Toon Link (SSBU)

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This article is about Toon Link's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Toon Link.
Toon Link
in Super Smash Bros. Ultimate
Toon Link SSBU.png
ZeldaSymbol.svg
Universe The Legend of Zelda
Other Smash Bros. appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Triforce Slash
ToonLinkHeadSSBU.png
He's smaller and faster than Link. His bombs explode with a unique anime-style. For his Final Smash, he emits light from his left hand and any opponents hit by it are trapped in the Triforce, subject to a punishing gauntlet of attacks.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Toon Link (トゥーンリンク, Toon Link) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed as playable on June 12th, 2018. Toon Link is classified as fighter #43.

As in Brawl, Sachi Matsumuto's portrayal of Toon Link from The Legend of Zelda: The Wind Waker was repurposed for Ultimate.

Changes from Super Smash Bros. 4[edit]

Aesthetics[edit]

  • Change As with all veterans returning from Smash 4, Toon Link's model features a more subdued color scheme. His clothing features simple woven and stitched detailing, similar to his design in Brawl, though his hair remains clay-like.
  • Change Some of the textures of Toon Link's face have been modified: his brow is more furrowed, and his mouth is now represented by a black dash, making it look less organic. Overall, he appears more cartoonish as a result.
  • Change Like many returning characters, Toon Link is more expressive. He now sports angrier expressions by default.
  • Change Toon Link's sword attacks now use a set of new, cartoonish slash sound effects when they land.
  • Change Toon Link's down taunt now has him visibly sweating.
  • Change Toon Link's side taunt has been modified, appearing to have a more surprised expression and pose.
  • Change Toon Link's victory pose where he conducts with the Wind Waker has been modified, now ending with his pose from The Legend of Zelda: The Wind Waker's Japanese boxart.

Attributes[edit]

  • Buff Like all characters, Toon Link's jumpsquat animation now takes three frames to complete (down from 5).
  • Buff Toon Link dashes much faster.
  • Buff Toon Link can now Z-drop items such as his Bombs without releasing the Hookshot. Although this prevents him from dropping an item and using the Hookshot at the same time, this vastly improves its versatility and utility as a tactic, mixup, combo and disadvantage tool.
  • Nerf Toon Link is slightly lighter.
  • Change Toon Link's falling speed has increased slightly.

Ground attacks[edit]

  • Change Toon Link strikes a pose at the end of his neutral attack.
  • Change Forward smash has been changed to a single upward swing.
    • Nerf This means Toon Link is no longer able to space or mix up his opponent with the second swing.
    • Buff This new animation appears to have more vertical range, improving its ability to strike airborne opponents.
  • Buff Up smash no longer has a late or sourspot hitbox, significantly improving its consistency and KO potential.
  • Change Up smash has a slightly altered animation. Toon Link slightly turns after leaping.
    • Nerf As a result, the move now appears to have small blind spots at the end of the swing.
  • Change Down smash's front hitbox no longer sends opponents behind Toon Link; instead, each swing has strong knockback on its own. This means Toon Link can no longer use down smash to send opponents behind him, but it improves his ability to KO opponents in front of him who may be close to the blast zone.
    • Buff Due to this change, aerial opponents now get hit with a more powerful hitbox, as opposed to the aerial-only hitbox that possessed nearly no relevant KO potential.

Aerial attacks[edit]

  • Buff All aerials have much less landing lag.
    • Buff Most notably, back aerial has significantly lower landing lag, allowing for more combo potential.
  • Buff Up aerial has more active frames.
  • Buff Up aerial has an altered animation where Toon Link ducks more. This lowers his hurtbox and allows him to hit opponents beneath him more effectively, similar to Link's up aerial.

Special Moves[edit]

  • Change Boomerang now has a clanking animation where it bounces quickly before falling and disappearing. It is unknown if this affects gameplay.
  • Change Boomerang has less duration on the returning hitbox. This reduces the potential of the returning boomerang, but the Boomerang now reappears in Toon Link's hands more quickly.
  • Change Spin Attack's sword trails are blue, now matching how they were in The Legend of Zelda: The Wind Waker.
  • Buff Grounded Spin Attack deals much more knockback, and now hits opponents horizontally, improving its KO potential.
  • Buff Aerial Spin Attack now has a hitbox behind Toon Link, improving its safety and utility.
  • Buff Aerial Spin Attack now allows Toon Link to retain much more horizontal drift after the final hitbox, improving its spacing and recovery potential.

Classic Mode: The Teamwork of Courage[edit]

Toon Link fights alongside two CPU Toon Link teammates in all of his battles.

Round Opponent Stage
1 Mario, Luigi, Peach, and Yoshi 3D Land
2 Villager and Isabelle Tortimer Island
3 3 R.O.B.s 75m (Battlefield form)
4 Squirtle, Ivysaur, and Charizard Pokémon Stadium
5 4 Inklings Moray Towers
6 Giant Ganondorf Great Plateau Tower (Battlefield form)
Bonus Stage
Final Ganon, the Demon King ?

Note: When fighting Squirtle, Ivysaur, and Charizard, their respective Pokémon Trainers are absent.

Role in World of Light[edit]

Although Toon Link does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (sans Kirby) when Galeem unleashed his beams of light.

Alternate costumes[edit]

Toon Link Palette (SSBU).png

Gallery[edit]

Character Showcase Video[edit]

Trivia[edit]

  • Toon Link is the only Legend of Zelda veteran playable in SSB4:
    • Who did not get a new or updated Final Smash for Ultimate.
    • Who did not receive any kind of redesign in his appearance.
    • Not to have his Palutena's Guidance conversation changed.


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