Toon Link (SSBU)/Side special
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Overview[edit]
Update History[edit]
Boomerang deals less shield damage.
Boomerang teleportation glitch fixed.
Hitboxes[edit]
Timing[edit]
Catching the Boomerang will stop its duration.
| Boomerang (clean, late, returning) | 27-36, 37-77, 78-173 |
|---|---|
| Smash input boomerang (clean, late, returning) | 27-36, 37-89, 90-207 |
| Interruptible | 46 |
| Animation length | 52 |
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| Smash throw | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Toon Link |
Catch[edit]
Catching the Boomerang removes its hitboxes. The catching animation does not occur if Toon Link is in the middle of an attack or defensive action.
| Interruptible | 10 |
|---|---|
| Animation length | 35 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Parameters[edit]
Throw[edit]
| Stick sensitivity to angle vertically | 0.1 |
|---|---|
| Vertical angle deviation | 35° |
Boomerang[edit]
| Lifetime | 144 frames (tilt) 181 frames (smash) |
|---|---|
| Initial speed | 2.3 (tilt) 2.8 (smash) |
| Rotation speed | 30 (tilt) 38 (smash) |
| Smash input damage multiplier | 1.2 |
| Deceleration | 0.04 |
| Minimum speed | 0.3 |
| Distance spent turning back | 16 (tilt) 22 (smash) |
| Maximum returning speed | 2.3 |
| Angle deviation per frame when returning | 1° |
| Angle difference to go through floor instead of bouncing off | 43° |
| Minimum bounce angle off ground | 18° |
| Can pierce opponents? | No |
After clashing with an attack[edit]
| Lifetime | 60 frames |
|---|---|
| Horizontal speed | -0.15 |
| Vertical speed | 1.25 |
| Gravity | 0.09 |
| Falling speed | 1.4 |
| Rotation speed multiplier | 0.2 |
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