| Spirit
|
Battle parameters |
Inspiration
|
| No.
|
Image
|
Name
|
Enemy Fighter(s)
|
Type
|
Power
|
Stage
|
Rules
|
Conditions
|
Music
|
| 178
|
|
Link (The Legend of Zelda)
|
•Young Link
|
|
13,500
|
Find Mii (hazards off)
|
N/A
|
•The enemy's melee weapons have increased power •The enemy's FS Meter charges quickly •The enemy has increased attack power
|
Overworld Theme - The Legend of Zelda
|
Spirit Battle inspiration:
- The red Young Link represents Link from The Legend of Zelda, who is depicted as a young boy wielding a sword and shield, whose tunic turns red by equipping the Red Ring.
- The stage is based on the Castle of Darkness, the final dungeon in Find Mii II where the player must rescue the royal Mii imprisoned by the Dark Emperor, similar to the final dungeon in The Legend of Zelda where Link must rescue Princess Zelda imprisoned by Ganon.
- The stage's background features a mountain range, referencing the Death Mountain range where the entrance into the final dungeon is located in The Legend of Zelda. The stage's background also features a dark cloudy sky, referencing the story of The Legend of Zelda where Ganon plunges the kingdom of Hyrule into darkness.
- The battle conditions reference the Magical Sword, the most powerful sword in The Legend of Zelda which deals more damage to enemies than the Sword and the White Sword, allowing Link to easily defeat his enemies.
Other trivia:
- This spirit's Sword Attack ↑ ability increases the power of sword-like attack power, further referencing the Magical Sword, the most powerful sword in The Legend of Zelda, which allows Link to easily defeat his enemies.
- In World of Light, the Link (The Legend of Zelda) spirit is located in the Mysterious Dimension map in the Dark Realm, further referencing the story of The Legend of Zelda, where Hyrule was plunged into darkness by Ganon.
|
| 179
|
|
Octorok
|
•Diddy Kong Team ×4
|
|
1,800
|
Great Bay
|
N/A
|
•The enemy's neutral special has increased power •The enemy favors neutral specials
|
Termina Field
|
Spirit Battle inspiration:
- The green-and-red Diddy Kong represents the Octorok, an octopus enemy whose grass variety features a green-and-red color scheme and appears multiple times on-screen.
- The stage and the music track represent the seashores of Hyrule in The Legend of Zelda, which features the first appearance of the Octorok as an enemy.
- Diddy Kong's favored Peanut Popgun references the Octorok's ability to attack by shooting rock projectiles from its nozzle-like mouth.
Other trivia:
- This spirit's Fire Weakness ability references how the grass variety of the Octorok's head is made of flora, which is susceptible to fires.
|
| 180
|
|
Moblin
|
•King Dedede Team ×4
|
|
1,900
|
Skyloft (Battlefield form)
|
•Move Speed ↓
|
•The enemy favors down specials •The enemy has reduced move speed
|
Overworld Theme - The Legend of Zelda
|
Spirit Battle inspiration:
- The grey King Deded represents the Moblin, a large, hulking enemy who is depicted with a grey color scheme in The Legend of Zelda and appears multiple times on-screen.
- The stage is based on Skyloft, the main hub area of The Legend of Zelda: Skyward Sword, which features the appearance of the Moblin as an enemy.
- The music track is based on the overworld theme song from The Legend of Zelda, which features the first appearance of the Moblin as an enemy.
- The Move Speed ↓ rule applied to the King Dedede references how the Moblin moves around with slow, lumbering speed.
- King Dedede's favored Jet Hammer references the Moblin's usage of melee weapons in The Legend of Zelda series, which mostly includes two-handed weapons.
Other trivia:
- In World of Light, the Moblin spirit is located in the Temple of Light map, referencing how the Moblins appear as enemies in the dungeons and temples of The Legend of Zelda series.
|
| 181
|
|
Tektite
|
•Ivysaur
|
|
1,600
|
Hyrule Castle (Battlefield form)
|
N/A
|
•The enemy loves to jump
|
Overworld Theme - The Legend of Zelda
|
Spirit Battle inspiration:
- The green Ivysaur's red bulb represents the Red Tektite, the red-shelled variation of the Tektite, a quadrupedal bug-like enemy.
- The stage's background features Death Mountain, the volcanic area in The Legend of Zelda: Ocarina of Time, which features the appearance of the Tektite as an enemy.
- The music track is based on the overworld theme song from The Legend of Zelda, which features the first appearance of the Tektite as an enemy.
- The battle conditions reference the Tektite's tendency to leap around the area, which causes the player's attacks to miss them.
Other trivia:
- This spirit's Jump ↑ ability increases the player's jumping height, referencing the move by jumping from place to place.
|
| 182
|
|
Like Like
|
•Yoshi
|
|
4,000
|
Great Bay (Battlefield form)
|
•Sudden Damage •Item: Food •Hazard: Sticky Floor
|
•The floor is sticky •You'll occasionally take sudden damage after a little while •The enemy favors grabs and throws
|
Overworld & Underworld - The Legend of Zelda (for 3DS / Wii U)
|
Spirit Battle inspiration:
- The yellow-and-orange Yoshi represents the Like Like, a voracious enemy depicted with a yellow-and-orange color scheme.
- The stage is based on the Great Bay, the oceanic area in The Legend of Zelda: Majora's Mask, which features the Like Like as an enemy.
- The music track is based on the overworld and dungeon theme songs from The Legend of Zelda, which features the first appearance of the Like Like as an enemy.
- The Sticky Floor hazard references the Like Like's gelatinous body, and its ability to slow down and restrain the player if the Like Like devours them.
- Yoshi's favored grab-and-throw moves and the Sudden Damage rule reference the Like Like's ability to swallow and restrain the player, damage them, and spit them out.
Other trivia:
- This spirit's Sticky-Floor Immunity ability further references the Like Like's gelatinous body and ability to devour the player, which will slow them down while swallowing them.
|
| 183
|
|
Darknut
|
•Link
|
|
3,800
|
Bridge of Eldin (Battlefield form)
|
•Move Speed ↑ •Defense ↓
|
•The enemy's melee weapons have increased power •The enemy has increased move speed when the enemy's at high damage •The enemy gets a major stat boost when badly damaged
|
Main Theme - The Legend of Zelda: Twilight Princess
|
Spirit Battle inspiration:
- The black Link represents the Darknut, a "dark knight" enemy who wears black armor and wields a large sword and shield.
- The stage's background features Hyrule Castle, the final dungeon in The Legend of Zelda: Twilight Princess, which features the appearance of the Darknut as a mini-boss.
- The Defense ↓ and Move Speed ↑ rules activate when Link reaches 50% damage, referencing the Darknut's mini-boss battle in Twilight Princess, where its armor will be removed after taking enough damage, allowing it to move quicker.
Other trivia:
- This spirit's Sword Attack ↑ ability references the Darknut's usage of its large and powerful longsword during its mini-boss battle.
|
| 184
|
|
Fairy Bottle
|
•Young Link
|
|
3,700
|
Fountain of Dreams
|
•Sudden Damage
|
•All fighters take serious damage •The enemy has increased defense •The enemy starts the battle with a Fairy Bottle
|
Saria's Theme
|
Spirit Battle inspiration:
- The pink Young Link represents his appearance in The Legend of Zelda: Ocarina of Time and Majora's Mask, who is accompanied by a Fairycompanion.
- Young Link's pink alternate costume is based on the Fairy, a glowing pink creature trapped inside the Bottle, which appears as the item.
- The stage represents the Fairy Fountain, a magical water spring inhabited by the Fairies in The Legend of Zelda series.
- The music track references Saria, a member of the Kokiri tribe in Ocarina of Time, where each member is accompanied by a guardian Fairy.
- The Sudden Damage rule inflicts 100% HP to each player, which is designed to trigger the Fairy Bottle item's healing ability, referencing the Fairy's ability to recover the player's Hearts in The Legend of Zelda series.
Other trivia:
- This spirit's Fairy Bottle Equipped ability references how the Fairies can be grabbed and carried around in empty bottles.
- This spirit can be purchased at Beedles' Tent, a shop which sells spirits related to living creatures, including the Fairy trapped inside the Fairy Bottle.
|
| 185
|
|
Agahnim
|
•Robin ×2
|
|
3,600
|
Temple (Ω form)
|
•Reflect-Damage Buffed
|
•The enemy's magic attacks have increased power •The enemy favors special moves •All fighters' reflected projectiles have increased power
|
Dark World (Brawl)
|
Spirit Battle inspiration:
- The white-and-red Robin represents Agahnim, a spellcaster wearing a red robe who is associated with his debut game's main antagonist.
- The stage represents the top of Hyrule Castle, the location of Agahnim's first boss battle in The Legend of Zelda: A Link to the Past, which takes place on a platform with a blue background.
- The music track is based on the theme song of the Dark World, where Agahnim's second boss battle takes place in A Link to the Past.
- The Reflect-Damage Buffed rule references the Dead Man's Volley, a technique introduced in A Link to the Past which allows Link to deflect Agahnim's attacks back at him with an attack.
- Robin's favored special moves and the first battle condition reference Agahnim's usage of powerful elemental magic attacks during his boss battles in A Link to the Past.
Other trivia:
- This spirit's Magic Attack ↑ ability further references Agahnim's usage of powerful elemental magic attacks during his boss battles in A Link to the Past.
- In World of Light, the Agahnim spirit is located in the Mysterious Dimension map in the Dark Realm, referencing the Dark World, where Agahnim's second boss battle is located in A Link to the Past.
|
| 186
|
|
Cucco
|
•Tiny Falco Team ×5
|
|
2,200
|
Skyloft (hazards off)
|
•Item: Cucco
|
•The enemy favors neutral air attacks •Reinforcements will appear after an enemy is KO'd •The enemy is easily distracted by items
|
Village of the Blue Maiden
|
Spirit Battle inspiration:
- The white Tiny Falco represents the Cucco, a small, white, chicken-like creature that appears as the item.
- The stage's background animation makes it appear as if the players are soaring through the sky, referencing the Cucco's ability to soar through the air.
- The music track references Kakariko Village, a village introduced in The Legend of Zelda: A Link to the Past, which is inhabited by the Cuccos.
- The first Falco starts the battle with 100% damage, allowing it to be easily KO'd before the other four Falco fighters appear, referencing the Cucco's ability to summon a swarm of Cuccos after being damaged by the player.
- Falco's favored neutral air attack requires it to jump before attacking in midair, referencing how the Cucco swarm attacks the targeted player while flying in midair.
Other trivia:
- This spirit's Floaty Jumps ability references the Cucco's ability to slow down its falling speed by flapping its wings in The Legend of Zelda series.
- This spirit can be purchased at Beedle's Tent, which sells spirits related to living creatures, including the Cucco.
|
| 187
|
|
Marin
|
•Zelda  •Link
|
|
4,600
|
Tortimer Island (Battlefield form)
|
•Hazard: Slumber Floor
|
•The floor is sleep-inducing •Timed battle (1:30)
|
Tal Tal Heights
|
Spirit Battle inspiration:
- The violet Zelda represents Marin, a young woman wearing a dress with sandals who bears a resemblance to Princess Zelda.
- The green Link minion represents Link from The Legend of Zelda: Link's Awakening, who is depicted wearing his signature green hat and tunic.
- The stage represents Marin's house, a location on Koholint Island where Marin nurses Link back to health after finding him shipwrecked in the beginning of Link's Awakening.
