Mii Fighter (SSB4)
Mii Fighters (Miiファイター, Mii Fighter) are three newcomers in Super Smash Bros. 4. They were confirmed alongside Palutena and Pac-Man during E3 2014 on June 10th, 2014. Three variations exist: the Mii Brawler, who relies on physical combat, the Mii Swordfighter, who relies on skilled sword combat, and the Mii Gunner, who relies heavily on projectiles. Mii Fighters cannot be used when playing With Anyone online, but can be used for With Friends online and when playing any offline mode except Smash Tour.
Types of Mii Fighters
Mii Brawlers fight with brute force using physical attacks such as punches and kicks. They have the best mobility and damage-output of the three types. Their moves take inspiration mostly from other empty-handed characters such as Mario, Little Mac, and Captain Falcon, though a number of their moves are based on empty-handed attacks of other characters who don't necessarily fit that archetype. Brawlers at medium height with default special moves (as is the general formula for the SSB4 tier list) were ranked 56th on the third tier list in the F tier, with their speed and power being offset by their poor range, subpar grab and approach game, along with a poor recovery.
Mii Gunners use a variety of high-tech weaponry within their arm cannons to attack foes from afar. They are the slowest of the three types, but (predictably) have the most range. Most of their standard attacks take inspiration from Samus, though their specials have a much broader array of influences, including Ness, Mega Man, Fox, Zelda, and Robin. Gunners at medium height with default special moves ranked 54th on the third tier list in the F tier, owing to their poor mobility, grab game, and lack of long-range KO options despite their range, attack speed and overall versatility.
Mii Swordfighters (Sword Fighters in PAL) use their blades and a variety of archaic weaponry to skilfully deal with opponents. They are the second fastest and have the second-longest range, but are the weakest in terms of power. Their moves mostly take inspiration from Link (right down to having a similar side-taunt), though other sword-wielding characters such as Marth and Ike also influence their movesets to a considerable degree. Swordfighters at medium height with default special moves ranked 57th on the third tier list in the F tier despite their disjointed hitboxes and versatility. Both of these strengths are countered by their slow mobility, lack of reliable KO-setups, and abundance of lag.
As Multi-Man opponents
In Multi-Man Smash, the Fighting Mii Team (謎のMii軍団, Mysterious Mii Corps) appears as an opposing horde of Mii Fighters with uniform height and weight. Like other enemy teams, they are weaker than standard characters, being unable to use special moves and have limited defenses. Each fighter wears a black uniform which differs slightly based on the Mii Fighter type, with a white 'M' logo and two of the letter 'i' on their limbs to spell 'Mii'. Any Mii on the player's system can appear as a Swordfighter, Brawler, or Gunner, regardless of what types of Mii Fighters have been created. They do not change their facial expressions in battle.
The following table outlines how a Mii's weight and height affects its statistics. Each number represents how much a value is multiplied at maximum deviation from default; any value within the range is possible. Both values are multiplied together to obtain the final value; for example, the skinniest and shortest Mii has a ground mobility of 1.09 * 1.12 = 1.2208. All statistics not mentioned are constant regardless of size. In general, a Mii's height is much more important than its weight.
In competitive play
Mii Fighters have gotten among the worst results in tournament play, and arguably suffer from the poorest representation among the cast, due to debates on their legality (see below) as well as their general unpopularity as characters. Notable Mii players include Dapuffster, who primarily mained the Mii Brawler; Nyani, who mains the Swordfighter; and Rom, who mains the Gunner.
The Mii Brawler is generally considered the best of the three Mii Fighters when customs are allowed, and is a potential high or even top tier with them. All Mii Fighters are considered considerably worse without access to their customs, and as the tier list currently does not recognize custom movesets in its ranking of characters, the Brawler ranks at 56th, Gunner at 54th, and Swordfighter at 57th.
With the universal ban on custom moves at major tournaments after EVO 2015 and a playstyle that revolves around customisation, Mii Fighters have not seen much tournament play. While most tournaments do allow for Mii Fighters to be used, varying rulesets have been featured for the characters.
The most common rulesets used for Mii Fighters are:
In spite of these rulesets, Mii legality is still a subject of debate in the competitive community. As previously mentioned, custom moves are generally banned in competitive play, leading to this debate; some tournaments allow Miis to have full access to their custom moves, while others only allow for 1111 movesets. In smaller tournaments where custom moves are legal, there also exists debate as to what extent players can be allowed to modify the heights and weights of their Miis.