List of spirits (Castlevania series)

From SmashWiki, the Super Smash Bros. wiki

The following is the list of the Spirits from the Castlevania series in Super Smash Bros. Ultimate.

Primary Spirits[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
1,052
Trevor Spirit CoD.png
Trevor C. Belmont
Shield
★★★★ ⬡⬡⬡ 4,015 10,039 2,369 5,923 1,646 4,116 No Effect Castlevania III: Dracula's Curse
(Artwork: Castlevania: Curse of Darkness)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
1,053
Maria DX.PNG
Maria Renard
Grab
★★ ⬡⬡ 1,797 7,214 1,024 4,112 773 3,102 Can Be Enhanced at Lv. 99 Castlevania: Rondo of Blood
(Artwork: Castlevania: Harmony of Despair)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,054
Maria SotN.PNG
Maria Renard (Symphony of the Night)
Grab
★★★ ⬡⬡ 3,727 11,211 1,783 5,362 1,458 4,387 Additional Midair Jump Castlevania: Symphony of the Night •Enhance the Maria Renard spirit
1,055
Alucard Spirit 1.png
Alucard
Shield
★★★★ ⬡⬡⬡ 4,183 10,458 2,320 5,800 1,483 3,708 Sword Attack ↑ Castlevania III: Dracula's Curse
(Artwork: Castlevania: Symphony of the Night)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
1,056
Reinhardt.png
Reinhardt Schneider
Neutral
⬡⬡⬡ 847 4,237 466 2,330 381 1,907 No Effect Castlevania (N64) •Purchase at Anna's Emporium for 500SP
•Battle via Spirit Board
1,057
Nathan Graves.png
Nathan Graves
Attack
★★ 1,749 7041 927 3,732 822 3,309 No Effect Castlevania: Circle of the Moon •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,058
Hugh Baldwin.png
Hugh Baldwin
Attack
1,093 5,470 631 3,158 363 1,815 Sword Attack ↑ Castlevania: Circle of the Moon •Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,059
Juste Belmont.png
Juste Belmont
Attack
★★ ⬡⬡ 1,621 6,506 932 3,741 689 2,765 No Effect Castlevania: Harmony of Dissonance •Battle via World of Light (Molten Fortress)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,061
Leonbelmont.png
Leon Belmont
Grab
★★ 1,837 7,393 1,038 4,177 799 3,216 No Effect Castlevania: Lament of Innocence •Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,064
Jonathan Morris Spirit.png
Jonathan Morris
Grab
★★★ ⬡⬡ 2,980 8,986 1,669 5,032 1,311 3,954 No Effect Castlevania: Portrait of Ruin
(Artwork: Castlevania: Harmony of Despair)
•Purchase at Anna's Emporium for 4000SP
•Battle via Spirit Board
1,065
Charlotte Aulin.png
Charlotte Aulin
Attack
★★ ⬡⬡ 1,753 7,015 910 3,640 744 2,978 Magic Attack ↑ Castlevania: Portrait of Ruin
(Artwork: Castlevania: Harmony of Despair)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,066
Shanoa.png
Shanoa
Grab
★★★ ⬡⬡ 2,975 8,968 1,696 5,112 1,279 3,856 No Effect Castlevania: Order of Ecclesia •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
1,067
Gabriel Belmont.png
Gabriel Belmont
Neutral
★★ ⬡⬡⬡ 1,574 6,300 929 3,717 645 2,583 No Effect Castlevania: Lords of Shadow •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,069
Mummy Castlevania.png
Mummy
Grab
★★ 2,160 8,640 910 3,640 1,090 4,360 Speed ↓ Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,075
Dracula Spirit.png
Dracula
Neutral
★★★ ⬡⬡⬡ 2,925 8,800 1,594 4,796 1,331 4,004 Can Be Enhanced at Lv. 99 Castlevania
(Artwork: Castlevania: Symphony of the Night)
•Defeat the Dracula's Castle boss in World of Light
1,076
Soma Cruz.png
Soma Cruz
Neutral
★★★★ ⬡⬡⬡ 4,843 12,110 2,510 6,275 1,893 4,734 Giant Killer Castlevania: Aria of Sorrow
(Artwork: Castlevania: Harmony of Despair)
•Enhance the Dracula spirit
1,078
Kiddracula.png
Kid Dracula
Grab
★★★ ⬡⬡ 2,558 7,699 1,062 3,196 1,352 4,068 Jump ↑ Kid Dracula (1990) •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
1,060
Yoko Belnades.png
Yoko Belnades ★★ Battering Items ↑ Castlevania: Aria of Sorrow
(Artwork: Castlevania: Harmony of Despair)
•Complete Challenge (Smash): As Simon, use a Final Smash.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,062
Julius Belmont.png
Julius Belmont ★★★ Side Special ↑ Castlevania: Aria of Sorrow
(Artwork: Castlevania: Harmony of Despair)
Summon with cores from Juste Belmont and Reinhardt Schneider
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
1,063
Hector (CV).png
Hector (Castlevania) ★★ Death's Scythe Equipped Castlevania: Curse of Darkness •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,068
Medusa.png
Medusa Head ★★ Air Defense ↑ Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,070
Fleature.png
The Creature & Flea Man ★★ Poison Damage Reduced Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,071
Death Castlevania.png
Death ★★★ ⬢⬢ KOs Heal Damage Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
1,072
Carmilla2.png
Carmilla Fire/Explosion Resist ↑ Castlevania II: Simon's Quest
(Artwork: Super Smash Bros. Ultimate)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,073
Werewolf.png
Werewolf ★★ Dash Attack ↑ Castlevania II: Simon's Quest
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,074
Shaft.png
Shaft Magic Attack ↑ Castlevania: Rondo of Blood
(Artwork: Castlevania: Symphony of the Night)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,077
Dracula Phase 2 SSBU.png
Dracula (2nd Form) ★★★ ⬢⬢ Unflinching Charged Smashes Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Defeat the Dracula's Castle boss in World of Light

