EarthBound (universe)

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EarthBound (universe)
Mother (universe)
Developer(s) APE Inc.
HAL Laboratory
Brownie Brown
Publisher(s) Nintendo
Designer(s) Shigesato Itoi
Genre(s) Role-playing
Console of origin Famicom
First installment Mother (1989)
Latest installment Mother 3 (2006) Japan
Article on WikiBound EarthBound (universe)
Mother (universe)

The EarthBound universe (MOTHER, Mother, see below) refers to the Super Smash Bros. series' collection of characters, stages, and properties that hail from Nintendo's cult-classic trilogy of Japanese role-playing games titled EarthBound (Mother in Japan). The second game of the series, EarthBound, stars Ness, a child who was granted special psychic powers, while the third game in the series, Mother 3, stars Lucas, who similarly was granted psychic powers. The series was created by Shigesato Itoi, and the franchise's symbol is the Earth, which itself is a recurring motif in the EarthBound series.

Franchise description[edit]

An influential Japanese television personality and copywriter named Shigesato Itoi took a foray into the Nintendo-dominated video game market of the late 1980s, and designed and directed the Japan-exclusive RPG Mother, which was partially developed by the Nintendo subsidiary Ape (which would later be rebranded as Creatures). Released for the Famicom in July 1989, it was a very unusual take on the primarily sword-and-sorcery-themed RPG genre in that it was set in a humorous rendition of contemporary America, had the player assuming the role of a neighborhood boy with psychic powers, featured modern objects such as baseball bats and yo-yos as stand-ins for weapons that could be equipped, and featured a variety of bizarre and comical enemies such as possessed automobiles and crazed animals. It also featured a very odd blend of simplistic character designs and dark and brooding themes and undertones. The game sold very well in Japan, and an English localization immediately began, with an intended for a fall 1991 release date and with Earth Bound as the intended Western title. However, marketing executives anticipating the mid-1991 release of the Super NES decided that the prototype NES game would be too expensive to produce and market, and the localized product was shelved until 2015 when it was released on the Wii U Virtual Console service as EarthBound Beginnings, in honor of its sequel's twentieth anniversary in the United States.

Itoi designed the first sequel for the Super Famicom, Mother 2, though the title's development was troubled and stretched across five years until Satoru Iwata joined the development team, making the Mother 2 project now a joint effort by Ape and HAL Laboratory (HALKEN at the time), separate studios based at separate locations (employs would regularly have to travel between studios to work). It was released in August 1994 in Japan and, unlike its predecessor, saw a Western release the following June, under the first public occurrence of the name EarthBound. However, while the game's Japanese sales figures were relatively close to the original's, it sold poorly in the West because American audiences were largely indifferent to JRPGs at the time (this would only end with the 1997 release of Final Fantasy VII, which brought the genre to the mainstream). Critical retrospectives, however, portray it as not only one of the best RPGs in the 1990s, but also one of the most original, both in its approach to established JRPG mechanics and in its uniquely quirky humor, storyline (which is comparatively more light-hearted than its forerunner), character, and bizarre psychedelic aesthetic, as well as its many parodies of American culture and JRPG - and science fiction - storytelling conventions. Some publications have named it the ultimate example of a cult classic, with substantial fanbases in both Japan and North America.

More development and release-date woes awaited the Mother franchise following EarthBound. Itoi immediately began development of the series's second sequel for the Super Famicom in 1994, which was then moved to the Nintendo 64DD add-on for the Nintendo 64, popularized by the media as the then-upcoming EarthBound 64. When the ill-fated disk-drive peripheral was met with commercial failure, the game was cancelled and restarted its development cycle on the Nintendo 64 itself, where it was initially expected to be a launch title for the console's Western release. But Itoi's development team was inexperienced with developing three-dimensional titles and the Nintendo 64 hardware itself, and the project remained unreleased even as EarthBound was included by Masahiro Sakurai as a surprise contending franchise in the Super Smash Bros. crossover fighting game. Itoi eventually announced the official cancellation of EarthBound 64 in August 2000, citing that he did not want to make anything other than "something truly special" in addition to the project becoming too complex with its interest in three-dimensional graphics. Shigeru Miyamoto subsequently became interested in finding ways to salvage some of the work, though this had to be put on hold because the Mother 3 development team was put on Nintendo GameCube projects. Meanwhile, the translated prototype of the Western version of the NES game was discovered and purchased by a fan translation group, which was modified, retitled "EarthBound Zero", and distributed through the Internet as a ROM image.

