|
The following is the list of the spirits from the Mario series in Super Smash Bros. Ultimate.
Primary Spirits[edit]
No.
|
Image
|
Name
|
Type
|
Class
|
Slot
|
Base
|
Max
|
Base
|
Max
|
Base
|
Max
|
Ability
|
Origin Game
|
Acquisition
|
21
|
|
Metal Mario
|
|
★★★
|
⬡
|
2,705
|
8,156
|
510
|
1,539
|
2,042
|
6,156
|
Weight ↑
|
Super Mario 64[1] (Artwork: Mario Kart 7)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G
|
28
|
|
Cat Princess Peach
|
|
★★★
|
⬡⬡⬡
|
3,100
|
9,346
|
1,610
|
4,853
|
1,371
|
4,134
|
Weight ↓
|
Super Mario 3D World
|
•Summon with cores from Rover and Baby Peach
|
30
|
|
Bowser (Wedding)
|
|
★★★
|
⬡⬡
|
2,824
|
8,516
|
1,836
|
5,536
|
988
|
2,980
|
No Effect
|
Super Mario Odyssey
|
•Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Scan the Wedding Bowser amiibo
|
31
|
|
Toad
|
|
★★
|
⬡⬡⬡
|
1,431
|
5,727
|
630
|
2,520
|
801
|
3,207
|
Can Be Enhanced at Lv. 99
|
Super Mario Bros. (Artwork: Nintendo Kids Club UK site)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Scan the Toad amiibo
|
32
|
|
Captain Toad
|
|
★★★
|
⬡⬡⬡
|
3,150
|
9,453
|
1,484
|
4,454
|
1,545
|
4,636
|
Item Gravitation
|
Super Mario Galaxy (Artwork: Captain Toad: Treasure Tracker)
|
•Enhance the Toad spirit
|
35
|
|
Waluigi
|
|
★★★
|
⬡⬡⬡
|
2,858
|
8,579
|
1,787
|
5,362
|
962
|
2,887
|
Foot Attack ↑
|
Mario Tennis (Artwork: Mario Party: Island Tour)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Scan the Waluigi amiibo
|
36
|
|
Goomba
|
|
★
|
⬡⬡
|
750
|
3,758
|
361
|
1,807
|
361
|
1,807
|
Foot Attack ↑
|
Super Mario Bros. (Artwork: New Super Mario Bros.)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G •Scan the Goomba amiibo
|
38
|
|
Hammer Bro
|
|
★★
|
⬡
|
1,547
|
6,212
|
1,022
|
4,103
|
438
|
1,758
|
Jump ↑
|
Super Mario Bros. (Artwork: New Super Mario Bros. U)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
39
|
|
Lakitu & Spiny
|
|
★★
|
⬡⬡⬡
|
1,602
|
6,434
|
817
|
3,279
|
724
|
2,908
|
Weight ↓
|
Super Mario Bros. (Artwork: New Super Mario Bros.)
|
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
40
|
|
Blooper
|
|
★
|
⬡
|
1,193
|
5,974
|
476
|
2,384
|
672
|
3,361
|
Weight ↓
|
Super Mario Bros. (Artwork: New Super Mario Bros.)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
41
|
|
Bullet Bill
|
|
★
|
⬡
|
905
|
4,530
|
575
|
2,877
|
330
|
1,653
|
Can Be Enhanced at Lv. 99
|
Super Mario Bros. (Artwork: Mario Kart Wii)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
42
|
|
Banzai Bill
|
|
★★
|
⬡
|
1,862
|
7,475
|
1,173
|
4,708
|
618
|
2,480
|
Impact Run
|
Super Mario World (Artwork: New Super Mario Bros. U)
|
•Enhance the Bullet Bill spirit
|
43
|
|
Shy Guy
|
|
★
|
⬡⬡
|
795
|
3,979
|
417
|
2,085
|
348
|
1,741
|
Fist Attack ↑
|
Yume Kōjō: Doki Doki Panic (Artwork: Captain Toad: Treasure Tracker)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
45
|
|
Birdo
|
|
★★★
|
⬡⬡
|
2,824
|
8,516
|
1,299
|
3,917
|
1,525
|
4,599
|
No Effect
|
Yume Kōjō: Doki Doki Panic (Artwork: Mario Party 7)
|
•Summon with cores from T-Rex and Starly
|
46
|
|
Mouser
|
|
★
|
⬡
|
1,109
|
5,548
|
577
|
2,885
|
532
|
2,663
|
No Effect
|
Yume Kōjō: Doki Doki Panic (Artwork: Super Mario USA)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
47
|
|
Wart
|
|
★★
|
⬡⬡
|
1,539
|
6,180
|
677
|
2,719
|
862
|
3,461
|
No Effect
|
Yume Kōjō: Doki Doki Panic (Artwork: Super Mario USA)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
48
|
|
Boo
|
|
★
|
⬡⬡⬡
|
807
|
4,035
|
343
|
1,715
|
464
|
2,320
|
Can Be Enhanced at Lv. 99
|
Super Mario Bros. 3 (Artwork: New Super Mario Bros. U)
|
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 500G •Scan the Boo amiibo
|
49
|
|
King Boo
|
|
★★
|
⬡⬡⬡
|
1,633
|
6,612
|
746
|
3,020
|
825
|
3,338
|
Floaty Jumps
|
Luigi's Mansion (Artwork: Luigi's Mansion: Dark Moon)
|
•Enhance the Boo spirit
|
51
|
|
Chain Chomp
|
|
★★
|
|
1,754
|
7,062
|
968
|
3,898
|
687
|
2,765
|
Weight ↑
|
Super Mario Bros. 3 (Artwork: Mario Party 8)
|
•Purchase at Timmy and Tommy's for 1000SP •Battle via Spirit Board
|
53
|
|
Nipper Plant
|
|
★
|
⬡⬡
|
861
|
4,309
|
435
|
2,176
|
426
|
2,133
|
Can Be Enhanced at Lv. 99
|
Super Mario Bros. 3
|
•Purchase at Beedle's Tent for 500SP •Battle via Spirit Board
|
54
|
|
Petey Piranha
|
|
★★★
|
⬡⬡
|
3,319
|
9,989
|
1,616
|
4,862
|
1,322
|
3,978
|
Giant
|
Super Mario Sunshine (Artwork: Mario Super Sluggers)
|
•Enhance the Nipper Plant spirit
|
55
|
|
Boom Boom
|
|
★★
|
⬡
|
1,652
|
6,650
|
661
|
2,660
|
991
|
3,990
|
Can Be Enhanced at Lv. 99
|
Super Mario Bros. 3 (Artwork: In-game render from Super Mario 3D World)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
56
|
|
Boom Boom & Pom Pom
|
|
★★★
|
⬡
|
3,075
|
9,271
|
1,286
|
3,877
|
1,510
|
4,552
|
Hyper Smash Attacks
|
Super Mario 3D Land
|
•Enhance the Boom Boom spirit
|
57
|
|
Tatanga
|
|
★★
|
⬡⬡
|
1,713
|
6,879
|
848
|
3,405
|
865
|
3,474
|
No Effect
|
Super Mario Land
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
59
|
|
Chargin' Chuck
|
|
★
|
⬡
|
906
|
4,536
|
226
|
1,134
|
680
|
3,402
|
No Effect
|
Super Mario World
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
61
|
|
Kamek
|
|
★★
|
⬡
|
1,639
|
6,583
|
673
|
2,702
|
874
|
3,509
|
Magic Attack ↑
|
Super Mario World 2: Yoshi's Island (Artwork: Mario Party: Star Rush)
|
•Battle via World of Light (Molten Fortress) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|
63
|
|
Dry Bowser
|
|
★★★★
|
⬡
|
4,854
|
12,137
|
1,831
|
4,579
|
2,582
|
6,455
|
Fire Attack ↑
|
New Super Mario Bros. (Artwork: Mario Kart Wii)
|
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G
|
65
|
|
Big Urchin
|
|
★★
|
⬡
|
1,916
|
7,670
|
904
|
3,618
|
904
|
3,618
|
Electric Weakness
|
New Super Mario Bros. Wii (Artwork: Super Smash Bros. for Wii U)
|
•Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board
|
66
|
|
King Bob-omb
|
|
★★
|
⬡
|
1,805
|
7,248
|
894
|
3,590
|
809
|
3,248
|
Strong Throw
|
Super Mario 64 (Artwork: Super Mario Party)
|
•Summon with cores from Shake King and Bob-omb •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|
70
|
|
Shadow Mario
|
|
★★★
|
⬡⬡⬡
|
2,661
|
8,007
|
1,477
|
4,444
|
1,184
|
3,563
|
No Effect
|
Super Mario Sunshine
|
•Summon with cores from Vince, Eddy, and any core •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
|
81
|
|
Goo-Goo Buggy
|
|
★★
|
⬡⬡
|
1,721
|
6,928
|
902
|
3,631
|
753
|
3,031
|
Weight ↓
|
Mario Kart: Double Dash!!
|
•Complete Challenge (Smash): Get 3 KOs within the first minute of a battle. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|
88
|
|
Cheep Charger
|
|
★
|
⬡
|
990
|
4,951
|
438
|
2,190
|
514
|
2,571
|
Speed ↑
|
Mario Kart Wii
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
90
|
|
Biddybuggy  Buggybud
|
|
★★
|
⬡
|
2,095
|
8,385
|
887
|
3,548
|
1,128
|
4,515
|
Weight ↓
|
Mario Kart 8
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
91
|
|
Badwagon
|
|
★★★
|
⬡⬡
|
2,627
|
7,904
|
1,175
|
3,534
|
1,351
|
4,066
|
Speed ↑
|
Mario Kart 8
|
•Purchase at Funky Kong's Shack for 4000SP •Battle via Spirit Board
|
93
|
|
Master Cycle
|
|
★★★★
|
⬡⬡
|
4,175
|
10,440
|
2,188
|
5,471
|
1,827
|
4,568
|
Speed ↑
|
Mario Kart 8
|
•Summon with cores from Mach Rider, City Tripper, Excitebike, and any core
|
94
|
|
Paper Mario
|
|
★★★
|
⬡⬡⬡
|
3,225
|
9,724
|
1,673
|
5,042
|
1,314
|
3,962
|
Water Weakness
|
Paper Mario (Artwork: Paper Mario: Color Splash)
|
•Summon with cores from Cut Man, Cardboard Box, and any core
|
95
|
|
Paper Bowser
|
|
★★★
|
⬡⬡
|
2,986
|
9,005
|
1,717
|
5,178
|
1,269
|
3,827
|
Can Be Enhanced at Lv. 99
|
Paper Mario (Artwork: Mario & Luigi: Paper Jam)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G
|
96
|
|
Paper Bowser (Paper Mario: Sticker Star)
|
|
★★★★
|
⬡⬡
|
4,655
|
11,640
|
2,307
|
5,768
|
1,887
|
4,719
|
Mouthful of Curry
|
Paper Mario: Sticker Star
|
•Enhance the Paper Bowser spirit
|
97
|
|
Kammy Koopa
|
|
★
|
⬡
|
1,050
|
5,255
|
446
|
2,231
|
545
|
2,727
|
Magic Attack ↑
|
Paper Mario
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
|
98
|
|
Vivian
|
|
★★
|
⬡
|
1,981
|
7,926
|
848
|
3,392
|
1057
|
4,230
|
Weight ↓
|
Paper Mario: The Thousand-Year Door
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
99
|
|
Shadow Queen
|
|
★★★
|
⬡⬡
|
3,104
|
9,359
|
1,816
|
5,475
|
1,288
|
3,884
|
No Effect
|
Paper Mario: The Thousand-Year Door
|
•Summon with cores from Vivian and Gengar
|
100
|
|
Mr. L
|
|
★★
|
⬡⬡
|
1,981
|
7,976
|
1,046
|
4,210
|
789
|
3,176
|
Water Weakness
|
Super Paper Mario
|
•Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
101
|
|
Dimentio
|
|
★★
|
⬡⬡⬡
|
1,856
|
7,449
|
812
|
3,259
|
973
|
3,904
|
Weight ↓
|
Super Paper Mario
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
104
|
|
Geno
|
|
★★★★
|
⬡⬡⬡
|
4,000
|
10,000
|
2,100
|
5,250
|
1,900
|
4,750
|
No Effect
|
Super Mario RPG: Legend of the Seven Stars
|
•Summon with cores from Drake Redcrest, Super Star, any two cores, and any core •Battle via World of Light (The Light Realm) •Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
|
105
|
|
Prince Peasley
|
|
★
|
⬡
|
899
|
4,503
|
481
|
2,409
|
418
|
2,094
|
No Effect
|
Mario & Luigi: Superstar Saga
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
106
|
|
Fawful
|
|
★★
|
⬡⬡⬡
|
1,516
|
6,138
|
787
|
3,185
|
644
|
2,606
|
Electric Attack ↑
|
Mario & Luigi: Superstar Saga (Artwork: Mario & Luigi: Bowser's Inside Story)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
107
|
|
Princess Shroob
|
|
★★
|
⬡⬡⬡
|
1,587
|
6,349
|
841
|
3,365
|
746
|
2,984
|
No Effect
|
Mario & Luigi: Partners in Time
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
109
|
|
Broque Monsieur
|
|
★
|
⬡
|
1,003
|
5,019
|
366
|
1,832
|
637
|
3,187
|
No Effect
|
Mario & Luigi: Bowser's Inside Story
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
110
|
|
Dreambert
|
|
★
|
⬡⬡
|
906
|
4,535
|
426
|
2,131
|
480
|
2,404
|
No Effect
|
Mario & Luigi: Dream Team
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
112
|
|
Papercraft Mario
|
|
★
|
⬡⬡⬡
|
1,036
|
5,187
|
613
|
3,068
|
384
|
1,920
|
Fire Weakness
|
Mario & Luigi: Paper Jam
|
•Purchase at Funky Kong's Shack for 500SP
|
115
|
|
Eggplant Man
|
|
★
|
⬡
|
954
|
4,773
|
434
|
2,172
|
520
|
2,601
|
No Effect
|
Wrecking Crew
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
124
|
|
Waluigi (Super Mario Strikers)  Waluigi (Mario Strikers)
|
|
★★
|
⬡
|
1,614
|
6,479
|
815
|
3,271
|
737
|
2,959
|
Foot Attack ↑
|
Super Mario Strikers (Artwork: Mario Strikers Charged)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
125
|
|
Petey Piranha (Super Mario Strikers)  Petey Piranha (Mario Strikers)
|
|
★★
|
⬡
|
1,663
|
6,696
|
798
|
3,214
|
865
|
3,482
|
No Effect
|
Mario Strikers Charged
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
126
|
|
Mini Mario
|
|
★★
|
⬡⬡⬡
|
1,584
|
6,336
|
895
|
3,580
|
689
|
2,756
|
Can Be Enhanced at Lv. 99
|
Mario vs. Donkey Kong (Artwork: Mario vs. Donkey Kong: Mini-Land Mayhem!)