Fighter Spirits[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
1,050
Simon Spirit.png
Simon SSBU.png
Simon Belmont Castlevania
(Artwork: Castlevania: Grimoire of Souls)
•Complete Classic Mode with Simon
•Purchase from the Vault Shop for 300G (after unlocking Simon)
1,051
Richter Spirit.png
Richter SSBU.png
Richter Belmont Castlevania: Rondo of Blood
(Artwork: Castlevania: The Dracula X Chronicles)
•Complete Classic Mode with Richter
•Purchase from the Vault Shop for 300G (after unlocking Richter)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,052
Trevor Spirit CoD.png
Trevor C. Belmont Simon SimonHeadIndigoSSBU.png
Palutena PalutenaHeadBlueSSBU.png
Sheik SheikHeadRedSSBU.png
Shield
13,000 Dracula's Castle •Assist Trophy Enemies (Alucard) •Hostile assist trophies will appear when the enemy's at high damage
•Reinforcements will appear during the battle
Beginning
  • This spirit battle represents fighting against Trevor C. Belmont and three other playable characters in Castlevania III: Dracula's Curse: Sypha Belnades, Grant Danasty, and Alucard (each represented respectively by Simon (one of Trevor's descendants), Palutena (use of magic), and Sheik (a nimble character). Alucard himself appears the Assist Trophy enemy).
1,053
Maria DX.PNG
Maria Renard Zelda ZeldaHeadPurpleSSBU.png
Falco FalcoHeadWhiteSSBU.png
Charizard CharizardHeadBlueSSBU.png
Incineroar IncineroarHeadWhiteSSBU.png
Grab
3,700 Reset Bomb Forest (hazards off) N/A •The enemy starts the battle with a Cucco Slash
  • The Zelda puppet fighter starting off with a Cucco represents Maria Renard, a young vampire huntress whose main method of fighting by using animals as weapons with her main weapon being doves.
  • The minion fighters each represents Maria's animal subweapons, which includes cardinals (represented by Falco), a dragon (represented by Charizard), and a cat (represented by Incineroar).
  • In World of Light, the Maria Renard spirit is located in the lower level of Dracula's Castle. This references Maria being imprisoned underneath the main hall of the castle in Castlevania: Rondo of Blood.
1,055
Alucard Spirit 1.png
Alucard Simon SimonHeadIndigoSSBU.png
Shield
13,500 Dracula's Castle •Assist Trophy Enemies (Alucard) •Hostile assist trophies will appear Dracula's Castle
  • With Alucard appearing as the Assist Trophy enemy, the Simon puppet fighter represents Trevor Belmont. This references the final battle against Dracula in Castlevania III: Dracula's Curse where Trevor Belmont teams up with Alucard to defeat Dracula.
  • The music represents the Castlevania Judgment remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in Castlevania: Symphony of the Night.
  • In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of Dracula's Castle. This references Alucard being Dracula's estranged son in the Castlevania series. Furthermore, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescued Richter from Shaft's mind control in Symphony of the Night.
1,056
Reinhardt.png
Reinhardt Schneider Simon SimonHeadOrangeSSBU.png
Neutral
1,900 Find Mii (hazards off) N/A •The enemy starts the battle with a Killing Edge Iron-Blue Intention
  • The Simon puppet fighter starting off with a Killing Edge represents Reinhardt Schneider who uses both the Vampire Killer whip and a short sword for close combat.
  • The stage references to the outside setting of Dracula's Castle.
1,057
Nathan Graves.png
Nathan Graves Richter RichterHeadGreenSSBU.png
Attack
3,700 Find Mii (hazards off) •Item: Timer •The enemy has an extra midair jump
•The enemy has increased jump power
Awake
  • The Richter puppet fighter represents Nathan Graves, the main protagonist of Castlevania: Circle of the Moon.
  • The stage references to the outside setting of Dracula's Castle.
  • The Timer item references the Stopwatch weapon from the Castlevania series, which similarly allows the player to slow down time to their advantage.
  • The Additional Midair Jump battle condition references Nathan unlocking the ability to double jump with the use of the Double relic. The second battle condition references Nathan's ability to jump extremely high vertically with the use of the Roc Wing relic.
1,058
Hugh Baldwin.png
Hugh Baldwin Marth MarthHeadWhiteSSBU.png
Attack
2,000 Find Mii N/A •The enemy's melee weapons have increased power
•The enemy has increased jump power
Awake
  • The Marth puppet fighter represents Hugh Baldwin, who wields a sword as a weapon.
  • The stage references to the outside setting of Dracula's Castle. This is also referenced by the outside of Dracula's Castle where Hugh's spirit is located in World of Light.
  • The first battle condition represents Hugh's strength with his sword. The second battle condition likely references to Hugh's high jumps during his boss fight in Circle of the Moon.
1,059
Juste Belmont.png
Juste Belmont Richter RichterHeadRedSSBU.png
Attack
4,200 The Great Cave Offensive (Battlefield form) •Hazard: Lava Floor •The floor is lava
•The enemy has increased move speed
Awake
  • The Richter puppet fighter represents Juste Belmont due to both being descendants of the Belmont clan.