- The music track is based on the Tal Tal Mountain Range theme song, where Link rescues Marin from a rotting wooden bridge crossing in Tal Tal Heights in Link's Awakening.
- The Slumber Floor hazard causes the player to fall asleep, referencing how the main setting of Link's Awakening is revealed to have taken place in the Wind Fish's dream while it is asleep.
- The timed battle condition references how the Wind Fish eventually wakes up at the end of Link's Awakening, which causes Koholint Island and all of its inhabitants, including Marin, to disappear.
Other trivia:
- This spirit's Irreversible Controls ability makes the player immune to left and right control reversal, which would make them struggle with their direction, referencing how Marin directs Link to Toronbo Shores in the beginning of Link's Awakening.
|
| 188
|
|
Wind Fish
|
•Giant Jigglypuff
|
|
13,800
|
Temple (Battlefield form)
|
•Flowery •Hazard: Slumber Floor
|
•The floor is sleep-inducing •You constantly take minor damage •The enemy is giant
|
Tal Tal Heights
|
Spirit Battle inspiration:
- The Giant Jigglypuff's green nightcap represents the Wind Fish, a giant flying whale who features sleep-based powers.
- The stage's background features a partly cloudy sky, referencing how the Wind Fish flies through a partly cloudy sky at the end of The Legend of Zelda: Link's Awakening.
- The music track is based on the Tal Tal Mountain Range theme song, which serves as the location of the Wind Fish's Egg where the Wind Fish sleeps inside.
- The Slumber Floor hazard causes the player to fall asleep, referencing how the main setting of Link's Awakening is revealed to have taken place in the Wind Fish's dream while it is asleep.
- The Flower rule is designed to make the player weaker while battling Jigglypuff, referencing the Nightmares, the main bosses of Link's Awakening who attack the Wind Fish in his dreams and attempt to prevent Link from awakening it.
Other trivia:
- This spirit's Special-Move Power ↑ ability is designed to work with Link's special moves, which are based on the Koholint Sword, the Bow, the Boomerang, and the Bomb items used by Link in Link's Awakening.
- This spirit can be purchased at Beedle's Tent, which sells spirits related to living creatures, including the Wind Fish.
|
| 189
|
|
Young Zelda
|
•Zelda  •Young Link
|
|
3,700
|
Hyrule Castle
|
N/A
|
•Take your strongest team into this no-frills battle
|
Ocarina of Time Medley
|
Spirit Battle inspiration:
- The smaller purple Zelda represents Princess Zelda from The Legend of Zelda: Ocarina of Time, who first appears as a young child.
- The red Young Link minion represents his appearance in Ocarina of Time, who befriends young Princess Zelda during his childhood.
- The stage is based on Hyrule Castle in Ocarina of Time where Young Link first meets Young Zelda by sneaking into the castle courtyard.
- The music track is a medley of theme songs from Ocarina of Time, starting with "Zelda's Lullaby", which Young Link learns to play after meeting with young Princess Zelda in Ocarina of Time.
Other trivia:
- This spirit's enhanced form, Zelda (Ocarina of Time) features the Assist Killer ability, referencing how Princess Zelda "assists" Link with defeating Ganon during the end of Ocarina of Time.
|
| 192
|
|
Saria
|
•Isabelle  •Young Link
|
|
9,900
|
Garden of Hope
|
•Hazard: Fog
|
•The stage is covered in fog •The enemy will charge up a powerful Final Smash
|
Saria's Theme
|
Spirit Battle inspiration:
- The teal Isabelle and the music track represent Saria, a young Kokiri girl who wears a green long-sleeved tunic and features bangs in her hairstyle.
- The red Young Link minion represents Link's appearance in The Legend of Zelda: Ocarina of Time, who serves as Saria's closest childhood friend.
- The stage and the Fog Hazard represent the Lost Woods, a dense maze-like forest designed to make anyone who enters lost, which can only be navigated by following "Saria's Song".
- Isabelle's Dream Town Hall Final Smash traps the player, referencing how Saria helps the Sages trap the defeated Ganondorf in the Dark Realm during the end of Ocarina of Time.
Other trivia:
- This spirit's Easier Perfect Shield ability allows the player to better parry an opponent's attack before attacking them, referencing the combat system in Ocarina of Time, where Link can deflect an enemy's attack with his Shield before attacking them.
- In World of Light, the Saria spirit is located in the Lost Woods section in the Sacred Land map, further referencing the Lost Woods where Link can navigate by listening to "Saria's Song" in Ocarina of Time.
- In World of Light, the Saria spirit must also be defeated in order to access the Young Link fighter in the Sacred Land map, further referencing their close friendship in Ocarina of Time.
|
| 193
|
|
Impa (Ocarina of Time)
|
•Sheik
|
|
9,400
|
Temple
|
•Defense ↑ •Item: Deku Nut
|
•The enemy has increased defense after a little while
|
Gerudo Valley
|
Spirit Battle inspiration:
- Sheik's indigo costume represents her appearance in The Legend of Zelda: Ocarina of Time, who is revealed to be the alternate identity of Princess Zelda after being trained by Impa.
- The stage represents the Temple of Time, a location in Ocarina of Time where Link first encounters Sheik upon his reawakening seven years after he pulled the Master Sword from the pedestal.
- The Defense ↑ rule references how Impa is a member of the Sheikah tribe, who serve as the protectors of the Royal Faily of Hyrule, including Princess Zelda.
- The Deku Nut item is based on the same item used by Impa and Sheik, which they use to throw and create the flash effect, allowing them to disappear.
Other trivia:
- In World of Light, the Impa (Ocarina of Time) spirit is located in the Village section in the Sacred Land map, referencing Impa's hometown of Kakariko Village.
- In World of Light, the Impa (Ocarina of Time) spirit must also be defeated in order to access the Zelda fighter in the Sacred Land map, referencing Impa's role as Princess Zelda's guardian in Ocarina of Time.
|
| 194
|
|
Kaepora Gaebora
|
•Young Link
|
|
3,700
|
Distant Planet (Battlefield form)
|
•Hazard: Screen Flip
|
•The screen will suddenly flip after a little while
|
Ocarina of Time Medley
|
Spirit Battle inspiration:
- The orange Young Link represents Link's appearance in The Legend of Zelda: Ocarina of Time, who first befriends the owl Kaepora Gaebora as a child.
- The stage represents the entrance to the Kokiri Forest where Young Link first encounters Kaepora Gaebora in Ocarina of Time.
- The Screen Flip hazard references Kaepora Gaebora's ability to turn his head upside-down, which generally makes the view appear upside-down.
Other trivia:
- This spirit's Fog Immunity ability references Kaepora Gaebora's role to guide Young Link around Hyrule in Ocarina of Time.
- In World of Light, the Kaepora Gaebora spirit is located in the foggy woods area in the Light Realm, further referencing how Kaepora Gaebora is first encountered at the entrance of Kokiri Forest.
|
| 195
|
|
Malon
|
•Zelda
|
|
3,600
|
Smashville
|
•Item Tidal Wave •Item: Cucco
|
•The enemy becomes more powerful after eating •Certain items will appear in large numbers
|
Ocarina of Time Medley
|
Spirit Battle inspiration:
- The smaller white Zelda represents Malon, a young girl with long hair who wears a white dress shirt.
- The stage's main platform features a fence and anthropomorphic animal characters in the background, representing Lon Lon Ranch, a fenced farm ranch inhabited by animals where Malon lives and works.
- The music track is a medley of different theme songs from The Legend of Zelda: Ocarina of Time, which includes a remix of the Lon Lon theme song, which Malon is often depicted singing.
- The Cucco item references how Lon Lon Ranch specializes in raising Cuccos, which also serves as the location for the Super Cucco Game run by Malon's father Talon.
- The Food item (Milk) and the first battle condition reference Lon Lon Milk, a brand of milk produced by Lon Lon Ranch, which can restore Link's Hearts by drinking it.
Other trivia:
- This spirit's Shooting Items ↑ ability references Romani, the Termina counterpart of Malon in Majora's Mask, who is often depicted firing her bows and arrows.
|
| 197
|
|
Goron
|
•Donkey Kong
|
|
1,700
|
The Great Cave Offensive (Battlefield form)
|
•Item: Bob-omb
|
•The enemy's dash attacks have increased power •The enemy favors dash attacks
|
Hidden Mountain & Forest
|
Spirit Battle inspiration:
- The yellow Donkey Kong represents the Goron, a member of a race of humanoid rock people who are depicted with muscular arms and a yellow color scheme.
- The stage and music track represent Goron City, an underground cavern located underneath Death Mountain, which is inhabited by the Goron Tribe in The Legend of Zelda: Ocarina of Time.
- The Bob-omb item references the Bomb Flower, an explosive flower handled by the Gorons, which can be carried around and blinks red before exploding.
- Donkey Kong's favored dash attacks depicts him performing a full-body roll, referencing the Goron's ability to roll into a boulder form, which is capable of damaging Link.
Other trivia:
- This spirit's Fire/Explosion Resist ↑ ability reference the Goron's ability to adapt to the intense heat from Death Mountain, and their careful handling of explosives in The Legend of Zelda series.
|
| 198
|
|
Darunia
|
•Donkey Kong  •Jigglypuff ×8
|
|
1,400
|
Gerudo Valley (Battlefield form)
|
•Hazard: Lava Floor
|
•Defeat the main fighter to win •The floor is lava •The enemy starts the battle with a Hammer
|
Hidden Mountain & Forest
|
Spirit Battle inspiration:
- The yellow Donkey Kong represents Darunia, the chief of the Goron Tribe, who is depicted as a large, muscular humanoid with a yellow color scheme.
- The blue Jigglypuff minions represent the Gorons, a species of rock creatures who feature the ability to curl up into a boulder-like form.
- The stage and music track represent Death Mountain, a volcanic mountain range which serves as the home of Darunia and the Goron Tribe in The Legend of Zelda: Ocarina of Time.
- The Lava Floor hazard references the Goron's ability to adapt to the heat of Death Mountain, which is capable of inflicting fire damage to Link without the protection of the Goron Tunic.
- Donkey Kong starts the battle with a Hammer, referencing the Megaton Hammer, a legendary hammer wielded by Darunia's ancestor used to defeat the lava dragon, Volvagia.
- The Jigglypuff minion's Rollout (a physical Rock-type move used by spherical Pokémon) references the Goron's ability to roll into a boulder form, which is capable of damaging Link.
Other trivia:
- The Darunia spirit runs the Boulder Style Dojo, which increases defense and move speed, but decreases offense and jump height, referencing the Goron's ability to curl up into a hard-shelled boulder and roll.
|
| 199
|
|
Zora
|
•Greninja
|
|
1,800
|
Great Bay
|
N/A
|
•The enemy's neutral special has increased power
|
Ocarina of Time Medley
|
Spirit Battle inspiration:
- The violet Greninja represents the Zora, a member of a race of aquatic humanoid people who is depicted with a blue color scheme.
- The stage is based on the Great Bay, the oceanic area of Termina, which is inhabited by the Zora Tribe in The Legend of Zelda: Majora's Mask.
- The stage and music track represent Zora's Domain, a mountainous area filled with water, which is inhabited by the Zora Tribe in Ocarina of Time.
- Greninja's usage of Water Shuriken references the River Zora, an enemy variant of the Zora that shoots energy-based projectiles at the player.
Other trivia:
- This spirit's Boomerang Equipped ability references the boomerang weapons acquired in Zora populated areas in Ocarina of Time and Majora's Mask.