|
•Purchase at Timmy and Tommy's for 1000SP
|
127
|
|
Mini Mario & Hammers
|
|
★★★
|
⬡⬡⬡
|
2,972
|
8,917
|
1,596
|
4,789
|
1,156
|
3,468
|
Hammer Duration ↑
|
Mario vs. Donkey Kong 2: March of the Minis
|
•Enhance the Mini Mario spirit
|
129
|
|
Rabbid Peach
|
|
★★
|
⬡
|
1,729
|
6,944
|
718
|
2,882
|
914
|
3,669
|
Jump ↑
|
Mario + Rabbids Kingdom Battle
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
130
|
|
Rabbid Mario
|
|
★★
|
⬡
|
1,640
|
6,590
|
619
|
2,487
|
929
|
3,730
|
Jump ↑
|
Mario + Rabbids Kingdom Battle
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
131
|
|
Rabbid Kong
|
|
★
|
⬡
|
905
|
4,534
|
641
|
3,209
|
213
|
1,069
|
Weight ↑
|
Mario + Rabbids Kingdom Battle (Artwork: Mario + Rabbids Kingdom Battle: Donkey Kong Adventure)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
1,321
|
|
Peachette
|
|
★★★
|
⬡⬡
|
3,125
|
9,402
|
1,386
|
4,169
|
1,563
|
4,701
|
Jump ↑
|
New Super Mario Bros. U Deluxe
|
•Battle via Spirit Board (during the event "Super Smash Sisters"; available normally once obtained or since v4.0.0) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once or since v4.0.0)
|
1,427
|
|
King Olly
|
|
★★★
|
⬡⬡⬡
|
2,948
|
8,869
|
1,651
|
4,967
|
1,297
|
3,902
|
No Effect
|
Paper Mario: The Origami King
|
•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020) •Purchase from the Vault Shop for 6000G
|
1,471
|
|
Fury Bowser
|
|
★★★★
|
⬡⬡
|
4,796
|
11,990
|
2,834
|
7,085
|
1,526
|
3,815
|
Fire Attack ↑
|
Super Mario 3D World + Bowser's Fury
|
•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021) •Purchase from the Vault Shop for 15,000G
|
1,472
|
|
Giga Cat Mario
|
|
★★
|
⬡⬡
|
1,922
|
7,694
|
1,007
|
4,029
|
807
|
3,230
|
Jump ↑
|
Super Mario 3D World + Bowser's Fury
|
•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021) •Purchase from the Vault Shop for 1000G
|
1,491
|
|
Mario (Mario Golf: Super Rush)
|
|
★★★
|
⬡⬡
|
3,042
|
9,152
|
1,521
|
4,576
|
1,404
|
4,224
|
Speed ↑
|
Mario Golf: Super Rush
|
•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021) •Purchase from the Vault Shop for 6000G
|
1,492
|
|
Luigi (Mario Golf: Super Rush)
|
|
★★
|
⬡⬡
|
1,725
|
6,904
|
796
|
3,187
|
863
|
3,452
|
Battering Items Power ↑
|
Mario Golf: Super Rush
|
•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021) •Purchase from the Vault Shop for 1000G
|
Support Spirits[edit]
No.
|
Image
|
Name
|
Class
|
Cost
|
Ability
|
Origin Game
|
Acquisition
|
18
|
|
Super Mushroom
|
★★
|
⬢
|
Stats ↑ after Eating
|
Super Mario Bros. (Artwork: New Super Mario Bros. U)
|
•Purchase at Timmy and Tommy's for 1000SP
|
19
|
|
Fire Flower
|
★
|
⬢
|
Fire Flower Equipped
|
Super Mario Bros. (Artwork: New Super Mario Bros. U)
|
•Purchase at Timmy and Tommy's for 500SP
|
20
|
|
Super Star
|
★★★
|
⬢⬢
|
First-Strike Advantage
|
Super Mario Bros. (Artwork: New Super Mario Bros. U)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G
|
22
|
|
Boo Mario
|
★
|
⬢
|
Lightweight
|
Super Mario Galaxy
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
23
|
|
Rock Mario
|
★★
|
⬢
|
Physical Attack ↑
|
Super Mario Galaxy 2
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
24
|
|
Gold Mario
|
★★★★
|
⬢⬢⬢
|
Super Armor
|
New Super Mario Bros. 2
|
•Summon with cores from Metal Mario, Super Mushroom, and Fire Flower
|
25
|
|
Fox Luigi
|
★★★
|
⬢
|
Easier Dodging
|
New Super Mario Bros. 2
|
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G
|
26
|
|
Flying Squirrel Toad
|
★★
|
⬢
|
Toss & Meteor
|
New Super Mario Bros. U
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
27
|
|
Baby Peach
|
★★
|
⬢
|
Air Defense ↑
|
Mario & Luigi: Partners in Time (Artwork: Mario Super Sluggers)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
29
|
|
Peach (Wedding)
|
★★★
|
⬢⬢
|
Critical-Health Healing
|
Super Mario Odyssey
|
•Battle via World of Light (The Final Battle - Light) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Scan the Wedding Peach amiibo
|
34
|
|
Toadsworth
|
★
|
⬢
|
Ramblin' Evil Mushroom Equipped
|
Super Mario Sunshine
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
37
|
|
Koopa Troopa
|
★
|
⬢
|
Green Shell Equipped
|
Super Mario Bros. (Artwork: New Super Mario Bros.)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G •Scan the Koopa Troopa amiibo
|
44
|
|
Pidgit
|
★★
|
⬢
|
Air Attack ↑
|
Yume Kōjō: Doki Doki Panic (Artwork: Super Mario Advance)
|
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
50
|
|
Bob-omb
|
★★
|
⬢
|
Bob-omb Equipped
|
Yume Kōjō: Doki Doki Panic (Artwork: New Super Mario Bros. U)
|
•Purchase at Sheldon's Place for 1000SP •Battle via Spirit Board
|
52
|
|
Thwomp
|
★★
|
⬢⬢
|
Weapon Resist ↑
|
Super Mario Bros. 3 (Artwork: New Super Mario Bros. U)
|
•Summon with cores from Rock Pikmin and Rocky
|
58
|
|
Hothead
|
★
|
⬢⬢
|
Hothead Equipped
|
Super Mario World (Artwork: Super Smash Bros. Ultimate)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
60
|
|
Wiggler
|
★
|
⬢
|
Lip's Stick Equipped
|
Super Mario World (Artwork: Mario Party DS)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
62
|
|
Mechakoopa
|
★★
|
⬢
|
Lava-Floor Resist
|
Super Mario World (Artwork: New Super Mario Bros. Wii)
|
•Battle via World of Light (Molten Fortress) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
64
|
|
Nabbit
|
★★
|
⬢
|
Item Gravitation
|
New Super Mario Bros. U
|
•Summon with cores from Duster and any core
|
67
|
|
Shine Sprite
|
★★★★
|
⬢
|
Special-Move Power ↑
|
Super Mario Sunshine
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G
|
68
|
|
F.L.U.D.D.
|
★★
|
⬢⬢
|
Sticky-Floor Immunity
|
Super Mario Sunshine
|
•Purchase at Timmy and Tommy's for 1000SP
|
69
|
|
Piantas
|
★
|
⬢
|
Banana Gun Equipped
|
Super Mario Sunshine
|
•Complete Challenge (Other): Purchase an item during a Sunday sale in the Vault Shop. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
|
71
|
|
Luma
|
★★
|
⬢
|
Super Launch Star Equipped
|
Super Mario Galaxy
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
72
|
|
Hungry Luma
|
★
|
⬢
|
Transformation Duration ↑
|
Super Mario Galaxy
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
74
|
|
Lubba
|
★★
|
⬢⬢
|
Irreversible Controls
|
Super Mario Galaxy 2
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
75
|
|
Starship Mario
|
★★
|
⬢
|
Jump ↑
|
Super Mario Galaxy 2
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
76
|
|
Sprixie Princesses
|
★★
|
⬢
|
Fairy Bottle Equipped
|
Super Mario 3D World
|
•Summon with cores from Wanda and Princess Shokora
|
77
|
|
Plessie
|
★
|
⬢
|
Swimmer
|
Super Mario 3D World
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
78
|
|
Cappy
|
★★
|
⬢
|
Strong Throw
|
Super Mario Odyssey
|
•Summon with cores from Ezlo and Boo Mario •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|
79
|
|
Pauline
|
★★★★
|
⬢⬢
|
Healing Shield
|
Donkey Kong (Artwork: Super Mario Odyssey)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G
|
80
|
|
The Odyssey
|
★★
|
⬢
|
Strong-Wind Resist
|
Super Mario Odyssey
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
82
|
|
Barrel Train
|
★★
|
⬢
|
Dash Attack ↑
|
Mario Kart: Double Dash!!
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
83
|
|
Bloom Coach
|
★
|
⬢
|
Fire Bar Equipped
|
Mario Kart: Double Dash!!
|
•Purchase at Funky Kong's Shack for 500SP
|
84
|
|
Turbo Yoshi
|
★★
|
⬢
|
Thrown Items ↑
|
Mario Kart: Double Dash!!
|
•Purchase at Funky Kong's Shack for 1000SP
|
85
|
|
B Dasher
|
★★★
|
⬢
|
Neutral Special ↑
|
Mario Kart DS (Artwork: Mario Kart 7)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G
|
86
|
|
Standard Kart
|
★
|
⬢
|
Boomerang Equipped
|
Mario Kart Wii
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
87
|
|
Standard Bike
|
★
|
⬢
|
Undamaged Speed ↑
|
Mario Kart Wii
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
89
|
|
Mach 8
|
★★
|
⬢⬢
|
Screen-Flip Immunity
|
Mario Kart 8
|
•Purchase at Funky Kong's Shack for 1000SP •Battle via Spirit Board
|
92
|
|
City Tripper
|
★★★
|
⬢
|
Undamaged Attack & Speed ↑
|
Mario Kart 8
|
•Purchase at Funky Kong's Shack for 4000SP
|
102
|
|
Huey
|
★
|
⬢
|
Water/Freezing Resist ↑
|
Paper Mario: Color Splash
|
•Purchase at Timmy and Tommy's for 500SP •Battle via Spirit Board
|
103
|
|
Mallow
|
★★
|
⬢
|
Trade-Off Attacks ↑
|
Super Mario RPG: Legend of the Seven Stars
|
•Summon with cores from Prince Peasley and Kracko •Battle via World of Light (The Light Realm) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|
108
|
|
Starlow
|
★★
|
⬢
|
Undamaged Attack ↑
|
Mario & Luigi: Bowser's Inside Story
|
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
111
|
|
Antasma
|
★★
|
⬢
|
Death's Scythe Equipped
|
Mario & Luigi: Dream Team
|
•Purchase at Anna's Emporium for 1000SP •Battle via Spirit Board
|
113
|
|
Sidestepper
|
★
|
⬢
|
Trade-off Speed ↑
|
Mario Bros.
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
114
|
|
Freezie
|
★
|
⬢
|
Freezie Equipped
|
Mario Bros. (Artwork: Super Smash Bros. Ultimate)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
116
|
|
Viruses
|
★★
|
⬢
|
Poison Damage Reduced
|
Dr. Mario (Artwork: Dr. Mario: Miracle Cure)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
117
|
|
Flies & Hand
|
★★
|
⬢
|
Battering Items ↑
|
Mario Paint (Artwork: Super Smash Bros. Ultimate)
|
•Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board
|
118
|
|
Wanda
|
★
|
⬢
|
Magic Attack ↑
|
Mario & Wario
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
119
|
|
Kid
|
★
|
⬢
|
Stamina ↑
|
Mario Golf (Game Boy Color)
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
120
|
|
Professor Elvin Gadd
|
★★
|
⬢⬢
|
Energy Shot Attack/Resistance ↑
|
Luigi's Mansion (Artwork: Luigi's Mansion: Dark Moon)
|
•Summon with cores from Poltergust 5000 and F.L.U.D.D.
|
121
|
|
Poltergust 5000
|
★★
|
⬢⬢
|
Fog Immunity
|
Luigi's Mansion: Dark Moon
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
122
|
|
Polterpup
|
★★
|
⬢
|
Bury Immunity
|
Luigi's Mansion: Dark Moon
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
123
|
|
Perry
|
★
|
⬢
|
Floaty Jumps
|
Super Princess Peach
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
128
|
|
MC Ballyhoo & Big Top
|
★
|
⬢
|
Star Rod Equipped
|
Mario Party 8
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
132
|
|
Mario (Mario Tennis Aces)
|
★★★
|
⬢
|
Critical Hit ↑
|
Mario Tennis Aces
|
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G
|
133
|
|
Luigi (Mario Tennis Aces)
|
★★
|
⬢
|
Weapon Attack ↑
|
Mario Tennis Aces
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
1,300
|
|
Dice Block
|
★
|
⬢
|
Improved Escape
|
Mario Party (Artwork: Super Mario Party)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 500G (since v2.0.0)
|
1,301
|
|
River Survival
|
★★
|
⬢
|
Falling Immunity
|
Super Mario Party
|
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G (since v2.0.0)
|
1,302
|
|
Golden Dash Mushroom
|
★★★
|
⬢⬢
|
Giant
|
Mario Kart 64 (Artwork: Mario Kart 8)
|
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G (since v2.0.0)
|
1,425
|
|
Peach (Paper Mario: The Origami King)
|
★
|
⬢
|
Floaty Jumps
|
Paper Mario: The Origami King
|
•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020) •Purchase from the Vault Shop for 500G
|
1,426
|
|
Olivia
|
★★
|
⬢
|
Air Defence ↑
|
Paper Mario: The Origami King
|
•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020) •Purchase from the Vault Shop for 1000G
|
1,473
|
|
Kittens
|
★
|
⬢
|
Lightweight
|
Super Mario 3D World + Bowser's Fury
|
•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021) •Purchase from the Vault Shop for 500G
|
1,493
|
|
Peach (Mario Golf: Super Rush)
|
★★
|
⬢
|
Battering Items ↑
|
Mario Golf: Super Rush
|
•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021) •Purchase from the Vault Shop for 1000G
|
Master Spirits[edit]
No.
|
Image
|
Name
|
Facility
|
Origin Game
|
Acquisition
|
Music
|
33
|
|
Toadette
|
Explore (Ruins)
|
Mario Kart: Double Dash!! (Artwork: Captain Toad: Treasure Tracker)
|
•Battle via World of Light (The Light Realm)
|
Plucky Pass Beginnings
|
73
|
|
Honey Queen
|
Dojo (Big-Bee Style)
|
Super Mario Galaxy
|
•Battle via World of Light (The Light Realm)
|
The Starship Sails
|
Fighter Spirits[edit]
No.
|
Image
|
Alternate Artwork
|
Name
|
Origin Game
|
Acquisition
|
1
|
|
|
Mario
|
Donkey Kong (Artwork: Mario Party 10)
|
•Complete Classic Mode with Mario •Purchase from the Vault Shop for 300G
|
2
|
|
|
Builder Mario
|
Super Mario Maker
|
•Purchase from the Vault Shop for 300G
|
3
|
|
|
Mario (Wedding)
|
Super Mario Odyssey
|
•Complete Challenge (Games & More): As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times. •Purchase from the Vault Shop for 300G •Scan the Wedding Mario amiibo
|
4
|
|
|
Luigi
|
Mario Bros. (Artwork: Mario Party 8)
|
•Complete Classic Mode with Luigi •Purchase from the Vault Shop for 300G (after unlocking Luigi)
|
5
|
|
|
Peach
|
Super Mario Bros. (Artwork: New Super Mario Bros. Wii)
|
•Complete Classic Mode with Peach •Purchase from the Vault Shop for 300G (after unlocking Peach)
|
6
|
|
|
Daisy
|
Super Mario Land (Artwork: Mario Party 8)
|
•Complete Classic Mode with Daisy •Purchase from the Vault Shop for 300G (after unlocking Daisy)
|
7
|
|
|
Bowser
|
Super Mario Bros. (Artwork: New Super Mario Bros. Wii)
|
•Complete Classic Mode with Bowser •Purchase from the Vault Shop for 300G (after unlocking Bowser)
|
8
|
|
|
Dr. Mario
|
Dr. Mario (Artwork: Dr. Mario: Miracle Cure)
|
•Complete Classic Mode with Dr. Mario •Purchase from the Vault Shop for 300G (after unlocking Dr. Mario)
|
9
|
|
|
Rosalina
|
Super Mario Galaxy (Artwork: Mario Party 10)
|
•Complete Classic Mode with Rosalina & Luma •Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma)
|
10
|
|
|
Bowser Jr.
|
Super Mario Sunshine (Artwork: Mario Party: Star Rush)
|
•Complete Classic Mode with Bowser Jr. •Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
11
|
|
|
Iggy
|
Super Mario Bros 3 (Artwork: New Super Mario Bros. U)
|
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
12
|
|
|
Wendy
|
Super Mario Bros 3 (Artwork: New Super Mario Bros. U)
|
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
13
|
|
|
Lemmy
|
Super Mario Bros 3 (Artwork: New Super Mario Bros. U)
|
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
14
|
|
|
Roy (Super Mario Bros.)
|
Super Mario Bros 3 (Artwork: New Super Mario Bros. U)
|
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
15
|
|
|
Larry
|
Super Mario Bros 3 (Artwork: New Super Mario Bros. U)
|
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
16
|
|
|
Ludwig
|
Super Mario Bros 3 (Artwork: New Super Mario Bros. U)
|
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
17
|
|
|
Morton
|
Super Mario Bros 3 (Artwork: New Super Mario Bros. U)
|
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|
1,303
|
|
|
Piranha Plant
|
Super Mario Bros. (Artwork: Mario Party DS)
|
•Complete Classic Mode with Piranha Plant •Purchase from the Vault Shop for 300G (after downloading Piranha Plant)
|
Spirit Battles[edit]
Conditions listed in italics are not displayed on the Spirit Battle preview screen.
