Wii Fit Trainer (SSBU)

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This article is about Wii Fit Trainer's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Wii Fit Trainer.
Wii Fit Trainer
in Super Smash Bros. Ultimate
Wii Fit Trainer SSBU.png
WiiFitSymbol.svg
Universe Wii Fit
Other Smash Bros. appearance in SSB4


Availability Unlockable
Final Smash Wii Fit
WiiFitTrainerHeadSSBU.png
A fighter that attacks with healthy moves like stretching and yoga poses. You can pick between male and female versions. Charging up Sun Salutation all the way recovers a bit of health!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Wii Fit Trainer (Wii Fit トレーナー, Wii Fit Trainer) is a playable character in Super Smash Bros. Ultimate, officially confirmed on June 12th, 2018. Wii Fit Trainer is classified as fighter #47.

How to unlock[edit]

Complete one of the following:

  • Play VS. matches, with Wii Fit Trainer being the 9th character to be unlocked.
  • Clear Classic Mode with Samus or any character in her unlock tree, being the second character unlocked after Inkling.
  • Have Wii Fit Trainer join the player's party in World of Light.

With the exception of the third method, Wii Fit Trainer must then be defeated on Wii Fit Studio.

Changes from Super Smash Bros. 4[edit]

Aesthetics[edit]

  • Change As with all veterans returning from SSB4, Wii Fit Trainer's model features a more subdued color scheme. Her clothing and hair now features simple detailing.
  • Change Wii Fit Trainer's face is clearer and has more detailed eyes, approximating her design to Wii Fit U's trainer. According to Sakurai, this was a requested change from the Wii Fit development team.
  • Change Wii Fit Trainer's body faces the screen more compared to the previous entry; however, her stance is not mirrored.
  • Change Much like other fighters, Wii Fit Trainer is more expressive. In particular, she smiles while taunting and using Header, and appears angry while using smash attacks.

Attributes[edit]

  • Buff Like all characters, Wii Fit Trainer's jumpsquat animation now takes three frames to complete (down from 5).
  • Buff Wii Fit Trainer dashes much faster (1.696 → 1.866). Her initial dash speed is also improved.
  • Buff Wii Fit Trainer walks faster (1.166 → 1.224).
  • Buff Wii Fit Trainer's air speed is slightly faster (0.97 → 1.019).

Ground attacks[edit]

  • Neutral attack:
    • Buff The first hit of neutral attack, when hitting opponents behind the Wii Fit Trainer, now hits opponents backwards, making successful cross-ups more rewarding.
    • Buff Jab 3 has less startup.
  • Forward tilt:
    • Buff Forward tilt has less endlag.
    • Nerf Forward tilt is slightly weaker.
  • Up tilt:
    • Buff Up tilt now reaches far further upwards, as Wii Fit Trainer's pose is slightly extended and lifted off the ground, and now combos into itself at low percents.
    • Buff Up tilt has less startup and endlag.
  • Up smash:
    • Buff Up smash has a bigger hitbox on the sourspot.

Aerial attacks[edit]

  • Buff All aerials have less landing lag.
  • Buff All aerials also have less startup, most notably down aerial.

Throws/other attacks[edit]

  • Buff Dash grab has slightly less startup.
  • Buff Pummel is faster.
  • Back throw:
    • Buff Back throw deals more knockback.
  • Up throw:
    • Nerf Up throw deals far less knockback.
  • Down throw:
    • Buff Down throw has less endlag, making it a better combo starter.

Special Moves[edit]

  • Sun Salutation:
    • Change Sun Salutation is now orange in color instead of bright yellow, and no longer has a "lens glare" effect when charging.
    • Buff Sun Salutation has less startup lag.
    • Buff Sun Salutation's projectile moves faster and stays onscreen longer.
    • Buff Sun Salutation's projectile does more knockback.
  • Header:
    • Buff Header's soccer ball is around 50% bigger.
    • Buff Header has almost all of its lag decreased.
    • Buff Header's soccer ball has adjusted physics. It now bounces faster and lower, and now always keeps its hitbox after being hit. The ball's lower launch angle now allows a fully delayed Header to hit grounded opponents at a close range.
  • Super Hoop:
    • Buff Super Hoop travels higher and requires less mashing for increased height.
    • Change Super Hoop is now a multi-hit attack.
  • Deep Breathing:
    • Buff Deep Breathing's initial speed is faster.
    • Buff There is now a wider window for Deep Breathing to successfully activate.
    • Buff There is a significantly lower duration penalty for failing a Deep Breathing.
    • Buff Deep Breathing's buff duration now lasts around 10 seconds, longer than previously.
    • Buff Successfully using Deep Breathing now increases Wii Fit Trainer's fall speed and run speed.
  • Wii Fit:
    • Nerf Wii Fit's silhouettes now have a limited travel distance.
    • Buff Wii Fit now launches a large, slow-moving Dancer pose image at the end of the move. This image has KO potential, increasing the Final Smash's overall reliability.

Role in World of Light[edit]

Wii Fit Trainer was among the fighters that were summoned to fight against the army of Master Hands.

Wii Fit Trainer was present when Galeem unleashed his beams of light. She was seen alongside a panicking Duck Hunt and Villager. She seemed to accept her fate, and performed the Tree yoga pose as she was hit by a beam of light. She was then placed under Galeem's imprisonment along with the rest of the fighters, excluding Kirby.

In the mode itself, she can be found by choosing to save Sheik instead of Villager or Marth.

Alternate costumes[edit]

Wii Fit Trainer Palette (SSBU).png

Gallery[edit]

Character Showcase Video[edit]

Trivia[edit]

  • Wii Fit Trainer and Ryu are the only two characters whose full renders are not on the official website. In this case, the picture stops just below the thighs.
  • In the World of Light trailer, Wii Fit Trainer performs the Tree yoga pose just before she is hit by a beam of light. This may reference the fact that her up smash, which uses the same pose, grants her intangibility for a brief moment.


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