- In World of Light, the Zora spirit is located in the Dracula's Castle map, with its specific placement referencing the Fish Man enemies that appear in Block 4 in Castlevania.
|
| 201
|
|
Great Fairy
|
•Giant Zelda
|
|
9,500
|
Fountain of Dreams (Battlefield form)
|
•Health Recovery
|
•The enemy's special moves have increased power •The enemy is healed significantly when the enemy's at high damage •The enemy's FS Meter charges quickly
|
Ocarina of Time Medley
|
Spirit Battle inspiration:
- The purple Giant Zelda's auburn hair represents the Great Fairy, the giant humanoid form of the Fairies, who is depicted as a giant woman with red-hued hair.
- The stage represents the Great Fairy Fountain, a magical water spring inhabited by the Great Fairy, which is depicted with a sparkling background in The Legend of Zelda: Ocarina of Time.
- The music track is a medley of theme songs from Ocarina of Time, starting with "Zelda's Lullaby", which Link can play to summon the Great Fairy at the Great Fairy Fountain in Ocarina of Time.
- The Health Recovery rule activates when Zelda reaches 100% HP, referencing the Great Fairy's ability to restore all of Link's Hearts in The Legend of Zelda series.
- Zelda's special moves, Din's Fire, Nayru's Love, and Farore's Wind, are based on the same magic spells the Great Fairy of Magic bestows onto Link in Ocarina of Time.
- The third battle condition allows Zelda to quickly fill up her FS Meter, referencing the Great Fairy's ability to restore Link's Magic Meter in Ocarina of Time.
Other trivia:
- This spirit's Critical-Health Healing ability recovers the player's HP after taking a certain amount of damage, further referencing the Great Fairy's ability to restore Link's Hearts in The Legend of Zelda series.
|
| 202
|
|
Koume & Kotake
|
•Bayonetta 
|
|
3,700
|
Gerudo Valley
|
N/A
|
•The enemy starts the battle with a Fire Flower •The enemy starts the battle with a Freezie
|
Gerudo Valley
|
Spirit Battle inspiration:
- The pink Bayonetta starting the battle with a Fire Flower represents Koume, a Gerudo witch who wears a ruby jewel on her forehead and specializes in fire magic.
- The blue Bayonetta starting the battle with a Freezie represents Kotake, a Gerudo witch who wears a sapphire jewel on her forehead and specializes in ice magic.
- The stage is based on Gerudo Valley, the desert home of the Koume and Kotake in The Legend of Zelda: Ocarina of Time, who appear as the stage hazards.
Other trivia:
- This spirit's enhanced form, Twinrova, features the Magic Attack ↑ ability, referencing Twinrova's usage of magical attacks during her boss battle in Ocarina of Time.
|
| 204
|
|
ReDead
|
•Mewtwo Team ×4 (50 HP)
|
|
2,100
|
Hyrule Castle (Battlefield form)
|
N/A
|
•The enemy has super armor but moves slower •Stamina battle •The enemy favors down specials
|
Song of Storms
|
Spirit Battle inspiration:
- The purple Mewtwo represents the ReDead, a dark, humanoid, zombie-like enemy who appears multiple times on-screen.
- The stage is based on Hyrule Castle from The Legend of Zelda: Ocarina of Time, which features the first appearance of the ReDead as an enemy.
- The first battle condition references how the ReDead moves around with slow, lumbering speed and features the ability to withstand being attacked by the player before being defeated.
- Mewtwo's favored Disable temporarily leaves the player dazed and vulnerable, referencing the ReDead's ability to momentarily petrify the player, which can leave them vulnerable to attacks.
Other trivia:
- This spirit's Jump ↓ ability decreases the player's jumping height, referencing the ReDead's inability to jump.
- In World of Light, the ReDead spirit is located at the entrance of the Dracula's Castle map, with its specific placement referencing the Zombie enemies that appear in Block 1 in Castlevania.
|
| 205
|
|
Skull Kid
|
•Mii Brawler (Moveset 2123, Skull Kid's Hat, Skull Kid's Outfit) •Tiny Meta Knight 
|
|
4,000
|
Distant Planet (hazards off)
|
•Assist Trophy Enemies (Skull Kid (Invisibility Effect)) •Hazard: Fog
|
•Defeat the main fighter to win •The stage is covered in fog •Hostile assist trophies will appear
|
Saria's Song / Middle Boss Battle
|
Spirit Battle inspiration:
- The Mii Brawler's costume is based on the Skull Kid wearing Majora's Mask, who appears as the Assist Trophy enemy.
- The pink Tiny Meta Knight minion's yellow cape represents Tatl, one of the Skull Kid's Fairy companions who is depicted as a small, brightly-colored winged orb with a yellow glow.
- The navy Tiny Meta Knight minion's deep red cape represents Tael, one of the Skull Kid's Fairy companions who is depicted as a small, dark-colored winged orb with a deep red glow.
- The stage and the Fog hazard represent the Lost Woods, a dense forest designed to make anyone who enters lost, where Young Link first encounters the Skull Kid in The Legend of Zelda: Ocarina of Time.
- The music track features a remix of "Saria's Song", which Young Link plays to the Skull Kid in Ocarina of Time, which would later serve as his theme song in The Legend of Zelda series.
- The puppet fighters start the battle with increased move speed, referencing the battle against the Skull Kid while playing as Adult Link in Ocarina of Time, where it will quickly move around Link's vicinity.
Other trivia:
- In World of Light, the Skull Kid spirit is located in the Lost Woods section of the Sacred Land map, referencing how the Skull Kid can be encountered in the Lost Woods.
- This spirit's enhanced form, Skull Kid & Majora's Mask, features the Lifesteal ability, which steals the opponent's life force when the player lands an attack, similar to how the Skull Kid steals Majora's Mask from the Happy Mask Salesman and the Ocarina of Time from Young Link in the beginning of Majora's Mask.
|
| 207
|
|
Deku Link
|
•Diddy Kong
|
|
3,700
|
Distant Planet (Battlefield form)
|
•Item Tidal Wave •Item: Lip's Stick
|
•The enemy favors neutral specials •Certain items will appear in large numbers after a little while •The enemy is easily distracted by items
|
Saria's Theme
|
Spirit Battle inspiration:
- The green Diddy Kong represents Deku Link, the Deku Mask transformation of Young Link, who is depicted as a brown humanoid creature wearing his signature green hat and an article of green clothing.
- The stage and music track represent the Lost Woods, a dense forest area in The Legend of Zelda: Ocarina of Time, which features the first appearance of the Deku Scrub, the basis of the Deku Link transformation, as an enemy.
- The Lip's Stick item represents the flower-like propellers used by Deku Link to glide across the air, which occurs after being launched out of a Deku Flower.
- The Deku Nut item is based on the same item used by Deku Link to drop onto enemies while flying in the air, which is capable of temporarily stunning them upon being hit.
- Diddy Kong's favored Peanut Popgun references how the Deku Scrub is known for spitting Deku Nuts from their nozzle-like mouths.
Other trivia:
- This spirit's Fire Weakness ability references how Deku Link is made of wood, making him susceptible to fire and fire-based attacks.
- In World of Light, the Deku Link spirit is located in the jungle area in the Light Realm, similar to the stage's woodland setting.
|
| 208
|
|
Fierce Deity Link
|
•Giant Link
|
|
13,900
|
Great Bay (Ω form)
|
•Defense ↓ •Easy to Launch •Attack Power ↑
|
•You are easy to launch •You have reduced defense after a little while •The enemy has increased attack power
|
Calamity Ganon Battle - Second Form
|
Spirit Battle inspiration:
- The Giant Link's grey alternate costume is based on Fierce Deity Link, the Fierce Deity Mask form of Young Link, who resembles a larger version of his adult form.
- The stage is based on the Great Bay, the oceanic area of Termina from The Legend of Zelda: Majora's Mask, which features the first appearance of Fierce Deity Link as a playable character.
- The stage's background features the Moon, whereas the inside of the Moon serves as the location where the Fierce Deity Mask can be obtained in Majora's Mask.
- The music track is based on the boss battle theme song against Calamity Ganon, a dark and vengeful deity who appears during the final boss battle, similar to Fierce Deity Link.
- The Easy to Launch and Defense ↓ rules applied to the player makes them weaker, and the Attack Power ↑ rule applied to Link makes him stronger, referencing how Fierce Deity Link is the most powerful of Young Link's Mask transformations, who can use his powerful Fierce Deity Sword to easily defeat enemies in Majora's Mask.
Other trivia:
- This spirit's Sword Attack ↑ ability further references Fierce Deity Link's usage of his Fierce Deity Sword, which is the most powerful sword in Majora's Mask.
- This spirit can be obtained by summoning, referencing how the Fierce Deity Mask can be obtained by trading in twenty non-transformation Masks with the Moon Children.
- In World of Light, the Fierce Deity Link spirit on Dharkon's side of the Final Battle map matches with the Mythra spirit on Galeem's side; both characters are swordfighters empowered by opposing elements of darkness and light.
|
| 211
|
|
Tingle
|
•Villager    •Young Link
|
|
9,000
|
Great Bay
|
•Uncontrollable Speed •Slippery Stage
|
•Defeat the main fighter to win •All fighters move faster and can't stop quickly after a little while •The enemy loves to taunt
|
Termina Field (Remix)
|
Spirit Battle inspiration:
The cyan male Villager represents Tingle, an oddly dressed, under-heightened man who is depicted with a similar smiling facial expression and appears as a stage hazard.
- The purple and yellow male Villager minions each represent Tingle's younger brothers, Ankle and Knuckle, who all bear a striking resemblance to each other and wear different-colored outfits.
- The red Young Link minion represents his appearance in The Legend of Zelda: Majora's Mask, who repeatedly encounters Tingle in the different regions of Termina.
- The Uncontrollable Speed and Slippery Stage rules both reference Tingle's Assist Trophy ability in the Super Smash Bros. series, where he throws Banana Peels in the air, which causes the floor to become slippery.
- The Villagers use their side taunt, in which they perform a little dance, referencing how Tingle is often depicted performing a strange little dance while chanting his signature catchphrase.
- The Villagers use Balloon Trip, referencing how Tingle is often depicted flying and hovering in the air with a red balloon attached to his backpack.
Other trivia:
- This spirit's Slumber Immunity ability references how Tingle is often found awake during the day-and-night cycles in The Legend of Zelda series.
|
| 212
|
|
Happy Mask Salesman
|
•Young Link
|
|
4,300
|
Umbra Clock Tower
|
•Attack Power ↑ •Move Speed ↑ •Jump Power ↑
|
•Timed battle (1:30) •All fighters have increased jump power •All fighters have increased move speed after a little while
|
Song of Storms
|
Spirit Battle inspiration:
- The black Young Link represents his appearance in The Legend of Zelda: Majora's Mask, who is closely associated with masks, similar to the Happy Mask Salesman.
- The stage represents the Clock Tower, a tower located in the main hub area of Clock Town where Young Link first encounters the Happy Mask Salesman in the beginning of Majora's Mask.
- The stage's background features a full moon, referencing the Moon, the main threat of Majora's Mask which looms over the Clock Tower.
- The music track is based on the "Song of Storms" from Ocarina of Time, which features the first appearance of the Happy Mask Salesman as a recurring character.
- The rules reference the abilities of Young Link's Mask transformations, which includes Deku Link's high jumps, Zora Link's swimming speed, and Goron Link's powerful attacks.
