Crawling

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SSBB Icon.png SSB4 Icon.png
Snake crawling.

Crawling (also known as crouch walking) is a technique introduced in Super Smash Bros. Brawl. While crouching, it allows certain characters to move while staying low to the ground, and can be used to avoid certain projectiles.

The usefulness of crawling primarily depends on how low the character's crouch is. For example, Snake has a very low crouch that significantly reduces his height, making his crawl highly effective for dodging projectiles and attacks with high hitboxes, while Bowser's crouch is much higher and barely reduces his height, leaving it near useless to dodge such attacks. While most characters can change the direction they face while crawling, all crawling characters can crawl backwards.

Characters can use their down tilt attack while crawling. Some characters have down tilts that move them forward, causing them to pseudo-crawl, but the usefulness of this is questionable.

Crawling is not often used in competitive matches, as other methods of approach tend to be more practical. The exception to this are characters with very low crawls (such as the aforementioned Snake) in certain matchups, as their low crawl allows them to approach while being unable to be hit by opposing projectiles, particularly against Falco.

Characters who can crawl[edit]

Character Super Smash Bros. Brawl Super Smash Bros. 4
Bowser BowserHeadSSBB.png BowserHeadSSB4-U.png
Cloud N/A CloudHeadSSB4-U.png*
Diddy Kong DiddyKongHeadSSBB.png DiddyKongHeadSSB4-U.png
Duck Hunt N/A DuckHuntHeadSSB4-U.png
Greninja N/A GreninjaHeadSSB4-U.png
Ivysaur IvysaurHeadSSBB.png N/A
King Dedede KingDededeHeadSSB4-U.png*
Lucario LucarioHeadSSBB.png LucarioHeadSSB4-U.png
Luigi LuigiHeadSSBB.png LuigiHeadSSB4-U.png
Marth MarthHeadSSBB.png*
Mega Man N/A MegaManHeadSSB4-U.png*
Meta Knight MetaKnightHeadSSBB.png* MetaKnightHeadSSB4-U.png*
Olimar OlimarHeadSSBB.png* OlimarHeadSSB4-U.png*
Pac-Man N/A Pac-ManHeadSSB4-U.png**
Peach PeachHeadSSBB.png* PeachHeadSSB4-U.png*
Pikachu PikachuHeadSSBB.png PikachuHeadSSB4-U.png
Rosalina N/A Rosalina&LumaHeadSSB4-U.png
Sheik SheikHeadSSBB.png SheikHeadSSB4-U.png
Snake SnakeHeadSSBB.png N/A
Sonic SonicHeadSSBB.png* SonicHeadSSB4-U.png*
Squirtle SquirtleHeadSSBB.png N/A
Wario WarioHeadSSBB.png WarioHeadSSB4-U.png**
Wii Fit Trainer N/A WiiFitTrainerHeadSSB4-U.png**
Yoshi YoshiHeadSSBB.png YoshiHeadSSB4-U.png
Zero Suit Samus ZeroSuitSamusHeadSSBB.png ZeroSuitSamusHeadSSB4-U.png**

*: These characters can only psuedo-crawl.
**: These characters can crawl and psuedo-crawl.

Notes[edit]

Depending whether Pikachu is crawling backward (left) or forward (right), the size of its hurtboxes change.
  • Pikachu's hurtbox height varies depending whether it is crawling forward or backward. Normally, when Pikachu crawls forward, its tail lies low to the ground, allowing it to avoid certain projectiles like Fox's Blaster; but while crawling backwards, its tail is held over its body, which allows it to be hit by projectiles that would fly harmlessly above it while crawling forward. Squirtle's tail acts similarly.
    • Similarly, when Rosalina crawls, her hurtbox height is slightly changed, with her behind being raised slightly when crawling forward, while her behind is lowered slightly when crawling backwards.
  • Most characters can turn around while crawling. To do this, they can crouch and do a down tilt and then press the control stick or D-pad to the opposite direction they are facing, and they will turn around.
  • When Samus is in a higher gravity situation (such as being metal or being in the Subspace Emissary), upon using her Bombs, her morph ball will briefly hit the ground. While this is done, Samus can effectively crawl in her morph ball for a small amount of time.
  • Compared to wall jumping, a character's ability to crawl is much less related to whether they can crawl in their originating games. For example, while Mario, Luigi, Yoshi, and Wario can crawl in Super Mario 64 DS (along with Super Mario 64 for Mario) and the former two can walk while crouching in Super Mario Galaxy and Super Mario Galaxy, and Super Mario 3D Land and Super Mario 3D World, Mario cannot crawl in Smash Bros.. Zero Suit Samus can crawl in Metroid: Zero Mission and in Smash Bros., while Toon Link can crawl in The Legend of Zelda: The Wind Waker but not in Smash Bros..
  • Pac-Man, Wii Fit Trainer, and Zero Suit Samus are the only characters who can both pseudo-crawl and crawl regularly.
  • While Mega Man and Cloud share the longest ranged pseudo-crawl, Cloud's is slightly larger in range.
  • None of the DLC characters in SSB4 can crawl.
  • Wii Fit Trainer crawls slower than any other characters that can do so, both forwards and backwards.

Gallery[edit]

Crawl-sliding[edit]

Crawl-sliding is an technique in Brawl which allows the player to slide across the ground backwards for a short period of time. This was first discovered by Smashboards member lilscrappy561, who attempted to moonwalk as in Melee by just walking instead of dashing. If done with a Bunny Hood, a character will slide even further, as if they wavedashed. This can only be done with characters that can crawl.

Performing the crawl slide[edit]

To do this, the player must tilt the control stick or d-pad so the character will walk. Once the character is walking, the player must then make a half circle in the opposite direction and let go of the analog stick or pad. The character will slide for a short distance unless they are wearing a Bunny Hood, in which case they will go further. It is easiest to do this with Luigi.

Application[edit]

Crawl sliding is most often used as a double-cross-up, used more by characters with short jumps. For example, Bowser can crawl-slide behind an opponent who is in front of him while charging his forward smash, so less time is spent vulnerable.

Video[edit]

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