Spirit
|
Battle parameters |
Inspiration
|
No.
|
Image
|
Name
|
Enemy Fighter(s)
|
Type
|
Power
|
Stage
|
Rules
|
Conditions
|
Music
|
20
|
|
Super Star
|
•Rosalina & Luma
|
|
9,200
|
Peach's Castle
|
•Attack Power ↑ •Temporary Invincibility •Item: Super Star
|
•The enemy will occasionally be invincible when the enemy's at high damage •All fighters are easy to launch •The enemy's FS Meter charges quickly
|
Main Theme - Super Mario 64
|
Spirit Battle inspiration:
- Rosalina's yellow costume featuring stars in its design and Luma's star-shaped body represent the Super Star, a yellow star with simple black eyes, which appears as the item.
- The stage and music track represents the main setting of Super Mario 64 which features the Power Stars, while Rosalina & Luma's Grand Star Final Smash represents the Grand Star from the Super Mario Galaxy series, both of which are similar but distinct entities of the Super Star.
- The Temporary Invincibility, Attack Power ↑, and Easy to Launch rules reference the Super Star's ability to grant the player temporary invincibility and easily defeat enemies by knocking them off-screen.
Other trivia:
- This spirit's Support and Shield types, and First-Strike Advantage ability further reference the Super Star's ability to grant the player temporary invincibility, which also gives them a bright and sparkling appearance.
- In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting.
|
21
|
|
Metal Mario
|
•Metal Mario
|
|
9,600
|
The Great Cave Offensive (Battlefield form)
|
N/A
|
•The enemy is slow but has increased defense and attack •The enemy is metal
|
Metal Battle
|
Spirit Battle inspiration:
- The black Metal Mario represents his metallic power-up form, Metal Mario, which can be obtained by breaking a Metal Box in Super Mario 64.
- The stage represents the Cavern of the Metal Cap, a cavernous stage with crystals and water in Super Mario 64 which first features Metal Mario.
- The stage also represents Meta Crystal, a stage in Super Smash Bros.'s 1P Game mode, while its Battlefield form and music track represents Super Smash Bros. Melee's Battlefield stage, both games which features Metal Mario as a mini-boss.
- The battle conditions reference how Metal Mario is a slow superheavy character with high offense and defense stats in his game appearances.
Other trivia:
- This spirit's Shield type and Weight ↑ ability reference Metal Mario's heavyweight, slow mobility, and increased defense stats.
|
22
|
|
Boo Mario
|
•Mario
|
|
1,900
|
Dracula's Castle (hazards off)
|
•Hazard: High Gravity •Hazard: Low Gravity •Invisibility
|
•The enemy is invisible •Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity
|
Castle / Boss Fortress - Super Mario World / SMB 3
|
Spirit Battle inspiration:
- The black Mario represents his Boo power-up form, Boo Mario, which can be obtained by collecting the Boo Mushroom in Super Mario Galaxy.
- The stage represents the Haunted Mansion in the Ghostly Galaxy in Super Mario Galaxy, which first features Boo Mario as a power-up form.
- The music track features the Super Mario World castle theme used for the Ghost House stages, which is used as the musical theme for the Boo Moon Galaxy, a haunted galaxy in Super Mario Galaxy 2 which features Boo Mario as a power-up form.
- The Invisibility rule references Boo Mario's ability to turn invisible, while the Low Gravity and High Gravity hazards each reference Boo Mario's ability to float high and low in midair.
Other trivia:
- This spirit's Support type references how the Boo Mario power-up form can help Mario obtain the Power Stars in the Super Mario Galaxy series.
- This spirit's Lightweight ability references Boo Mario's ability to float weightlessly in midair.
|
23
|
|
Rock Mario
|
•Metal Jigglypuff
|
|
4,200
|
Mario Galaxy (Battlefield form)
|
N/A
|
•The enemy's neutral special has increased power •The enemy favors neutral specials •The enemy is metal
|
Melty Monster
|
Spirit Battle inspiration:
- The Metal Jigglypuff represents Rock Mario's weight and spherical, hard-shelled appearance after Mario collects the Rock Mushroom.
- The stage features elements from Super Galaxy 2, which features the first appearance of the Rock Mushroom power-up.
- The music track represents the musical theme of Melty Monster Galaxy, a lava-filled level in Super Mario Galaxy 2 which features Rock Mario as a power-up form.
- Jigglypuff's favored Rollout references Rock Mario's ability to roll into his boulder form, while the neutral special itself is based on the Rock-type move used by spherical Pokémon, further referencing Rock Mario's spherical, rock-like appearance.
Other trivia:
- This spirit's Support type references how the Rock Mario power-up form can help Mario obtain the Power Stars in Super Mario Galaxy 2.
- This spirit's Physical Attack ↑ ability references how Rock Mario's boulder form can easily damage enemies by rolling into them.
|
25
|
|
Fox Luigi
|
•Tail Luigi
|
|
9,300
|
Mushroom Kingdom U
|
•Hazard: Heavy Wind
|
•Dangerously high winds are in effect
|
Ground Theme - Super Mario Bros. 3 (Remix)
|
Spirit Battle inspiration:
- The yellow Tail Luigi represents Luigi's Super Leaf power-up form, Fox Luigi, which can be obtained by collecting the Super Leaf in New Super Mario Bros. 2
- The music track represents the ground theme of Super Mario Bros. 3, which first features Fox Luigi's Super Leaf power-up form equivalent, Raccoon Mario.
- The Heavy Wind hazard references the Super Leaf power-up form's ability to fly and glide across each stage.
- Luigi's frequent Fireball references how Fox Luigi's Tanooki Suit power-up equivalent, Kitsune Luigi is based on the kitsune, a mythological Japanese fox creature who can generate glowing fireballs.
Other trivia:
- This spirit's Support type references how the Fox Luigi power-up form can help Luigi clear stages in the Super Mario series.
- This spirit's Shield type and Easier Dodging ability reference Kitsune Luigi's Statue ability, which renders him invulnerable to enemy attacks.
|
26
|
|
Flying Squirrel Toad
|
•Tail Mii Swordfighter (Moveset 2123, Super Mushroom Hat, Monkey Suit, High Voice Type 8)
|
|
3,700
|
Mushroom Kingdom U (Ω form)
|
N/A
|
•The enemy favors down specials in the air •The enemy has increased jump power
|
Ground Theme - New Super Mario Bros. U
|
Spirit Battle inspiration:
- The Tail Mii Swordfighter's Super Mushroom Hat resembles Toad's head, and the Monkey Suit resembles Flying Squirrel Toad's torso.
- The stage and music track represent the Flying Squirrel power-up form's appearance in New Super Mario Bros. U.
- The Mii Swordfighter's favored Power Thrust in the air and the second battle condition reference the Flying Squirrel power-up form's ability to launch upwards while gliding and to descend at a downwards angle.
Other trivia:
- This spirit's Support type references how the Flying Squirrel Toad power-up form can help Toad clear stages in the Super Mario series.
- This spirit's Grab type and Toss & Meteor ability reference Toad's plucking abilities in the Super Mario series.
|
27
|
|
Baby Peach
|
•Tiny Isabelle  •Mario
|
|
3,600
|
Princess Peach's Castle
|
N/A
|
•Defeat the main fighter to win •The enemy favors dash attacks •The enemy has increased move speed
|
Ground Theme - Super Mario Bros. (Melee)
|
Spirit Battle inspiration:
- The pink Tiny Isabelle represents Baby Peach, the infant counterpart of Princess Peach who features blonde hair and a pink dress.
- The Mario minion references his appearance as one of the main characters in Baby Peach's debut game, Mario & Luigi: Partners in Time where Mario must travel back in time to save her from the invading Shroob forces.
- The stage and music track represents Princess Peach's Castle where Baby Peach's older counterpart, Princess Peach resides and rules over the Mushroom Kingdom.
- The Mario minion's favored dash attack is based on a baseball slide, referencing Baby Peach's appearance in the Super Mario baseball game, Super Mario Sluggers.
- The Tiny Isabelle falls slowly, referencing Baby Peach's appearance in Yoshi's Island DS where she can use her parasol to allow Yoshi to increase their jumping ability and slowly soften their fall.
Other trivia:
- This spirit's Support type and Air Defense ↑ ability further reference Baby Peach's appearance in Yoshi's Island DS where she can use her parasol to allow Yoshi to increase their jumping ability and slowly soften their fall.
|
29
|
|
Peach (Wedding)
|
•Peach  •Mario
|
|
9,900
|
New Donk City Hall
|
•Flowery
|
•Defeat the main fighter to win •You constantly take minor damage •The enemy tends to avoid conflict
|
Break Free (Lead The Way)
|
Spirit Battle inspiration:
- Peach's white costume references the white color scheme of Peach's wedding gown.
- The Wedding Mario minion and battle conditions reference Mario's appearance as the main character in Super Mario Odyssey where he must rescue Peach from being married to Bowser, which features Mario wearing his Wedding Top Hat and Tuxedo.
- The music track and Flowery rule reference the ending of Odyssey where Peach is offered a bouquet of Pirahna Plants by Bowser and a Burst Flower by Mario, but sternly rejects them.
Other trivia:
- This spirit's Support type references Peach's role in the post-game of Odyssey by providing Mario with a Power Moon in each level.
- This spirit's Shield type and Critical-Health Healing ability reference how Mario was injured during Peach's kidnapping in the beginning Odyssey, but later recovers to rescue her.
- In World of Light, the Wedding Peach spirit is featured on Galeem's side of the Final Battle map while the Wedding Bowser spirit is featured on Dharkon's side, referencing how both characters are the wedding forms of Peach and Bowser respectively.
|
30
|
|
Bowser (Wedding)
|
•Bowser  •Ally: Peach
|
|
9,700
|
New Donk City Hall
|
N/A
|
•You lose if your CPU ally is KO'd •The enemy favors dash attacks •The enemy has increased attack power •The enemy has increased move speed
|
Underground Moon Caverns
|
Spirit Battle inspiration:
- Bowser's grey costume references the monochromatic color scheme of Bowser's wedding tuxedo.
- The white Peach ally and the first battle condition reference how Mario must rescue Peach from being married to Bowser, who wears a stolen wedding dress.
- The music track represents the musical them of the Underground Moon Caverns area of the Moon Kingdom, the final story mode kingdom in Super Mario Odyssey where Bowser attempts to marry Peach in the kingdom's Wedding Hall.
- The third battle condition references the final boss battle against Bowser in Odyssey, where Bowser uses more powerful attacks than his previous boss battle.
- Bowser's favored dash attacks references the ending of Odyssey where Bowser bumps Mario away while offering a Burst Flower to Peach so he could offer her a bouquet of Piranha Plants, but is sternly rejected by her.
- Bowser starts off with increased move speed, referencing the aftermath of Bowser's final boss battle in Odyssey, where Mario captures the defeated unconscious Bowser to quickly escape from a collapsing moon cavern with Peach.
Other trivia:
- This spirit's Grab type references how Bowser kidnaps Peach for their forced marriage in Odyssey.
- In World of Light, the Wedding Bowser spirit is featured on Dharkon's side of the Final Battle map while the Wedding Peach spirit is featured on Galeem's side, referencing how both characters are the wedding forms of Bowser and Peach respectively.
|
31
|
|
Toad
|
•Mii Brawler (Moveset 1331, Super Mushroom Hat, Toad Outfit, Blue Outfit Color, High Voice Type 8)
|
|
3,600
|
Princess Peach's Castle
|
•Item: Mushrooms
|
•The enemy favors side specials
|
Plucky Pass Beginnings
|
Spirit Battle inspiration:
- The Mii Brawler's Super Mushroom Hat resembles Toad's head, and the blue Toad Outfit is based on Toad's later in-game appearance in the Super Mario series.
- The stage references Toad's servitude to Princess Peach in the Super Mario series, which includes their first three-dimensional appearance in Super Mario 64.
- The music track represents the musical theme of Plucky Pass Beginnings, the first stage of Captain Toad: Treasure Tracker, which features the playable Toad protagonist, Captain Toad.
- The Mushroom item references how Toad is a member of the Toad race, who features mushroom-shaped heads, which resemble the Super Mushroom and the Poison Mushroom.
- The Mii Brawler's favored Suplex references Toad's ability to easily pull objects out of the ground in his playable appearances in the Super Mario series.
Other trivia:
- This spirit's Grab type further references Toad's strong ground-pulling abilities in the Super Mario series.
|
33
|
|
Toadette
|
•Villager  •Mii Brawler (Moveset 1331, Toad Hat, Toad Outfit, High Voice, Type 7)
|
|
2,600
|
The Great Cave Offensive (Battlefield form)
|
N/A
|
•The enemy is easily distracted by items
|
Plucky Pass Beginnings
|
Spirit Battle inspiration:
- The pink Villager represents Toadette, a female Toad who features a pink-and-white color scheme and large simple eyes.
- The Mii Brawler's costume and frequent Head-On Assault represents Toad, who appears as Toadette's partner in the Super Mario series and serves as Peach's down throw attack in Super Smash Bros. Ultimate, where Toad headbutts the opponent.
- The stage represents Mine Cart Tunnel Throwdown, the eighth stage of Captain Toad: Treasure Tracker which features an underground setting and minecarts, which is featured in the stage's normal form.
- The stage, music track, and battle condition reference Toadette's occupation as a treasure hunter in Captain Toad: Treasure Tracker, as the stage is based on the "Great Cave Offensive" sub-game in Kirby Super Star, which features treasure hunting.
Other trivia:
- In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting.
|
34
|
|
Toadsworth
|
•Mario
|
|
1,900
|
Princess Peach's Castle
|
•Item: Mushrooms
|
•Take your strongest team into this no-frills battle
|
Ricco Harbor
|
Spirit Battle inspiration:
- The yellow Mario represents Toadsworth, a mustached Toad who shares the same voice actor, Charles Martinet.
- The Builder Mario costume and the music track reference Ricco Harbor, a level in Toadsworth's debut game, Super Mario Sunshine which features a construction zone.
- The stage references Toadsworth's longtime servitude to Princess Peach in the Super Mario series.
- The Mushroom item references how Toadsworth is a member of the Toad race, who features mushroom-shaped heads which resemble the Super Mushroom and the Poison Mushroom.
Other trivia:
- This spirit's Support type references Toadsworth's loyalty to Princess Peach and alliance with the Mario Bros. in the Super Mario series.