Itoi eventually decided to rerelease both EarthBound games in Japan as ports compiled on one Game Boy Advance cartridge, Mother 1 + 2, which was released in June 2003 in Japan and included all of the enhancements the English prototype had made to the original Mother; to the dismay of fans, this was never released in the West either. However, Itoi realized he would once again be pressured into reviving Mother 3, an idea he was initially opposed to, but encouragement from fans led to his decision to restart development for the game for Game Boy Advance, which he approached as though he were developing his magnum opus. Mother 3, essentially now a Game Boy Advance recreation of EarthBound 64, was finally released in Japan in April 2006, twelve years after development began and over a year after the launch of the Nintendo DS successor portable. This Game Boy Advance title returned the series to a two-dimensional formula, but had kept the game's story largely intact and unique enough to distinguish it from past entries. It was released to critical acclaim that praised its new rhythm-based but otherwise simple approach to JRPG combat, and most significantly, tragic storytelling and characterization that achieved a rarely seen degree of depth in titles in the genre.

Unfortunately, Nintendo of America would once more decline to localize the game for Western audiences, once again apparently because of fears that its inconvenient timing at the end of the commercial lifespan of the platform it was based on would negatively affect its sales. The fansite made headlines in October 2008 when it released its own English translation patch that could be applied to a copy of the ROM image of Mother 3, and the patch received over 100,000 downloads from the website in the first week of its release. Despite the project not being completely legal, it became one of few unofficial video game localization projects that officials in the video game industry did not formally object to and expressed admiration for. In the meantime, EarthBound has regularly appeared in every subsequent Smash Bros. game to date, including Mother 3 being focused on in 2008's Super Smash Bros. Brawl, though Itoi has announced that he has no plans to direct a fourth Mother game and reaffirmed this statement several times.

Eventually in July of 2013, Nintendo released EarthBound on the Wii U Virtual Console in all Western regions, nearly two decades after its initial release for Japan and North America only. Later on, in June 2015, Nintendo released the original Mother (entitled EarthBound Beginnings) for the first time in an official English release to commemorate its sequel's 20th anniversary overseas. Finally, Mother 3 was announced in a Japan-only November 2015 Nintendo Direct to be on the Wii U Virtual Console by mid-December in conjunction with the Japanese release of the Lucas amiibo, though this release is exclusively in Japan. This makes Mother 3 the only game in the series to not have an international release on the Virtual Console as well as during its initial launch.

Each of the Mother / EarthBound games are relatively loosely connected stories set on a fictional rendition of Earth, with the setting and scenario being different each game:

Mother / EarthBound Beginnings: In 1988, a 12-year-old American boy named Ninten, living in a town literally named Podunk, discovers that an alien race is invading the world, and is then warped to the surreal world of Magicant, where its amnesiac queen tasks him to go on a quest to collect pieces of her favorite lullaby, the Eight Melodies, and play them for her. Ninten's quest eventually leads him to a confrontation with the original incarnation of Giygas (whose appearance closely resembles the design of Mewtwo from Pokémon; this is not a coincidence, for one of the developers of Mother, Ape, became permanently involved in the Pokémon franchise as Creatures, Inc.)
Mother 2 / EarthBound: In the 1990s, a 13-year-old resident of the fictional country Eagleland, Ness, is told by a tiny bee-like alien from the future, Buzz Buzz, that a hostile alien named Giygas is fated to dominate the universe in the future, and Ness must go on a quest to visit eight sanctuaries to unite his own powers with the Earth and gain the strength required to confront Giygas in the past. But along the way, Ness is repeatedly harried by his obnoxious next-door neighbor, Porky Minch (rendered as "Pokey Minch" in EarthBound), who is eventually revealed to have become Giygas' right-hand man and a willing believer that the universe should be destroyed. Ness and his friends' infamously disturbing final battle against Giygas - who has long since been driven incoherent and physically rendered into a visually frightening, gaseous form by his own boundless power - comes to demonstrate that Ness' quest to hone his power is insufficient to win (referencing a theme of the previous game that "brute force is not enough"), and so the heroes can only fall back on praying for spiritual help from everyone they know (and some they don't).
Mother 3: In an unknown time period long after the events of EarthBound, a resident of a rural, egalitarian village in the Nowhere Islands, Lucas, and his father Flint, tragically lose his mother, Hinawa, and his brother, Claus, as a result of the arrival of an army of pig-masked soldiers. In a story told from multiple perspectives, Lucas is eventually thrust into a quest to pull out seven special needles spread out across the island before the Pigmasks and their mysterious masked field commander can do the same, for the world would be destroyed if the needles are pulled by those of evil intentions. It is eventually revealed that the "King" of the Pigmasks and author of the plot to have the masked man destroy the world is Porky Minch, having traveled in time to the present and having been rendered immortal by the effects of time traveling. Lucas's quest ends at the capital of Porky's invasive, hedonistic, and industrious society on the Nowhere Islands, New Pork City, where he fights both Porky in his last stand and the masked man himself, who turns out to be none other than a brainwashed Claus, in front of the final needle.

In Super Smash Bros.[edit]

EarthBound is one of the "bonus franchises" in the original Super Smash Bros., for it contributes one unlockable character, and a song (his victory theme).There are no stages based on EarthBound in the game (Ness has to be fought in Kirby's stage in order to be unlocked, possibly because both games were made by HAL).


  • NessIcon(SSB).png
    Ness: A boy living in the town of Onett, Ness is gifted with psychic powers. He is chosen by a little alien named Buzz Buzz to save the world from Giygas, a malevolent entity which is causing the citizens and animals of his town and others to become hostile. To do this, he must first travel to eight sanctuaries and record the Eight Melodies in his Sound Stone (given to him by Buzz Buzz), then he must combine those melodies and make the "Sound Stone Melody", which will give him the power of the Earth necessary to defeat Giygas at the end of the game. (The second half of the melody comprise Ness' fanfare in the Smash series.) All of Ness's special moves (PSI Magnet, PK Fire, and PK Thunder) were used by Paula, not Ness, in EarthBound. Ness is currently middle tier, sitting at 10th out of 12 on the tier list.


  • 24: The victory fanfare of Ness is an orchestrated version of the last several notes of the Eight Melodies (not to be confused with the separate Eight Melodies from its predecessor, Mother) that Ness collects throughout his journey at the eight "Your Sanctuary" spots in EarthBound. This incarnation of the Eight Melodies also appears in EarthBound as part of "Smiles and Tears", which also appears in remixed form in Super Smash Bros. for Nintendo 3DS and Wii U.

In Super Smash Bros. Melee[edit]

EarthBound is a franchise whose representation in the Smash series is quite expanded upon in Super Smash Bros. Melee, with one character, two new stages, a new item, and many new trophies.


Lucas was supposed to replace Ness in Melee but, due to the cancellation of EarthBound 64, Ness was kept in.

  • NessIcon(SSBM).png
    Ness: Ness is still the only playable EarthBound character in the game, but with a new PK Flash chargeable attack as his new B move. As a result, his previous B move, PK Fire has been moved to his Side B. Despite his flaws in Super Smash Bros. like his recovery, Ness has suffered a nerf overall, countering most of his buffs & is currently ranked 23rd out of 26 in the tier list, similar to his Smash 64 tier placement.