- The timed battle condition references the three-day cycle in Majora's Mask, where Young Link must retrieve the titular mask for the Happy Mask Salesman before the end of the third day.
Other trivia:
- This spirit's Trade-Off Attacks ↑ ability allows the player to start the battle with 30% damage and increases attack power, referencing how the Happy Mask Salesman helps Young Link break his Deku curse, which is physically weaker than his normal form.
- In World of Light, the Happy Mask Salesman spirit is located near the clock tower in the Dracula's Castle map, further referencing the Clock Tower where the Happy Mask Salesman is first encountered in Majora's Mask.
|
| 213
|
|
Kafei
|
•Bunny Young Link
|
|
4,600
|
Skyloft
|
N/A
|
•Timed battle (1:30) •The enemy tends to avoid conflict
|
Termina Field (Remix)
|
Spirit Battle inspiration:
- The blue Young Link represents Kafei, a character wearing a bluish-purple tunic who is cursed into the form of a young boy.
- The stage represents the Laundry Pool, an area in Clock Town with grass and a little river, which connects to Kafei's hideout behind the Curiosity Shop.
- The 1:30 time limit references the time at the end of the third day in The Legend of Zelda: Majora's Mask, where Kafei reunites with his fiancée Anju after retrieving the stolen Sun's Mask.
- The second battle condition references how Kafei goes into hiding after his Sun's Mask is stolen, and will quickly run away and hide behind the Curiosity Shop is he spotted by Young Link at the Laundry Pool.
- Young Link starts the battle with a Bunny Hood, referencing the Keaton Mask, an animal-themed mask similar to the Bunny Hood, which Kafei wears to conceal his identity in Majora's Mask.
Other trivia:
- This spirit's Mr. Saturn Equipped ability allows the player to start the battle with Mr. Saturn, which features a simple design with black dots for eyes, similar to the design of Kafei's Mask.
|
| 214
|
|
Postman
|
•Wii Fit Trainer (120 HP)
|
|
2,600
|
Temple
|
N/A
|
•Timed stamina battle (2:00) •The enemy tends to avoid conflict
|
Termina Field
|
Spirit Battle inspiration:
- The red male Wii Fit Trainer represents the Postman, a physically fit postal worker who wears a red hat and a white one-piece outfit with short sleeves and leggings.
- The music track is based on the Termina Field theme song from The Legend of Zelda: Majora's Mask, which features the first appearance of the Postman as a recurring character.
- The timed battle condition references the three-day cycle in Majora's Mask, where the Postman will continue to perform his duties until the end of the third day.
- The second battle condition references the Postman's diligent schedule in Majora's Mask, where he doesn't stop to talk with Young Link while performing his duties.
Other trivia:
- This spirit's Bunny Hood Equipped ability allows the player to start the battle with the Bunny Hood, referencing the Postman's bunny insignia and ability to run great distances in a short time.
- This spirit's Bunny Hood Equipped ability references the Running Man, the Postman's Hyrule counterpart in Ocarina of Time, whom Young Link must deliver the Bunny Hood to.
|
| 215
|
|
Din
|
•Zelda ×2
|
|
4,000
|
Bridge of Eldin (Battlefield form)
|
•Hazard: Lava Floor
|
•The floor is lava •The enemy favors side specials
|
Ballad of the Goddess (Remix)
|
Spirit Battle inspiration:
- The red Zelda represents Din, the Oracle of Seasons, who wears a red-colored dress with sandals.
- The stage is based on the Bridge of Eldin, a bridge located in the Eldin Province in The Legend of Zelda: Twilight Princess, which is named after Din.
- The music track is based on the "Ballad of the Goddess" from Skyward Sword, referencing how Din is known as the Goddess of Power in The Legend of Zelda series.
- Zelda's side special and the Lava Floor hazard are based on Din's Fire, which allows the player to create a large explosion, leaving burning fire in its wake
Other trivia:
- This spirit's Lava-Floor Resist ability references the offensive power of Din's Fire, which doesn't burn the player casting the spell.
- This spirit can be purchased from Anna's Emporium, a shop that sells spirits related to different classes in role-playing games; Din represents the Dancer class, as she is depicted as a dancer in Oracle of Seasons.
|
| 216
|
|
Nayru
|
•Zelda ×2
|
|
3,500
|
Bridge of Eldin
|
•Temporary Invincibility
|
•The enemy will occasionally be invincible after a little while •The enemy favors neutral specials
|
Ballad of the Goddess (Original)
|
Spirit Battle inspiration:
- The blue Zelda represents Nayru, the Oracle of Ages, who wears a blue-colored dress with sandals.
- The stage is based on the Bridge of Eldin, a bridge leading to the Lanayru Province in The Legend of Zelda: Twilight Princess, which is named after
- The music track is based on the "Ballad of the Goddess" from Skyward Sword, referencing how Nayru is known as the Goddess of Wisdom in The Legend of Zelda series.
- Zelda's neutral special and the Temporary Invincibility rule are based on Nayru's Love, which creates a blue crystal shield around the player to protect them from taking damage.
Other trivia:
- This spirit's Perfect-Shield Reflect ability allows the player to reflect projectile attacks with a perfect shield, referencing how the effect of Nayru's Love allows Zelda to reflect projectile attacks when timed correctly.
- In World of Light, the Nayru spirit is located in the Temple of Light map, which is occupied by divine-themed spirits, further referencing how the oracle Nayru is named after the Goddess of Wisdom.
|
| 217
|
|
Ricky
|
•Little Mac
|
|
1,800
|
Bridge of Eldin (Battlefield form)
|
N/A
|
•The enemy loves to jump •The enemy has increased jump power
|
Tal Tal Heights
|
Spirit Battle inspiration:
- The yellow Little Mac represents Ricky, a kangaroo wearing boxing gloves, which he uses to perform punch attacks.
- The stage's background features cliffs, referencing how choosing Ricky as Link's companion will change the overworld regions of the Oracle games to prairie-like landscapes with cliffs.
- The music track is based on the overworld theme song from The Legend of Zelda: Link's Awakening, which is reused as the overworld theme song in the Oracle games.
- The battle conditions reference Ricky's ability to jump, which allows him to move around or reach areas that are too high for Link to reach in the Oracle games.
Other trivia:
- This spirit's Fist Attack ↑ ability further references Ricky's usage of powerful punch attacks in the Oracle games, including his signature move, Tornado Punch.
|
| 218
|
|
Dimitri (The Legend of Zelda)
|
•Yoshi  •Young Link
|
|
1,700
|
Great Bay
|
N/A
|
•The enemy favors neutral specials
|
Tal Tal Heights
|
Spirit Battle inspiration:
- The red Yoshi represents Dimitri, a red dinosaur character who can be mounted on and controlled.
- The stage features water, referencing how choosing Dimitri as Link's companion will change the overworld regions of the Oracle games to flooded areas.
- The music track is based on the overworld theme song from The Legend of Zelda: Link's Awakening, which is reused as the overworld theme song in the Oracle games.
- Yoshi's favored Egg Lay allows him to swallow up enemies, referencing Dimitri's ability to swallow enemies whole in the Oracle games.
Other trivia:
- This spirit's Swimmer ability references Dimitri's ability to swim through the flooded areas in the Oracle games.
|
| 219
|
|
Moosh
|
•Bowser
|
|
1,900
|
Garden of Hope (Battlefield form)
|
N/A
|
•The enemy favors down specials
|
Tal Tal Heights
|
Spirit Battle inspiration:
- The blue Bowser represents Moosh, a large blue bear with a design that features tiny wings.
- The stage's background features a large chasm, referencing how choosing Ricky as Link's companion will change the overworld regions of the Oracle games to feature large chasms.
- The music track is based on the overworld theme song from The Legend of Zelda: Link's Awakening, which is reused as the overworld theme song in the Oracle games.
- Bowser's favored Bowser Bomb allows him to perform a ground pound, Moosh's ability to perform a ground pound attack while flying over his enemies.
Other trivia:
- This spirit's Instadrop ability allows the player to perform a quick-drop attack while in the air, further referencing Moosh's ability to perform a ground pound attack while flying over his enemies.
- In World of Light, the Moosh spirit is located in the Forest Hill map, which is occupied by animal-themed spirits, including Moosh, the winged bear.
|
| 220
|
|
Ganondorf (Twilight Princess)
|
•Ganondorf (160 HP)
|
|
9,400
|
Hyrule Castle (hazards off)
|
•Attack Power ↑
|
•Stamina battle •The enemy has increased attack power when the enemy's at high damage
|
Calamity Ganon Battle - Second Form
|
Spirit Battle inspiration:
- Ganondorf's grey alternate costume is based on his appearance as the main antagonist of The Legend of Zelda: Twilight Princess.
- The stage and music track represent Hyrule Castle, the final dungeon of Twilight Princess where Ganondorf can be encountered as the game's final boss.
- The stamina battle condition references the final boss battle against Ganondorf in Twilight Princess, who must be damaged a certain number of times to defeat him.
- The Attack Power ↑ rule activates when Ganondorf reaches 110% HP, referencing how Ganondorf obtains the Triforce of Power when he was critically wounded during his execution prior to Twilight Princess.
- Ganondorf 's stats increase after reaching 50% HP, referencing the final sword duel between Ganondorf and Link, where the former will quickly move around, use powerful sword attacks, and block some of the latter's attacks.
Other trivia:
- In World of Light, the Ganondorf (Twilight Princess) spirit is located in the Mysterious Dimension map in the Dark Realm, referencing the dark Twilight Realm where Ganondorf's spirit was banished prior to Twilight Princess.
- This spirit's enhanced form, Beast Ganon, features the Impact Run ability, which makes the player damage the opponent by dashing into them, referencing how Beast Ganon primarily attacks by charging at the player.
|
| 222
|
|
Midna
|
•Bayonetta
|
|
9,200
|
Bridge of Eldin (hazards off)
|
•Assist Trophy Enemies (Midna) •Item: Transforming Types
|
•Hostile assist trophies will appear
|
Midna's Lament
|
Spirit Battle inspiration:
- The green Bayonetta represents the true form of Midna, the curvaceous princess of the Twili tribe who wears a pale green cloak and practices dark magic.
- The stage's background features Hyrule Castle, the location where Link first encounters Midna while trapped in his wolf form in the beginning of The Legend of Zelda: Twilight Princess.
- The Transforming Type items reference how Midna was transformed into an imp by Zant prior to the beginning of Twilight Princess, who appears as the Assist Trophy enemy.
Other trivia:
- In World of Light, the Midna spirit on Dharkon's side of the Final Battle map matches with the Tetra spirit on Galeem's side; both characters are Link's companions who are later revealed as princess descendants associated with dark and light magic powers.
- This spirit's enhanced form, Midna & Wolf Link, features the Dash Attack ↑ ability, which increases the player's tackle and dash attack power and move speed, referencing Wolf Link's ability to dash, which allows him to briefly move quickly.
|
| 224
|
|
Zant
|
•Robin
|
|
4,100
|
Bridge of Eldin (Battlefield form)
|
•Giant
|
•The enemy is giant after a little while •Timed battle (2:00) •Only certain Pokémon will emerge from Poké Balls (Abra)
|
Main Theme - The Legend of Zelda: Twilight Princess
|
Spirit Battle inspiration:
- The blue Robin represents Zant, a blade-wielding spellcaster who wears a blue robe and is associated with his debut game's main antagonist.
- The stage's background features Hyrule Castle, which was invaded by Zant and his Shadow Beast army prior to the beginning of The Legend of Zelda: Twilight Princess.