- This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, who feature mushroom-shaped heads.
|
35
|
|
Waluigi
|
•Luigi
|
|
9,200
|
Peach's Castle
|
•Assist Trophy Enemies (Waluigi)
|
•Hostile assist trophies will appear
|
Waluigi Pinball - Mario Kart DS
|
Spirit Battle inspiration:
- Luigi's purple costume is based on Waluigi, Luigi's rival in the spin-off Mario games, who appears as the Assist Trophy enemy.
- The stage represents Peach Court, a tennis court located outside of Peach's Castle in Waluigi's debut game, Mario Tennis.
- The music track represents the musical theme of Waluigi Pinball, a pinball-themed race course featuring Waluigi's design in Mario Kart DS.
Other trivia:
- This spirit's Neutral type references Waluigi's status as an ally and enemy in the Super Mario series.
- This spirit's Foot Attack ↑ ability references Waluigi's powerful legs, which serves as his Assist Trophy ability to bury the summoner's opponents by stomping on them.
|
36
|
|
Goomba
|
•Tiny Donkey Kong Team ×5
|
|
1,800
|
Mushroom Kingdom (Battlefield form)
|
N/A
|
•Defeat an army of fighters
|
Ground Theme - Super Mario Bros.
|
Spirit Battle inspiration:
- The red Tiny Donkey Kong Team represents the Goomba, a small brown enemy who appears in numbers.
- The stage and music track represent the Goomba's debut as an enemy in Super Mario Bros.
Other trivia:
- This spirit's Neutral type references the Goomba's status as allies and enemies in the Super Mario series.
- This spirit's Foot Attack ↑ ability references how the Goombas can be defeated by getting stomped on.
|
37
|
|
Koopa Troopa
|
•Squirtle
|
|
1,700
|
Golden Plains
|
•Defense ↑ •Item Tidal Wave •Item: Green Shell
|
•The enemy has increased defense after a little while •Certain items will appear in large numbers •The enemy is easily distracted by items
|
Main Theme - New Super Mario Bros.
|
Spirit Battle inspiration:
- Squirtle's green costume features its shell turning green, representing the Koopa Troopa, a turtle-like character most commonly seen with a green shell.
- The stage and music track represent the Koopa Troopa's appearance as enemies in thw New Super Mario Bros series.
- The Green Shell item and the Defense ↑ rule reference how the Koopa Troopa can be defeated by stomping on them twice in the Super Mario series, where they retreat into their shells after they are first stepped on.
Other trivia:
- This spirit's Support type references the Koopa Troopa's loyalty to Bowser in the Super Mario series.
- This spirit's Grab type references the green color scheme of the Koopa Troopa's shell.
- This spirit's Grab type and Green Shell Equipped ability reference how Koopa Troopa shells can be grabbed and carried in later Super Mario games.
|
38
|
|
Hammer Bro
|
•Yoshi
|
|
3,400
|
Golden Plains (Battlefield form)
|
•Assist Trophy Enemies (Hammer Bro)
|
•Hostile assist trophies will appear when the enemy's at high damage •The enemy favors up specials
|
Ground Theme - Super Mario Bros. 3 (Remix)
|
Spirit Battle inspiration:
- The yellow Yoshi's favored Egg Throw features Yoshi throwing his eggs, representing the Hammer Bro., a yellow reptilian enemy who throws hammers at the player, who appears as the Assist Trophy enemy.
- The stage represents the Hammer Bro's appearance as an enemy in New Super Mario Bros. 2, while the music track references the Hammer Bro's appearance as enemies on the map screens of Super Mario Bros. 3.
Other trivia:
- This spirit's Grab type references how the Hammer Bro. is often seen holding their hammers before throwing them.
- This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, giving him a longer range to throw his hammers.
|
39
|
|
Lakitu & Spiny
|
•Iggy  •Tiny Bowser ×8
|
|
3,400
|
Mushroom Kingdom
|
N/A
|
•Defeat an army of fighters
|
Ground Theme - Super Mario Bros.
|
Spirit Battle inspiration:
- Iggy Koopa represents Lakitu, a bespectacled Koopa enemy who shares a similar hairstyle and pilots a white hovercraft with a simple-faced design.
- The red Tiny Bowser Team represents the Spinies, tiny red-shelled Koopas that are thrown in numbers by Lakitu.
- The stage and music track represent Lakitu and Spiny's debut as enemies in Super Mario Bros.
Other trivia:
- This spirit's Grab type references how the Lakitu is often seen grabbing and holding a Spiny before throwing it.
- This spirit's Weight ↓ ability references how the Lakitu is often floating around in their Lakitu Clouds.
- In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map in the Dark Realm.
|
40
|
|
Blooper
|
•Tiny Inkling ×3
|
|
2,600
|
Delfino Plaza (Battlefield form)
|
•Hazard: Low Gravity
|
•Timed battle (1:30) •Gravity is reduced •The enemy tends to avoid conflict
|
Underwater Theme - Super Mario Bros.
|
Spirit Battle inspiration:
- The Tiny Inkling's cyan costume features a white shirt, representing the Blooper, a small squid-like enemy who features a white color scheme and black markings around their eyes.
- The stage represents the Blooper's appearance as an enemy in Super Mario Sunshine, while the music track references the Blooper's debut as an underwater stage enemy in Super Mario Bros.
- The stage's background featuring water and the Low Gravity hazard represent the water stages in the Super Mario series, where the players can swim and slowly descend underwater, which commonly features the Blooper as an enemy.
- The Low Gravity hazard and third battle condition reference the Blooper's erratic swimming patterns in the Super Mario series' underwater stages.
Other trivia:
- This spirit's Shield type and Weight ↓ ability reference how the Bloopers are lightweight swimmers in the Super Mario series' underwater stages, where they cannot be defeated under normal circumstances.
- In World of Light, the Blooper spirit is located in the eastern coastal town area in the Light Realm, similar to the stage's setting.
|
41
|
|
Bullet Bill
|
•Captain Falcon Team ×4
|
|
1,800
|
Mushroom Kingdom
|
•Item Tidal Wave •Item: Bullet Bill
|
•Certain items will appear in large numbers •The enemy is easily distracted by items
|
Airship Theme - Super Mario Bros. 3
|
Spirit Battle inspiration:
- The black Captain Falcon Team represents the Bullet Bills, black bullet enemies who are shot out of their Bill Blasters at high speed, which appear as the item.
- The stage represents the Bullet Bill's debut as enemies in Super Mario Bros., which features the Bill Blaster in the background.
- The music track represents the musical theme of the various airship stages which feature Bullet Bills as enemies in the Super Mario series.
Other trivia:
- This spirit's Attack type references how Bullet Bills attack by shooting at the player.
- In World of Light, the Bullet Bill spirit is located in the eastern 8-bit maze area in the Light Realm, referencing how the Bullet Bill debuted as an 8-bit character.
|
43
|
|
Shy Guy
|
•Mii Brawler (Moveset 1311, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7) •Tail Mii Gunner (Moveset 3312, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7) •Mii Swordfighter (Moveset 1332, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
|
|
1,500
|
Mushroom Kingdom II (Battlefield form)
|
•Item: Throwing Types
|
•The enemy favors neutral specials •The enemy is easily distracted by items
|
Ground Theme - Super Mario Bros. 2
|
Spirit Battle inspiration:
- The Mii Fighters' Shy Guy Mask, Red Standard Outfit, and voice type represent the Shy Guys, while the Tail Mii Gunner represents the Shy Guy's flying variant, Fly Guy.
- The stage and music track represent Shy Guy's debut as an enemy in the first stage of Super Mario Bros. 2.
- The Mii Fighters' favored Shot Put, Grenade Launch, and Chakram, and the Throwing Type items reference the Snifits, the shooting variant of Shy Guys that can shoot projectiles from their masks.
Other trivia:
- This spirit's Neutral type references the Shy Guy's status as allies and enemies in the Super Mario series.
- This spirit's Fist Attack ↑ ability references the Shy Guy's appearance in Super Smash Bros for 3DS's Smash Run where they will charge and punch the player.
- In World of Light, the Shy Guy spirit is located in the hillside of the western hill area in the Light Realm, similar to the stage's hillside setting.
|
44
|
|
Pidgit
|
•Peach
|
|
3,600
|
Mushroom Kingdom II
|
N/A
|
•The enemy starts the battle with a Rocket Belt •The enemy has increased jump power
|
Ground Theme - Super Mario Bros. 2
|
Spirit Battle inspiration:
- The black Peach represents Pidgit, a dark-colored bird, both of whom share the ability to hover in the air in Peach's playable debut in Super Mario Bros. 2.
- The stage and music track represent the Pidgit's debut as an enemy in the first stage of Super Mario Bros. 2, which features Pidgit as a stage hazard.
- Peach starting off with a Rocket Belt and the second battle condition references the Pidgit's ability to fly and float with its magic carpet.
Other trivia:
- This spirit's Support type references how the player can use the Pidgit's magic carpet to soar for short distances.
- This spirit's Air Attack ↑ ability references the Pidgit's ability to swoop down and attack the player
- In World of Light, the Pidgit spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map in the Dark Realm.
|
46
|
|
Mouser
|
•Pikachu
|
|
2,000
|
Mushroom Kingdom II (Battlefield form)
|
•Item: Bob-omb
|
•The enemy is easily distracted by items •The enemy starts the battle with a Bob-omb
|
Boss Theme - Super Mario Bros. 2
|
Spirit Battle inspiration:
- Pikachu's costume features sunglasses, representing Mouser, a mouse character who wears sunglasses.
- The stage and music track represent Mouser's debut as a boss in Super Mario Bros. 2.
- The music track and Bob-omb items reference the boss battles against Mouser where he throws bombs at the player, who can counterattack by grabbing and throwing the bombs back at him.
Other trivia:
- This spirit's Grab type references the grabbing gameplay mechanic of Super Mario Bros. 2, which can be used to grab and throw the bombs back at Mouser during his boss battles.
|
47
|
|
Wart
|
•King K. Rool  •Peach
|
|
4,000
|
Skyworld (Battlefield form)
|
•Hazard: Slumber Floor
|
•Defeat the main fighter to win •The floor is sleep-inducing
|
Boss Theme - Super Mario Bros. 2
|
Spirit Battle inspiration:
- The blue King K. Rool represents Wart, an overweight amphibious villain who wears a golden crown and a cape.
- The Peach minion's frequent Vegetable and music track reference the boss battle against Wart in Super Mario Bros. 2 where the player can grab the vegetables produced by the Dream Machine and throw them into Wart's open mouth.
- The stage represents represents the Sky, the seventh and final world of Super Mario Bros. 2 which features clouds and a temple in the background as seen in the game's enhanced version in Super Mario All-Stars.
- The Slumber Floor features the player being put to sleep, referencing how the story of Super Mario Bros. 2 is revealed to take place in Mario's dream while he sleeps.
Other trivia:
- This spirit's Grab type references the grabbing gameplay mechanic of Super Mario Bros. 2, which can be used to grab and throw the vegetables back at Wart.
- In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing the Sky, which serves as the final world of Super Mario Bros. 2.
|
48
|
|
Boo
|
•Kirby
|
|
1,800
|
Mushroom Kingdom U (Slide Lift Tower)
|
•Invisibility
|
•The enemy is invisible •The enemy's shield has extra durability
|
Main Theme - Luigi's Mansion (Brawl)
|
Spirit Battle inspiration:
- The white Kirby represents Boo, a white, round-bodied character with stubby arms who floats in midair.
- The stage's layout represents the second castle stage in Super Mario Bros. 3, which first features Boos as enemies, while the music track references Boo's appearance as enemies in the Luigi's Mansion series.
- The Invisibility rule and second battle condition references Boo's ability to turn invisible and intangible when faced by the player, which makes them difficult to defeat under normal circumstances.
Other trivia:
- This spirit's Neutral type references the Boo's status as allies and enemies in the Super Mario series.
- In World of Light, the Boo spirit is located in the Dracula's Castle map in the Dark Realm, referencing the recurring Ghost enemies in the original Castlevania.
|
50
|
|
Bob-omb
|
•Kirby ×3
|
|
3,500
|
Mushroom Kingdom
|
•Item: Bob-omb
|
•The enemy's throwing-type items have increased power •The enemy has increased move speed
|
Airship Theme - Super Mario Bros. 3
|
Spirit Battle inspiration:
- The purple Kirby represents the Bob-omb, a dark, round-bodied character with bright simple eyes, which appears as the item.
- The music track represents the musical theme of the various airship stages in the Super Mario series which feature Bob-ombs as the enemy.
- The first battle condition references how the Bob-omb can be used as a throwing item after being attacked.
- The second battle condition references how the Bob-ombs will increase its walking speed and run after Mario in later Super Mario games.
Other trivia:
- This spirit's Support type, Grab type, and Bob-omb Equipped ability reference how the Bob-omb can be grabbed and carried around in the Super Mario series.
- This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing how the Bob-omb can be used as a weapon.
|
51
|
|
Chain Chomp
|
•Metal Pac-Man
|
|
4,000
|
Yoshi's Island (Battlefield form)
|
•Assist Trophy Enemies (Chain Chomp)
|
•Hostile assist trophies will appear •The enemy favors side specials •The enemy is metal
|
Main Theme - Super Mario 64
|
Spirit Battle inspiration:
- The black Metal Pac-Man represents the Chain Chomp, a round, metallic, biting enemy who appears as the Assist Trophy enemy.
- The stage represents the Chain Chomp's appearance as an enemy in Super Mario World 2: Yoshi's Island, which features two Chain Chomps as background characters.
- The music track represents the musical theme of Bob-omb Battlefield, the first course in Super Mario 64 which features a single Chain Chomp as an enemy.
- Pac-Man's favored Power Pellet features Pac-Man turning into his classic form, referencing the Chain Chomp's shape and ability to attack by lunging at them and biting them while being held on their chains.
Other trivia:
- This spirit's Attack type further references how the Chain Chomps attack by lunging and biting the player in the Super Mario series.
- This spirit's Weight ↑ ability references how the Chain Chomp is a heavyweight character, being made of metal.
- This spirit is featured in the Timmy & Tommy's shop, which sells spirits related to items, referencing how the Chain Chomp can be used as an item.
|
53
|
|
Nipper Plant
|
•Tiny Pac-Man Team ×8
|
|
1,900
|
Super Mario Maker (Battlefield form)
|
N/A
|
•The enemy loves to jump •Defeat an army of fighters
|
Ground Theme - Super Mario Bros. 3 (Remix)
|
Spirit Battle inspiration:
- The white Pac-Man Team represents the Nipper Plants, a round, white, biting enemy who appears in groups.
- The stage and music track represent the Nipper Plant's debut as an enemy in Super Mario Bros. 3, where the stage's normal form can transition into the design of the aforementioned game.
- Pac-Man's frequent Power Pellet and Pac-Jump features Pac-Man turning into his classic form, referencing the Nipper Plant's shape and ability to attack the player by jumping and biting.
Other trivia:
- This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, referencing how the Nipper Plant is a sentient plant.
|
55
|
|
Boom Boom
|
•Giant Squirtle
|
|
4,400
|
Unova Pokémon League (Battlefield form)
|
N/A
|
•The enemy has super armor and is hard to launch or make flinch •The enemy can deal damage by dashing into you •The enemy is giant
|
Fortress Boss - Super Mario Bros. 3
|
Spirit Battle inspiration:
- The Giant Squirtle's red costume features its shell turning red, representing Boom Boom, a large Koopa with a red shell.
- The stage and music track represent the fortress stages in Super Mario Bros. 3, which features Boom Boom as a boss.
- The battle conditions reference Boom Boom's boss battles where he attacks by charging into the player and briefly retreats into his spiked shell when he is damaged.
Other trivia:
- This spirit's Attack type references how Boom Boom is a powerful member of Bowser's army in the Super Mario series.
