List of SSBU Music (Donkey Kong series)
| This is a list of music tracks pertaining to the Donkey Kong universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the four Donkey Kong stages in the game: Kongo Jungle, Kongo Falls, Jungle Japes, 75m, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination. Contents
Opening - Donkey Kong[edit]
Origin[edit]Returning from Brawl, a remix/medley of several pieces of music from Donkey Kong, starting off with the track that played during the opening in Donkey Kong on the NES (which also appeared in Donkey Kong Country, where Cranky Kong would play it on his music box). This is followed by the "Game Start" jingle, the 25m level music, and the music that played when Mario picked up the Hammer. This remix is based more upon the NES version of Donkey Kong's soundtrack, rather than the arcade version. To emulate this style, it primarily features synths but also incorporates piano and electric guitar. Composition & Arrangements[edit]Source: Donkey Kong Arrangement Supervisor: Shota Kageyama Composition: Nintendo Arrangement: PROCYON STUDIO Composition and arrangement Copyright Nintendo Japanese title: ドンキーコング: オープニング, Donkey Kong: Opening Donkey Kong Country Returns[edit]
Origin[edit]This track is the title theme taken from Donkey Kong Country Returns, a remix of the original theme from Donkey Kong and its original arrangement in Donkey Kong Country. Composition & Arrangements[edit]Source: Donkey Kong From Donkey Kong Country Returns Composition and arrangement Copyright Nintendo Japanese title: ドンキーコング リターンズ, Donkey Kong Returns Donkey Kong Country Returns (Vocals)[edit]
Origin[edit]This track is a remix of the title theme of Donkey Kong Country Returns. It is very similar to the original track, but with electric guitar and non-lexical "monkey" vocals layered in. Composition & Arrangements[edit]Source: Donkey Kong Arrangement Supervisor: Kenji Yamamoto Composition: Nintendo Arrangement: Nintendo Composition and arrangement Copyright Nintendo Japanese title: ドンキーコング リターンズ [ドンキーファミリーボーカル], Donkey Kong Returns [Donkey Family Vocal] Unlock methods[edit]
Other uses[edit]This track was used in Donkey Kong's Classic Mode credits. Donkey Kong[edit]
Origin[edit]This is an atmospheric "big beat" remix of the 25m level music from Donkey Kong that incorporates other jingles and sound bytes from the arcade version, as well as various electric guitar and drum samples. This remix returns from Super Smash Bros. Brawl. Composition & Arrangements[edit]Source: Donkey Kong Arrangement: Hirokazu Tanaka. ex Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: ドンキーコング, Donkey Kong 25m Theme[edit]
Origin[edit]The first level of the arcade game Donkey Kong was 25m, which featured this looping soundbyte that consists solely of 5 notes and 4 sounds. This track is a direct port of the original soundbyte. Composition & Arrangements[edit]Source: Donkey Kong Composition and arrangement Copyright Nintendo Japanese title: 25m BGM Donkey Kong / Donkey Kong Jr. Medley[edit]
Origin[edit]This is a new medley of themes from the original Donkey Kong and its sequel Donkey Kong Jr.. It uses the "Game Start", 25m, Hammer, "Bonus Running Out", "Stage Clear", 100m, and "All Clear" themes from Donkey Kong and the "Game Start", "Stage 1", "Stage 4", "Ending", and "Stage Clear" themes from Donkey Kong Jr. The overall track has a fast-paced, orchestral/electronic hybrid style and extrapolates heavily on the original melodies, with the 25m music serving as the basis. Composition & Arrangements[edit]Source: Donkey Kong / Donkey Kong Jr. Arrangement Supervisor: Yusuke Takahama Composition: Nintendo Arrangement: TARGET ENTERTAINMENT INC. Composition and arrangement Copyright Nintendo Japanese title: ドンキーコング / ドンキーコングJR. メドレー, Donkey Kong / Donkey Kong JR. Medley The Map Page / Bonus Level (Remix)[edit]
