List of SSB4 Music (Super Smash Bros. series)
This is a list of music tracks pertaining to the Super Smash Bros. universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Contents
Menu[edit]
Origin[edit]This is the menu music, a remix of the main theme of Super Smash Bros. 4. The menu theme has various instrumental differences between the Wii U and 3DS versions, each song being a remake of its other. The theme's bass line uses the same melody as the Character Select screen music from the original Super Smash Bros. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Junichi Nakatsuru Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Trivia[edit]In the official soundtrack for Super Smash Bros. 4, the Wii U version is heard on the first track of the Red disc. Battlefield[edit]
Origin[edit]This is the main theme of Super Smash Bros. 4. Composition & Arrangements[edit]Source: Original Composition Supervisor: Keiki Kobayashi Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Other Uses[edit]This piece was first heard in the original reveal trailer for the games at E3 2013. The version used in the trailer is also used as the title screen music, during the opening cinematic. Final Destination[edit]
Origin[edit]This is the music that plays on Final Destination. Per Smash tradition, it is a dramatic remix of the main theme. It synchronizes with Final Destination's background. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Results Display Screen[edit]
Origin[edit]This is a remix of the character select screen music in the original Super Smash Bros. It plays following a victory theme after a Smash match when the results are being displayed, with the exception of when Cloud wins a match, as his victory theme from Final Fantasy VII continues over results. Composition & Arrangements[edit]Source: Super Smash Bros. Arrangement Supervisor: Hiroyuki Kawada Composition: HAL Laboratory, Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition Copyright Nintendo / HAL Laboratory, Inc. Arrangement Copyright Nintendo Credits (Super Smash Bros.)[edit]
Composition & Arrangements[edit]Source: Super Smash Bros. Arrangement Supervisor: Yusuke Takahama Composition: HAL Laboratory, Inc. Arrangement: TARGET ENTERTAINMENT INC. Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo Credits (Smash Bros.): Ver. 2[edit]
Origin[edit]This song consists of an orchestrated remix of the music that would be played during the staff credits of Super Smash Bros., followed by an orchestral section that contains occasional bits of the character selection screen theme, before looping back to the beginning. Composition & Arrangements[edit]Source: Super Smash Bros. Arrangement Supervisor: Ryo Nagamatsu Composition: HAL Laboratory, Inc. Arrangement: Nintendo Composition Copyright Nintendo / HAL Laboratory, Inc. Arrangement Copyright Nintendo How to Play[edit]
Origin[edit]Taken directly from Melee, this song plays during the How to Play movie. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Menu (Melee) (Original)[edit]
Origin[edit]Taken directly from Melee, this song is played while in the main menu. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Menu (Melee) (Remix)[edit]
Origin[edit]This remix of Super Smash Bros. Melee's menu comes directly from Super Smash Bros. Brawl. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Arrangement: Motoi Sakuraba Composition: HAL Laboratory, Inc. Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo Menu (Melee): Ver. 2[edit]
Origin[edit]Menu (Melee) Ver. 2 is an orchestral and choral remix of the Battlefield theme from Super Smash Bros. Melee, which also contains some specific parts and sequences of Brawl's Boss Battle theme, themselves both remixes of Melee's Menu 1 theme. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Arrangement Supervisor: Nobuko Toda Composition: HAL Laboratory, Inc. Arrangement: FILM SCORE LLC Composition Copyright Nintendo / HAL Laboratory, Inc. Arrangement Copyright Nintendo Menu 2 (Melee)[edit]
Origin[edit]This is the alternate menu music from Super Smash Bros. Melee, itself incorporating the Opening theme and Menu 1 themes of Melee. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. How To Unlock[edit]Unlock all characters. Final Destination (Melee)[edit]
Origin[edit]This is the default music used for Final Destination in Super Smash Bros. Melee, itself a remix of the credits theme of Super Smash Bros.. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Multi-Man Melee 2 (Melee)[edit]
Origin[edit]This is an alternate music track used for Final Destination and Multi-Man Melee in Super Smash Bros. Melee, which itself is a remix of the main theme of Melee. Composition & Arrangements[edit]Source: Super Smash Bros. Melee. Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Metal Battle (Melee)[edit]
Origin[edit]This track is taken directly from Melee, where it played while fighting metal characters during Classic Mode and Adventure Mode. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Boss Battle (Melee)[edit]
Origin[edit]In Super Smash Bros. Brawl, this music plays when the player fights a boss in Boss Battles Mode (excluding Master Hand, Crazy Hand, and Tabuu). Despite the track being named differently, it is a remix of the Menu theme from Melee. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Arrangement Supervisor: Shogo Sakai Composition: HAL Laboratory, Inc. Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo Giga Bowser (Melee)[edit]
Origin[edit]This is the alternate music used for Final Destination in Melee, where it played while fighting Giga Bowser in Adventure Mode. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Trophies (Melee)[edit]
Origin[edit]Taken directly from Melee, where it played during the Trophy Lottery and in the Trophy Tussle Event matches. Composition & Arrangements[edit]Source: Super Smash Bros. Melee Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Menu (Brawl)[edit]
Origin[edit]This track is taken directly from Brawl, where it played in the main menu. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Battlefield (Brawl)[edit]
Origin[edit]This track is taken directly from Brawl, where it played in the Battlefield. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Battlefield Ver. 2 (Brawl)[edit]
Origin[edit]This is the second version of the Battlefield theme taken from Brawl. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Online Practice Stage (Brawl)[edit]
Origin[edit]This song plays when waiting for an online match to begin. This is taken from Brawl. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Final Destination (Brawl)[edit]