- The Giant rule and the Abra Poké Ball Pokémon's Teleport ability reference Zant's ability to grow giant and teleport himself during his boss battle.
Other trivia:
- In World of Light, the Zant spirit is located in the Mysterious Dimension map in the Dark Realm, referencing the dark Twilight Realm where Zant usurped the throne from Midna prior to the beginning of Twilight Princess.
|
| 225
|
|
Agitha
|
•Peach  •Bayonetta
|
|
1,900
|
Kongo Falls
|
•Item: Beehive
|
•Take your strongest team into this no-frills battle
|
The Hidden Village
|
Spirit Battle inspiration:
- The white Peach represents Agatha, a young self-proclaimed princess with blonde hair who wears a white ball gown and carries a white parasol.
- The pink Bayonetta minion's butterfly motif and the Beehive item's effect to release a swarm of bees reference Agitha's affection for bugs, including butterflies and other insects.
- The stage is based on a rainforest, referencing the forest theme of Agitha's Castle, the home of Agitha in The Legend of Zelda: Twilight Princess.
Other trivia:
- This spirit's Lip's Stick Equipped ability references the large parasol that Agitha carries around with her in Twilight Princess.
- This spirit can be obtained by collecting 10 unique spirits, referencing how Link must retrieve the Golden Bugs for Agitha in exchange for a reward in Twilight Princess.
|
| 226
|
|
King Bulblin & Lord Bullbo
|
•Wario
|
|
2,000
|
Bridge of Eldin
|
N/A
|
•The enemy favors dash attacks
|
Main Theme - The Legend of Zelda: Twilight Princess
|
- The yellow Wario's green clothing represents King Bulblin, a green, burly Bulblin with a bloated belly who is depicted riding his steed, Lord Bullbo, both of whom appear as the stage hazards.
- Wario's favored dash attacks reference King Bulblin's boss battle on the Bridge of Eldin, which takes the form of a jousting match, where he will charge at Link while riding Lord Bullbo.
|
| 227
|
|
Fi
|
•Link
|
|
9,500
|
Skyloft (Ω form)
|
N/A
|
•The enemy's melee weapons have increased power •The enemy's FS Meter charges quickly
|
Ballad of the Goddess (Remix)
|
Spirit Battle inspiration:
- The green Link represents Link from The Legend of Zelda: Skyward Sword, who wears his trademark green outfit and is accompanied by the spirit of his Goddess Sword, Fi.
- The stage is based on Skyloft, the main hub area of Skyward Sword, which features the Statue of the Goddess, the location where Link first encounters Fi.
- The music track is a remix of the "Ballad of the Goddess", a song dedicated to the Goddess Hylia, who created Fi prior to the beginning of Skyward Sword.
- The second battle condition allows Link to use his Ancient Bow and Arrow Final Smash, which allows him to shoot an arrow of blinding blue light, referencing the Skyward Strike, a special move used by Link in Skyward Sword, where he unleashes a powerful beam.
Other trivia:
- This spirit's Neutral Special ↑ ability references how Link's Sword attacks can be performed by using the B button, which is used as the player's neutral special in the Super Smash Bros. series.
- This spirit can be obtained by summoning, referencing how Fi is summoned to aid Link on his quest to search for and rescue Zelda in Skyward Sword.
|
| 228
|
|
Ghirahim
|
•Corrin
|
|
8,800
|
Skyloft
|
•Assist Trophy Enemies (Ghirahim)
|
•The enemy's melee weapons have increased power •Hostile assist trophies will appear after a little while •The enemy has increased move speed
|
Ballad of the Goddess (Remix)
|
- The blue Corrin represents Ghirahim, a slender swordsman with short white hair, who appears as the Assist Trophy enemy.
- Corrin's blue alternate costume features a red cape, referencing Ghirahim's red cloak, while the black-and-white armor references the color scheme of Ghirahim's final form.
- The music track is a remix of the "Ballad of the Goddess", which includes a remix of Ghirahim's boss battle theme song in The Legend of Zelda: Skyward Sword.
- The battle conditions reference Ghirahim's boss battles in Skyward Sword, where he uses a combination of quick movement speed and powerful sword attacks.
|
| 229
|
|
The Imprisoned
|
•Giant King K. Rool (140 HP)
|
|
4,600
|
Gerudo Valley
|
•Assist Trophy Enemies (Ghirahim)
|
•The enemy has super armor but moves slower •Timed stamina battle (1:30) •Hostile assist trophies will appear
|
Ballad of the Goddess (Remix)
|
Spirit Battle inspiration:
- The black Giant King K. Rool represents The Imprisoned, a giant creature with fangs whose body is covered in protective black scales.
- The stage represents the Sealed Grounds, a large, deep pit where the Imprisoned is sealed away by the Goddess Hylia prior to the beginning of The Legend of Zelda: Skyward Sword.
- The Ghirahim Assist Trophy represents his appearance in Skyward Sword, who seeks to awaken his master, Demise, the true form of The Imprisoned.
- The first battle condition references how The Imprisoned features a nearly indestructible body, but moves around with slow, lumbering speed.
- The timed stamina battle condition references how Link must defeat The Imprisoned before it reaches the top of the Sealed Grounds, which will result in a game over.
Other trivia:
- This spirit's Speed ↓ ability decreases the player's running speed, further referencing how The Imprisoned moves around with slow, lumbering speed.
|
| 231
|
|
Loftwing
|
•Giant Falco
|
|
2,800
|
Skyloft (Battlefield form)
|
•Hazard: Heavy Wind
|
•Dangerously high winds are in effect •The enemy is giant
|
Ballad of the Goddess (Original)
|
Spirit Battle inspiration:
- The red Giant Falco represents the Crimson Loftwing, the red-colored variation of the Loftwing, a species of giant bird creatures.
- The stage is based on Skyloft, the main hub area of The Legend of Zelda: Skyward Sword, which is inhabited by the Loftwings, who appear as background characters.
- The stage's background animation makes it appear as if the players are soaring through the sky; this and the Heavy Wind hazard reference the Loftwing's ability to fly through the skies in Skyward Sword.
Other trivia:
- This spirit's Landing Lag ↓ ability reduces the airborne player's vulnerability that occurs after landing, referencing the Loftwing's ability to transport Skyloftians through the skies in Skyward Swords.
|
| 232
|
|
Groose
|
•Wario
|
|
3,800
|
Skyloft
|
•Item: Exploding Types
|
•The enemy starts the battle with a Bomber •The enemy's throwing-type items have increased power •The enemy loves to jump
|
Ballad of the Goddess (Original)
|
- The green Wario represents Groose, a burly Skyloftian who features pointed ears, wears a green tunic, and is a self-proclaimed rival of his debut game's main protagonist.
- The stage is based on Skyloft, the main hub area of The Legend of Zelda: Skyward Sword where Groose originally lived as a citizen.
- The Throwing/Explosive Type items reference Groose's usage of the explosive Bomb Flowers, which he can launch with his railed catapult, the Groosenator.
- The third battle condition references how Groose jumps after Link from Skyloft while visiting the Sealed Grounds for a second time during his search for Zelda.
|
| 233
|
|
Wall-Merged Link
|
•Mr. Game & Watch  •Young Link
|
|
3,500
|
Flat Zone X
|
N/A
|
•Reinforcements will appear after an enemy is KO'd
|
Lorule Main Theme
|
Spirit Battle inspiration:
- The default Mr. Game & Watch represents Wall-Merged Link, the two-dimensional form of Link from The Legend of Zelda: A Link Between Worlds. who can move sideways.
- The orange Young Link minion represents Link from A Link Between Worlds, who can emerge from his Wall-Merged form and into his original three-dimensional form.
- The stage allows the players to become two-dimensional and flat, referencing the Wall Merging gameplay mechanic of A Link Between Worlds, where Link can assume his Wall-Merged form and move along the walls.
- The music track is based on the theme song of Lorule, the darker parallel world of Hyrule, which Wall-Merged Link can travel to via fissures in A Link Between Worlds.
Other trivia:
- This spirit's enhanced form, Link (A Link Between Worlds), features the Weapon Attack ↑ ability, which increases the power of weapon-based attacks, referencing how Link can upgrade his weapons and items in A Link Between Worlds.
|
| 235
|
|
Ravio
|
•Bunny Young Link
|
|
4,000
|
Skyloft
|
N/A
|
•Timed battle (2:00) •The enemy favors special moves •The enemy is easily distracted by items
|
Hyrule Main Theme
|
Spirit Battle inspiration:
- The blue Bunny Young Link represents Ravio, the Lorulean counterpart of Link, who features a different color scheme and wears a bunny-shaped hood.
- The stage and music track represent the grasslands of Hyrule, which serve as the location of Link's House where Ravio takes refuge in The Legend of Zelda: A Link Between Worlds.
- TYoung Link starting the battle with a Boomerang and his favored special moves reference how Ravio is the owner of his rental shop, where he sells the Rented Bow, Rented Bomb, and the Rented Boomerang.
Other trivia:
- This spirit's Killing Edge Equipped ability further references the rental weapons that Ravio sells in his shop in A Link Between Worlds.
|
| 236
|
|
Hilda (The Legend of Zelda)
|
•Zelda  •Bunny Young Link
|
|
9,100
|
Temple
|
•Assist Trophy Enemies (Nightmare)
|
•Hostile assist trophies will appear
|
Lorule Main Theme
|
Spirit Battle inspiration:
- The black Zelda represents Princess Hilda, the Lorulean counterpart of Princess Zelda who features a different color scheme.
- The blue Bunny Young Link minion represents Ravio, the Lorulean counterpart of Link, who serves as the loyal servant to Princess Hilda.
- The stage and music track represent Lorule, the parallel world counterpart of Hyrule, which has fallen into destruction and ruin following the destruction of their Triforce.
- The Nightmare Assist Trophy enemy covers the stage in darkness, referencing how Lorule is the darker parallel counterpart of Hyrule in The Legend of Zelda: A Link Between Worlds.
Other trivia:
- In World of Light, the Hilda (Legend of Zelda) spirit is located in the Sacred Land map in the Dark Realm, further referencing Lorule, the darker parallel counterpart of Hyrule in A Link Between Worlds.
|
| 237
|
|
Yuga
|
•Inkling  •Giant Inkling
|
|
9,600
|
Kalos Pokémon League (hazards off)
|
N/A
|
•The enemy's side special has increased power •Reinforcements will appear after an enemy is KO'd
|
Yuga Battle (Hyrule Castle)
|
Spirit Battle inspiration:
- The purple Inkling puppet represents Yuga, an evil sorcerer who wears purple robes and utilizes art-themed weapons.
- The purple Giant Inkling minion represents Yuga Ganon, the giant combined form of Yuga and Ganon after the former frees the latter from imprisonment.
- The stage represents the Throne Room, a circular chamber inside Lorule Castle where the final boss battle against Yuga Ganon takes place in The Legend of Zelda: A Link Between Worlds.
- Inkling's Splat Roller flattens the player, referencing Yuga's Wall Merging ability, which allows him to transform himself and his victims into flattened, two-dimensional works of art.
Other trivia:
- This spirit can be obtained by summoning, referencing how Yuga summons Ganon by using the power of the Seven Sages' descendants in A Link Between Worlds.