Origin[edit]In Donkey Kong Country, when exploring the world map, a track called "Simian Segue" plays, and when uncovering a bonus room, a track called "Bonus Room Blitz" plays. This is a brand-new arrangement of both tracks, with "The Map Page" and "Bonus Level" being the respective Japanese names for the tracks. Overall, the song has a "motown" style with prominent brass and saxophones, as well as steel drums, tropical percussion, and electric guitar. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement Supervisor: Hiroshi Yamaguchi Composition: Rare Limited Arrangement: PlatinumGames Inc. Composition and arrangement Copyright Nintendo Japanese title: THE MAP PAGE / BONUS LEVEL Other uses[edit]This track was used in Diddy Kong's character trailer on the official website. The Map Page / Bonus Level (Original)[edit]
Origin[edit]Returning from Super Smash Bros. Brawl, this is the original arrangement of "The Map Page / Bonus Level" using the original 16-bit soundfont tracks from Donkey Kong Country. Composition & Arrangements[edit]Source: Donkey Kong Country Composition and arrangement Copyright Nintendo Japanese title: THE MAP PAGE / BONUS LEVEL Unlock method[edit]Other uses[edit]This track is used in the World of Light sub-world DK Island. Jungle Level (64)[edit]
Origin[edit]This track from the original Super Smash Bros. is a remix of "DK Island Swing", referred to in Ultimate by its Japanese title, "Jungle Level". In Donkey Kong Country, "DK Island Swing" served as somewhat of a main theme, as it played in many levels, particularly those with a sunset jungle theme. As with SSB4, the song has been abridged from its original version, trimming off the first 18 seconds. It is otherwise faithful to the original track, adapted to the Nintendo 64's sound hardware. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement Supervisor: Hirokazu Ando Composition: Rare Limited Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: JUNGLE LEVEL [64] Jungle Level (Melee)[edit]
Origin[edit]This arrangement of "DK Island Swing" is directly ported from Super Smash Bros. Melee and returns after not being included in Super Smash Bros. 4. Compared to the original, it has a fast-paced big band swing style like its rendition in Donkey Kong 64, but retains the slower-paced, atmospheric second half of the original. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement Supervisor: Shogo Sakai Composition: Rare Limited Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: JUNGLE LEVEL [DX] Jungle Level (Brawl)[edit]
Origin[edit]This is a frantic, jazzy remix of the "DK Island Swing" track from Donkey Kong Country, returning from Brawl. It was previously titled "Jungle Level Ver. 2" as there was another arrangement of "Jungle Level" in Brawl, but that version is not included in Ultimate. The song varies widely in styles: it starts out with the original's percussion, becomes a fast-paced progressive rock track, then becomes a sweeping orchestral score before transitioning back into the previous progressive rock approach. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement: Motoi Sakuraba Composition: Rare Limited Composition and arrangement Copyright Nintendo Japanese title: JUNGLE LEVEL [X] Other uses[edit]This track was used in Donkey Kong's character trailer on the official website. Jungle Level Jazz Style (for 3DS / Wii U)[edit]
Origin[edit]This is a jazz-styled remix of the "DK Island Swing" track from Donkey Kong Country, which played on various jungle levels in that game. It features brass and percussion sections, as well as ragtime piano. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement Supervisor: Hiroyuki Kawada Composition: Rare Limited Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Japanese title: JUNGLE LEVEL Jazz Style [for] Unlock method[edit]Jungle Level Tribal Style (for 3DS / Wii U)[edit]
Origin[edit]This is a tropical remix of the "DK Island Swing" track from Donkey Kong Country, which played on various jungle levels in that game. It includes pan flute, didgeridoo, and kalimba, as well as vocal chanting. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement Supervisor: Hiroyuki Kawada Composition: Rare Limited Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Japanese title: JUNGLE LEVEL Ethnic Style [for] Unlock method[edit]
