This is a list of music tracks pertaining to the Sonic the Hedgehog universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on Green Hill Zone, Windy Hill Zone, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination.
Green Hill Zone[edit]
Originating from Sonic the Hedgehog for the Sega Genesis, this track is a direct port of the 16-bit music that plays when Sonic the Hedgehog runs through the first level, Green Hill Zone.
Composition & Arrangements[edit]
Source: Sonic the Hedgehog (1991)
Composition Copyright Masato Nakamura
Other uses[edit]
This track was used in Sonic's character trailer on the official website.
Scrap Brain Zone[edit]
This track is taken directly from the original Sonic the Hedgehog game, where it plays in the background of the final area, Scrap Brain Zone.
Composition & Arrangements[edit]
Source: Sonic the Hedgehog (1991)
Composition Copyright Masato Nakamura
Emerald Hill Zone[edit]
This track is taken directly from Sonic the Hedgehog 2, where it plays in the background of the first level, Emerald Hill Zone.
Composition & Arrangements[edit]
Source: Sonic the Hedgehog 2
Composition Copyright Masato Nakamura
Sonic Boom[edit]
Sonic CD for the Sega CD had a different soundtrack in the US compared to the shared Japanese and European soundtrack. In the US, this track was used as the main theme; it is a direct port of the original song, performed by Pastiche.
Composition & Arrangements[edit]
Source: Sonic CD
Composition and arrangement Copyright SEGA Games Co., Ltd.
Lyrics
|
If you're strong, you can fly
You can reach the other side of the rainbow
It's all right, take a chance
'Cause there is no circumstance that you can't handle
When you use your mind
Sonic Boom, Sonic Boom, Sonic Boom
Trouble keeps you running faster
Sonic Boom, Sonic Boom, Sonic Boom
Save the planet from disaster
Through the dark to the light
It's a supersonic flight
Gotta keep it going
Sonic Boom, Sonic Boom, Sonic Boom
Trouble keeps you running faster
Sonic Boom, Sonic Boom, Sonic Boom
Save the planet from disaster
Sonic Boom, Sonic Boom, Sonic Boom
Spinning through a world in motion
Sonic Boom, Sonic Boom, Sonic Boom
Save the planet from disaster
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Angel Island Zone[edit]
This track is a remixed medley of the two music tracks that played during the two Acts of Angel Island Zone, the first level of Sonic the Hedgehog 3. This is currently the only Sonic remix in the series, arranged in a synth rock style by Jun Senoue, a regular composer for the Sonic series. This remix debuted in Brawl and was also later reused in Mario & Sonic at the London 2012 Olympic Games and Mario & Sonic at the Sochi 2014 Olympic Winter Games.
Composition & Arrangements[edit]
Source: Sonic the Hedgehog 3
Arrangement Supervisor: Jun Senoue
Composition: SEGA Games Co., Ltd.
Arrangement: SEGA Games Co., Ltd.
Composition and arrangement Copyright SEGA Games Co., Ltd.
Super Sonic Racing[edit]
This music piece could be considered the main theme of Sonic R, as the track played on the title screen of said game, and also on the game’s final racecourse, Radiant Emerald, albeit only ever when the player is controlling Super Sonic. This track is composed by Richard Jacques, and the vocals are performed by T.J. Davis.
Composition & Arrangements[edit]
Source: Sonic R
Composition and arrangement Copyright SEGA Games Co., Ltd.
Lyrics
|
Come on, run away
You don't have to stay
We're nearly out of time
But you're doin' fine
So stay on track
And don't look back
Just feel the pace
Come on, now race
Everybody's Super Sonic Racing
Try to keep your feet right on the ground
When you're Super Sonic Racing
There's no time to look around
We're just Super Sonic Racing
Running to the point of no return
Everybody's Super Sonic Racing
Come on, let the fires burn
Everybody, everybody, everybody
Everybody, everybody, everybody
Everybody, everybody, everybody
Everybody, everybody
Everybody's Super Sonic Racing
Try to keep your feet right on the ground
When you're Super Sonic Racing
There's no time to look around
We're just Super Sonic Racing (Super Sonic Racing)
Running to the point of no return
Everybody's Super Sonic Racing
Come on, let the fires burn
Let's go
Don't you know
We really have to go
To a place
Where you can feel my heart just race
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Open Your Heart[edit]
This track is the main theme of Sonic Adventure and Sonic Adventure DX: Director’s Cut, and plays during the final boss fight against Perfect Chaos. It is a direct port of the original final boss version, only featuring the first verse, second chorus, and instrumental break. It was composed and performed by Crush 40.
Composition & Arrangements[edit]
Source: Sonic Adventure
Composition and arrangement Copyright SEGA Games Co., Ltd.
