The Kururin universe (くるりん, Kururin) is a series of puzzle games developed by Eighting and published by Nintendo.
The original game in the series, Kuru Kuru Kururin was first revealed at Space World 2000. The game released on Japan on March 21, 2001 and in Europe & Australia on June 22, 2001 as a Game Boy Advance launch title. The game did not officially release in North America until February 11, 2016 on Wii U Virtual Console. The game involves the player piloting a constantly moving Helirin, rotating and repositioning it so it does not crash into walls or other obstacles. A sequel titled Kururin Paradise released for the GBA exclusively in Japan on December 6, 2002. Interestingly, the game was on display at E3 2002, the first time the series made an appearance in North America, despite never actually releasing there. Another sequel, titled Kururin Squash!, released on October 14, 2004 for GameCube. This is the first time the series appeared on a home console, and subsequently the first to use 3D polygonal graphics.
In Super Smash Bros. Melee
Helirin appears as an Assist Trophy in Brawl. When summoned, Helirin will move in similar fashion to how it did within its games, in that it will rotate sideways. Helirin acts as a solid platform and can be stood on.
The Helirin does not reprise its role as an Assist Trophy, but it and Kururin himself both return as a shared spirit.
Games with elements appearing in the Super Smash Bros. series
Kuru Kuru Kururin