  • The stage likely references the Luminous Cavern, a gloomy cavern in Harmony of Dissonance.
  • The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. The second battle condition likely references Juste's dashing abilities.
  • In World of Light, the Molten Fortress where Juste's spirit is located is occupied by fire-based spirits, referencing Juste's ability to use fire spells.
1,060
Yoko Belnades.png
Yoko Belnades Robin RobinHeadPinkSSBU.png
Grab
3,800 Spear Pillar (Battlefield form) N/A •The enemy's magic attacks have increased power
•The enemy's special moves have increased power
Lost Painting
  • The Robin puppet fighter represents Yoko Belnades, a witch who debuted in Aria of Sorrow.
  • The stage likely represents the Castle Corridor, the opening area in Aria of Sorrow.
  • The music represents Yoko's appearance in Harmony of Despair.
  • The battle conditions references to Yoko attacking primarily with magic spells.
1,061
Leonbelmont.png
Leon Belmont Richter RichterHeadWhiteSSBU.png
Grab
3,800 Unova Pokémon League (hazards off) •Strengthen Weapon •The enemy can heal by shielding attacks
•All fighters' melee weapons have increased power
Lament of Innocence
  • The Richter puppet fighter represents Leon Belmont, the earliest known member of the Belmont Clan.
  • The stage references to the outside setting of Dracula's Castle. This is also referenced by the outside of Dracula's Castle where Leon's spirit is located in World of Light.
  • The music represents Leon's appearance in Lament of Innocence.
  • The first battle condition likely references to the Perfect Guard, a technique from Lament of Innocence which would replenish MP and hearts when an attack was blocked at the right time.
1,062
Julius Belmont.png
Julius Belmont Simon SimonHeadOrangeSSBU.png
Attack
9,600 Dracula's Castle (Battlefield form) N/A •The enemy has increased attack power
•The enemy has increased move speed
Jet Black Incursion
  • The Simon puppet fighter represents Julius Belmont, the latest member of the Belmont Clan.
  • The music represents Julius Belmont's appearance in Dawn of Sorrow.
  • The battle conditions references Julius' fully-powered state in the boss fight against him in Aria of Sorrow. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back.
1,063
Hector (CV).png
Hector (Castlevania) Robin RobinHeadBlueSSBU.png
Ridley RidleyHeadBlueSSBU.png
Shield
3,700 The Great Cave Offensive (Battlefield form) •Item: Battering Types •Reinforcements will appear during the battle Lament of Innocence
  • The Robin puppet fighter represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils.
  • The Ridley minion fighter represents the final evolution form of the Devil-Type Innocent Devil known as The End.
  • The stage likely references the Forest of Jigramunt area from Curse of Darkness, which had both a forest area and an underground cave area, much like The Great Cave Offensive.
  • The Battering Type items likely references to Hector's ability to combine weapons.
1,064
Jonathan Morris Spirit.png
Jonathan Morris Richter RichterHeadRedSSBU.png
Robin RobinHeadRedSSBU.png
Grab
9,300 Dracula's Castle N/A •The enemy's throwing-type items have increased power Jail of Jewel
  • The Richter puppet fighter represents Jonathan Morris, the protagonist of Portrait of Ruin.
  • The Robin minion fighter represents Charlotte Aulin, the other protagonist of the game.
  • The music represents Jonathan's appearance in Portrait of Ruin.
  • The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items.
1,065
Charlotte Aulin.png
Charlotte Aulin Zelda ZeldaHeadBlueSSBU.png
Richter RichterHeadBlueSSBU.png
Attack
3,700 Bridge of Eldin (Battlefield form) N/A •The enemy's special moves have increased power
•The enemy favors side specials
•Reinforcements will appear during the battle
Hail from the Past
  • Similar to the battle with Jonathan Morris, the Zelda puppet fighter represents Charlotte Aulin, while the Richter minion fighter represents Jonathan.
  • The stage references to the castle in the background, representing Dracula's Castle.
  • The music represents Charlotte's appearance in Portrait of Ruin.
  • The first battle condition references Charlotte's method of attack by utilizing magical tomes and spells. The Zelda puppet fighter's favor for Din's Fire references either of Charlotte's fire-based spells, Raging Fire or Explosion. The third battle condition references the strong friendship between Charlotte and Jonathan.
1,066
Shanoa.png
Shanoa Bayonetta BayonettaHeadBlueSSBU.png
Grab
9,900 Brinstar Depths (Ω form) •Sudden Final Smash
•Hazard: Heavy Wind
•The enemy will suddenly have a Final Smash after a little while
•Dangerously high winds are in effect
•The enemy's special moves have increased power
Twilight Stigmata
  • The Bayonetta puppet fighter represents Shanoa due to both being witch characters.
  • The stage likely references the caverns of Tymeo Mountains in Order of Ecclesia.
  • The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind.
  • The Sudden Final Smash rule and battle condition likely references Universitas, a Glyph Union which tears a rift in space and warps time.
