Bridge of Eldin
Bridge of Eldin is normally completely flat, reaching both lateral blast lines.
Occasionally, a horn is heard: King Bulblin then rides along the stage, slightly damaging players who touch him. He can be attacked: if damaged enough he just passes by, otherwise he drops a bomb in the middle of the bridge. The bomb soon explodes, dealing damage and massive knockback and destroying the entire middle part of the bridge, creating a pit with grabbable edges.
A Bulblin may appear following King Bulblin. It cannot harm players and will be stunned if attacked: if damaged enough or caught caught in the blast of the bomb, it will be knocked away.
After a short while, a Twilight Portal appears in the sky and restores the bridge to its complete state.
In 8-Player Smash, King Bulblin does not appear and the bridge is never blown up.
The single platform in the Omega version of the stage is supported by two columns unlike the normal version.
The stage is almost always banned in competitive settings because it is possible to walk off into the blast line, which allows for camping and easy KOs, especially via chain grabs. Because of this, King Dedede and Ice Climbers had disproportionate advantages on this stage. In addition, when the center of the stage is destroyed, players - especially those with great recoveries - can camp by moving from one end to the other.
The Bridge of Eldin is known for various glitches that involve using Final Smashes in the destroyed bridge area as the bridge reforms: these are specific cases of the regenerating terrain glitch, which was fixed in Super Smash Bros. for Wii U.
If a character uses a Final Smash that suspends them in midair - such as Donkey Kong's Konga Beat - while the bridge reforms around them, they'll be able to move inside the bridge until they jump out of it or fall through the bottom. The player can also use Jigglypuff's Final Smash to remain giant - even after the Final Smash is over - by inflating in the broken bridge segment while it is being regenerated.
Bridge of Eldin appears in The Legend of Zelda: Twilight Princess: situated over a large canyon, it connects the northern part of the Eldin Province to the large field in the southern part. After Link traverses the bridge for the first time, a large section of it is teleported away by Shadow Beasts. Later in the game, Link and Midna find the missing piece in the Gerudo Mesa and teleport it back via a Twilight Portal.
Bulblins are common enemies in Twilight Princess, a race of goblin-like creatures led by King Bulblin. King Bulblin himself is fought several times throughout the game. One of the battles takes place at the Bridge of Eldin: this stage's sunset setting is likely a reference to how in the source game said battle ignores the normal day/night cycle and is always set at sunset. However, in Twilight Princess the bridge's destruction has nothing to do with King Bulblin.
Explosive Barrels appear in several Zelda games: their Twilight Princess version - which in this stage (but not in the source game) is used by King Bulblin - is marked by a large white X. They usually act as damaging hazards, though The Legend of Zelda: Majora's Mask features a usable version, the Powder Keg, whose powerful explosion can destroy large rocks or walls that block the path.
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