- In World of Light, the Yuga spirit is located in the Dark Realm, referencing Lorule, the darker parallel counterpart of Hyrule in A Link Between Worlds.
|
| 238
|
|
Zelda (Breath of the Wild)
|
•Zelda (50 HP) •Link (60 HP) •Inkling (30 HP) •Donkey Kong (60 HP) •Falco (50 HP) •Zero Suit Samus (50 HP)
|
|
9,200
|
Great Plateau Tower
|
N/A
|
•Stamina battle •Reinforcements will appear after an enemy is KO'd •Defeat an army of fighters
|
Main Theme - The Legend of Zelda: Breath of the Wild
|
Spirit Battle inspiration:
- The blue Zelda represents Princess Zelda from The Legend of Zelda: Breath of the Wild, who is depicted wearing royal blue clothing.
- The white Link minion represents his appearance in Breath of the Wild, who serves as Princess Zelda's bodyguard prior to the beginning of the game.
- The Zero Suit Samus minion wearing blue shorts represents Urbosa, the Champion of the Gerudo Tribe. Zero Suit Samus starts the battle with a Killing Edge, referencing Urbosa's signature weapon, the Scimitar of the Seven.
- The blue Falco minion represents Revali, the Champion of the Rito Tribe. Falco uses Blaster in the air, referencing how Revali performs aerial archery attacks with his signature weapon, the Great Eagle Bow.
- The larger yellow Donkey Kong minion represents Daruk, the Champion of the Goron Tribe. Donkey Kong starts the battle with an Ore Club, referencing Daruk's signature weapon, the Boulder Breaker
- The pink Inkling minion represents Mipha, the Champion of the Zora Tribe. Inkling also heals over time, referencing Mipha's signature ability, Mipha's Grace.
- The stage's background features Hyrule Castle from Breath of the Wild, where Princess Zelda seals Calamity Ganon away prior to the beginning of the game.
- The second battle condition allows the Zelda and Link puppet fighters to appear after the other minion fighters are KO'd, referencing how Princess Zelda and Link become Hyrule's last hope after the other Champions fall to Calamity Ganon prior to the beginning of Breath of the Wild.
Other trivia:
- This spirit's Poison Immunity ability references Princess Zelda's sealing power, which can eliminate Calamity Ganon, whose body is made up of the evil poisonous substance, Malice.
- In World of Light, the Zelda (Breath of the Wild) spirit must be defeated in order to access the Toon Link fighter, referencing how Zelda protects a critically-injured Link from the Guardians prior to the beginning of Breath of the Wild.
|
| 239
|
|
Mipha
|
•Inkling (100 HP)
|
|
3,900
|
Great Bay (Battlefield form)
|
N/A
|
•Stamina battle •The enemy heals over time
|
Main Theme - The Legend of Zelda: Breath of the Wild
|
Spirit Battle inspiration:
- The pink Inkling puppet fighter represents Mipha, a pink female Zora whose design is based on an aquatic creature and features fins hanging down from both sides of her face.
- The stage represents Zora's Domain, the mountainous water-filled region inhabited by the Zora Tribe, whom Mipha serves as their Champion in The Legend of Zelda: Breath of the Wild.
- The second battle condition references Mipha's signature ability, Mipha's Grace, which allows the user to create a magical aura that can restore their Hearts.
Other trivia:
- This spirit's Critical-Health Stats ↑ ability increases the player's stats when badly damaged, referencing how Mipha's Grace can immediately restore Link's Hearts after they are completely depleted in Breath of the Wild.
- In World of Light, the Mipha spirit on Galeem's side of the Final Battle map matches with the Kaptain K. Rool spirit on Dharkon's side; both Mipha and King K. Rool serve as royal members of a race of creatures associated with water.
|
| 240
|
|
Daruk
|
•Donkey Kong (180 HP)
|
|
4,300
|
Find Mii (Battlefield form)
|
•Hazard: Lava Floor
|
•The floor is lava •Stamina battle •The enemy's shield has extra durability
|
Nintendo Switch Presentation 2017 Trailer BGM
|
Spirit Battle inspiration:
- The yellow Donkey Kong represents Daruk, the chief of the Goron Tribe, who is depicted as a large, muscular humanoid with a yellow color scheme
- The stage and the Lava Floor hazard represent Death Mountain, the volcanic region inhabited by the Goron Tribe, whom Daruk serves as their Champion in The Legend of Zelda: Breath of the Wild.
- Donkey Kong's shielding and the third battle condition reference Daruk's signature ability, Daruk's Protection, which allows the user to create a protective barrier around them to withstand enemy attacks.
- Donkey Kong starts the battle with an Ore Club, referencing Daruk's signature weapon, the Boulder Breaker, a large two-handed weapon which can deal massive damage.
Other trivia:
- This spirit's Weight ↑ ability makes it difficult for the player to launch but also decreases their movement speed, further referencing Daruk's signature ability, Daruk's Protection, which protects the user from enemy attacks.
- In World of Light, the Daruk spirit is located at the volcano area in the Light Realm, further referencing Death Mountain, the volcanic region inhabited by the Goron Tribe.
|
| 241
|
|
Revali
|
•Falco (100 HP)
|
|
4,400
|
Skyloft (Battlefield form)
|
•Hazard: Heavy Wind
|
•Dangerously high winds are in effect •Stamina battle
|
Kass's Theme
|
Spirit Battle inspiration:
- The blue Falco represents Revali, a deep blue anthropomorphic bird character who shares a similar appearance and cocky attitude with Falco.
- The stage represents Rito Village, a village located on a stone island inhabited by the Rito, whom Revali serves as their Champion in The Legend of Zelda: Breath of the Wild.
- The music track primarily uses the accordion as the leading instrument, which is used for Revali's theme song in Breath of the Wild.
- The Heavy Wind hazard references Revali's signature ability, Revali's Gale, which allows the user to create a powerful gust of wind and soar up to higher altitudes.
- Falco's usage of Blaster in the air references Revali's usage of his signature weapon, the Great Eagle Bow, which allows him to shoot arrows while flying in the air.
Other trivia:
- This spirit's Shooting Attack ↑ ability further references Revali's usage of his signature weapon, the Great Eagle Bow, which allows him to shoot arrows.
- In World of Light, the Revali spirit is located in the eastern cloud area in the Light Realm, similar to the stage's sky setting.
|
| 242
|
|
Urbosa
|
•Zero Suit Samus (100 HP)
|
|
4,400
|
Gerudo Valley (Battlefield form)
|
•Item: Lightning •Hazard: Zap Floor
|
•The floor is electrified •Stamina battle •The enemy starts the battle with a Killing Edge
|
Main Theme - The Legend of Zelda: Breath of the Wild
|
Spirit Battle inspiration:
- Zero Suit Samus's blue shorts costume represents Urbosa, a female warrior whose appearance includes a ponytail hairstyle, an exposed midriff, and heels.
- The stage represents Gerudo Valley, the desert home of the Gerudo Tribe, whom Urbosa serves as their Champion in The Legend of Zelda: Breath of the Wild.
- The Zap Floor hazard and the Lightning item reference Urbosa's signature ability, Urbosa's Fury, which allows the user to create a powerful lightning attack.
- Zero Suit Samus starts the battle with a Killing Edge, referencing Urbosa's signature weapon, the Scimitar of the Seven, a one-handed curved sword.
Other trivia:
- This spirit's Electric Attack ↑ ability further references Urbosa's signature ability, Urbosa's Fury, which allows the user to create a powerful lightning attack.
- In World of Light, the Urbosa spirit is located in the Gerudo Desert area of the Sacred Land map,further referencing Gerudo Desert, the desert home of the Gerudo Tribe.
|
| 243
|
|
Calamity Ganon
|
•Giant Ganondorf  •Ally: Zelda
|
|
13,900
|
Great Plateau Tower (Ω form)
|
•Sudden Damage
|
•You lose if your CPU ally is KO'd •You'll occasionally take sudden damage after a little while •The enemy is giant
|
Calamity Ganon Battle - Second Form
|
Spirit Battle inspiration:
- The grey Giant Ganondorf represents Calamity Ganon, a giant primal evil whose incomplete form slightly resembles Ganondorf.
- The blue Zelda ally represents Princess Zelda from The Legend of Zelda: Breath of the Wild, who must work together with Link to defeat Calamity Ganon.
- The stage's background features Hyrule Castle from Breath of the Wild, where Princess Zelda seals Calamity Ganon away prior to the beginning of the game.
- The Sudden Damage rule weakens the player and the Zelda ally; this and the first battle condition reference Princess Zelda's weakening hold over Calamity Ganon,
Other trivia:
- In World of Light, the Calamity Ganon spirit must be defeated in order to access Ganon, the boss of the Sacred Land map, referencing how Calamity Ganon is the penultimate boss of Breath of the Wild, followed by Dark Beast Ganon.
|
| 244
|
|
Bokoblin
|
•Tiny King K. Rool Team ×4
|
|
1,400
|
Gaur Plain (Battlefield form)
|
N/A
|
•The enemy starts the battle with an Ore Club
|
Kass's Theme
|
Spirit Battle inspiration:
- The brown Tiny King K. Rool represents the Bokoblin, a red, large-snouted enemy who appears multiple times on-screen.
- The stage represents the Great Plateau, the starting area of The Legend of Zelda: Breath of the Wild taking place in a grassy area with mountains, which features the appearance of the Bokoblin as an enemy.
- The King K. Rool Team starts the battle with an Ore Club and Killing Edges, referencing the Bokoblin's common usage of one-handed clubs, including the Boko Club or the Spiked Boko Club.
Other trivia:
- This spirit's Battering Items Power ↑ ability references the Bokoblin's usage of one-handed melee weapons, including the Boko Club or the Spiked Boko Club.
|
| 245
|
|
Guardian
|
•Giant R.O.B.
|
|
3,800
|
Great Plateau Tower (Ω form)
|
N/A
|
•The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy favors neutral specials
|
Nintendo Switch Presentation 2017 Trailer BGM
|
Spirit Battle inspiration:
- The purple Giant R.O.B. represents the Guardian, a giant robotic enemy corrupted by Calamity Ganon, whose Malice causes them to glow purple.
- The stage is based on the Great Plateau Tower from The Legend of Zelda: Breath of the Wild, which features the first appearance of the Guardian as an enemy.
- The first battle condition references how the Guardian is equipped with armor plating, which makes them resistant to most attacks.
- R.O.B.'s favored Robo Beam allows it to shoot an energy beam from its eyes, referencing how the Guardians primarily attack by shooting a powerful energy beam from its eye.
Other trivia:
- This spirit's Weapon Resist ↑ ability decreases the damage taken from melee weapons, further referencing how the Guardian is resistant to most attacks, which are normally caused by weapons in Breath of the Wild.
|
| 246
|
|
Tetra
|
•Toon Link
|
|
9,800
|
Pirate Ship
|
•Item: Bullet Bill •Hazard: Heavy Wind
|
•Dangerously high winds are in effect •The enemy is easily distracted by items
|
The Great Sea / Menu Select
|
Spirit Battle inspiration:
- The blue Toon Link represents Tetra, a young female pirate who features blonde hair and wears a blue outfit.
- The stage and music track represent Tetra's Ship, the pirate ship captained by Tetra, which she uses to sail the Great Sea in The Legend of Zelda: The Wind Waker.
- The Heavy Wind hazard references the sailing gameplay mechanic of The Wind Waker, where Link can use the Wind Waker to manipulate the wind and sail the Great Sea.
- The Bullet Bill item references the barrels launched from the ship's catapult, which Tetra uses to hide Link inside and launch him into the Forsaken Fortress.