1,067
Gabriel Belmont.png
Gabriel Belmont Simon SimonHeadRedSSBU.png
Neutral
3,800 Temple N/A •The enemy's melee weapons have increased power
•The enemy favors side specials
•The enemy starts the battle with a Beam Sword
Cross Your Heart
  • The Simon puppet fighter represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the Lord of Shadows saga. The puppet fighter starting off with a Beam Sword references to Gabriel wielding the Void Sword.
  • The stage, music,and second battle condition references to Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served until his eventual renunciation of his fath.
1,068
Medusa.png
Medusa Head Meta Knight MetaKnightHeadNavySSBU.png
•Tiny Mewtwo MewtwoHeadCyanSSBU.png (×5)
Attack
3,600 Dracula's Castle •Move Speed ↓ •You have reduced move speed after a little while
•The enemy falls slowly
•Defeat an army of fighters
Starker / Wicked Child
  • The puppet fighters represents the Medusa Head, with Meta Knight referencing the head and the Tiny Mewtwos referencing the snakes in place of her hair.
  • The Move Speed ↓ rule and battle condition references the myth of Medusa, a Gorgon whose gaze can turn her victims to stone. The Floaty Jumps battle condition references to the Medusa Head's ability to fly.
1,069
Mummy Castlevania.png
Mummy Sheik SheikHeadYellowSSBU.png (×2)
Grab
3,600 Dracula's Castle (Ω form) N/A •The enemy's throws have increased power
•The enemy has super armor but moves slower
Stamina battle
Mad Forest
  • The Sheik puppet fighters represents the Mummy due to both characters being wrapped up in bandages.
  • The Slow Super Armor battle condition references to the Mummies' slowing moving towards the player. The stamina battle condition references to the gameplay of the series.
1,070
Fleature.png
The Creature & Flea Man •Giant Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 1333, Hockey Mask, Business Outfit, Low Voice Type 11)
Diddy Kong DiddyKongHeadYellowSSBU.png
Shield
4,500 Dracula's Castle (Battlefield form) •Hazard: Zap Floor •The floor is electrified
•The enemy is giant
Out of Time
  • The Giant Mii Brawler puppet fighter's chosen costume represents the Creature. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster.
  • The Diddy Kong minion fighter represents the Flea Man due to both being small, quick, and agile.
  • The music represents the Creature and Flea Man's debut in Castlevania.
  • The Zap Floor hazard references to the Creature's control over electricity. The hazard also references to the Creature being brought back to life by an electrical bolt.
1,071
Death Castlevania.png
Death Robin RobinHeadBlueSSBU.png
Attack
9,400 Dracula's Castle •Hard to Launch
•Sudden Damage
•You take serious damage after a little while
•You are hard to launch
•The enemy starts the battle with a Death's Scythe
Nothing to Lose
  • The Robin puppet fighter starting off with Death's Scythe represents Death.
  • The music represents Death's debut in Castlevania.
  • This spirit battle references the Death's Scythe's effect in Smash where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO.
1,072
Carmilla2.png
Carmilla •Giant Meta Knight MetaKnightHeadNavySSBU.png
Shield
2,100 Dracula's Castle •Defense ↑
•Invisibility
•The enemy is invisible
•The enemy has increased defense after a little while
•The enemy is giant
Dwelling of Doom
  • The Giant Meta Knight puppet fighter represents Carmilla due to both appearing as a flying mask.
  • The music represents Carmilla's debut in Castlevania II: Simon's Quest.
1,073
Werewolf.png
Werewolf Wolf WolfHeadBlackSSBU.png
Attack
3,600 Luigi's Mansion (Battlefield form) N/A •The enemy's physical attacks have increased power
•The enemy has increased move speed
Crash in the Dark Night
  • The Wolf puppet fighter represents the Werewolf, a man who unwillingly takes the form of a humanoid beast.
  • The stage and battle conditions references how werewolves in Castlevania and in most media transform under a full moon.
1,074
Shaft.png
Shaft Robin RobinHeadWhiteSSBU.png
Shield
1,700 Dracula's Castle (Ω form) •Move Speed ↓
•Invisibility
•You have reduced move speed
•The enemy is invisible
Dance of Gold
  • The Robin puppet fighter represents Shaft due to both being magic-casters.
  • The music represents Shaft's appearance in Symphony of the Night.
  • The Invisibility rule and battle condition references Shaft's spirit transferred into a green crystal ball. In Symphony of the Night, Alucard can only see the crystal ball if he is equipped with the Holy Glasses.
1,078
Kiddracula.png
Kid Dracula Lucas LucasHeadGreySSBU.png
Grab
9,600 Dracula's Castle •Hazard: Slumber Floor •The floor is sleep-inducing
•The enemy's melee blows will heal them when they hit
Dwelling of Doom
  • The Lucas puppet fighter represents Kid Dracula, a parody of Dracula's son.
  • The Slumber Floor hazard references to Kid Dracula waking up from a long sleep in Akumajō Special: Boku Dracula-kun. The Lifesteal battle condition likely references the nature of vampires where they attack their victims and feast on their blood.