Melee is the first game to introduce stages for the EarthBound series.

  • OnettIconSSBM.png
    Eagleland: Onett: The quaint suburban hometown of Ness, its citizens and animals become hostile under Giygas' otherwise invisible influence. The red spherical meteor on the hilltop in the background is the alien Buzz Buzz's spacecraft and, when Ness investigates it, he is instructed by Buzz Buzz to go on a quest to save Onett and the world from Giygas' influence. This stage takes place on and around houses and a drug store whose balconies serve as battling platforms. The road in front of the characters on the ground has speeding cars on it, and cars zooming past characters on the ground will almost definitely KO them.
  • FoursideIconSSBM.png
    Eagleland: Fourside: The New York City-inspired urban metropolis in EarthBound manifests as a battle-on-skyscrapers-in-the-nighttime stage for Melee, and it can be said that this is the spiritual successor to the Saffron City Pokémon stage from the first Super Smash Bros. The layout of the stage allows for bottomless pits in between buildings, so this is the most conceivable stage where the Wall jump technique can be used to save oneself from a fall. In addition, from time to time a UFO piloted by a henchman of Giygas called a Starman (not to be confused with the Mario powerup of the same name) will materialize above the city and serve as an extremely slippery platform. This stage is banned by many tournament legal standards.


Melee introduced another item for the series as well:

  • Mr. Saturn: A race of odd little creatures with big noses, whiskers, and the ability to talk, Mr. Saturns are encountered as friendly NPCs by Ness in EarthBound. They make their home in an area of Eagleland called Saturn Valley, and when they speak the text in the game is presented as hard-to-read kindergarten scrawl, and they often mix the words "boing", "ding", and "zoom" into their speech for unknown reasons. As a Melee item, a Mr. Saturn is an intentional "dud" item. It walks around on its own, and it can be picked up and hurled at opponents for minor damage, but it can be reused this way because it does not disappear after one use. In addition, a thrown Mr. Saturn does 21 shield damage in this game, and several bonuses are available based on the usage of these creatures.


  • 19: Mother: Despite being known as "Onett" after Melee, it is not actually heard in EarthBound for SNES, which is the origin of the town of Onett. It is actually a combination of three tracks from the original Mother for Famicom, the first track being the song Bein' Friends, the overworld and town song that plays when Ninten (the main protagonist of Mother) has at least one other character in his party, the second being the Eight Melodies that Ninten collects throughout the game, and the third being a clip from the title theme (which would later be the shared victory theme for Ness and Lucas in the third Super Smash Bros.). The music also ends with an enemy encounter tune, which appears in both Mother and EarthBound (albeit only for bosses in the latter). It is heard in Onett.
  • 20: EarthBound: Synthesized music heard prominently in EarthBound, this is the official theme for the city of Fourside in both the game and in Melee's Fourside stage, with the first half of EarthBound's Eight Melodies inserted at a point (the last several notes of the original version, incidentally, are used as Ness's victory fanfare).
  • 35: Mother 2: The song's real title is Pollyanna. This quaint soft rock is a remix of a track first heard in the original Mother as the typical overworld music that plays when Ninten is the only character in his own party. A remix also appeared in EarthBound whenever Ness returns to his house during his quest, with the intro to the original version also being used in that game in Onett when the sun rises. It also appeared in Mother 3. It is heard as a secondary track on Onett.
  • 47: Ness's Victory: The victory fanfare of Ness is an orchestrated version of the last several notes of the Eight Melodies that Ness collects throughout his journey.
Members of the Runaway Five before Ness teleports in

Full Trophy List[edit]


Onett sign with the Runaway Five

Two members of the Runaway Five appear in the introduction movie in Onett. There is also a sign showing a picture of the same two people that may have been planned for a beta version of the stage. In the retail version of Melee it is replaced with a different sign and moved further to the right of the stage.