- In World of Light, the Boom Boom spirit is located at the entrance to the Molten Fortress map in the Light Realm, referencing Boom Boom's role to guard the fortress stages in the Super Mario series.
|
57
|
|
Tatanga
|
•Morton
|
|
3,800
|
Mario Galaxy (Battlefield form)
|
N/A
|
•The enemy starts the battle with a Super Scope
|
Underground Theme - Super Mario Land
|
Spirit Battle inspiration:
- Morton represents Tatanga, a villainous alien with a dark color scheme who pilots a hovercraft equipped with an arsenal of weapons.
- The stage's background represents the Space Zone, an outer space-themed zone in Super Mario Land 2: Six Golden Coins which features Tatanga as a boss, while the music track references Tatanga's debut as a boss in Super Mario Land.
- Morton starting off with a Super Scope, and the Ray Gun and Motion-Sensor Bomb items reference the weapons equipped onto Tatanga's spaceships, which can shoot out energy projectiles during his boss battles, including circular-shaped projectiles capable of exploding.
Other trivia:
- This spirit's Shield type references Tatanga's spaceship, Pagosu, which protects him from most external attacks during his boss battle in Super Mario Land.
|
58
|
|
Hothead
|
•Curry Pac-Man
|
|
2,000
|
Mushroom Kingdom U (Slide Lift Tower)
|
•Item: Hothead
|
•The enemy breathes fire •The enemy is easily distracted by items •The enemy starts the battle with a Hothead
|
Castle / Boss Fortress - Super Mario World / SMB 3
|
Spirit Battle inspiration:
- The Curry Pac-Man represents the Hothead, a round, yellow character with simple eyes made entirely of fire, which appears as the item.
- The stage's layout and the music track represent the castle stages in Super Mario World, which first feature the Hotheads as enemies.
Other trivia:
- This spirit's Support and Grab types, and Hothead Equipped ability reference how the Hothead is used as an item in the Super Smash Bros. series.
|
59
|
|
Chargin' Chuck
|
•Wario Team ×4
|
|
1,800
|
Super Mario Maker (Battlefield form)
|
N/A
|
•The enemy favors dash attacks
|
Ground Theme - Super Mario World
|
Spirit Battle inspiration:
- Wario's green costume features a helmet, representing Chargin' Chuck, a bulky enemy who wears helmets and appears in numbers.
- The stage and music track represent the Chargin' Chuck's debut as enemies in the first stage of Super Mario World.
- Wario's favored dash attack references the Chargin' Chuck's dashing tackle attack, which appears and behaves similarly to Wario's Shoulder Tackle dash attack.
Other trivia:
- This spirit's Attack type further references the Chargin' Chuck's powerful dashing attack, which can destroy weaker blocks.
|
60
|
|
Wiggler
|
•Yoshi
|
|
1,600
|
Yoshi's Island (Melee)
|
•Attack Power ↑ •Item: Lip's Stick
|
•The enemy becomes powerful when badly damaged
|
Ground Theme - Super Mario World
|
Spirit Battle inspiration:
- The yellow Yoshi, stage, and music track represents the Wiggler, a yellow caterpillar enemy who, like Yoshi, debuted in Super Mario World.
- The Lip's Stick item features a white flower, which appears on a fighter's head when used, referencing the white flower that grows on top of the Wiggler's head.
- The Attack Power ↑ rule references how Wigglers become enraged after they are stomped on and lose their flower, which increases their power.
Other trivia:
- This spirit's Attack type further references how the Wiggler's power will increase after they are stomped on, which turns their yellow color scheme to red.
- This spirit's Lip's Stick Equipped ability further references the white flowers that grow on top of the Wiggler's head.
- In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, referencing the Forest of Illusion, the fifth world in Super Mario World which first features the Wigglers.
|
61
|
|
Kamek
|
•Inkling Team ×4
|
|
3,300
|
Mushroom Kingdom U (Slide Lift Tower)
|
•Easy to Launch •Item: Star Rod
|
•All fighters are easy to launch after a little while •Reinforcements will appear after an enemy is KO'd •The enemy starts the battle with a Star Rod
|
Fortress Boss - Super Mario World
|
Spirit Battle inspiration:
- The cyan Inkling starting off with a Star Rod represents Kamek, a bespectacled Magikoopa who wears a cyan robe and carries a magic scepter.
- The stage's layout represents the Slide Lift Tower stage in New Super Mario Bros U, which features Magikoopa as the boss, while the music track represents Magikoopa's debut as a fortress enemy in Super Mario World.
- The Easy to Launch rule and battle conditions reference how Magikoopas can be easily defeated, but are immediately replaced with another Magikoopa afterwards.
Other trivia:
- This spirit's Grab type references Kamek's role as a kidnapper in each of his game appearances in the Yoshi series.
- This spirit's Magic Attack ↑ ability references how Magikoopas attacks by using their magic scepters to shoot magical spells at the player.
- In World of Light, the Kamek spirit is located in the Molten Fortress map, a Super Mario-themed dungeon in the Light Realm, referencing how the Magikoopas appear as enemies in the Super Mario series' castle stages.
- In World of Light, the Molten Fortress map's music track is also used for the musical theme of the castle stages in the Magikoopa's debut game, Super Mario World.
|
62
|
|
Mechakoopa
|
•Tiny Bowser Team ×4
|
|
3,800
|
Mushroom Kingdom U (Slide Lift Tower)
|
N/A
|
•The enemy starts the battle with a Bob-omb
|
King Bowser - Super Mario Bros. 3
|
Spirit Battle inspiration:
- The yellow Tiny Bowser Team starting off with a Bob-omb represents the Mechakoopa, the smaller, yellow, mechanical versions of Bowser who explode after a short time.
- The stage's layout and music track reference Mechakoopa's debut as a fortress enemy in Super Mario World, where they can be used to defeat Bowser during the final boss battle.
Other trivia:
- This spirit's Support type references how the Mechakoopa serves as Bowser Jr.'s down neutral special attack.
- This spirit's Grab type references how the Mechakoopa can be grabbed and carried around in the Super Mario series.
- This spirit's Lava-Floor Resist ability references how Mechakoopas cannot be destroyed when submerged into lava.
- In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, a Super Mario-themed dungeon in the Light Realm, referencing how the Mechakoopas appear as enemies in the Super Mario series' castle stages.
- In World of Light, the Molten Fortress map's music track is also used for the musical theme of the castle stages in the Mechakoopa's debut game, Super Mario World.
|
63
|
|
Dry Bowser
|
•Bowser
|
|
13,500
|
Reset Bomb Forest (Battlefield form)
|
•Defense ↑ •Curry-Filled •Hazard: Lava Floor
|
•The floor is lava •The enemy breathes fire after a little while •The enemy has increased defense after a little while
|
King Bowser - Super Mario Bros. 3
|
Spirit Battle inspiration:
- The grey Bowser represents Bowser's skeletal undead form, Dry Bowser, who features a white color scheme.
- The stage and Lava Floor hazard represents the first castle stage in Dry Bowser's debut game, New Super Mario Bros. where Bowser transforms into Dry Bowser after being submerged into lava.
- The music track represents the musical theme of Bowser's final boss battle in Super Mario Bros. 3, referencing how Dry Bowser serves as the final boss of World Star in New Super Mario Bros. 2.
- The Curry-Filled rule references Dry Bowser's ability to breathe powerful fireballs, while the Defense ↑ rules references Dry Bowser's immunity against fire-based attacks.
- Bowser's Giga Bowser Punch Final Smash allows Bowser to grow into the gigantic Giga Bowser where he will proceed to attack the players from the background, similar to the final boss battle against Dry Bowser in New Super Mario Bros. 2 where he grows into gigantic size by the Koopalings' magic and proceeds to attack the players from the background.
Other trivia:
- This spirit's Shield type and Fire Attack ↑ ability reference Dry Bowser's ability to breathe powerful fireballs and his immunity against fire-based attacks.
- In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing the Dragon Skull Cannon enemies debuting in Block 3 in the original Castlevania.
|
65
|
|
Big Urchin
|
•Giant Jigglypuff
|
|
3,800
|
Mushroom Kingdom U (Battlefield form)
|
•Item: Unira
|
•The enemy is giant •The enemy is easily distracted by items
|
Ground Theme / Underwater Theme - Super Mario 3D Land
|
Spirit Battle inspiration:
- The Giant Jigglypuff's Puff Up Final Smash and the Unira item represent the Big Urchin, a large version of the Urchin enemy who is often seen floating in water stages.
- The stage and music track reference the Big Urchin's appearance as an enemy in the water stages in the Super Mario series, which is featured as a hazard in the stage's normal form.
Other trivia:
- This spirit's Shield type references the Big Urchin's spines, which allows them to not be defeated under normal circumstances.
- This spirit's Electric Weakness ability references how the Big Urchin is an aquatic enemy, as water is a conductor for electricity.
- This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, referencing how the Big Urchin is a sentient sea urchin.
|
66
|
|
King Bob-omb
|
•Giant Kirby
|
|
4,100
|
Peach's Castle
|
•Item: Bob-omb
|
•The enemy is giant •The enemy is easily distracted by items
|
Main Theme - Super Mario 64
|
Spirit Battle inspiration:
- The purple Giant Kirby represents King Bob-omb, a dark, giant, round-bodied character with bright simple eyes.
- The stage and music track represent King Bob-omb's debut as a boss in Super Mario 64, where he serves as the boss in the game's first course, Bob-omb Battlefield.
- The Bob-omb item references King Bob-omb's title as the king of the Bob-ombs, and his boss battle in Super Mario 64 DS where he will throw Bob-ombs at the player if they control Yoshi.
Other trivia:
- This spirit's Strong Throw ability references King Bob-omb's boss battle in Super Mario 64 which involves King Bob-omb either throwing or getting thrown by the player.
|
67
|
|
Shine Sprite
|
•Rosalina & Luma  •Kirby Team  
|
|
13,100
|
Delfino Plaza (roof)
|
•Temporary Invincibility •Sudden Final Smash •Item: Stars
|
•Defeat the main fighter to win •The enemy will suddenly have a Final Smash •The enemy will occasionally be invincible
|
Delfino Plaza (Remix)
|
Spirit Battle inspiration:
- The yellow Rosalina & Luma's Grand Star Final Smash, the rules, and the Star items represent the Shine Sprite, a yellow star-themed collectible goal item with simple black eyes and a bright sparkling appearance, which shares the same role as the Power Stars and the Grand Stars.
- The Kirby Team represents the Piantas, the inhabitants of Isle Delfino who rely on the Shine Sprites for sustainability, while their red, blue, and yellow costumes represent the three different types of coins needed to collect a Shine Sprite.
- The stage and music track represent Delfino Plaza, the main hub level of the Shine Sprite's debut game, Super Mario Sunshine, while the stage's layout features the Shine Gate, a towering monument centered with the giant image of a Shine Sprite where the Shine Sprites gathered prior to the beginning of the game.
- The Temporary Invincibility rule immediately at the start of the battle will feature Rosalina assuming a bright and sparkling appearance right before she performs her Grand Star Final Smash, which features smaller stars scattering from the Grand Star, referencing how the Shine Sprites, gathered at the Shine Gate centered with a larger Shine Sprite, brought bright sunlight on Isle Delfino before they were scattered all over the island by Shadow Mario's pollution prior to the beginning of Super Mario Sunshine.
Other trivia:
- This spirit's Support type references how collecting enough Shine Sprites can help Mario progress through his adventure in Super Mario Sunshine.
- This spirit's Special-Move Power ↑ ability references how the Shine Sprite can upgrade Mario's partners' levels and stats in Paper Mario: The Thousand-Year Door .
- In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the coastal hub town in Super Mario Sunshine.
|
69
|
|
Piantas
|
•Kirby Team ×2 ×2 ×2 ×2
|
|
1,600
|
Delfino Plaza
|
•Item Tidal Wave •Item: Mushrooms
|
•Certain items will appear in large numbers after a little while
|
Delfino Plaza (Original)
|
Spirit Battle inspiration:
- The Kirby Team's costumes represent the Piantas, a race of multicolored blob-like characters with simple eyes.
- The stage and music track represent Delfino Plaza, the main hub level of Super Mario Sunshine which features the Piantas.
- The Super Mushroom and Poison Mushroom items reference the mushrooms that are collected by certain Piantas, while the Banana Peel items reference the fruit the Piantas love and sell in Delfino Plaza, including bananas.
Other trivia:
- This spirit's Support type references the Piantas' role in Super Mario Sunshine by aiding Mario in his quest to collect the Shine Sprites.
- This spirit's Banana Gun Equipped ability further references the Piantas' love for fruit, including bananas.
- This spirit is available through its challenge, referencing how Piantas are often seen selling fruit in Super Mario Sunshine.
|
70
|
|
Shadow Mario
|
•Bowser Jr.
|
|
9,800
|
Delfino Plaza (Ω form)
|
•Sudden Final Smash •Hazard: Sticky Floor
|
•The floor is sticky •The enemy will suddenly have a Final Smash after a little while •The enemy's FS Meter charges quickly
|
Delfino Plaza (Remix)
|
Spirit Battle inspiration:
- Bowser Jr. represents his alter-ego, Shadow Mario, who serves as his Final Smash, Shadow Mario Paint.
- The stage and music track represent Shadow Mario's debut as a boss who can first be encountered in Delfino Plaza in Super Mario Sunshine.
- The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge their victims into the goop.
Other trivia:
- This spirit's Neutral type references Shadow Mario's dark color scheme in Super Mario Sunshine.
|
71
|
|
Luma
|
•Kirby Team   
|
|
3,500
|
Mario Galaxy
|
•Item: Stars
|
•Take your strongest team into this no-frills battle
|
Rosalina in the Observatory / Luma's Theme
|
Spirit Battle inspiration:
- The Kirby Team's costumes represent the Lumas, a race of small, multicolored, floating creatures with simple eyes.
- The stage represents Gateway Galaxy, the starting planet of Super Mario Galaxy which first features Lumas, which features the Lumas as background characters riding the Starship Mario.
- The music track represents the musical theme of the Comet Observatory, the game's main hub level which is inhabited by the Lumas..
- The Star items reference the Lumas' star-shaped bodies and their ability to transform into stars.
Other trivia:
- This spirit's Support and Shield types reference Luma's role in Super Mario Galaxy by aiding Mario in his quest to rescue Princess Peach.
- This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into Launch Stars in the Super Mario Galaxy games.
- In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting.
|
72
|
|
Hungry Luma
|
•Rosalina & Luma  •Kirby
|
|
1,900
|
Mario Galaxy
|
•Item: Super Launch Star
|
•Take your strongest team into this no-frills battle
|
Egg Planet
|
Spirit Battle inspiration:
- Rosalina & Luma references how Rosalina serves as the "mother" of the Lumas, while Rosalina's pink costume references the Hungry Luma's pink color scheme.
- The Kirby minion represents the Hungry Luma, a floating simple-eyed character who can inhale Star Bits and transform after being fed.
- The music track represents the musical theme of the Good Egg Galaxy, the first level in Super Mario Galaxy which first features the Hungry Luma.
- The Super Launch Star item references the Hungry Luma's ability to leave behind a Launch Star after transforming into a planet upon being fed.
Other trivia:
- This spirit's Support and Grab types reference the Hungry Luma's role in the Super Mario Galaxy series by aiding Mario in his quest to collect the Power Stars.
- This spirit's Transformation Duration ↑ ability references the Hungry Luma's ability to transform into planets and galaxies when fed .
|
73
|
|
Honey Queen
|
•Giant Pikachu (140 HP)
|
|
3,300
|
Mario Galaxy
|
•Item: Beehive
|
•Timed stamina battle (1:00) •The enemy is giant
|
Gusty Garden Galaxy
|
- The Giant Pikachu's black-and-yellow striped cap and the Beehive item represents the Honey Queen, the giant queen of the Honeybees.