Origin[edit]Taken directly from Brawl, this song is the default theme for Final Destination. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Cruel Smash (Brawl)[edit]
Origin[edit]Taken directly from Brawl, this song is played when players compete in a Cruel Brawl. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Boss Battle Song 1 (Brawl)[edit]
Origin[edit]This track is taken directly from Brawl, where it played while fighting Galleom and Duon in the Subspace Emissary. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Boss Battle Song 2 (Brawl)[edit]
Origin[edit]This track is taken directly from Brawl, where it played while fighting Tabuu in the Subspace Emissary. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Trophy Gallery (Brawl)[edit]
Origin[edit]Taken directly from Brawl, this track plays when players view all of their trophies. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Home-Run Contest[edit]
Origin[edit]Taken directly from Brawl, this ten-second track plays when players compete in the Home-Run Contest. Composition & Arrangements[edit]Source: Super Smash Bros. Brawl Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. Multi-Man Smash[edit]
Origin[edit]This theme is a variation of the Smash 4 main theme. It plays during a Multi-Man Smash. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Yoshihito Yano Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Final Destination Ver. 2[edit]
Origin[edit]This is another soundtrack that plays on Final Destination. It is a rock remix of the original Super Smash Bros. 4 Final Destination theme. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Junichi Nakatsuru Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Master Hand[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Unlock Method[edit]
Master Core[edit]
Origin[edit]This track plays during the Master Core battle, excluding the part with Master Hand and Crazy Hand, Master Fortress and the final Core itself. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Unlock Method[edit]
Master Fortress: First Wave[edit]
Origin[edit]This track plays during the first half of Master Fortress. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Unlock Method[edit]Clear Classic mode at 8.0 or higher intensity with at least two characters. Master Fortress: Second Wave[edit]
Origin[edit]This track plays during the second half of Master Fortress. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Unlock Method[edit]Clear Classic mode at 8.0 or higher intensity with at least three characters. Classic: Map (3DS)[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Junichi Nakatsuru Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Classic: Map (Wii U)[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Junichi Nakatsuru Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Classic: Results Screen[edit]
Origin[edit]This track plays upon completing a stage in Classic Mode or All-Star Mode. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Rio Hamamoto Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Classic: Final Results[edit]
Origin[edit]Plays upon completing Classic Mode. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Classic: Failure[edit]
Origin[edit]Plays upon quitting Classic Mode after being offered to continue, or defeated in All-Star Mode. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Rio Hamamoto Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Master Orders: Ticket Selection[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Master Orders: Reward[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Katsuro Tajima Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Crazy Orders: Ticket Selection[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Crazy Orders: Final Battle Victory[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Crazy Orders: Final Battle Defeat[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Rio Hamamoto Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Events[edit]
Composition & Arrangements[edit]Source: Original Composition Supervisor: Katsuro Tajima Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Smash Tour: Map[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Hiroki Hashimoto Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Online Practice Stage[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Taku Inoue Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo All-Star Rest Area[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Taku Inoue Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Target Blast[edit]
Origin[edit]When players participate in Target Blast and touches or attacks the bomb, this ten-second tune will play. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Hiroki Hashimoto Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Gallery/Hoard[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Yoshinori Hirai Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Trophy Shop[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Hiroyuki Kawada Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Trophy Rush[edit]
Origin[edit]This song plays during any Trophy Rush. It is a frantic version of SSB4's main theme. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Katsuro Tajima Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Replay/Album/Records[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Yoshinori Hirai Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo StreetSmash[edit]
Origin[edit]This theme plays during StreetSmash in Super Smash Bros. for Nintendo 3DS. The theme itself is a remix of the main theme, recreated 8-bit styled. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Taku Inoue Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Trivia[edit]
Tournament: Registration[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Yoshinori Hirai Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Tournament: Final Results[edit]
Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Yoshinori Hirai Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Tournament: Spectating[edit]
Composition & Arrangements[edit]Source: Original Composition Supervisor: Katsuro Tajima Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Credits[edit]
Origin[edit]This is the music for the staff credits which plays after the player finishes Classic Mode or All-Star Mode. The piece begins with the main theme, then it continues on with Melee's menu theme and its opening theme. After that, the How to Play portion comes in before it continues on with Brawl's menu theme. To finish, the main theme is played once more. Composition & Arrangements[edit]Source: Original Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo
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