Sound effects from EarthBound can be heard in the beginning of the Special Movie.

In Super Smash Bros. Brawl[edit]

The content from the EarthBound franchise have been given a major representation since Melee with two total playable characters and another item in Super Smash Bros. Brawl


  • NessIcon(SSBB).png
    Ness: The protagonist of EarthBound was confirmed to be returning in Super Smash Bros. Brawl by the opening sequence of the game and by the official Dojo on February 1st, 2008. He has been slightly buffed from Melee while still retaining his old moveset and voice clips. He gained an additional 10 frames of lag when grab released, making him extremely vulnerable to infinite grab-release follow-ups. Thus his tier placing is currently 26th, being a mid-tier character rather than a bottom tier character in Melee.
  • LucasIcon(SSBB).png
    Lucas: The protagonist of Mother 3 and the most recent hero of the series is a newcomer to Brawl. Although his special moves are similar to Ness's, Lucas's standard moveset is largely different. Some similar moves between the characters differ in function, i.e. whereas Ness would have an attack that deals one solid hit, Lucas has one that deals multiple small ones and vice-versa. One of Lucas's alternate costumes makes him look like his twin brother from Mother 3, Claus. He is currently ranked 30th on the tier list, being lower than Ness and also the lowest of the newcomers in Brawl and at the very bottom of the lower-mid-tier. He shares the same problem with Ness, having an additional 10 frames of his grab-release animation that leaves him prone to grab-release follow-ups.

On the final character select screen (after all characters are unlocked), the EarthBound characters occupy the eighth column alongside the Fire Emblem characters (both of these series were originally Japan-only RPG series that later saw at least one entry released in the West).


  • Porky.jpg
    Porky Minch: Porky appears as a boss in Brawl's Subspace Emissary mode. Porky's supposedly robotic statue form chases Lucas around The Ruined Zoo. Ness retaliates against the giant statue and uses a PK Flash to destroy it. When the statue crumbles, a mechanized spider-looking machine appears with the body of Porky in the center.

Assist Trophy[edit]

  • Jeff Andonuts: Jeff uses his bottle rocket launcher and launches homing missiles at all opposing characters.


  • Icon-newporkcity.gif
    New Pork City: An enormous stage akin to Melee’s Temple stage. Based on the locale from the Japan-only Mother 3, a beast known as the Ultimate Chimera makes an appearance here.
  • Icon-onettmelee.gif
    Melee Stages: Onett: One of the stages that returns from the previous game, it only has a few minor differences such as a the addition of My Music, as well as the knockback from the cars having been significantly lowered.


Two items are in the game:

  • Mr. Saturn: Mr. Saturn is mostly unchanged from his Melee appearance: minimal damage when thrown, but now does 43 shield damage, one more than twice as much its Melee shield damage of 21.
  • Franklin Badge: This equip-able item from Mother and EarthBound is an item in Brawl. In Mother, it could reflect the Gamma-level PK Beam attack, while in EarthBound, it reflects electricity-based attacks back at the attacker; in Brawl, it is worn by a character for a short while, making him or her immune to all projectile-based attacks which get reflected back in the direction whence it came.


See List of SSBB Music (EarthBound series)