Other trivia:
- In World of Light, the Tetra spirit on Galeem's side of the Final Battle map matches with the Midna spirit on Dharkon's side; both characters are Link's companions who are later revealed as princess descendants associated with light and dark magic powers.
- This spirit's enhanced form, Zelda (The Wind Waker) features the Chance of Double Final Smash ability, referencing how Tetra is revealed to be the alternate identity of Princess Zelda via the Triforce of Wisdom, which serves as Zelda's Final Smash in Super Smash Bros. Ultimate.
|
| 250
|
|
Aryll
|
•Villager  •Toon Link
|
|
9,000
|
Wuhu Island (Swaying Bridge)
|
N/A
|
•The enemy has increased attack power
|
The Great Sea / Menu Select
|
Spirit Battle inspiration:
- The blue female Villager represents Aryll, a young girl who features twin pigtails in her hairstyle and wears a blue dress.
- The teal Toon Link minion represents his appearance in The Legend of Zelda: The Wind Waker, who serves as Ayrll's older brother.
- The stage's layout represents the wooden bridge connecting Link and Aryll's home island of Outset Island, where Aryll is kidnapped by the Helmaroc King.
- The battle condition applied to the Toon Link minion references how Link eventually obtains the Master Sword and becomes strong enough to rescue Aryll from the Helmaroc King.
Other trivia:
- This spirit's Critical-Health Stats ↑ ↑ ability increases the player's stats when badly damaged, referencing how Link was injured rescuing Aryll from the Helmaroc King, but later returns strong enough to rescue her.
- This spirit can be obtained by defeating a Level 5 CPU in a two-player battle with 300% damage and without spirits, referencing how Link eventually defeats the Helmaroc King and rescues Aryll.
|
| 251
|
|
Medli
|
•Isabelle  •Charizard
|
|
9,300
|
Pirate Ship
|
N/A
|
•The enemy has increased jump power
|
Dragon Roost Island
|
Spirit Battle inspiration:
- The red Isabelle represents Medli, a young female Rito who wears a red apron and serves as an assistant.
- The red Charizard minion represents Valoo, the red dragon deity of the Rito Tribe, whom Medli serves as his attendant.
- The music track is based on the theme song of Dragon Roost Island, the home island of the Rito Tribe in The Legend of Zelda: The Wind Waker.
- The "increased jump power" battle condition references Medli is a member of the Rito, a race of anthropomorphic birds known for their ability to fly, which can be obtained by receiving their wings through Valoo's blessing.
Other trivia:
- This spirit's Strong-Wind Immunity ability references Medli is a member of the Rito, a race of anthropomorphic birds, which are known for being aerodynamic, allowing them to fly through the skies and not be affected by the drag associated with wind moving past.
|
| 252
|
|
Valoo
|
•Giant Charizard
|
|
4,000
|
Wuhu Island (Maka Wuhu)
|
N/A
|
•The enemy is giant
|
Dragon Roost Island
|
Spirit Battle inspiration:
- The red Giant Charizard puppet represents Valoo, a giant red dragon who features the ability to fly and breathe fire.
- The stage and music track represent Dragon Roost Cavern, the volcano located on Dragon Roost Island where Valoo resides in The Legend of Zelda: The Wind Waker.
Other trivia:
- This spirit's Falling Immunity ability grants the player immunity from tripping, or "falling down," referencing Valoo's ability to grant the young Rito their wings, which allows them to fly.
|
| 253
|
|
Beedle
|
•Shulk  •Toon Link
|
|
2,600
|
Gaur Plain (Battlefield form)
|
•Item: Beetle
|
•Items will be pulled toward the enemy
|
Dragon Roost Island
|
- Shulk's Trunks alternate costume represents Beedle, a shopkeeper who is often depicted wearing only his trunks and a pair of shoes.
- The brown Toon Link minion represents his appearance in The Legend of Zelda: The Wind Waker, who serves as Beedle's frequent customer.
- The stage represents Hyrule Field, the main setting of Breath of the Wild where Beedle is often found at the Stables located near grasslands and cliff areas.
- The Beetle item references Beedle's beetle motif and his fondness for the aforementioned bug.
|
| 254
|
|
Fishman
|
•Squirtle
|
|
1,600
|
Pirate Ship
|
•Hazard: Left Is Right, Right Is Left •Buoyancy Reduced
|
•You can't swim •Left and right controls will suddenly reverse after a little while
|
The Great Sea / Menu Select
|
Spirit Battle inspiration:
- The blue Squirtle represents the Fishman, an anthropomorphic aquatic character with blue scales.
- The stage represents the Great Sea, the main setting of The Legend of Zelda: The Wind Waker where the Fishman can be found in different locations
- The Buoyancy Reduced rule references the limited swimming gameplay mechanic of The Wind Waker, where Link can swim only for a short time before sinking underwater.
- The Reversible Controls hazard reverses the player's left and right controls, making them struggle with their direction, referencing the Fishman's role in The Wind Waker by writing up a map of an area in the Great Sea for Link to prevent him from getting lost.
Other trivia:
- This spirit's Water/Freezing Resist ↑ ability slightly reduces the damage the player takes against water and freezing attacks, referencing the Fishman's ability to swim in the Great Sea.
- In World of Light, the Fishman spirit is located at an island at sea near the Alolan Islands area in the Light Realm, referencing how the Fishman can be located near the islands at the Great Sea in The Wind Waker.
|
| 255
|
|
Vaati
|
•Ridley
|
|
10,000
|
Hyrule Castle (Permanent tornado hazard)
|
•Hazard: Heavy Wind
|
•Dangerously high winds are in effect after a little while •The enemy starts the battle with an Ore Club
|
Dark World (Brawl)
|
Spirit Battle inspiration:
- The purple Ridley starts the battle with an Ore Club, which features a single eyeball, representing Vaati, a purple winged demon who features a single demonic eye.
- The stage's tornado hazard, the Heavy Wind hazard, and the Ore Club item's ability reference Vaati's usage of wind-based magic, including the ability to create tornadoes.
- The music track is based on the theme song of the Dark World, a location in The Legend of Zelda: Four Swords Adventure, which features the appearance of Vaati as a major antagonist.
Other trivia:
- In World of Light, the Vaati spirit is located in the Sacred Land map in the Dark Realm, further referencing the Dark World in Four Swords Adventures, which features Vaati as a major antagonist.
- In World of Light, the Vaati spirit must be defeated in order to access the Ganondorf fighter in the Sacred Land map, referencing how Vaati serves as the penultimate boss before battling Ganon in Four Swords Adventure.
|
| 256
|
|
Ezlo
|
•Toon Link
|
|
3,700
|
Distant Planet
|
•Hazard: Left Is Right, Right Is Left •Giant
|
•The enemy is giant •Left and right controls will suddenly reverse after a little while
|
Village of the Blue Maiden
|
Spirit Battle inspiration:
- The teal Toon Link represents Link from The Legend of Zelda: The Minish Cap, who is accompanied by Ezlo, a sentient green cap resembling Link's signature cap.
- The stage represents the Minish Woods, a forested area in The Minish Cap where Link can explore Hyrule on a larger scale by shrinking down via a Minish Portal.
- The music track is based on the Village of the Blue Maiden theme song from Four Swords Adventure, which serves as the chronological sequel to The Minish Cap.
- The Giant rule references Ezlo's ability to help Link grow back to normal size via the Minish Portal, which reflects the size different between the Hylians and the Minish.
- The Reversible Controls hazard reverses the player's left and right controls, making them struggle with their direction, referencing Ezlo's role in The Minish Cap by providing Link with directions to prevent him from getting lost.
Other trivia:
- This spirit's Toss & Meteor ability increases upward and downward launch power, referencing the Cane of Pacci, an item in The Minish Cap which can be used to flip over Jars to access a Minish Portal while shrunken to Minish size.
- This spirit can be purchased at Beedle's Tent, which sells spirits related to living creatures, referencing how Ezlo is a sentient cap.
|
| 257
|
|
Linebeck
|
•Luigi  •Toon Link
|
|
9,000
|
Wuhu Island (Boat)
|
•Buoyancy Reduced
|
•No one knows how to swim
|
The Great Sea / Menu Select
|
Spirit Battle inspiration:
- The cyan Luigi represents Linebeck, a lanky character who features a mustache, a cowardly personality, and wears a deep blue jacket over a light blue vest.
- The blue Toon Link minion represents his appearance in The Legend of Zelda: Phantom Hourglass, where Linebeck serves as his companion.
- The stage's layout represents the SS Linebeck, a steamboat captained by Linebeck, which allows him to travel to different islands in Phantom Hourglass.
- The stage and the music track represent the World of the Ocean King, the oceanic main setting of Phantom Hourglass, which is the sequel to The Wind Waker.
- The Buoyancy Reduced rule and the battle condition reference how Link and Linebeck cannot swim in the deep water terrain in Phantom Hourglass.
Other trivia:
- This spirit runs the Explore (Ruins) facility, which allows the player's Spirits to explore for treasure, referencing Linebeck's role as a treasure-hunting adventurer in Phantom Hourglass.
|
| 258
|
|
Phantom
|
•Clear Zelda
|
|
3,800
|
Spirit Train (Battlefield form)
|
N/A
|
•The enemy's down special has increased power •The enemy favors down specials •The enemy is invisible
|
Full Steam Ahead
|
Spirit Battle inspiration:
- The black Clear Zelda's favored Phantom Slash only features the Phantom, an autonomous suit of armor that performs a powerful sword attack.
- The stage is based on the Spirit Train, the main playable locomotive from The Legend of Zelda: Spirit Tracks, which features the appearance of the Phantom as an enemy and a playable character.
Other trivia:
- In World of Light, the Phantom spirit is located on a set of train tracks in the Badlands area in the Light Realm, which requires the Alfonzo & Engineer Link spirit to be obtained, both of whom appear in Spirit Tracks.
- This spirit's enhanced form, Zelda (Spirit Tracks), features the Trade-Off Ability ↑ ability, which allows the player to start the battle with 30% damage and increases their attack, defense, and move speed, referencing how Princess Zelda's spirit was separated from her body but later inhabits a Phantom's armor, allowing her to use offensive and defensive abilities.
|
| 260
|
|
Alfonzo & Engineer Link
|
•Toon Link  •Captain Falcon
|
|
3,600
|
Spirit Train
|
•Attack Power ↑
|
•The enemy's dash attacks have increased power •The enemy has increased attack power after a little while •The enemy can deal damage by dashing into you
|
Full Steam Ahead
|
Spirit Battle inspiration:
- The blue Toon Link represents Link from The Legend of Zelda: Spirit Tracks, who is depicted wearing a blue engineer uniform.
- The yellow Captain Falcon minion represents Alfonzo, a burly engineer who wears a head accessory and appears as a background character.
- The stage and the battle condition reference how the Spirit Train stage moves at high speeds, which can ram and KO any fighter standing in front of it on the tracks.
Other trivia:
- This spirit's Dash Attack ↑ ability increases the player's tackle and dash attack power and move speed, further referencing how the Spirit Train stage can ram and KO any fighter standing on the tracks in front of it.
- In World of Light, the Alfonzo & Engineer Link spirit is needed to access the train tracks in the Badlands area in the Light Realm, referencing their careers as train engineers.
