SSB64 Icon.png
SSBM Icon.png
SSBB Icon.png
SSB4 Icon.png
SSBU Icon.png


From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Official artwork of a Barrel from the SSBU website.
SSBM Barrel.png

Symbol of the Smash Bros. series.
Artwork of Barrels.
Universe Super Smash Bros.
Appears in SSB
Item class Carrying
Article on Super Mario Wiki Barrel
Attack it or pick it up and throw it to break it open and release its contents.
Super Smash Bros. instruction booklet description

A Barrel (タル, Barrel) is a container item that has appeared in all five games of the Super Smash Bros. series.


Diddy throws a Barrel in Donkey Kong Country.

The Barrels seen in Smash most resemble those from the Donkey Kong series. In the original Donkey Kong, they act as hazards which Donkey Kong throws at Mario; if Mario gets hit by a barrel he loses a life. Barrels also feature prominently in the Donkey Kong Country games, appearing in roles such as objects that could be thrown by the players, enemy projectiles, and a respawn mechanism. Similar to Smash, the barrels in the Country series also occasionally contain items like bananas and golden figures that access bonus levels.

The barrel is a common real world item. Usually made of wood or metal, the crate is primarily used as a shipping container for particularly large objects that could easily be damaged outside of an enclosed space. Due to their unique oblong and bulging shape, they can be placed on their side and rolled around, making them easier to transport compared to other containers.


Overall, barrels work very similarly to crates. When a character picks up a barrel, they lose the ability to jump or attack, and (with the exception of Donkey Kong) their movement speed is greatly lowered due to the barrel's massive weight. They also cannot be picked up in mid-air. Barrels can be thrown up, forward, or down.

If a standing barrel is hit with a weak attack or lands on a sloped surface it starts rolling across the stage; if a rolling barrel hits a fighter, the barrel will break and deliver medium knockback to the fighter.

Super Smash Bros.[edit]

In the original Super Smash Bros., the player cannot move at all while holding a barrel, with the exception of Donkey Kong. Interestingly, Donkey Kong can not throw Barrels below him due to the way he carries the item. There is a 12.5% chance that barrels will explode upon being thrown, and in the case that it does, it may damage the player who threw it as well.

Super Smash Bros. Melee[edit]

In Super Smash Bros. Melee, barrels can very rarely release an Adventure Mode enemy, such as a ReDead, an Octorok, or a Goomba[1]. When they are thrown at opponents, they can deal 18 to 22% damage and good knockback. When they explode after hitting an opponent, they deal massive damage and strong knockback. They contain only one item each.


Barrel trophy from Super Smash Bros. Melee.
Screenshot by User:Dany36
Barrel's trophy in Melee
Like Crates, Barrels are often filled with items and occasionally explosive. Thrown Barrels may break on contact or go rolling along the ground to smash into characters. Like the Crate, the Barrel is heavy, so it will restrict the speed at which the character carrying it can move. This speed differs between characters.
Super Smash Bros. (4/99)

Super Smash Bros. Brawl[edit]

In Super Smash Bros. Brawl, barrels and crates have a different appearance depending on what stage the match is fought. On more futuristic stages (e.g. Lylat Cruise) they take on a metallic appearance, while on more fantastical stages (e.g. Yoshi's Island) they look like wrapped-up presents.[2] Barrels also fly much farther and faster when struck. Additionally, if a rolling barrel comes to a rest, it stops being harmful to players and can be picked up and thrown again, or attacked to be either sent flying or broken.

Donkey Kong gains knockback-based super armor while carrying a Barrel, similar to his forward throw.


Normal Futuristic Presents


Barrel trophy from Super Smash Bros. Brawl.
Barrels's trophy in Brawl
Item holders similar to crates--their appearance will also change to fit the area. When you throw a barrel, it won't shatter, but rather roll across the stage. When a rolling barrel hits a character, that character gets sent sailing. Barrels are heavy, so you'll need two hands to pick them up, and your foot speed will decrease too.
N64: Super Smash Bros.
Wii: Super Smash Bros. Brawl

Super Smash Bros. 4[edit]

Barrels return in Super Smash Bros. 4 with their functionality largely unchanged from Brawl.

Appearance (3DS)[edit]

Normal Futuristic Presents

Appearance (Wii U)[edit]

Normal Futuristic Presents


The Barrels trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Items and Rewards Trophy Box.

Barrels's trophy in Super Smash Bros. for Wii U
NTSC These barrels are crammed full of items, but they're also incredibly tough to break. No baby hits here—attacking too lightly will just send the barrel rolling away, making it a dangerous obstacle for both you and your foes. And if others break the barrel, they'll get the items you wanted!
N64: Super Smash Bros. (04/1999)
Wii U: Super Smash Bros. for Wii U
PAL Barrels have all sorts of items inside, but they're tough! Hitting them lightly or throwing them might not be enough to get these things open. In fact, you might just end up sending them rolling, and just so you know, rolling barrels are a force to be reckoned with! They can send you flying right off the stage!
N64: Super Smash Bros. (11/1999)
Wii U: Super Smash Bros. for Wii U

Super Smash Bros. Ultimate[edit]

Barrels return in Super Smash Bros. Ultimate, keeping their designs from Super Smash Bros. 4.


Normal Futuristic Presents

Damage throughout the series[edit]

An icon for denoting incomplete things.
Action SSB Melee Brawl 3DS/Wii U
Collision 12% 15% 15% 15%
Collision (bounce) N/A 15% 17-18% 15%
Explosion 20% 22% 37% 37%
Throw 21% 20% 24% 24%
Explosion throw 38% 41% 44% 47%
Up tilt throw N/A 22% 29% 29%
Up tilt throw explosion N/A 40% 51% 51%
Down tilt throw N/A 25% 29% 28%
Down tilt throw explosion N/A 47% 52% 51%
Forward smash throw 21% 24% 24% 27%
Explosion forward smash throw 41% 46% 47% 50%
Up smash throw N/A 25% 32% 32%
Up smash throw explosion N/A 44% 55% 55%
Down smash throw N/A 30% 32% 32%
Down smash throw explosion N/A 51% 54% 54%
Air throw (DK) 21% 23% 24% 25%
Air throw explosion (DK) 41% 43% 46% 47%
Air up tilt throw (DK) N/A 23% 29% 30%
Air up tilt throw explosion (DK) N/A 48% 51% 52%
Air down tilt throw (DK) N/A 25% 29% 30%
Air down tilt throw explosion (DK) N/A 47% 51% 52%
Air forward smash throw (DK) 21% 25% 27% 28%
Explosion air forward smash throw (DK) 41% 45% 45% 51%
Air up smash throw (DK) N/A 29% 32% 33%
Air up smash throw explosion (DK) N/A 45% 54% 55%
Air down smash throw (DK) N/A 30% 32% 33%
Air down smash throw explosion (DK) N/A 52% 54% 55%


Names in other languages[edit]

Language Name Meaning
Japan Japanese タル Barrel
UK English Barrel
France French Tonneau Barrel
Germany German Fass Barrel
Spain Spanish Barril Barrel
Italy Italian Barile Barrel
China Chinese 木桶 Wooden Barrel
South Korea Korean 원통 Barrel
Netherlands Dutch Ton Barrel
Russia Russian Бочка Barrel


  • The Barrel shares its breaking animation with the Crate. This can be seen with the Smash logo during the animation being much larger than on the barrel texture.[3]

See also[edit]