Diddy Kong (SSBU)
Diddy Kong (ディディーコング, Diddy Kong) is a playable character in Super Smash Bros. Ultimate, officially confirmed on June 12th, 2018. Unlike his previous appearances in the Super Smash Bros. series, Diddy Kong is now an unlockable character instead of a starter character. Diddy Kong is classified as fighter #36.
Diddy Kong's voice is once again comprised of his realistic chimpanzee screeches and growls that were used in both Brawl and Smash 4.
How to unlock
Complete one of the following:
With the exception of the third method, Diddy Kong must then be defeated on Kongo Falls.
Changes from Super Smash Bros. 4
Having been one of the most notorious top tier fighters in early Super Smash Bros. 4 and remaining a dominant top-tier character throughout the game's lifespan, Diddy Kong was significantly nerfed from his SSB4 iteration. His Monkey Flip most notably travels a shorter distance, which worsens his overall movement and neutral. Banana also has more startup lag, making it harder for him to instantly grab bananas after he pulls one out. Down tilt was also nerfed which prevents Diddy from being able to combo into up smash and combo off of the move reliably. His up aerial, which was a notorious move in Smash 4, now has a smaller hitbox. His grab game was also toned down, as his grab now has more startup, endlag, and his combo throws have either more endlag or more knockback, which significantly hinders their combo potential. His up special also travels a shorter distance, which nerfs his recovery. Diddy Kong also suffers from having less weight.
He did get some notable buffs, however. Diddy's already impressive mobility was improved as his initial dash, run speed, walk speed, and airspeed are significantly better. Diddy also slightly benefits from the game's mechanics as his aerials have less ending lag).
Diddy Kong's nerfs seem to outweigh his buffs, making him worse than his iteration in Smash 4, but to what extent is currently unknown due to his below-average results in Ultimate's Early Metagame. ZeRo only uses him as a counterpick and MVD, Zinoto and Nietono have dropped him in favor of other characters.
Note: All numbers are listed as base damage, without the 1v1 multiplier.
Classic Mode: Hey, Little Buddy!
In Diddy Kong's path, he serves as the "little buddy" to the hero of various Nintendo franchises and fights the respective villains or final bosses. In the penultimate stage he finally teams up with his true partner, Donkey Kong, to defeat their nemesis King K. Rool. Donkey Kong is also Diddy Kong's partner for the final fight against Master Hand and Crazy Hand. The title originated from the manual of Donkey Kong Country and was popularized by the Donkey Kong Country TV series; Diddy Kong is also referred to as Donkey Kong's "little buddy" in games such as Brawl and Donkey Kong Country Returns.
Role in World of Light
Diddy Kong was among the fighters that were summoned to fight the army of Master Hands.
Diddy Kong was present on the cliffside when Galeem unleashed its beams of light. He attempted to fly away with Rosalina & Luma using his activated Rocketbarrel Pack, but a beam of light hit him and he was vaporized and placed under Galeem's imprisonment along with the other fighters, excluding Kirby.
To find Diddy Kong, the player must access the Kongo Jungle sub-area reminiscent of the first Donkey Kong Coutry game, where he's found right at the end.
Diddy Kong's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Diddy Kong in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Ultimate.
In Spirit battles
As the main opponent
As a minion
Character Showcase Video
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