement: Nintendo Composition and arrangement Copyright Nintendo Japanese title: メトロイドプライム : オープニング / メニュー, Metroid Prime: Opening / Menu Vs. Parasite Queen[edit]
Origin[edit]This track is a new remix of the theme that plays while fighting the Parasite Queen boss in Metroid Prime. It is performed in heavy metal style, with prominent synths and choir, and a distorted electric guitar replacing the original's synthesized bass. Composition & Arrangement[edit]Source: Metroid Prime Arrangement: Motoi Sakuraba Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: vs. パラサイトクイーン, vs. Parasite Queen Other uses[edit]This track was used in Dark Samus' character trailer on the official website. Vs. Meta Ridley[edit]
Origin[edit]This track is taken directly from Metroid Prime, where it plays while fighting Meta Ridley. The track itself is a remix of Vs. Ridley from Super Metroid and Tourian, a recurring theme which first appeared in Metroid. Composition & Arrangement[edit]Source: Metroid Prime Composition and arrangement Copyright Nintendo Japanese title: vs. メタリドリー, vs. Meta Ridley Multiplayer - Metroid Prime 2: Echoes[edit]
Origin[edit]This track which is also called Hunters is taken directly from Metroid Prime 2: Echoes, being the default music that plays during multiplayer matches. The theme itself is an arrangement of the Upper Brinstar theme from Super Metroid. Composition & Arrangements[edit]Source: Metroid Prime 2: Echoes Composition and arrangement Copyright Nintendo Japanese title: マルチプレイ (メトロイドプライム2 ダークエコーズ), Multiplay (Metroid Prime 2 Dark Echoes) Other uses[edit]This track is used in Dark Samus's Classic Mode credits. Psycho Bits[edit]
Origin[edit]This track is taken directly from Metroid Prime Hunters, where it plays when fighting Psycho Bit enemies. Composition & Arrangements[edit]Source: Metroid Prime Hunters Composition and arrangement Copyright Nintendo Japanese title: PsychoBits Lockdown Battle Theme[edit]
Origin[edit]This track is taken directly from Other M, where it plays when fighting various minibosses. Composition & Arrangement[edit]Source: Metroid: Other M Composition and arrangement Copyright Nintendo Japanese title: 拘束の死闘, Battle of Restriction Unlock method[edit]The Burning Lava Fish[edit]
Origin[edit]This track is taken directly from Other M, where it plays when fighting Vorash. Composition & Arrangement[edit]Source: Metroid: Other M Composition and arrangement Copyright Nintendo Japanese title: 灼熱の溶岩魚, The Burning Lava Fish Nemesis Ridley[edit]
Origin[edit]This track is taken directly from Other M, where it plays when facing Ridley. The track itself is a remix of the Vs. Ridley theme. Composition & Arrangement[edit]Source: Metroid: Other M Composition and arrangement Copyright Nintendo Japanese title: 宿敵リドリー, Nemesis Ridley Other uses[edit]This track is used in Ridley's Classic Mode credits. Main Theme - Metroid Prime: Federation Force[edit]
Origin[edit]This track is the title screen theme in Metroid Prime: Federation Force. Composition & Arrangement[edit]Source: Metroid Prime: Federation Force Composition and arrangement Copyright Nintendo Japanese title: メトロイドプライム フェデレーションフォース : メインテーマ, Metroid Prime Federation Force: Main Theme Magmoor Caverns - Metroid: Samus Returns[edit]
Origin[edit]This track is taken directly from Metroid: Samus Returns, where it plays in areas with extreme heat. It is a remix of the Magmoor Caverns theme from Metroid Prime, which is itself a remix of the Lower Norfair theme from Super Metroid. Composition & Arrangement[edit]Source: Metroid: Samus Returns Composition and arrangement Copyright Nintendo Japanese title: ラヴァケイブス (メトロイド サムスリターンズ), Lava Caves (Metroid: Samus Returns) Unlock method[edit]Boss Battle 4 - Metroid: Samus Returns[edit]
Origin[edit]This track is taken directly from Metroid: Samus Returns, where it plays when battling a Zeta Metroid. Composition & Arrangement[edit]Source: Metroid: Samus Returns Composition and arrangement Copyright Nintendo Japanese title: BOSS4 (メトロイド サムスリターンズ), BOSS4 (Metroid: Samus Returns) End Results - Metroid: Samus Returns[edit]
Origin[edit]This track is taken directly from Metroid: Samus Returns. It plays after the credits when showing the player their final play time and rate for collecting items. The track has been featured on various Metroid titles since Metroid Prime, where it was named Record of Samus. Composition & Arrangement[edit]Source: Metroid: Samus Returns Composition and arrangement Copyright Nintendo Japanese title: リザルト (メトロイド サムスリターンズ), Result (Metroid: Samus Returns) Trivia[edit]
References[edit]
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