Fatal Fury (universe)
The Fatal Fury universe (餓狼伝説, Legend of the Hungry Wolf) refers to the Super Smash Bros. series' collection of characters, stages, and properties hailing from the series of fighting games developed for the Neo Geo. One of SNK's premiere fighting games, the series' success laid the groundwork for other SNK fighting game franchises, most notably its prequel series Art of Fighting and the long-running crossover series The King of Fighters.
Directed by the creator of the original Street Fighter, Takashi Nishiyama, Fatal Fury was designed as a spiritual successor to the first game, being developed around the same time as Street Fighter II. To help differentiate this new game from the competition, the developers implemented a two-plane fighting system, letting players dodge attacks by moving between the foreground and background. The game also has a greater emphasis on story. After selecting from a roster of only three playable characters — Terry Bogard, his brother Andy, and their friend Joe Higashi — the player is tasked with going through the titular King of Fighters tournament taking place in the city of South Town against various foes to avenge the murder of Terry's adoptive father, Jeff, by the tournament's criminal organizer, Geese Howard. Short cutscenes play between each match, and the game also supports two-player co-op.
In 1992, SNK released the first entry in its prequel series, Art of Fighting, as well a sequel, Fatal Fury 2, featuring the three playable characters from the first game in addition to five new characters. Fatal Fury 2 continues the story from the original, with a new antagonist, Wolfgang Krauser von Stroheim, who internationalizes the tournament to bring in the world's strongest fighters. An updated version of the second game, Fatal Fury Special, was released in 1993, containing several gameplay changes such as an expanded character roster, a new combo system, and a new hidden boss character: Ryo Sakazaki from Art of Fighting. Fatal Fury 3: Road to the Final Victory was later released in 1995, featuring a further expanded character roster, a new three-plane fighting system known as "Oversway", and a new story focusing on the search for three sacred scrolls, the Scrolls of Jin, which were said to grant immortality to whoever came into their possession.
A follow-up game in a new subseries, Real Bout Fatal Fury, was released in the same year, retaining the "Oversway" system while adding ring-outs (akin to Virtua Fighter), a simplified control scheme, and a Power Gauge feature; similar to the "special moves" featured in contemporary games, the gauge will fill up over time and can be unleashed for unique, powerful attacks. Real Bout also notably concluded the storyline introduced by Fatal Fury, with Geese Howard's canonical death occurring at the end of the game's campaign. This was followed up by Real Bout Fatal Fury Special in 1997, which returned to the standard two planes and replaced ring-outs with breakable walls, and Real Bout Fatal Fury 2: The Newcomers in 1998, which removed breakable walls and simplified the system into a "main" line and a "sway" line used only for dodging. A 3D spinoff retelling the story of the first game, Fatal Fury: Wild Ambition, released in early 1999 for SNK's Hyper Neo Geo 64, their only 3D arcade board. The game uses a similar gameplay system to Real Bout Fatal Fury 2, albeit with the ability to move on a second plane using a feature called the Axis Shift.
The final game in the Fatal Fury series, Garou: Mark of the Wolves, was released in late 1999 and serves as a ten year time-skip from the events of Real Bout, greatly revamping the gameplay and removing the two-plane system in favor of expanded defensive options. Terry is the only returning character in this installment, with the rest of the cast being newcomers (although some of them have some relationship to veteran characters); the game focuses on Geese's son, Rock Howard, whom Terry adopted at the end of Real Bout. The main antagonist is Rock's uncle, Kain R. Heinlein, who hosts a new King of Fighters tournament in South Town's neighboring city of Second South Town in an effort to locate Rock and lure him into his control. While this game marked the end of the Fatal Fury series, the characters still make regular appearances in other SNK games, including the alternate continuity crossover series The King of Fighters, based on the tournament originating within the series.
All of the content for this franchise was released on November 6th, 2019 as part of the version 6.0.0 update.
Twenty SNK characters cameo on King of Fighters Stadium. Nine are directly from the Fatal Fury series, while the remaining eleven all hail from different series (though it should be noted that all twenty characters make appearances in the King of Fighters series).
Fatal Fury series
Other SNK series
In addition to their roles as background characters, Ryo Sakazaki and Iori Yagami appear as Mii costumes. Although she does not cameo on King of Fighters Stadium, Nakoruru also appears as a Mii costume.
Main article: List of SSBU Music (Fatal Fury series)
Main article: List of spirits (Fatal Fury series)
Games with elements from or in the Super Smash Bros. series
Fatal Fury: King of Fighters
Fatal Fury 2
Fatal Fury Special
As an update of Fatal Fury 2, many elements of that game carried over to this one. Original elements include:
Fatal Fury 3: Road to the Final Victory
Real Bout Fatal Fury
Real Bout Fatal Fury Special
Fatal Fury: Wild Ambition
Garou: Mark of the Wolves