Series Order[edit]

Number Name Series
1,050 Simon Belmont Castlevania Series
1,051 Richter Belmont
1,052 Trevor C. Belmont
1,053 Maria Renard
1,054 Maria Renard (Symphony of the Night)
1,055 Alucard
1,056 Reinhardt Schneider
1,057 Nathan Graves
1,058 Hugh Baldwin
1,059 Juste Belmont
1,060 Yoko Belnades
1,061 Leon Belmont
1,062 Julius Belmont
1,063 Hector (Castlevania)
1,064 Jonathan Morris
1,065 Charlotte Aulin
1,066 Shanoa
1,067 Gabriel Belmont
1,068 Medusa Head
1,069 Mummy
1,070 The Creature & Flea Man
1,071 Death
1,072 Carmilla
1,073 Werewolf
1,074 Shaft
1,075 Dracula
1,076 Soma Cruz
1,077 Dracula (2nd Form)
1,078 Kid Dracula Kid Dracula

Trivia[edit]

  • Prior to the version 1.1.0 update, Carmilla was ordered between Gabriel Belmont and Medusa Head rather than between Death and Werewolf.
  • The artwork for Dracula's spirit is slightly altered from its original appearance, removing all traces of blood. This was likely done to avoid raising the game's age rating, as Castlevania: Symphony of the Night has a higher age rating than Ultimate in all regions.
  • Prior to the version 2.0.0 update, the Soma Cruz spirit had a power of 12716 at level 99 and had 2 slots. Its power was reduced and it was given an extra slot.[1]

References[edit]