  • Porky's Theme - The theme of Porky, main villain of Mother 3, and his Pig Mask Army. This remix is taken directly from the Mother 3i soundtrack (with the Log-O-Type part of the song taken from another remix in the Mother 3i soundtrack). It is used on the New Pork City stage.
  • Unfounded Revenge/Smashing Song of Praise - A remix and combination of the two boss-battle songs of the same name from Mother 3. It is used on the New Pork City stage.
  • Mother 3 Love Theme - Taken from Mother 3, this song is a remix of the "Theme of Love" song from the Mother 3 and is the main theme of the game. It is used on the New Pork City stage. This song also plays during Lucas's Classic Mode credits.
  • You Call This a Utopia?! - The background music of New Pork City from Mother 3, which is another remix of Porky's Theme. It is the theme of the New Pork City stage.
  • Humoresque of a Little Dog - A whimsical song taken from Mother, the Drug Store theme from EarthBound, and in Porky's jukebox in Mother 3. It is used on the New Pork City stage.
  • Snowman - A cover of a song that plays in every single EarthBound game. It is very similar to the Mother 3+ soundtrack's version (minus the chanting and added instrument after first loop). It is used on the New Pork City stage. This song also plays during Ness's Classic Mode credits.
  • Mother (Melee) - Taken directly from Melee. It is used on the Onett stage.
  • Mother 2 (Melee) - Taken directly from Melee. It is used on the Onett stage.
  • Mother (EarthBound) Series Victory Theme - Lucas and Ness's victory theme. Taken from the title song of Mother.

Hackers have found unused music in the game. This series has more cut out music than any other series.



  • Ninten (Mother)
  • Ana (Mother)
  • Lloyd (Mother)
  • Teddy (Mother)
  • Little Saucer (Mother)
  • Mad Truck (Mother)
  • Devil Car (Mother)
  • New Age Retro Hippie (Mother)
  • Ness (EarthBound)
  • Paula (EarthBound)
  • Jeff (EarthBound)
  • Poo (EarthBound)
  • Porky (EarthBound)
  • Starman (EarthBound)
  • Master Belch (EarthBound)
  • Mr. Saturn (EarthBound)
  • Lucas (Mother 3)
  • Claus (Mother 3)
  • Kumatora (Mother 3)
  • Duster (Mother 3)
  • Boney (Mother 3)
  • Salsa (Mother 3)
  • Hinawa (Mother 3)
  • Flint (Mother 3)
  • Pig Mask (Mother 3)
  • Mr. Saturn (Mother 3)

In Super Smash Bros. 4[edit]

The EarthBound universe is once again represented in Super Smash Bros. 4. Both characters return, with Lucas returning as a downloadable fighter.


  • NessIcon(SSB4-U).png
    Ness: Ness returns as an unlockable character in the 3DS version, but back in starter form in the Wii U version. His appearance and proportions are closer to his original game; he has a thinner body and his clothing has much brighter colors. Some of his new alternate costumes also hold references to key characters from EarthBound. Overall, most of his moves are buffed, whether they are faster or stronger, making him more viable than the past three games. Interestingly, some of his custom moves are taken from Lucas's special moveset. Ness is one of the few veterans to be given new voice clips.
  • LucasIcon(SSB4-U).png
    Lucas: Lucas returns as a downloadable character that is available for purchase starting from June 14th, 2015. Like Ness, he now has brighter-colored clothing, proper body proportions that match his debut title, and constantly wears a smile. And like Ness, some of his new alternate costumes make references to other important characters from Mother 3. Despite being slightly nerfed in transition from Brawl to SSB4, he has indirect buffs from the nerfs of other characters that counter him, which makes him play relatively better against the rest of the cast than in Brawl.

Assist Trophies[edit]

  • Starman: A Starman will attack using PK Beam and will teleport around the stage similarly to how it moves in EarthBound.
  • Jeff: Jeff returns from Brawl unchanged.
Common Enemies[edit]
  • Starman: Starman acts the same way it does as an Assist Trophy. Unlike his assist trophy form, its PK Beam can be reflected and absorbed.
  • Devil Car: Having a lot of HP, the Devil Car runs over opponents with great power.


