Wall jump

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SSBM Icon.png SSBB Icon.png SSB4 Icon.png SSBU Icon.png
Fox wall jumping in Melee.
Fox wall jumping in Brawl.

The wall jump is a technique unique to certain characters. Introduced in Super Smash Bros. Melee, wall jumping consists of the character momentarily clinging to the wall, then turning away, and finally jumping back. It is performed by touching a wall and then pressing the control stick or d-pad in the direction opposite the wall. In Brawl, it can also be performed by pressing the jump button when touching a wall. A wall jumping character experiences a short period of invincibility at the moment they kick off the wall. One cannot wall jump forever, as the height gained from each successive wall jump decreases until they stop gaining any height at all.

Additionally, all characters can perform a wall jump directly after wall teching. This technique is often used by players recovering against an edge-guarder.

Wall jumpers[edit]

Key Normal Wall clingers
Fighter Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. 4 Super Smash Bros. Ultimate
Bayonetta BayonettaHeadSSB4-U.png BayonettaHeadSSBU.png
Captain Falcon CaptainFalconHeadSSBM.png CaptainFalconHeadSSBB.png CaptainFalconHeadSSB4-U.png CaptainFalconHeadSSBU.png
Cloud CloudHeadSSB4-U.png CloudHeadSSBU.png
Dark Samus DarkSamusHeadSSBU.png
Diddy Kong DiddyKongHeadSSBB.png DiddyKongHeadSSB4-U.png DiddyKongHeadSSBU.png
Dr. Mario No DrMarioHeadSSB4-U.png DrMarioHeadSSBU.png
Duck Hunt DuckHuntHeadSSB4-U.png DuckHuntHeadSSBU.png
Falco FalcoHeadSSBM.png FalcoHeadSSBB.png FalcoHeadSSB4-U.png FalcoHeadSSBU.png
Fox FoxHeadSSBM.png FoxHeadSSBB.png FoxHeadSSB4-U.png FoxHeadSSBU.png
Greninja GreninjaHeadSSB4-U.png GreninjaHeadSSBU.png
Inkling InklingHeadSSBU.png
Joker JokerHeadSSBU.png
Little Mac LittleMacHeadSSB4-U.png LittleMacHeadSSBU.png
Lucario LucarioHeadSSBB.png LucarioHeadSSB4-U.png LucarioHeadSSBU.png
Mario MarioHeadSSBM.png MarioHeadSSBB.png MarioHeadSSB4-U.png MarioHeadSSBU.png
Mega Man MegaManHeadSSB4-U.png MegaManHeadSSBU.png
Mewtwo No MewtwoHeadSSB4-U.png MewtwoHeadSSBU.png
Mii Brawler MiiBrawlerHeadSSB4-U.png MiiBrawlerHeadSSBU.png
Mii Gunner MiiGunnerHeadSSB4-U.png MiiGunnerHeadSSBU.png
Pac-Man Pac-ManHeadSSB4-U.png Pac-ManHeadSSBU.png
Pichu PichuHeadSSBM.png PichuHeadSSBU.png
Pikachu No PikachuHeadSSBB.png PikachuHeadSSB4-U.png PikachuHeadSSBU.png
Samus SamusHeadSSBM.png SamusHeadSSBB.png SamusHeadSSB4-U.png SamusHeadSSBU.png
Sheik SheikHeadSSBM.png SheikHeadSSBB.png SheikHeadSSB4-U.png SheikHeadSSBU.png
Sonic SonicHeadSSBB.png SonicHeadSSB4-U.png SonicHeadSSBU.png
Squirtle SquirtleHeadSSBB.png SquirtleHeadSSBU.png
Toon Link ToonLinkHeadSSBB.png ToonLinkHeadSSB4-U.png ToonLinkHeadSSBU.png
Villager VillagerHeadSSB4-U.png VillagerHeadSSBU.png
Wii Fit Trainer WiiFitTrainerHeadSSB4-U.png WiiFitTrainerHeadSSBU.png
Wolf WolfHeadSSBB.png WolfHeadSSBU.png
Young Link YoungLinkHeadSSBM.png YoungLinkHeadSSBU.png
Zero Suit Samus ZeroSuitSamusHeadSSBB.png ZeroSuitSamusHeadSSB4-U.png ZeroSuitSamusHeadSSBU.png

Origin[edit]

The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in Super Mario 64 and its sequel of sorts, Super Mario Sunshine, the New Super Mario Bros. series, the Super Mario Galaxy series, Super Mario 3D Land and 3D World, Super Mario Maker and Super Mario Maker 2, and Super Mario Odyssey; Samus in all games except Metroid, Metroid II, and Metroid Prime; Sonic in Sonic the Fighters (also known as Sonic Championship), Sonic Heroes (in the latter Sonic could do a horizontal wall jump known as the Triangle Jump), Sonic the Hedgehog (2006), Sonic Unleashed, Sonic Colors, Sonic Generations and Sonic Lost World; Mega Man in Mega Man: The Power Battle, Mega Man 2: The Power Fighters and Marvel vs. Capcom; and Pac-Man in Pac-Man World 3.

There is some debate as to whether or not Super Mario Bros. is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on in Super Mario 64); however, the Mario series is generally given credit for popularizing the move.

Some characters unable to wall jump in the Super Smash Bros. series have been able to wall jump in their own games. Luigi can wall jump in the New Super Mario Bros. series (but not in Super Mario 64 DS, in which it was a power unique to Mario), in Super Mario 3D World along with Peach and Rosalina, and in Super Mario Run along with Peach, Daisy, and Yoshi. Luigi and Bowser Jr. can also wall jump in Mario Superstar Baseball. Donkey Kong can wall jump in Jungle Beat. Kirby can wall jump with the ninja ability in Kirby Super Star, though it functioned more like a wall cling.

Trivia[edit]

  • Pikachu, Mewtwo, and Dr. Mario are the only veterans to gain the ability to wall jump in games released after Melee.
    • Pikachu gaining the ability to wall jump starting in Brawl accounts for part of the evidence of the fan theory that the Pichu from Melee evolved into the Pikachu in future games.
  • Cloud, Toon Link, and Young Link are the only swordsmen that have the ability to wall jump.
  • Luigi could wall jump in the E3 Demo Build of Super Smash Bros. for Nintendo 3DS, but cannot in the final game.
  • In SSB4, Pac-Land is the only stage whose Ω form's walls cannot be wall jumped on.
  • Inklings cannot wall jump in their own series. However, they can swim up walls that are covered in ink of their color.
  • The manual for Ultimate previously stated that Simon could wall jump. This is false, as neither Belmont can, and his name was later replaced with Pac-Man's.
  • Konami is the only third-party company in which none of its fighters are capable of wall jumping.

See also[edit]