The Subspace Bomb Factory (Part I)
|Isle of the Ancients
Subspace Bomb Factory
Samus in Subspace Bomb Factory Part 1.
|Super Smash Bros.
|Subspace Emissary only
|Preceding SSE stage
|Battleship Halberd Bridge
|Following SSE stage
|The Subspace Bomb Factory (Part II)
The stage begins with Samus and Pikachu running along a hallway of the Subspace Bomb Factory when it was on red alert. As a very short stage in the SSE, this stage has many secrets on all floors, usually containing a dead end, and only the true door does not have secrets. This stage consists of many levels, which can be reached with the lift. During the level, doors will become locked and may sometimes pit players with an enemy, a switch or both. Some have hidden doors if a certain requirement is met, such as defeating an enemy.
The stage ends with Samus and Pikachu bursting into the bomb factory, where they find the Ancient Minister, along with an army of R.O.B.s and Subspace Bombs. They prepare to fight, but the Ancient Minister looks resentful and doesn't want to fight, much to their surprise.
List of enemies
- R.O.B. Sentry
- R.O.B. Blaster
- Zap Jyk
- R.O.B. Launcher
- Sword Primid
- Big Primid
- Norfair supplies much of the background music.
- In two locked-brawl rooms, Multiplayer (Metroid Prime 2) plays.
- Even in the first playthrough, the player can choose to play as Zero Suit Samus via taunt alternating, despite the cutscenes picturing Samus instead.
- This stage has the shortest runthrough time if players ignore enemies and head directly to the exit door after quickly finishing the final battle.