Super Smash Bros. for Nintendo 3DS[edit]

  • MagicantIconSSB4-3.png
    Magicant: An unlockable stage based off of an area from both Mother & EarthBound. However it is based primarily on its appearance in Mother, which is housed inside Queen Mary's mind, though some elements are from EarthBound. A Flying Man will sometimes appear on the right side of the stage as a stage hazard. If a character touches one, it will fight along that character's side similar to an Assist Trophy. The Flying Man can be defeated by other players. Should one be defeated, another Flying Man will spawn in the same area after some time. After five Flying Men have been defeated, they will not spawn for the rest of the match. Occasionally, a "rip" in sky will open in the background and shows moments from Mother and EarthBound.

Super Smash Bros. for Wii U[edit]

  • OnettIconSSB4-U.png
    Super Smash Bros. Melee Onett: A returning stage from Melee and Brawl. Other than some graphical updates and two mailboxes missing, the stage is essentially the same as it appeared in Brawl.



See List of SSB4 Music (EarthBound series)

  • Magicant / Eight Melodies (Mother): A peaceful remix of the music that plays in the area of the same name in Mother. This track plays in the stage Magicant on the 3DS version and Onett in the Wii U version.
  • Smiles and Tears: A remix of the track by the same name used in EarthBound. This is the alternate music for the Magicant stage in the 3DS version and plays on Onett in the Wii U version.
  • Onett Theme / Winters Theme: A remix of the Onett theme from EarthBound, which then transitions into a remixed version of the Snowman theme, despite the name of the song stating that it contains the Winters theme.
  • Victory! Ness: From Brawl, a sped up version of the Mother title theme. This song is Ness' and Lucas' victory theme.
  • Onett: Previously known as Mother (Melee), this song is the theme of the Onett stage, and is unchanged from Melee.
  • Pollyanna (I Believe in You): Once known as Mother 2 (Melee), this song now has its original name. The track has been made to loop earlier on than in previous installments, effectively shortening the length of the song and eliminating its traditional ending. The song came from Melee.
  • Snowman: A remixed version of a song that has been in every EarthBound game. It remains unchanged from Brawl.
  • Mother 3 Love Theme: Taken directly from Brawl, and used on the Onett stage.
  • Porky's Theme: Taken directly from Brawl, and used on the Onett stage.
  • Unfounded Revenge / Smashing Song of Praise: Remains unchanged from Brawl. The only unlockable song from the Mother series in Super Smash Bros. for Wii U..


Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U

Super Smash Bros. for Nintendo 3DS

Super Smash Bros. for Wii U

  1. If Lucas has not been downloaded, the name of this trophy is simply "PK Starstorm".

Games with elements in or from the Super Smash Bros. series[edit]

Mother / EarthBound Beginnings[edit]

  • Numerous tracks from Mother appear in Super Smash Bros. Melee, Super Smash Bros. Brawl and Super Smash Bros. 4:
    • The two music pieces featured on the Onett stage, known as "Mother" and "Mother 2" in this capacity, originated in Mother as tunes of "Bein' Friends"/"Eight Melodies"/"Title Theme"/"Enemy Encounter" and "Pollyanna" respectively.
    • More songs from Mother were introduced in Brawl, these being "Snowman" and "Humouresque of a Little Dog". Another song, Eight Melodies, was originally planned to appear but was cut from the final game.
    • In Super Smash Bros. Brawl, Ness and Lucas's victory fanfare is a sped-up snippet of the opening theme of Mother.
    • Another song from Mother appears in the 3DS version of Super Smash Bros. 4, being "Magicant/Eight Melodies (Mother)", a remix of two songs, the music that plays in "Magicant and the Eight Melodies", in which Ninten has to find all of them in the adventure.
  • A Starman, one of the main enemies in Mother appears in Super Smash Bros. Melee as a trophy, as a sticker in Super Smash Bros. Brawl, and as an enemy in Super Smash Bros. for Nintendo 3DS in Smash Run
  • The Franklin Badge from Mother appears in Brawl and Super Smash Bros. 4 as an item and a trophy.
  • The player's party members of Mother, Ninten, Lloyd, Ana, and Teddy appear in Brawl as stickers.
  • The special moves PK Fire, PK Freeze, PK Thunder, and PSI Magnet, first appeared in Mother. Neither Ness or Lucas were able to learn these moves in their respective games however.
  • Magicant is featured as a stage in Super Smash Bros. for Nintendo 3DS. Its design comes from Mother.
  • Flying Men are characters in Mother and EarthBound, who appear in Magicant. They are meant to represent the courage of the protagonist. They appear on Magicant as a stage hazard, and serve as a DLC alternate costume for the Mii Brawler.