- The stage and music track represents Honey Queen's debut as an ally in the Super Mario Galaxy series.
|
74
|
|
Lubba
|
•Giant Kirby
|
|
4,100
|
Mario Galaxy
|
•Hazard: Low Gravity •Item: Super Launch Star
|
•Gravity is reduced •The enemy starts the battle with a Super Launch Star •The enemy is giant
|
The Starship Sails
|
Spirit Battle inspiration:
- The purple Giant Kirby represents Lubba, a large, purple, simple-eyed character who floats in midair.
- The stage features Lubba as a background character piloting the Starship Mario, while the music track references Lubba's debut as an ally in Super Mario Galaxy 2.
- The Super Launch Star item references Lubba's Luma species, which features the ability to transform into Launch Stars.
- The Low Gravity hazard references the altered gravity gameplay mechanic in the Super Mario Galaxy series, which features low gravity.
Other trivia:
- This spirit's Support and Shield types reference Lubba's role in Super Mario Galaxy 2 by aiding Mario in his quest to rescue Princess Peach.
- This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy series.
|
75
|
|
Starship Mario
|
•Giant Mario
|
|
4,100
|
Mario Galaxy (Battlefield form)
|
•Hazard: Low Gravity
|
•Gravity is reduced •The enemy is giant
|
The Starship Sails
|
Spirit Battle inspiration:
- The green Giant Mario represents the Starship Mario, which resembles the large, green version of Mario's head.
- The stage features the Starship Mario as a background character, while the music track references the Starship Mario's debut in Super Mario Galaxy 2.
- The Low Gravity hazard references the altered gravity gameplay mechanic in the Super Mario Galaxy series, which features low gravity.
Other trivia:
- This spirit's Support and Shield types references the Starship Mario's role in Super Mario Galaxy 2 by transporting Mario across the cosmos to rescue Princess Peach.
- This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy series.
- In World of Light, the Starship Mario spirit is located in the space area in The Light Realm, similar to the stage's outer space setting.
|
77
|
|
Plessie
|
•Giant Yoshi
|
|
2,100
|
Great Bay
|
N/A
|
•The enemy is giant
|
Slide
|
Spirit Battle inspiration:
- The yellow Giant Yoshi represents Plessie, a giant dinosaur character with a yellow-tinted color scheme who can be mounted by their debut game's main playable characters.
- The stage represents the water stages in Super Mario 3D World, which features Plessie as a playable character, while the music track represents the musical theme of the slie levels in Super Mario 64, which is remixed and used as the musical theme while riding Plessie in Super Mario 3D World.
Other trivia:
- This spirit's Support and Grab types, and Swimmer ability reference Plessie's role in Super Mario 3D World by transporting the player(s) through the water stages.
- In World of Light, the Plessie spirit is located by the waterfall in the rapids area in the Light Realm, referencing "Plessie's Plunging Falls", the first level to feature Plessie in Super Mario 3D World.
|
78
|
|
Cappy
|
•Mario
|
|
3,600
|
Rainbow Cruise (hazards off)
|
•Invisibility •Item: Boomerang
|
•The enemy is invisible •The enemy is easily distracted by items
|
Jump Up, Super Star!
|
Spirit Battle inspiration:
- Mario's Wedding costume features Mario wearing a white top hat, which resembles Cappy's ghostly-white top hat-shaped body.
- The stage features a flying airship, representing the Odyssey, the top hat-shaped flying airship that Cappy pilots in Super Mario Odyssey.
- The Boomerang item and Invisibility rule references Cappy's ability to be thrown like a boomerang to attack, and take the form of hats, thus appearing invisible.
Other trivia:
- This spirit's Support type references Cappy's role in Odyssey by aiding Mario in his quest to rescue Princess Peach and his sister, Tiara.
- This spirit's Neutral type references Cappy's ability to allow Mario to take control of enemies in Odyssey.
- This spirit's Strong Throw ability references how Mario can throw Cappy around like a boomerang weapon in Odyssey.
|
79
|
|
Pauline
|
•Peach  •Mario  •Giant Donkey Kong
|
|
13,700
|
75m (hazards off)
|
•Jump Power ↓
|
•Defeat the main fighter to win •You have reduced jump power •Reinforcements will appear during the battle •The enemy tends to avoid conflict
|
Jump Up, Super Star!
|
Spirit Battle inspiration:
- The red Peach represents Pauline, the first damsel-in-distress rescued by Mario who originally appeared as a blonde woman wearing a red dress.
- The Mario minion represents his debut appearance as Jumpman, while the red Giant Donkey Kong minion represents the original Donkey Kong, who originally appeared as a giant red gorilla.
- The stage represents the third stage of Pauline's debut game, Donkey Kong, while the Jump Power ↓ rule, 1:30 time limit, and the Hammer item reference the game's elements, which includes a weaker-than-normal jumping gameplay mechanic, a time limit which will deplete one of Jumpman's lives when it expires, and the Hammer, which can destroy any enemy or obstacle.
- The Wedding Mario minion and the music track reference Pauline's appearance in Super Mario Odyssey, where she serves as the mayor of New Donk City, a metropolitan city level which features references to Donkey Kong, with the musical theme being sung by Pauline during the level's A Traditional Festival! mission.
- Peach avoiding conflict and the first battle condition reference Pauline's damsel-in-distress role during Mario and Donkey Kong's years-long rivalry where she is kidnapped by Donkey Kong and rescued by Mario.
Other trivia:
- This spirit's Support type references Pauline's role in Odyssey by rewarding Mario with a Multi Moon after restoring the power to New Donk City.
- This spirit's Shield type and Healing Shield ability reference Mario's goal to save Pauline from Donkey Kong in Donkey Kong and the Mario vs. Donkey Kong series.
|
80
|
|
The Odyssey
|
•Giant Jigglypuff
|
|
4,400
|
Rainbow Cruise
|
•Hard to Launch
|
•Timed battle (1:00) •The enemy is hard to launch •The enemy shields often
|
Fossil Falls
|
Spirit Battle inspiration:
- The Giant Jigglypuff and stage represents the Odyssey, a large hat-shaped airship which can float in the air.
- The Giant Jigglypuff's nurse hat features a circular design in the center, representing the Odyssey's white sail, which features a circular Power Moon gauge and eventually transforms into a giant balloon.
- The music track represents the musical theme of Fossil Falls in Cascade Kingdom, the second kingdom in Super Mario Odyssey which first features the Odyssey.
- The Hard to Launch rule and battle conditions reference how the Odyssey cannot be able to launch throughout the titular game's kingdoms until it has collected enough Power Moons to fuel it.
Other trivia:
- This spirit's Support and Shield types reference the Odyssey's role in Odyssey by transporting Mario around the world to rescue Princess Peach.
- This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies.
- In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship, similar to the stage's setting.
|
81
|
|
Goo-Goo Buggy
|
•Mario  •Luigi
|
|
3,400
|
Figure-8 Circuit
|
•Assist Trophy Enemies (Chain Chomp)
|
•Hostile assist trophies will appear •The enemy has increased move speed
|
Mushroom Gorge - Mario Kart Wii
|
Spirit Battle inspiration:
- The smaller-than-normal Mario and Luigi each represent their infant counterparts, Baby Mario and Baby Luigi, referencing the two player gameplay mechanic of Mario Kart: Double Dash!!
- The Chain Chomp Assist Trophy enemy references the Chain Chomp's appearance in Double Dash!! as Baby Mario and Baby Luigi's Special Item, where it pulls the Goo-Goo Buggy forward and bowls over other racers in its path.
- The second battle condition references the Goo-Goo Buggy's high acceleration stats in Double Dash!!.
Other trivia:
- This spirit's Weight ↓ ability references Baby Mario and Baby Luigi's lightweight stats and the Goo-Goo Buggy's low weight stats.
- This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time.
|
82
|
|
Barrel Train
|
•Donkey Kong  •Diddy Kong
|
|
3,500
|
Spirit Train
|
•Item: Bullet Bill
|
•The enemy can deal damage by dashing into you •The enemy has increased attack power •The enemy has increased move speed
|
Rainbow Road - Mario Kart: Double Dash!!
|
Spirit Battle inspiration:
- Donkey Kong and Diddy Kong reference their appearance and the two player gameplay mechanic of Mario Kart: Double Dash!!
- The stage represents the Barrel Train, a train-themed kart which Diddy Kong uses as his signature kart in Double Dash!!
- The Bullet Bill item and battle conditions reference how the Barrel Train is one of the fastest lightweight karts in Double Dash!!, which is tied with the Bullet Bill-themed kart, the Bullet Blaster.
Other trivia:
- This spirit's Dash Attack ↑ ability further references how the Barrel Train is one of the fastest lightweight karts in Double Dash!!
- In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, further referencing how the Barrel Train is a train-shaped kart.
|
85
|
|
B Dasher
|
•Mario ×3
|
|
9,400
|
Figure-8 Circuit
|
•Uncontrollable Speed
|
•All fighters move faster and can't stop quickly •The enemy can deal damage by dashing into you
|
Circuit - Mario Kart 7
|
Spirit Battle inspiration:
- Mario's Wedding Top Hat features his logo on the hat, representing the B Dasher, a white-colored kart serving as Mario's signature kart in Mario Kart 7, which features his logo inthis spirit's artwork.
- The Uncontrollable Speed rule and battle conditions reference the B Dasher's strong speed and acceleration stats, as the damaging dashes resemble the acceleration slipstream used in the Mario Kart series.
Other trivia:
- This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from dashing using the B button, which is used as the player's neutral special in the Super Smash Bros. series.
|
86
|
|
Standard Kart
|
•Squirtle Team ×4
|
|
2,100
|
Figure-8 Circuit
|
•Item: Green Shell
|
•The enemy favors side specials
|
Mario Circuit - Super Mario Kart
|
Spirit Battle inspiration:
- The green Squirtle represents the green-shelled Koopa Troopa, who drives the Standard Kart in this spirit's artwork.
- The stage and music track represent the Standard Kart's appearance as a racing kart in the Mario Kart series, debuting in Mario Kart DS, where the stage features Shy Guys driving Standard Karts as stage hazards.
- The Squirtle Team's four fighters and favored Withdraw, and the Green Shell item represent the four green shells in this spirit's artwork, including the Koopa Troopa's shell and the Triple Green Shells.
Other trivia:
- This spirit's Grab type references the green color scheme of the Koopa Troopa's shell.
- This spirit's Grab type and Boomerang Equipped ability references how the Boomerang is used as a combat item in the Mario Kart series.
|
87
|
|
Standard Bike
|
•Wario ×4
|
|
2,100
|
Figure-8 Circuit
|
N/A
|
•The enemy's side special has increased power •The enemy has increased move speed
|
Mario Kart Stadium - Mario Kart 8
|
Spirit Battle inspiration:
- Wario's green costume features a purple color scheme, representing his partner-in-crime, Waluigi, who is featured in this spirit's artwork.
- Wario's frequent Wario Bike and the battle conditions represent the Standard Bike, which features strong acceleration stats.
Other trivia:
- This spirit's Undamaged Speed ↑ ability further references the Standard Bike's strong acceleration stats.
|
88
|
|
Cheep Charger
|
•Peach
|
|
1,900
|
Mario Circuit
|
N/A
|
•The enemy favors grabs and throws •The enemy has increased move speed
|
Mushroom Gorge - Mario Kart Wii
|
Spirit Battle inspiration:
- The blue Peach's favored grabs and throws features Toad, representing the Cheep Charger, a blue-colored kart driven by Toad in this spirit's artwork.
- The music track references the Cheep Charger's debut as a racing kart in Mario Kart Wii.
- The second battle condition references the Cheep Charger's strong acceleration stats.
Other trivia:
- This spirit's Grab type references how Toad serves as Peach's grab and throw attacks.
- This spirit's Speed ↑ ability further references the Cheep Charger's strong acceleration stats.
|
89
|
|
Mach 8
|
•Luigi
|
|
3,700
|
Mario Circuit
|
•Hazard: High Gravity •Item: Mario Kart
|
•All fighters have reduced jump ability [!] •The enemy can deal damage by dashing into you
|
Mario Kart Stadium - Mario Kart 8
|
Spirit Battle inspiration:
- The cyan Luigi's costume features his logo on his hat, representing the Mach 8, a cyan-colored kart which features Luigi's logo in this spirit's artwork.
- The stage, music track, and Mario Kart items represent the Mach 8's debut as a racing kart in Mario Kart 8.
- The High Gravity hazard only affecting the player references the anti-gravity gameplay mechanic in Mario Kart 8, which allows players to drive on almost any surface in most courses.
- The second battle condition references the Mach 8's high acceleration stats, as well as the boost the players receive when colliding with another kart while using the anti-gravity mechanic.
Other trivia:
- This spirit's Screen-Flip Immunity ability further references the anti-gravity mechanic in Mario Kart 8.
- This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, referencing how the Mach 8 is a racing kart vehicle.
|
90
|
|
Biddybuggy  Buggybud
|
•Tiny Rosalina & Luma
|
|
3,700
|
Mario Circuit (Battlefield form)
|
•Move Speed ↑ •Item: Mario Kart
|
•All fighters have increased move speed •The enemy is easily distracted by items •The enemy falls slowly
|
Cloudtop Cruise - Mario Kart 8
|
Spirit Battle inspiration:
- The green Tiny Rosalina represents Baby Rosalina, the infant counterpart of Rosalina who drives the Biddybuggy in this spirit's artwork.
- The stage and music track represent Biddybuggy's debut as a racing kart in Mario Kart 8.
- The music track features the musical theme of the Gusty Garden Galaxy, which is featured in Rosalina's debut game, Super Mario Galaxy.
- The Mario Kart items and second battle condition reference how the items featured in the Mario Kart items can be obtained by breaking the Item Boxes and used against the other racers in a typical Mario Kart race.
- The Move Speed ↑ rule and third battle condition reference the Biddybuggy's strong acceleration and lightweight stats.
Other trivia:
- This spirit's Weight ↓ ability further references the Biddybuggy's strong lightweight stats.
|
91
|
|
Badwagon
|
•Metal Peach
|
|
9,700
|
Mario Circuit
|
N/A
|
•The enemy is metal
|
Mario Circuit - Mario Kart 8
|
Spirit Battle inspiration:
- The white Metal Peach represents Pink Gold Peach, the brightly-tinted metallic form of Peach who drives the Badwagon in this spirit's artwork.
- The stage and music track represent Pink Gold Peach and the Badwagon's debut in Mario Kart 8.
Other trivia:
- This spirit's Speed ↑ ability references the Badwagon's strong speed stats.
- This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, referencing how the Badwagon is a racing kart vehicle.
|
95
|
|
Paper Bowser
|
•Bowser (140 HP)
|
|
9,300
|
Peach's Castle (Ω form)
|
•Defense ↑ •Attack Power ↑ •Item: Star Rod
|
•The enemy will occasionally be invincible when the enemy's at high damage •The enemy's special moves have increased power •Stamina battle
|
Paper Mario Medley
|
- The orange Bowser's frequent special moves represents his Paper Mario counterpart, Paper Bowser, who uses attacks similar to Fire Breath or Bowser Bomb during battle.
- The stage is based on Peach's Castle, the location of Paper Bowser's boss battle during the prologue of Paper Mario, while the stage's background references how Paper Bowser lifted the castle into the sky with his flying fortress.
- The Star Rod item represents the similarly-named Star Rod, a star-tipped magic wand that Paper Bowser steals during the prologue of Paper Mario.
- The stamina battle condition references the battle system in Paper Mario, where each character will feature an HP meter that gauges their health during battle.