Jungle Hijinxs[edit]
Origin[edit]Taken directly from Donkey Kong Country Returns, this track is an arrangement of "DK Island Swing" that plays on the game's very first stage, Jungle Hijinxs. Composition & Arrangements[edit]Source: Donkey Kong Country From Donkey Kong Country Returns Composition and arrangement Copyright Nintendo Japanese title: バナナジャングル, Banana Jungle Swinger Flinger[edit]
Origin[edit]This arrangement of "DK Island Swing" is taken directly from Donkey Kong Country: Tropical Freeze, though oddly, the level of the same name doesn't actually play this track; the first level that does play it is Bopopolis. This is correctly reflected in the song's Japanese name. Composition & Arrangements[edit]Source: Donkey Kong Country From Donkey Kong Country: Tropical Freeze Composition and arrangement Copyright Nintendo Japanese title: ふみふみラビリンス, Stomping Labyrinth Unlock method[edit]Ice Cave Chant[edit]
Origin[edit]This track is taken directly from Donkey Kong Country, where it played in the Slipslide Ride level. Composition & Arrangements[edit]Source: Donkey Kong Country Composition and arrangement Copyright Nintendo Japanese title: THE ICE COVE Funky's Fugue[edit]
Origin[edit]This track is taken directly from Donkey Kong Country, where it played at Funky's Flights. Composition & Arrangements[edit]Source: Donkey Kong Country Composition and arrangement Copyright Nintendo Japanese title: FUNKY KONG PAGE Unlock methods[edit]
Snakey Chantey[edit]
Origin[edit]"Snakey Chantey" is the name of the music that plays on the stages Glimmer's Galleon (at the end of the level) and Rattle Battle of World 3 in Donkey Kong Country 2: Diddy's Kong Quest. The track "Snakey Chantey" in Donkey Kong Country 2: Diddy's Kong Quest begins in the same way as "Gang-Plank Galleon", then loops into a variation of that theme. This is a new remix of the track combines both themes in an orchestral march style. Composition & Arrangements[edit]Source: Donkey Kong Country / Donkey Kong Country 2: Diddy's Kong Quest Arrangement Supervisor: Kumi Tanioka Composition: Rare Limited Composition and arrangement Copyright Nintendo Japanese title: ラトリーに大へんしん, Great Transformation into Rattly Gang-Plank Galleon[edit]
Origin[edit]The final boss theme heard in Donkey Kong Country on the Gang-Plank Galleon level, from which this track received its name. In this stage, Donkey Kong and Diddy Kong fought King K. Rool. This is a brand new remix of the track, which heavily focuses on brass and also incorporates a rap segment. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement: ACE (TOMOri Kudo / CHiCO) Composition: Rare Limited Composition and arrangement Copyright Nintendo Japanese title: THE PIRATE SHIP Other uses[edit]This track was used in King K. Rool's reveal trailer, his character trailer on the official website and is his Credits theme. King K. Rool / Ship Deck 2[edit]
Origin[edit]Returning from Super Smash Bros. Brawl, this is an arrangement of "Snakey Chantey" and "Gang-Plank Galleon". The Brawl version starts as a sea shanty melody on accordion, then transitions into a hard rock tune, much like the original song. As was the case in Wii U, this remix has been abridged in order for the entire loop to be under two minutes. Composition & Arrangements[edit]Source: Donkey Kong Country Arrangement Supervisor: Shogo Sakai Composition: Rare Limited Composition and arrangement Copyright Nintendo Japanese title: KING K.ROOL / SHIP DECK2 Stickerbush Symphony[edit]