Mother 2 / EarthBound[edit]

Main article: EarthBound (game)
  • Ness, the main protagonist of EarthBound, is a playable character in all four Super Smash Bros. games. He is an unlockable character in Smash 64, Brawl, 3DS verison of SSB4, and a starter character in Melee and the Wii U version of SSB4.
  • PK Flash is Ness's neutral special move in Melee, Brawl and SSB4.
  • PK Starstorm is Ness and Lucas's Final Smash. It originated from EarthBound, despite Ness and Lucas not being able to actually learn this move in their respective games. It was instead learned by Poo and Kumatora, respectively.
  • Onett and Fourside appear as stages in Melee, the former which returns as a Melee stage in Brawl and a past stage in SSB4.
  • Mr. Saturn appears in Melee, Brawl, and SSB4 as an item.
  • One of the four party members, Jeff, appears as a Assist Trophy in Super Smash Bros. Brawl and SSB4, and he also appears as a trophy in Melee and Brawl and as a sticker, while the other two members, Paula and Poo, just appears as trophies in Melee and as stickers.
  • Porky first appeared in this game as Ness' neighbor and one of the main antagonists.
  • Ness himself, his party members, two of the Runaway Five members, Frankystein Mark II (a mini-boss in the game), a Mr. Saturn, and three UFOs can be seen in Ness's congratulations screen from Super Smash Bros.
  • EarthBound itself is one of the playable Masterpieces in both the Japanese version of Brawl and SSB4.
  • Magicant also appeared in EarthBound, and while the version from the preceding game is used as the basis for the stage in Super Smash Bros. for Nintendo 3DS, elements from EarthBound are in the stage like the Mobile Sprout, the Sky Runner and Dungeon Man.
  • The track "Smiles and Tears" and the Onett portion of the "Onett Theme / Winters Theme" come from EarthBound.

Mother 3[edit]

Originally, Lucas, the main character of Mother 3, was supposed to replace Ness in Super Smash Bros. Melee. However, since the Nintendo 64 version of the game was cancelled, Ness remained. However, Lucas is a playable character in Melee's successor, Super Smash Bros. Brawl, as Mother 3 had been released for the Game Boy Advance in Japan only in 2006.

Porky Minch's Heavily Armored Machine design from this game is also used as a boss in The Subspace Emissary, although he doesn't look as frail as he does in Mother 3. Also, in The Subspace Emissary before Porky is fought, the Porky Statue will chase Lucas before being defeated by Ness. It also appears as a background character in New Pork City.



  • Boney
  • Claus
  • Duster
  • Flint
  • Hinawa
  • Kumatora
  • Lucas
  • Mr. Saturn
  • Pigmask
  • Salsa



Super Smash Bros. Brawl contains various themes originating from Mother 3.

  • Porky's Theme
  • Unfounded Revenge/Smashing Song Of Praise
  • Mother 3 Love Theme [Mom's Hometown]
  • You Call This a Utopia?!


  • The copyright for Shigesato Itoi/Ape Inc. isn't listed in the title screen of Super Smash Bros. and the back boxart for Super Smash Bros. for Nintendo 3DS, possibly due to Ness being an unlockable fighter in both games.
    • Additionally the copyright isn't listed in the Super Smash Bros. for Wii U eShop copyright listings without including the page of DLC.
  • EarthBound and Final Fantasy are the only universes that do not have a character from their original installment playable in Smash Bros.

External links[edit]

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