Lyrics
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Thunder, rain and lightnin'
Danger, water risin'
Clamor, sirens wailing
It's such a bad sign
Shadows of dark creatures
Steel clouds floatin' in the air
People run for shelter
What's gonna happen to us?
All the steps we take, all the moves we make
All the pain at stake
I see the chaos for everyone
Who are we? What can we do?
You and I are the same in the way that
We have our own styles that we won't change
Your's is filled with evil and mine is not
There is no way I can lose
Can't hold on much longer
But I will never let go
I know it's a one-way track
Tell me now how long this'll last
I'm not gonna think this way
Nor will I count on others
Close my eyes and feel it burn
Now I see what I've gotta do
Open your heart, and you will see
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Live & Learn[edit]
This track is the main theme of Sonic Adventure 2 and Sonic Adventure 2: Battle, and plays during the final boss fight against Finalhazard. It is a direct port of the original, although the second and third verses were omitted. It was composed and performed by Crush 40.
Composition & Arrangements[edit]
Source: Sonic Adventure 2
Composition and arrangement Copyright SEGA Games Co., Ltd.
Other uses[edit]
This track was used in Sonic's Classic Mode credits.
Lyrics
|
Can you feel life movin' through your mind?
Oh, looks like it came back for more, yeah, yeah, yeah
Can you feel time slippin' down your spine?
Oh, you try and try to ignore, yeah
But you can hardly swallow
Your fears and pain
When you can't help but follow
It puts you right back where you came
Live and learn
Hanging on the edge of tomorrow
Live and learn
From the words of yesterday
Live and learn
If you beg or if you borrow
Live and learn
You may never find your way
Hey, whoa, whoa
Oh yeah
Yeah, yeah, yeah, yeah, yeah
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Escape from the City[edit]
This is the name of the stage track that plays during City Escape, the first stage of the hero campaign in Sonic Adventure 2 and Sonic Adventure 2: Battle. It is a direct port of the in-level version rather than the soundtrack version, as the "Oh, yeah" is omitted. The vocals are performed by Ted Poley and Tony Harnell.
Composition & Arrangements[edit]
Source: Sonic Adventure 2
Composition and arrangement Copyright SEGA Games Co., Ltd.
Japanese title: Escape From The City
Lyrics
|
Rollin' around at the speed of sound
Got places to go, gotta follow my rainbow
Can't stick around, have to keep movin' on
Guess what lies ahead, only one way to find out
Must keep on movin' ahead
No time for guessin', follow my plan instead
Trustin' in what you can't see
Take my lead, I'll set you free
Follow me, set me free
Trust me and we will escape from the city
I'll make it through, follow me
Follow me, set me free
Trust me and we will escape from the city
I'll make it through; prove it to you
Follow me
Oh yeah
Danger is lurking around every turn
Trust your feelings, got to live and learn
I know with some luck that I'll make it through
Got no more other options, only one thing to do
I don't care what lies ahead
No time for guessin', follow my plan instead
Find that next stage, no matter what that may be
Take my lead, I'll set you free
Follow me, set me free
Trust me and we will escape from the city
I'll make it through, follow me
Follow me, set me free
Trust me and we will escape from the city
I'll make it through; prove it to you
Follow me
Follow me
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Sonic Heroes[edit]
This song is the main theme of the titular game, where it played during the opening movie. It is a direct port of the original. The music in this track is composed and performed by Crush 40.
Composition & Arrangements[edit]
Source: Sonic Heroes
Composition and arrangement Copyright SEGA Games Co., Ltd.
Lyrics
|
What goes up must come down
Yet my feet don't touch the ground
Seein' the world spinnin' upside down
A mighty crash without a sound
I can feel your every rage
Step aside, I'll turn the page
Breaking through your crazy maze
Like a laser beam my eyes on you
Watch me rule the night away
Watch me save the day
Feel my storm is getting close
Headin' your way
Sonic Heroes, Sonic Heroes
Bind you, confine you, defying your reign
Sonic Heroes, Sonic Heroes
Setting the stage for a hero's parade
You can bet there ain't no doubt
As the words spill from the mouth of a hero
I can chase another day, fight you all the way
Like a hero
And together we stand strong no matter how
No one can bring us down
Hey
Sonic Heroes, Sonic Heroes
Bind you, confine you, defying your reign
Sonic Heroes, Sonic Heroes
Setting the stage for a hero's parade
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His World (Theme of Sonic the Hedgehog - 2006 E3 Version)[edit]
His World (Theme of Sonic the Hedgehog - 2006 E3 Version)
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Track Title
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His World (Theme of Sonic the Hedgehog - 2006 E3 Version)
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Universe
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Sonic the Hedgehog
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Debut Game
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Sonic the Hedgehog (2006)
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Availability
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Default
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Link
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[11]
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This track served as both the main theme and Sonic's own theme in Sonic the Hedgehog, the Xbox 360 and PlayStation 3 exclusive Sonic game released in 2006. However, as the name of the track indicates, this particular version of the song is not present in the game itself; rather, it was featured in the game's E3 2006 trailer.
