Smashville

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SSBB Icon.png SSB4-U Icon.png SSBU Icon.png
Animal Crossing: Wild WorldSuper Smash Bros. Brawl
Animal CrossingSuper Smash Bros. for Wii USuper Smash Bros. Ultimate

Smashville
Smashville
Smashville in Super Smash Bros. Ultimate.
AnimalCrossingSymbol.svg
Universe Animal Crossing
Appears in Brawl
SSB4 (Wii U)
Ultimate
Home stage to SSB4:
Villager
Ultimate:
Villager
Isabelle
Availability Starter (Brawl and Ultimate)
Unlockable (SSB4)
Unlock criteria Clear the Playing Tricks event.
Crate type Presents
Maximum players 4 (Brawl)
8 (Wii U and Ultimate)
Tracks available In Brawl:
Title (Animal Crossing)
Go K.K. Rider!
2:00 a.m.
Town Hall and Tom Nook's Store
The Roost
Bolded track must be unlocked
K.K. Slider tracks:
K.K. Cruisin'
K.K. Condor
K.K. Western
K.K. Gumbo
Rockin' K.K.
DJ K.K.
In SSB4:
Title (Animal Crossing)
Tortimer Island Medley
Go K.K. Rider!
2:00 a.m.
Town Hall and Tom Nook's Store
The Roost (Animal Crossing: Wild World)
Tournament legality
Brawl Singles: Starter
Doubles: Starter
Smash 4 Singles: Starter
Doubles: Starter
Article on Nookipedia Town

Smashville (すま村, Smash Village) is a stage in Super Smash Bros. Brawl, Super Smash Bros. for Wii U and Super Smash Bros. Ultimate based on the Animal Crossing franchise. Players battle on a platform with a moving horizontal jump-through platform suspended above an Animal Crossing town while spectators watch on.

Stage overview[edit]

Smashville's only dynamic element is a floating soft platform that moves from side to side over the stage.

The stage is home to numerous background characters from the Animal Crossing series, and features a day-night cycle that runs according to the console's internal clock. On Saturday evenings from 8:00 PM to 12:00 AM, K.K. Slider will appear in the background performing a concert. Other background characters spectate the fight, reacting to KOs and visibly favoring one fighter or another.

Small, red balloons sometimes float overhead, carrying food items if they are enabled (even if the overall item frequency is set to "none"). The balloons can be popped with one hit. Moves that change once hitting a hurtbox will interact with the balloons, such as Bouncing Fish.

Ω forms and Battlefield form[edit]

In Super Smash Bros. for Wii U, the moving platform, background characters, and balloons do not appear in the Ω form. Additionally, the stage is increased in length somewhat to match that of Final Destination.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the main platform is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are based on the soft platform of the normal form.

Background Characters[edit]

The following characters appear in the background of Smashville:

Origin[edit]

Each Animal Crossing game is mostly set in a small town. A typical town can be seen in the background of this stage and retains almost everything that is present in a town in the Animal Crossing series, such as trees, rocks, flowers, a river with bridges, and a waterfall along with various buildings:

Building Origin Game Purpose
Able Sisters Animal Crossing Design patterns for shirts and umbrellas, which the player can then wear or trade.
Animal Villager Houses Animal Forest (design from Animal Crossing: Wild World) Residence of the non-playable villager characters.
Museum Animal Crossing Where the player can donate their bugs, fish, paintings, and fossils that they got for viewing. It is also where the player can make constellations that can be seen in the night sky.
Player's House Animal Forest (design from Wild World) Residence of the player who can buy furniture, wallpaper, and floor designs for the interior.
Town Hall Animal Crossing: Wild World Where the player pays off his or her debt to Tom Nook, reports other villagers, send mail, etc.

Strangely, despite Tom Nook's store being one of the most important buildings in the Animal Crossing series, not one version is present in this stage. The background also contains elements that occasionally appear, such as a taxi driven by Kapp'n, a turtle that drops off the player in the town in the beginning of Wild World with his taxi; a flying saucer flown by Gulliver, a seagull astronaut; and Pete, a pelican mailman, flying accross the background.

In Animal Crossing, there are balloons that occasionally float over the town carrying a present. In order to get the present, the player must wait to see if the balloon get caughts in a tree. If the balloon does get caught in a tree, the player can shake the tree which makes the present fall down. In Wild World, the player can buy a slingshot to pop balloons in the air to make the present fall. This stage features balloons that can be popped when attacked, and, if items are enabled, they carry food.

In Animal Crossing, there is a dog named K.K. Slider who is a musician that appears at the train station every Saturday at 8:00 PM. If the player talks to K.K. Slider, the player can either request a song or ask him to play a random song. In this stage, if the player plays on this stage from 8:00 PM onwards on a Saturday, K.K. Slider can be seen and heard playing one of his songs. In the Animal Crossing games, K.K. Slider will only be performing until 9:00 PM, but in this stage plays until midnight. The songs that K.K. Slider plays on this stage are real songs that he plays in the Animal Crossing games.

Tournament legality[edit]

In Brawl this stage is a starter in tournaments because of its simple layout and lack of stage hazards. It is one of the three Brawl stages legal in Japan; the others are Battlefield and Final Destination.

The 2017 recommended ruleset for SSB4 also lists this stage as a starter in tournaments, for the same reasons as in Brawl.

Update history[edit]

Super Smash Bros. for Wii U 1.0.2

  • Added 8-player mode version of the stage and altered existing Ω form to support 8 players (from 6).

Gallery[edit]

Super Smash Bros. Brawl[edit]

Super Smash Bros. for Wii U[edit]

Super Smash Bros. Ultimate[edit]

Trivia[edit]

  • The name "Smashville" takes advantage of the fact that, in the Animal Crossing series, players can name their own town, so it is named after the name of the game.
    • Incidentally, it is impossible to name a town "Smashville" in any Animal Crossing game, as "Smashville" is ten letters long, and the maximum number of characters allowed is eight.
  • The Japanese name of the stage, すま村 (Sumamura), is a pun on スマブラ (Sumabura), a Japanese abbreviation of "Smash Bros."
    • Incidentally, the romanized Japanese name can be the name of a town in Animal Crossing games, being eight letters long.
  • In Brawl and Super Smash Bros. for Wii U, Kapp'n's taxi drives through a tree upon leaving the Town Hall. It stays there for a few seconds before restarting the cycle. This has been fixed in Ultimate by moving the tree out of its path.
  • The Town Hall clock shows the actual time from the console's internal clock.
  • In Brawl and Super Smash Bros. for Wii U, the sign in front of the Able Sister's shop is not translated; it is written in French, as the sign appears in the Japanese versions of Animal Crossing. This has been fixed in Ultimate.
  • If owls Blathers or Celeste are present in the background during the day, they will be asleep.
  • In Super Smash Bros. for Wii U, the Boxing Ring stage lists the Villager's character title as "Mayor of Smashville", a reference to this stage.
  • This is the only past stage in Super Smash Bros. for Wii U that does not use normal crates.
  • Despite taking several design cues from Animal Crossing: Wild World, the stage's game of origin was changed from Animal Crossing: Wild World to Animal Crossing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate.

External links[edit]


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