- In World of Light, the Alfonzo & Engineer Link spirit is located on the eastern islands area in the Light Realm, referencing the tropical island-themed Ocean Realm in Spirit Tracks.
|
| 261
|
|
Byrne  Staven
|
•Sheik
|
|
1,800
|
Spirit Train (Battlefield form)
|
N/A
|
•The enemy's punches and elbow strikes have increased power •The enemy's throws have increased power •Stamina battle
|
Full Steam Ahead
|
- The green Sheik represents Byrne, an agile antagonist who features scowling eyes and wears a green scarf concealing the bottom half of his face.
- The music track is based on the Spirit Train theme song from The Legend of Zelda: Spirit Tracks, which is reused as Byrne's boss battle theme song.
- Sheik uses knifehand strikes while her forward throw attack uses her left shoulder to strike, referencing Byrne's usage of his mechanical left hand, which he uses to perform physical attacks with.
|
| 262
|
|
Totem Link
|
•Toon Link  
|
|
3,500
|
Hyrule Castle
|
•Item: The Legend of Zelda
|
•The enemy favors smash attacks
|
Main Theme - The Legend of Zelda: Tri Force Heroes
|
- The teal, red, and blue Toon Link fighters each represent the three copies of Link from The Legend of Zelda: Tri Force Heroes, who wear green, red, and blue outfits to make up Totem Link.
- The stage represents Hytopia Castle, the castle located in the main setting of Hytopia, which is similar in appearance with Hyrule Castle.
- The Bob-omb, Boomerang, Gust Bellows, and the Hammer items each represent the Bomb, Boomerang, Gust Jar, and Magic Hammer items featured in Tri Force Heroes.
|
| 263
|
|
Madame Couture
|
•Rosalina & Luma  •Toon Link  
|
|
3,300
|
Skyloft
|
N/A
|
•Defeat the main fighter to win •Reinforcements will appear during the battle
|
Main Theme - The Legend of Zelda: Tri Force Heroes
|
Spirit Battle inspiration:
- The red Rosalina puppet represents Madame Couture, an elderly female tailor who wears a red dress and is accompanied by her pet cats.
- The teal, red, and blue Toon Link minions each represent the three copies of Link from The Legend of Zelda: Tri Force Heroes, who wear green, red, and blue outfits to make up Totem Link.
- The stage represents Hytopia Castle Town, the main hub area of Tri Force Heroes where Madame Couture's tailor shop is located near the town center.
Other trivia:
- This spirit's Physical Attack ↑ ability slightly increases the power of physical attacks, referencing the different abilities of the Outfits tailored by Madame COuture in Tri Force Heroes, which includes the ability to increase Link's attack power.
|
| 1,322
|
|
Link (Link's Awakening)
|
•Toon Link
|
|
9,400
|
Tortimer Island (Two palm trees, two regular trees)
|
•Assist Trophy Enemies (Chain Chomp)
|
•Hostile assist trophies will appear
|
Tal Tal Heights
|
Spirit Battle inspiration:
- The brown-and-green Toon Link represents Link from The Legend of Zelda: Link's Awakening, who is depicted wearing his green signature tunic and appears cartoon-like in the game's remake.
- The stage represents Marin's house, a location on Koholint Island where Marin nurses Link back to health after finding him shipwrecked in the beginning of Link's Awakening.
- The Chain Chomp Assist Trophy enemy represents BowWow, a Chain Chomp that Link rescues from Moblins, who he uses to defeat enemies in Link's Awakening.
Other trivia:
- This spirit's Water Weakness ability increases damage taken from water attacks, referencing the beginning of Link's Awakening where Link is capsized at sea and washes up on the shores of Koholint Island.
|
| 1,323
|
|
Owl
|
•Falco
|
|
3,500
|
Wuhu Island (Swaying Bridge)
|
N/A
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•Only certain Pokémon will emerge from Poké Balls (Kyogre) •The enemy falls slowly
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Woodlands - The Legend of Zelda: Tri Force Heroes
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Spirit Battle inspiration:
- The orange-and-brown Falco represents the Owl, an anthropomorphic bird character with brown feathers.
- The stage represents the wooden bridges of the Tal Tal Mountain Range, a location on Koholint Island, the main setting of The Legend of Zelda: Link's Awakening.
- The music track is based on the theme song from Tri Force Heroes, which was composed by Ryo Nagamatsu, who also composed the soundtrack of the remake of Link's Awakening.
- Falco starts the battle with the Kyogre Poké Ball Pokémon, representing the Wind Fish, a giant, flying whale whose consciousness takes the form of the Owl in Link's Awakening.
Other trivia:
- This spirit's Screen-Flip Immunity ability references the Owl's role in Link's Awakening by guiding Link through Koholint Island to awaken the Wind Fish and prevent him from getting lost.
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| 1,453
|
|
Diminutive Guardian
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•Tiny R.O.B. (INT)/ (JP/CH/KR) •Giant R.O.B.
|
|
1,600
|
Temple (Battlefield form)
|
N/A
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•Defeat the main fighter to win
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Ballad of the Goddess (Original)
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Spirit Battle inspiration:
- The grey/default Tiny R.O.B. represents Terrako, the Diminutive Guardian, a smaller model of the Guardian automatons.
- The green Giant R.O.B. minion represents the Decayed Guardian, a giant Guardian covered in green moss, which was reactivated by Terrako in Hyrule Warriors: Age of Calamity.
- The stage represents the ruins of Hyrule Castle destroyed upon the return of Calamity Ganon, where a dormant Terrako was reactivated during the beginning of Age of Calamity.
- The music track is based on the theme song from The Legend of Zelda: Skyward Sword, which features the Gate of Time, a time-travelling portal, which Terrako uses in Age of Calamity.
Other trivia:
- This spirit's Improved Escape ability references how Terrako escapes a corrupted Guardian's attack by jumping through the Gate of Time during the beginning of Age of Calamity.
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| 1,454
|
|
Impa (Age of Calamity)
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•Sheik  •Sheik ×2
|
|
7,500
|
Gaur Plain (Battlefield form)
|
•Item: Bob-omb
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•Defeat the main fighter to win •The enemy favors special moves •Reinforcements will appear during the battle
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Destiny (Ablaze)
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Spirit Battle inspiration:
- The white Sheik represents Impa, a Sheikah warrior from Hyrule Warriors: Age of Calamity, who is depicted wearing a white-and-red costume.
- The two default blue Sheik minions represent two of Impa's clones that she can create by absorbing the tags above her enemies during battle, which are depicted with blue color schemes to make them indistinguishable from Impa.
- The stage and music track represent "The Battle of Hyrule Field", the first scenario in Age of Calamity that takes place in Hyrule Field, which features the first appearance of Impa as a playable character.
- The Bob-omb items reference Impa's usage of Bomb Barrels for her special attack, which can create powerful explosions and inflict massive damage to the enemy, depending on the number of clones she created.
- Sheik's favored special moves references Impa's moveset in Age of Calamity, in which she uses throwing knives (represented by Needle Storm), explosive kunais (represented by Burst Grenade), teleportation (represented by Vanish), and physucal agility (represented by Bouncing Fish).
Other trivia:
- This spirit's Item Throw ↑ ability increases damage dealt by throwing items, referencing Impa's usage of throwing knives and her Bomb Barrel special attack in Age of Calamity.
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| 1,455
|
|
Master Kohga
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•King K. Rool  •Giant Mii Swordfighter (Moveset 2133, Yiga Clan Mask, Yiga Clan Outfit, Low Voice Type 5)
|
|
3,400
|
Suzaku Castle (Battlefield form)
|
•Item: Banana Peel
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•Defeat the main fighter to win •The enemy favors neutral specials •Reinforcements will appear during the battle
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Woodlands - The Legend of Zelda: Tri Force Heroes
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Spirit Battle inspiration:
- The red King K. Rool represents Master Kohga, the big-bellied leader of the Yiga Clan wearing a full-body red suit who hordes bananas.
- The Giant Mii Swordfighter's costume and low voice type represents Sooga, the right-hand man of Master Kohga who is depicted to be larger than the other Yiga Clan members and speaks with a deep voice.
- The stage and music track represent the Yiga Clan Hideout, a secret hideout with a traditional Japanese aesthetic where the boss battle against Master Kohga takes place in The Legend of Zelda: Breath of the Wild and Hyrule Warriors: Age of Calamity.
- The Banana Peel item represents the Mighty Banana, a type of banana eaten by the Yiga Clan, which can be prominently found in hordes throughout the Yiga Clan Hideout.
- King K. Rool's favored Blunderbuss allows him to shoot a Kannonball, referencing Master Kohga's ability to summon giant metallic boulders and throw them at his opponents.
- The Mii Swordfighter minion starts the battle with a Killing Edge, which will allow it to wield both the Vicious Sickle and the Killing Edge at the same time, referencing Sooga's usage of dual katanas in AGe of Calamity.
- The Mii Swordfighter minion's moveset reference Sooga's moveset in Hyrule Warriors: Age of Calamity, which includes creating X-shaped energy attacks (represented by Shuriken of Light), a spinning attack (represented by Hero's Spin) and forward thrusts (represented by Airborne Assault and Power Thrust).
Other trivia:
- This spirit's Weight ↑ ability makes it difficult for the player to launch but also decreases their movement speed, referencing how Master Kohga is depicted with a slow running speed in Breath of the Wild and Age of Calamity.
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| 1,514
|
|
Rauru
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•Mewtwo (100 HP) •Zelda (70 HP) •Giant R.O.B. (70 HP) •Robin (60 HP) •Inkling (60 HP) •Charizard (60 HP) •Pit (60 HP)
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|
13,000
|
Temple (Battlefield form)
|
N/A
|
•Stamina battle •The enemy favors neutral specials •Reinforcements will appear after an enemy is KO'd
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Calamity Ganon Battle - Second Form
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Spirit Battle inspiration:
- The purple Mewtwo represents Rauru, a member of the Zonai race who is depicted as a dark-skinned humanoid creature with a snout. Mewtwo favors Shadow Ball, referencing Rauru's usage of energy attacks.
- The default Zelda minion represents Princess Zelda from The Legend of Zelda: Tears of the Kingdom, who serves as the Sage of Time and uses magic-based abilities.
- The green Giant R.O.B. minion represents Mineru, the Sage of Spirit whose essence is fused with a giant robotic Construct, which causes it to glow green.
- The default Pit minion represents the Rito Sage of Wind, whose race is depicted as anthropomorphic birds. Pit favors Palutena's Bow, referencing how the Sage of Wind passes his power down to the Rito Tulin, who uses his bow and arrows to attack.
- The yellow Charizard minion represents the Goron Sage of Fire, whose race is known for living in extreme heat. Charizard favors Flare Blitz, referencing how the Sage of Fire passes his power down to the Goron Yunobo, who can perform a fiery dash attack.
- The cyan Inkling minion represents the Zora Sage of Water, whose race is depicted as aquatic humanoids. Inkling favors Splattershot, referencing how the Sage of Water passes her power down to the Zora Sidon, who uses water manipulation abilities.
- The red female Robin minion represents the Gerudo Sage of Lightning, whose race is predominantly women. Robin favors Thunder, referencing how the Sage of Lightning passes her power down to the Gerudo Riju, who can create a powerful lightning attack.
- The stage represents the Temple of Time located on the floating Great Sky Island where Link first meets Rauru in the beginning of Tears of the Kingdom.
- The music track and the third battle condition reference the Imprisoning War, an event prior to the beginning of Tears of the Kingdom where Rauru and the Sages battle Ganondorf before the former seals the latter away.
Other trivia:
- This spirit's Special-Move Power ↑ references the Secret Stones, a series of powerful items which allow their users to amplify their power, which takes the form of special moves and attacks.
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