Composition & Arrangements[edit]
Source: Sonic the Hedgehog (2006)
Composition and arrangement Copyright SEGA Games Co., Ltd.
Japanese title: His World (THEME OF SONIC THE HEDGEHOG ~2006 E3 VERSION~)
Seven Rings in Hand[edit]
This track is often considered the main theme of the Wii game Sonic and the Secret Rings, where it played on the main menu and when Sonic fought the boss Alf Layla Wa-Layla. The vocals are performed by Steve Conte.
Composition & Arrangements[edit]
Source: Sonic and the Secret Rings
Composition and arrangement Copyright SEGA Games Co., Ltd.
Japanese title: Seven Rings In Hand
Lyrics
|
Make-believes reborn
Myths in mind rethought
Question all that's known
Legends blurred and torn
Make-believes reborn (make-believes reborn)
Myths in mind rethought (myths in mind rethought)
Question all that's known (question all that's known)
Legends blurred and torn (legends blurred and torn)
(Legends blurred and torn)
Yeah
No such thing as fate for those who speed
A path out of time instead of just livin' it
So many things need a push or a pull to begin
Un-free to move unless another hand gets in
Be it all the same, it's never the same
Just like that, it's nothin' it all just means
Nothin' it all just means
If all as is, then it's never as is
Back to fact, make real of all that seems
Make real of all that seems
Seven rings in hand
Speed through nights with feet in sand
Seven rings in hand
Wonders all under command
Seven rings in hand
Wild with just one single hand
Seven rings in hand
Arrowed hearts catch fire now
Seven rings in hand
Nights with feet in sand
Seven rings in hand
Seven rings in hand
Make-believes reborn (make-believes reborn)
Myths in mind rethought (myths in mind rethought)
Question all that's known (question all that's known)
Legends blurred and torn (legends blurred and torn)
(Legends blurred and torn)
Yeah
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Knight of the Wind[edit]
This song is taken directly from Sonic and the Black Knight, where it serves as the main theme. This track is composed and performed by Crush 40.
Composition & Arrangements[edit]
Source: Sonic and the Black Knight
Composition and arrangement Copyright SEGA Games Co., Ltd.
Japanese title: Knight Of The Wind
Lyrics
|
Whoa, whoa
Whoa, whoa, whoa
Hey, all (hey, all)
Welcome to the greatest storm
I know (I know)
You have waited much too long
And I (and I)
I will be your shining star
I'm here (I'm here)
Here to conquer near and far
Like the sun (the sun), I run (I run)
Into the heat of day
Like a knight (like a knight), I'll fight (I'll fight)
Until the fight is won
In a rage (a rage), I'll save (I'll save)
Each and every, each and every, each and every one
Until this war is won
And I live to rule by the sword
Slashing through the every inch of the power
The power in you
As I sit, as I stand by the table I command
My kingdom
I'm the knight of the wind
The Knight of the Wind
I'm the Knight of the Wind
Our castle is a massive force
A stronghold of power
My armour stays unbreakable
In battle every hour
Whoa, whoa
Whoa, whoa, whoa
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Reach for the Stars[edit]
This track was the main theme for Sonic Colors. The track was remixed several times throughout Sonic Colors, and even found its way into the 3DS version of Sonic Lost World, where an instrumental version would play when Sonic gained the Speed Shoes. Remixed versions of the song appear as Sonic's theme in Sonic and All-Stars Racing Transformed and Team Sonic Racing. The track is performed by Jean Paul Makhlouf, of the band Cash Cash. The PAL release refers to the game of origin as Sonic Colours due to the difference in spelling between American and Commonwealth English.
Composition & Arrangements[edit]
Source: Sonic Colors
Composition and arrangement Copyright SEGA Games Co., Ltd.