- The Attack Power ↑, Defense ↑, and Temporary Invincibility rules reference the first boss battle against Paper Bowser during the prologue of Paper Mario where a damaged Bowser uses the Star Rod to grant him invicibility, and increased attack and defense to defeat Paper Mario.
|
97
|
|
Kammy Koopa
|
•Bayonetta
|
|
2,000
|
Paper Mario
|
•Invisibility
|
•All fighters are invisible after a little while •The enemy starts the battle with a Star Rod
|
Airship Theme - Super Mario Bros. 3
|
Spirit Battle inspiration:
- The blue Bayonetta starting off with a Star Rod represents Kammy Koopa, a bespectacled female Magikoopa who carries a magic scepter.
- The Invisibility rule references Kammy Koopa's Invisiblast move, which turns herself and her allies invisible during the final battle with Paper Bowser in Paper Mario: The Thousand Year Door.
Other trivia:
- This spirit's Attack type and Magic Attack ↑ ability reference how Kammy Koopa attacks by using her magic scepter to shoot magical spells at the player.
|
98
|
|
Vivian
|
•Clear Mr. Game & Watch
|
|
3,600
|
Luigi's Mansion (Battlefield form)
|
N/A
|
•The enemy is invisible
|
Paper Mario Medley
|
Spirit Battle inspiration:
- The blue Clear Mr. Game & Watch represents Vivian, a two-dimensional blue-tinted character made of shadows whose Veil ability hides herself and Mario in her shadow.
- The stage represents the Creepy Steeple, a haunted area inhabited by Boos and Doopliss in Twilight Town where Vivian joins Mario's party in Paper Mario: The Thousand-Year Door.
Other trivia:
- This spirit's Shield type references how Vivian's Veil ability can protect herself and Paper Mario from enemy attacks for one turn during battle.
- This spirit's Weight ↓ ability references how Vivian is a ghost, who is often seen floating weightlessly.
|
100
|
|
Mr. L
|
•Luigi
|
|
4,300
|
Luigi's Mansion (Ω form)
|
•Hazard: Fog
|
•The stage is covered in fog •The enemy favors special moves •The enemy's FS Meter charges quickly
|
The Grand Finale
|
Spirit Battle trivia:
- Luigi's purple costume is based on Waluigi, Luigi's evil counterpart, referencing how Mr. L is Paper Luigi's evil brainwashed alter-ego in Super Paper Mario, who uses a similar moveset.
- The stage represents Castle Bleck, a sinister castle with a dark background in Super Paper Mario where Luigi is taken prisoner and brainwashed by Nastasia to become Mr. L.
- The music track represents the musical theme of Dark Fawful, the final boss of Mario & Luigi: Bowser's Inside Story, referencing how Super Dimentio, the combined form of Mr. L and Dimentio, is the final boss of Super Paper Mario.
- The Fog hazard represents the World of Nothing, the blank white void setting of the sixth chapter of Super Paper Mario which features Mr. L as a boss.
- Luigi's Poltergust G-00 Final Smash features Luigi sucking up nearby enemies and items into the Poltergust G-00 before shooting them out with a total of 40% damage, referencing Mr. L's Brobot, a giant robot shaped like Luigi's head, which can inhale the player's party in its mouth and spit them out, causing them to sustain major damage.
Other trivia:
- This spirit's Water Weakness ability references paper's general weakness to water.
- In World of Light, the Mr. L spirit is located in the foggy Lost Woods area of the Sacred Land map in the Dark Realm, similar to this spirit battle's Fog hazard.
|
101
|
|
Dimentio
|
•Meta Knight  •Giant Luigi
|
|
3,800
|
Paper Mario
|
•Attack Power ↑
|
•The enemy has increased attack power after a little while •The enemy deals damage when falling •The enemy is giant
|
Battle! - Paper Mario: Color Splash
|
Spirit Battle inspiration:
- The purple Meta Knight represents Dimentio, a flying antagonist with a purple color scheme whose facial design features a mask-like style.
- The purple Giant Luigi minion represents Super Dimentio, the giant combined form of Dimentio and Mr L., Paper Luigi's brainwashed evil alter-ego in Super Paper Mario.
- Meta Knight's frequent Instadrop ability references Dimentio's ability to quickly teleport around the stage during his boss battles.
Other trivia:
- This spirit's Grab type references Dimentio's role in Super Paper Mario by obtaining the Chaos Heart.
- This spirit's Weight ↓ ability references Dimentio's ability to hover in midair.
|
102
|
|
Huey
|
•Inkling Team   
|
|
1,900
|
Moray Towers
|
N/A
|
•The enemy favors special moves
|
Battle! - Paper Mario: Color Splash
|
Spirit Battle inspiration:
- The Inkling Team's costumes and favored special moves reference the weaponized painting gameplay mechanic of Huey's debut game, Paper Mario: Color Splash.
- The stage features colored ink splatters, referencing how Paper Mario: Color Splash features a painting gameplay mechanic which can be used on colorless environments.
Other trivia:
- This spirit's Support type references Huey's role in Paper Mario: Color Splash by aiding Mario to defeat Bowser.
- This spirit's Grab type and Water/Freezing Resist ↑ ability reference Huey's ability to contain different colors of paints, including the toxic black paint.
|
103
|
|
Mallow
|
•Robin ×3
|
|
4,100
|
Magicant
|
•Item: Lightning
|
•The enemy's magic attacks have increased power •The enemy favors neutral specials
|
Time's Running Out!
|
Spirit Battle inspiration:
- The white Robin represents Mallow, a white cloud character who primarily uses magical attacks.
- The stage represents Nimbus Land, Mallow's home kingdom in Super Mario RPG: Legend of the Seven Stars, which is located at the top of a giant cloud.
- Robin's favored Thunder and the Lightning item references Mallow's Thunderbolt and Shocker spells, which allows him to attack using lightning bolts in Legend of the Seven Stars.
Other trivia:
- This spirit's Support type references Mallow's role in Legend of the Seven Stars by aiding Mario in his quest to defeat Smithy.
- This spirit's Attack type and Trade-Off Attacks ↑ ability reference how Mallow is not physically strong, but makes up for it with his strong magical attacks.
- In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing Mallow's cloudy home kingdom of Nimbus Land.
|
104
|
|
Geno
|
•Sheik  •Peach  •Kirby  •Bowser  •Mario
|
|
13,700
|
Mario Galaxy (Battlefield form)
|
N/A
|
•Defeat the main fighter to win •Timed battle (2:30) •The enemy's FS Meter charges quickly •Reinforcements will appear after an enemy is KO'd
|
Rainbow Road Medley
|
Spirit Battle inspiration:
- The indigo Sheik and Warp Star item represents Geno, a red-eyed doll wearing a blue cap and cape who is the alternate identity of the star warrior, ♥♪!?, similar to how Sheik is the alternate idenitity of Princess Zelda.
- The minions represent the other members of the player's party in Super Mario RPG: Legend of the Seven Stars which includes Mario, Mallow, Bowser, and Princess Toadstool, with the white Kirby representing Mallow.
- The stage's background and music track represent the Star Road, the celestial realm in Legend of the Seven Stars where ♥♪!? descended from, while the stage's platform featuring a house represents the Rose Town Inn where ♥♪!? enters and inhabits the Geno doll, bringing it to life.
- The second battle condition references the party's usage of their special moves, including Mario's Ultra Flame (represented by Mario Finale), as well as Geno's star meter, which will charge quickly and allow him to unleash powerful attacks when fully charged and timed perfectly.
- Sheik starting off with a Super Scope and the Star Rod item represent Geno's built-in energy blasters, including the star-shooting Star Gun.
- Mario starting off with a Green Shell item references Mario's shell weapons in Legend of the Seven Stars, including the green NokNok Shell, while Peach's Autoheal ability references Princess Toadstool's healing spells in the same game.
- Only three fighters will appear at a time, referencing the three-player battle system in Legend of the Seven Stars, in which Mario can enter the battle with only two of his partners at a time.
Other trivia:
- This spirit's Attack type references Geno's high attack stats in Legend of the Seven Stars.
- This spirit is obtainable through summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the Star Pieces and restore the wishes to the world.
- In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road where Geno's star form, ♥♪!?, originates from.
|
105
|
|
Prince Peasley
|
•Marth
|
|
1,600
|
3D Land
|
N/A
|
•The enemy's melee weapons have increased power
|
This is Minion Turf!
|
Spirit Battle inspiration:
- The green Marth represents Prince Peasly, a sword-wielding prince wearing a cape with a green color scheme.
- The stage represents the Beanbean Kingdom, Prince Peasley's home kingdom located northeast of the Mushroom Kingdom in Mario & Luigi: Superstar Saga.
Other trivia:
- This spirit's Shield type references Prince Peasley's role in Superstar Saga by defending the Beanbean Kingdom from Cackletta.
- In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character.
|
106
|
|
Fawful
|
•Iggy (140 HP) •R.O.B. (140 HP)
|
|
3,700
|
Prism Tower
|
N/A
|
•Stamina battle •The enemy starts the battle with a Rocket Belt
|
The Grand Finale
|
Spirit Battle inspiration:
- Iggy represents Fawful, a green bespectacled villain who rides around in a green hovercraft vehicle.
- The green R.O.B. minion represents a Mechawful, a green, robotic version of Fawful which serves as his last line of defense.
- The stage and music track represents the tower at Princess Peach's Castle in Mario & Luigi: Bowser's Inside Story, which features the final boss battle against Dark Fawful, the combined form of Fawful and the Dark Star.
- The stamina battle condition references the battle system in the Mario & Luigi series, where each character will feature an HP meter that gauges their health during battle.
- Iggy starting off with a Rocket Belt represents the Vacuum Helmet, a rocket-powered device, a jet-powered device originally used by Fawful in his debut game, Superstar Saga which allows him to hover in the air.
Other trivia:
- This spirit's Electric Attack ↑ ability references how Fawful uses energy attacks in his boss battles in Mario & Luigi: Superstar Saga.
|
107
|
|
Princess Shroob
|
•Peach (120 HP)
|
|
3,800
|
Princess Peach's Castle
|
•Giant •Attack Power ↑
|
•The enemy is giant when the enemy's at high damage •Stamina battle •The enemy has increased attack power when the enemy's at high damage
|
The Grand Finale
|
- The red Peach represents Princess Shroob, the villainous princess of the Shroob race wearing a red ballgown who resembles, and later impersonates, Princess Peach.
- The stage represents Shroob Castle, the corrupted version of Princess Peach's Castle overtaken by the Shroobs in Mario & Luigi: Partners in Time which features the boss battle against Princess Shroob.
- The music track and rules reference the boss battle against the Elder Princess Shroob, the larger and stronger twin sister of Princess Shroob who appears immediately after the younger sister's defeat and later, after her subsequent defeat, possesses Bowser to form the final boss, Shrowser.
- The stamina battle condition references the battle system in the Mario & Luigi series, where each character will feature an HP meter that gauges their health during battle.
|
108
|
|
Starlow
|
•Pac-Man  •Luigi  •Mario
|
|
3,300
|
Brinstar (Battlefield form)
|
•Tiny •Giant
|
•The enemy is giant •The enemy is tiny after a little while
|
Tough Guy Alert!
|
Spirit Battle inspiration:
- The yellow Pac-Man represents Starlow, a yellow, spherical character with simple black eyes.
- The Mario and Luigi minions represent the Mario Bros' playable appearance in the Mario & Luigi series, whom Starlow works with as their guide.
- The stage represent the inside of Bowser's body, which serves as a main setting of Starlow's debut game, Mario & Luigi: Bowser's Inside Story.
- The Giant and Tiny rules reference how the normal-sized Mario Bros. and Starlow end up inhaled and swallowed by Bowser after he consumed the Vacuum Mushroom, thus becoming tiny as a result.
Other trivia:
- This spirit's Support type references Starlow's role in the Mario & Luigi series by aiding Mario and Luigi in their adventures.
- This spirit's Undamaged Attack ↑ ability references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks.
|
109
|
|
Broque Monsieur
|
•Pac-Man
|
|
1,800
|
Mario Bros. (Battlefield form)
|
•Defense ↑ •Item: Blocks
|
•The enemy has increased defense •The enemy shields often •The enemy's shield has extra durability
|
Tough Guy Alert!
|
- Pac-Man, the stage, and the Block items represent Broque Monsieur, a yellow, block-shaped character.
- The music track references Broque Monsieur's appearance as an ally and a tutorial boss in Mario & Luigi: Bowser's Inside Story
- The Defense ↑ rule and battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in Bowser's Inside Story.
|
110
|
|
Dreambert
|
•Luigi
|
|
2,300
|
Magicant (Battlefield form)
|
•Hazard: Slumber Floor
|
•The floor is sleep-inducing
|
Try, Try Again
|
Spirit Battle inspiration:
- The pink Luigi represents Dreamy Luigi, the dream form of Luigi's in Mario & Luigi: Dream Team who rescues Dreambert from Antasma's Nightmare Chunk.
- The stage and Slumber Floor hazard represents the Dream World, the dream-based home world of the Pi'illo race, whom Dreambert serves as their prince, which can only be accessed while Luigi sleeps.
Other trivia:
- This spirit's Shield type references Dreambert's role in Dream Team by defending the Dream World from Antasma.
|
111
|
|
Antasma
|
•Robin
|
|
4,300
|
Peach's Castle (Battlefield form)
|
•Item: Food •Hazard: Slumber Floor
|
•The floor is sleep-inducing •The enemy becomes more powerful after eating •The enemy is easily distracted by items
|
The Grand Finale
|
Spirit Battle inspiration:
- The blue Robin represents Antasma, a robe-wearing spellcaster with a blue color scheme who is associated with darkness.
- The stage represents Neo Bowser Castle, the final castle area in Mario & Luigi: Dream Team which features Antasma's third and final boss battle.
- The music track represents the musical theme of Dark Fawful, the final boss of Mario & Luigi: Bowser's Inside Story who shares the final boss status with Dreamy Bowser, the combined form of Antasma and Bowser.
- The Slumber Floor hazard references Antasma's connection to dreams and nightmares, and the general dream theme of Dream Team.
- The Food items and the battle conditions reference Antasma's third boss battle, in which he creates Antasmunchies, a ring of black orbs which he can eat up to three to increase his attack power.
Other trivia:
- This spirit's Support and Grab types reference Antasma's temporary alliance with Bowser in Dream Team where they kidnap Princess Peach until he is later betrayed by Bowser.
- This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them.
- This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing the Dark Stone Antasma uses to cause the demise of the Pi'llo race.
|
113
|
|
Sidestepper
|
•Mr. Game & Watch Team ×8 ×4
|
|
1,900
|
Mario Bros.
|
•Move Speed ↑
|
•The enemy has increased move speed after a little while •The enemy can deal damage by dashing into you •Reinforcements will appear after an enemy is KO'd
|
Mario Bros.
|
Spirit Battle inspiration:
- The red Mr. Game & Watch Team and second battle condition represents the Sidesteppers, a common 8-bit crab enemy who walks sideways and causes the player to lose a life by walking into them.
- The blue Mr. Game & Watch Team and Move Speed ↑ rule reference how the Sidesteppers turn from red to blue and increase their speed when damaged and angered.
- The stage and music track represent the Sidestepper's debut in the Mario Bros. arcade game, which features Sidesteppers as stage hazards.
Other trivia:
- This spirit's Support type references how the Sidesteppers can be used as throwing items on the Mario Bros. stage.
- This spirit's Attack type and Trade-Off Speed ↑ ability reference the Sidestepper's ability to attack by dashing into the player and increase their speed when damaged.
- In World of Light, the Sidestepper spirit is located in the 8-bit area in the Light Realm, referencing how the Sidestepper debuted as an 8-bit character.
|
114
|
|
Freezie
|
•Ice Climbers
|
|
1,600
|
Mario Bros. (Battlefield form)
|
•Item: Freezie
|
•The enemy starts the battle with a Freezie
|
Mario Bros.
|
Spirit Battle inspiration:
- The white Ice Climbers represents the Freezie, a light blue icicle that can freeze enemies similar to the Ice Climbers' special moves, which appears as the item.