Origin[edit]This track returns from Brawl, where it was titled "Bramble Blast". It is a remix of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest. This played on each of the bramble-based stages in the game, including the first stage it appeared on, Bramble Blast. This version of this track uses different instruments, such as plucked strings and acoustic guitar, and overall feels more energetic than it did within the original game. Composition & Arrangements[edit]Source: Donkey Kong Country 2: Diddy's Kong Quest Arrangement Supervisor: Michiko Naruke Composition: Rare Limited Arrangement: Naru2 Co.,Ltd. Composition and arrangement Copyright Nintendo Japanese title: とげとげタルめいろ, Prickly Barrel Maze Other uses[edit]This track is Diddy Kong's Credits theme. Crocodile Cacophony[edit]
Origin[edit]This is a new remix of Kaptain K. Rool's battle theme from Donkey Kong Country 2: Diddy's Kong Quest. The song is arranged as an orchestral metal track similar to the original theme, and encompasses two loops, with the second being lowered in key by a full step. It also features several musical phrases from "K. Rool Returns", the title theme from the same game. Composition & Arrangements[edit]Source: Donkey Kong Country 2: Diddy's Kong Quest Arrangement Supervisor: Soshi Abe Composition: Rare Limited Arrangement: Nintendo Composition and arrangement Copyright Nintendo Japanese title: けっせん! キャプテンクルール, Showdown! Kaptain K. Rool DK Rap[edit]
Origin[edit]This arrangement is a remix of the infamous "DK Rap" from Donkey Kong 64, which debuted in Super Smash Bros. Melee. The verses of the theme are arranged in varying styles, with the performer afflicting different voices in each one. As with Super Smash Bros. 4, the track has been shortened to omit the verses concerning Lanky Kong and Chunky Kong, along with the "take it to the fridge" outro. Composition & Arrangements[edit]Source: Donkey Kong 64 Arrangement Supervisor: Hirokazu Ando Vocals: James W. Norwood Jr. Composition: Rare Limited Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: モンキーラップ, Monkey Rap
Battle for Storm Hill[edit]
Origin[edit]This track is taken directly from Donkey Kong: Jungle Beat, where it was the background music to the eponymous first stage of the Durian Kingdom, which consists of Donkey Kong climbing a hill at night during a rainy storm, while cannons on the hill fire at him. It is the only piece of music in its source game which appears only in one stage. Composition & Arrangements[edit]Source: Donkey Kong Jungle Beat Composition and arrangement Copyright Nintendo Japanese title: 嵐の丘の戦い, Battle of Storm Hill Boss 2 - DK: Jungle Climber[edit]
Origin[edit]This track is a direct port of the music that played during certain boss fights in DK: Jungle Climber. Composition & Arrangements[edit]Source: DK: Jungle Climber Composition and arrangement Copyright Nintendo Japanese title: ボス2 (ドンキーコング ジャングルクライマー), Boss 2 (Donkey Kong: Jungle Climber) Unlock methods[edit]
Trivia[edit]In PAL versions of Ultimate, this track is called Boss 2 - Donkey Kong: Jungle Climber, reflecting the game's name in those regions. Mole Patrol[edit]
Origin[edit]This track is in fact "Lift-Off Launch" from Donkey Kong Country Returns, although the track does play on the "Mole Patrol" level. Composition & Arrangements[edit]Source: Donkey Kong Country Returns Composition and arrangement Copyright Nintendo Japanese title: モグリャーのこうじげんば, Mole Miner's Construction Site Gear Getaway[edit]
Origin[edit]This track is a remix of the music that plays during the Gear Getaway stage (among other Rocket Barrel levels) in Donkey Kong Country Returns. Much like the original, it is performed in a "big band swing" style with prominent brass and percussion sections, as well as wah-wah guitar and piano. Composition & Arrangements[edit]Source: Donkey Kong Country Returns Arrangement: Noriyuki Iwadare Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: スリル! ギアフライト, Thrill! Gear Flight Mangrove Cove[edit]
Origin[edit]Taken directly from Donkey Kong Country: Tropical Freeze, where it plays on the level of the same name. Composition & Arrangements[edit]Source: Donkey Kong Country: Tropical Freeze Composition and arrangement Copyright Nintendo Japanese title: マングローブのいりえ, Mangrove Cove Trivia[edit]
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