Japanese title: Reach For The Stars
Lyrics
|
Take off at the speed of sound
Bright lights, colors all around
I'm running wild, livin' fast and free
Got no regrets inside of me
Not lookin' back
Not givin' up
Not letting go
I'll keep on running
I'm gonna reach for the stars
Although they look pretty far
I'm gonna find my own way
And take a chance on today
The sky with stars so bright
The colors feel so right
I've never felt like this, I'll keep on runnin'
The sky with stars so bright
The colors feel so right
Just take my hand, we're gonna reach for the stars
Tonight
Tonight
Wake up, livin' day by day
Do what I want, and I'll do it my way
The world's flying right below my feet
Got no regrets inside of me
Not lookin' back (Not lookin' back)
Not givin' up (Not givin' up)
Not letting go
I'll keep on running
I'm gonna reach for the stars
Although they look pretty far
I'm gonna find my own way
And take a chance on today
The sky with stars so bright
The colors feel so right
I've never felt like this, I'll keep on runnin'
The sky with stars so bright
The colors feel so right
Just take my hand, we're gonna reach for the stars
Tonight
Tonight
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Rooftop Run[edit]
This song made its original appearance in Sonic Unleashed for the Rooftop Run stage, but in 2011's Sonic Generations, this song was remixed for both Classic and Modern Sonic's version of Rooftop Run. The one used in this game is the Modern Sonic remix.
Composition & Arrangements[edit]
Source: Sonic Generations
Composition and arrangement Copyright SEGA Games Co., Ltd.
Strangely, this track lists the remix's source (Sonic Generations) in the "Details" view instead of the original source (Sonic Unleashed).
Wonder World[edit]
This track is the main theme for Sonic Lost World.
Composition & Arrangements[edit]
Source: Sonic Lost World
Composition and arrangement Copyright SEGA Games Co., Ltd.
Windy Hill - Zone 1[edit]
This track is taken directly from Sonic Lost World, where it plays in the first Zone of the Windy Hill area.
Composition & Arrangements[edit]
Source: Sonic Lost World
Composition and arrangement Copyright SEGA Games Co., Ltd.
Lights, Camera, Action! (Studiopolis Zone Act 1)[edit]
Lights, Camera, Action! (Studiopolis Zone Act 1)
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Track Title
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Lights, Camera, Action! (Studiopolis Zone Act 1)
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Universe
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Sonic the Hedgehog
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Debut Game
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Sonic Mania
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Availability
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Default
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Link
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[18]
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This track is taken directly from Sonic Mania, where it plays in the first Act of Studiopolis Zone.
Composition & Arrangements[edit]
Source: Sonic Mania
Composition and arrangement Copyright SEGA Games Co., Ltd.
Japanese title: Lights, Camera, Action! - Studiopolis Zone Act 1
Other Uses[edit]
The track is used in the Mii Gunner Tails and Mii Brawler Knuckles costume showcase.
Fist Bump[edit]
This track is the main theme for Sonic Forces. The vocals are performed by Doug Robb of the band Hoobastank. It loops back to the chorus after the second verse.
Composition & Arrangements[edit]
Source: Sonic Forces
Composition and arrangement Copyright SEGA Games Co., Ltd.
Lyrics
|
I can't do this alone
Even though I am strong
Need something more than me
Someone to push me to victory
Let's see what we can do
Together, me and you
Can't be afraid to try
Kiss your fears goodbye
No looking back
You and I, we're on the attack
Full speed ahead
Running to the sunset
Such a different feeling
Both of us believing
We can make it better
Together, we can show the world what we can do
You are next to me and I'm next to you
Push me on through until the battle's won
No one's gonna give a thing to us
Into each other we put our trust
Standing united, after the fight
All alone we will never be
The two of us are holding the key
We see today, a world we couldn't see
Before I say goodbye to you, one more last fist bump
I know you have been afraid before
But you don't have to be any more
No more emptiness to feel inside
When we run together, no one can break up our stride
No looking back
You and I, we're on the attack
Full speed ahead
Running to the sunset
Such a different feeling
Both of us believing
We can make it better
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Sunset Heights[edit]
This track is taken directly from Sonic Forces, where it plays on the Sunset Heights stage.
Composition & Arrangements[edit]
Source: Sonic Forces
Composition and arrangement Copyright SEGA Games Co., Ltd.
- Right There, Ride On is the only previous Sonic the Hedgehog song not to be included in Ultimate.
- The Sonic the Hedgehog series has the largest number of vocal songs, with 10.
- This is the only game where the vocal to non-vocal ratio of Sonic the Hedgehog music is even.
- If one counts both versions of SSB4 as being the same game, Ultimate is the only game with third-party characters where the Sonic the Hedgehog universe does not have the most music for any third-party universe, as Mega Man, Street Fighter, Castlevania, and Fatal Fury exceed it.
- Excluding Dragon Quest, which has no remixes, Sonic the Hedgehog has the fewest Smash remixes out of any third-party series, with only one.
- The Sonic the Hedgehog series is the third-party universe with the largest number of games represented by music, having 20 music tracks originated from 16 games of its own franchise.