- The stage and music track represent the Freezie's debut as an enemy in the Mario Bros. arcade game, while the stage's Battlefield form resembles the introduction to the Freezie before Phase 8.
Other trivia:
- This spirit's Support and Grab types, and Freezie Equipped ability reference how the Freezie is used as an item in the Super Smash Bros. series.
- In World of Light, the Freezie spirit is located in the icy mountain area in the Light Realm, referencing the Freezie's ice theme.
|
115
|
|
Eggplant Man
|
•Wario Team ×6
|
|
1,900
|
Wrecking Crew (Battlefield form)
|
•Item: Golden Hammer
|
•Defeat an army of fighters
|
Wrecking Crew Medley
|
- Wario's green costume features a purple color scheme, representing the Eggplant Man, an eggplant-shaped enemy with a purple color scheme who appears in groups.
- The stage, music track, and the Golden Hammer item represent the Eggplant Man's debut as an enemy in Wrecking Crew, who can be attacked with the Golden Hammer.
|
116
|
|
Viruses
|
•Kirby  
|
|
4,000
|
Mario Bros. (Battlefield form)
|
N/A
|
•Timed battle (1:30)
|
Fever
|
Spirit Battle inspiration:
- The red, yellow, and blue Kirbys each represent the red Fever Virus, the the yellow Weird Virus, and the blue Chill Virus.
- The stage's design feauring a block design and dark background references the stages in Dr. Mario, which features a bottle with a dark space and a block-like background.
- The timed battle condition references how the player must defeat all of the Viruses without causing the board to fill up to the top of the bottle, which causes a game over.
Other trivia:
- This spirit's Attack type and Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors.
|
117
|
|
Flies & Hand
|
•Giant Donkey Kong  •Tiny Dark Pit ×4
|
|
4,000
|
Living Room
|
•Assist Trophy Enemies (Flies & Hand) •Item: Food
|
•Survive until the timer runs out (1:00) •Hostile assist trophies will appear
|
Mario Paint Medley
|
Spirit Battle inspiration:
- The white Giant Donkey Kong represents the Hand, while the Tiny Dark Pit minions represent the Flies, who appear as the Assist Trophy enemy.
- The stage references how the fighters are decreased in size relative to their surroundings, where the fighters' sizes reflect the Hand & Flies real-life size.
- The music track and timed battle condition reference the Gnat Attack minigame in Mario Paint where the player must swat all the flies away within the time limit.
- The Giant Donkey Kong's frequent hand-based attacks references the Hand's ability to swat the Flies with the flyswatter, while the Tiny Dark Pit minions' frequent Power of Flight references the Flies' ability to fly and swarm around the screen.
Other trivia:
- This spirit's Support type references the Flies & Hand's appearance as an Assist Trophy in the Super Smash Bros. series.
- This spirit's Attack type and Battering Items ↑ ability reference how the Hand can use the flyswatter to swat the Flies.
- This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, referencing how the flies of the Hand & Flies spirit are sentient insects.
|
118
|
|
Wanda
|
•Tiny Palutena  •Yoshi  •Peach  •Mario
|
|
1,500
|
Green Greens (Battlefield form)
|
N/A
|
•Defeat the main fighter to win •Reinforcements will appear after an enemy is KO'd
|
Mario Paint Medley
|
Spirit Battle inspiration:
- The red Tiny Palutena represents Wanda, a small fairy wearing a red dress who wields a magical handheld tool to create magical spells.
- The Mario, Peach, and Yoshi minions each reference their appearance in Mario & Wario.
- The stage represents the Yosei no Mori, the first stage in Mario & Wario featuring a forest setting which serves as Wanda's home.
- The music track references how Mario Paint and Mario & Wario are both Mario games that are compatible with the Super NES Mouse.
- The first battle condition references Wanda's role as the guide for Mario, Yoshi, and Peach in Mario & Wario, which will cause the characters to lose a life without her ability to create safe passage.
Other trivia:
- This spirit's Shield and Support types references Wanda's role in Mario & Wario by providing safe passage for the aimlessly-wandering Mario, Peach, and Yoshi.
- This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each Mario & Wario stage.
|
119
|
|
Kid
|
•Mario Team ×4
|
|
2,500
|
Golden Plains (Battlefield form)
|
•Item: Beastball •Hazard: Heavy Wind
|
•Dangerously high winds are in effect •The enemy is easily distracted by items
|
World Tour
|
Spirit Battle inspiration:
- The black Mario represents the Kid, a Mario Golf character wearing a black shirt, while the Mario Team represents the 4-player multiplayer mode of Mario Golf.
- The stage, Beastball item, and Heavy Wind hazard reference the game of golf in the Mario Golf series, which includes the course greens, golf balls, and wind hazards.
Other trivia:
- This spirit's Support type references the Kid's role in Mario Golf: Advanced Tour as the human golfer's trainer.
- This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing the game of golf at three years old.
|
121
|
|
Poltergust 5000
|
•Luigi Team   
|
|
4,000
|
Luigi's Mansion
|
N/A
|
•The enemy's throws have increased power
|
Luigi's Mansion Series Medley
|
Spirit Battle inspiration:
- The Luigi Team's costumes represent the multiplayer ScareScraper Luigis in the Luigi's Mansion series, which features multicolored Luigis.
- The stage and music track reference the Poltergust's appearance in the Luigi's Mansion series, with the Poltergust 5000 debuting in Luigi's Mansion: Dark Moon.
- Luigi's favored grab and throws features the Poltergust G-00, an advanced model of the Poltergust 5000 from Dark Moon.
Other trivia:
- This spirit's Support type references how the Poltergust serves as Luigi's main weapon in the Luigi's Mansion series.
- This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog.
|
122
|
|
Polterpup
|
•Clear Duck Hunt
|
|
3,600
|
Luigi's Mansion
|
N/A
|
•The enemy is invisible
|
On the Hunt - Gloomy Manor Ver.- (Instrumental)
|
Spirit Battle inspiration:
- The white Clear Dog of Duck Hunt represents Polterpup, a ghostly dog with a white color scheme who appears invisible until he is exposed by Luigi's flashlight.
- The stage references Polterpup's appearance in the Nintendo 3DS remake of Luigi's Mansion and debut in Luigi's Mansion: Dark Moon.
Other trivia:
- This spirit's Support type references Polterpup's role in the Luigi's Mansion series by aiding Luigi in his adventures.
- This spirit's Bury Immunity ability references how Polterpup digs up an Amethyst during his first appearance in Dark Moon.
|
123
|
|
Perry
|
•Peach
|
|
1,800
|
Golden Plains (Battlefield form)
|
N/A
|
•The enemy's up special has increased power •The enemy favors up specials •The enemy falls slowly
|
Ground Theme - Super Mario Bros. (Melee)
|
Spirit Battle inspiration:
- Peach's yellow costume features her parasol turning yellow, representing Perry, the yellow, sentient parasol.
- The stage represents Ladida Plains, the first stage in Perry's debut game, Super Princess Peach.
- The music track references Peach's playable appearance in Super Princess Peach, similar to her playable appearance in Super Smash Bros. Melee.
- Peach's favored Peach Parasol and battle conditions reference how Peach can use Perry to glide and attack in Super Princess Peach.
Other trivia:
- This spirit's Support and Shield types reference Perry's role in Super Princess Peach by aiding Princess Peach in her quest to rescue Mario and Luigi from Bowser.
- This spirit's Floaty Jumps ability further references how Peach uses Perry to glide in Super Princess Peach.
|
124
|
|
Waluigi (Super Mario Strikers)  Waluigi (Mario Strikers)
|
•Luigi
|
|
3,600
|
Wuhu Island (Swordplay Colosseum)
|
•Item: Soccer Ball
|
•Take your strongest team into this no-frills battle
|
Country Field: Away Team
|
Spirit Battle inspiration:
- Luigi's purple costume is based on Waluigi, who appears as a playable character in (Super) Mario Strikers.
- The stage's layout represents Thunder Island, a soccer field high up in the air on the top of a pillar in (Super) Mario Strikers.
- The music track and Soccer Ball item reference how Mario Sports Superstars and (Super) Mario Strikers are both Mario spin-off sports games that feature the game of soccer.
Other trivia:
- This spirit's Foot Attack ↑ references the game of soccer which requires the use of the player's feet, and Waluigi's powerful feet.
|
125
|
|
Petey Piranha (Super Mario Strikers)  Petey Piranha (Mario Strikers)
|
•Giant Ivysaur
|
|
3,900
|
Wuhu Island (Swordplay Colosseum)
|
•Item: Soccer Ball
|
•The enemy is giant
|
Country Field: Away Team
|
- The red Giant Ivysaur represents Petey Piranha, a giant plant creature with a red-and-green color scheme who appears as a playable character in (Super) Mario Strikers.
- The stage's layout represents Thunder Island, a soccer field high up in the air on the top of a pillar in (Super) Mario Strikers.
- The music track and Soccer Ball item reference how Mario Sports Superstars and (Super) Mario Strikers are both Mario spin-off sports games that feature the game of soccer.
|
128
|
|
MC Ballyhoo & Big Top
|
•Mario  •Yoshi  •Peach  •Luigi
|
|
1,600
|
Mario Circuit
|
•Item Tidal Wave
|
•Certain items will appear in large numbers after a little while
|
Pandemonium
|
Spirit Battle inspiration:
- The fighters reference their appearance as playable characters in MC Ballyhoo & Big Top's debut game, Mario Party 8, with their blue and cyan costumes referencing Big Top's blue color scheme.
- The stage features a racetrack surrounding Princess Peach's Castle, representing the Star Carnival, the main setting of Mario Party 8 which features a pathway surrounding the castle-like Star Carnival Stage in the center.
- The Super Star item references the Star, a collectible goal item in the Mario Party series that can be obtained in exchange for coins.
Other trivia:
- This spirit's Support type references MC Ballyhoo & Big Top's role in Mario Party 8 as the player's guides of the Star Carnival.
- This spirit's Star Rod Equipped ability references MC Ballyhoo's microphone which he carries in Mario Party 8.
|
129
|
|
Rabbid Peach
|
•Bunny Peach
|
|
4,500
|
3D Land
|
•Item: Super Scope
|
•Timed battle (1:30) •The enemy tends to avoid conflict •The enemy heals over time
|
Arcade Bunny's Theme
|
Spirit Battle inspiration:
- The white Bunny Peach, the music track, and third battle condition represents Rabbid Peach, a Rabbid dressed up like Princess Peach who can heal her allies in battle.
- The stage represents the Mushroom Kingdom, the main setting of Rabbid Peach's debut game, Mario + Rabbids Kingdom Battle.
- The battle conditions reference the turn-based battles in Mario + Rabbids Kingdom Battle where the players can hide behind cover and earn a perfect score within the maximum number of turns.
- Peach starting off with a Super Scope and the Super Scope item represents the Blaster weapon, a mid-range weapon used by Rabbid Peach that can deal exceptional damage.
Other trivia:
- This spirit's Shield type references Rabbid Peach's high defense stats.
- This spirit's Jump ↑ ability references the Team Jumping mechanic of Kingdom Battle's turn-styled battles.
|
130
|
|
Rabbid Mario
|
•Bunny Mario
|
|
3,400
|
3D Land
|
•Item: Shooting Types
|
•The enemy starts the battle with a Ray Gun
|
Arcade Bunny's Theme
|
Spirit Battle inspiration:
- The Striped Bunny Mario and the music track represents Rabbid Mario, a Rabbid dressed up like Mario.
- The stage represents the Mushroom Kingdom, the main setting of Rabbid Mario's debut game, Mario + Rabbids Kingdom Battle.
- The Shooting Type items reference Rabbid Mario's ability to use close-range attacks with his Boomshot weapons.
- Mario starting off with a Ray Gun and Shooting Type items represent the Boomshot weapon, a close-range weapon used by Rabbid Mario,
Other trivia:
- This spirit's Attack type references Rabbid Mario's high offense stats.
- This spirit's Jump ↑ ability references the Team Jumping mechanic of Kingdom Battle's turn-styled battles.
|
131
|
|
Rabbid Kong
|
•Bunny Donkey Kong
|
|
1,700
|
3D Land
|
N/A
|
•The enemy's punches and elbow strikes have increased power
|
Arcade Bunny's Theme
|
Spirit Battle inspiration:
- The white Bunny Donkey Kong and the music track represents Rabbid Kong, a Rabbid who takes on Donkey Kong's physical traits in Mario + Rabbids Kingdom Battle.
- The stage represents the Mushroom Kingdom, the main setting of Rabbid Mario's debut game, Mario + Rabbids Kingdom Battle.
- The battle condition references Rabbid Kong's boss battle where he mostly attacks using powerful physical attacks with his arms.
Other trivia:
- This spirit's Attack type references Rabbid Kong's strong attacks during his boss battle in Mario + Rabbids Kingdom Battle.
- This spirit's Weight ↑ ability references Rabbid Kong's slow mobility and high endurance against attacks.
|
132
|
|
Mario (Mario Tennis Aces)
|
•Mario  •Peach
|
|
8,800
|
Wuhu Island (Swordplay Colosseum)
|
•Assist Trophy Enemies (Color TV-Game 15)
|
•Hostile assist trophies will appear •The enemy favors smash attacks
|
Title Theme - Mario Tennis Aces
|
Spirit Battle inspiration:
- The Striped Mario references Mario's appearance as a playable character in Mario Tennis Aces who wears a tennis outfit with a similar color scheme, while the Peach minion references the doubles format of tennis in the same game.
- The stage's layout represents the daytime version of Marina Stadium, a tennis court located on a tropical island in Mario Tennis Aces which features a crowd full of cheering fans in the background.
- The Color TV-Game 15 Assist Trophy enemy digitally represents the game of tennis where the player must hit the tennis ball into the opponent's side of the court and maneuver it so the opponents will not be able to return the ball, earning them a point.
- The fighters' favored smash attacks references the smashes used in the sport of tennis, with Peach's downward-angled forward smash featuring a tennis racket.
Other trivia:
- This spirit's Support type and Critical Hit ↑ ability reference the Special Shot, a special move used by each character in Mario Tennis Aces.
|
133
|
|
Luigi (Mario Tennis Aces)
|
•Luigi  •Daisy
|
|
3,400
|
Pokémon Stadium 2 (hazards off)
|
N/A
|
•The enemy favors smash attacks
|
Stadium Theme - Mario Tennis Aces
|
Spirit Battle inspiration:
- The white Luigi references Luigi's appearance as a playable character in Mario Tennis Aces who wears a tennis outfit with a similar color scheme, while the Daisy minion references the doubles format of tennis in the same game.
- The stage represents the nighttime version of Marina Stadium, a tennis court located on a tropical island in Mario Tennis Aces which features a rectangular green court and a crowd full of cheering fans in the background.
- The fighters' frequent smash attacks reference the smashes used in the sport of tennis, with Daisy's downward-angled forward smash featuring a tennis racket.
Other trivia:
- This spirit's Support type and Weapon Attack ↑ ability reference how the tennis racket from the Mario Tennis series serves as Peach and Daisy's forward smash attack in the Super Smash Bros series.
|
1,300
|
|
Dice Block
|
•Mario  •Peach
|
|
1,900
|
Princess Peach's Castle
|
•Item Tidal Wave
|
•Items will be pulled toward the enemy •Certain items will appear in large numbers
|
Pandemonium
|
Spirit Battle inspiration:
- The Striped Mario represents his personal Dice Block from Super Mario Party, while the red Peach minion references how Peach can be obtained as an ally using the Ally Space.
- The stage is based on Princess Peach's Castle in Super Mario 64, which features Tower of the Wing Cap, a level in the game that the Mario Party board, Mario's Rainbow Castle is based on.
- The Crate items represent the Dice Block's shape, while the Super Mario items contained inside the Crates represent the items the players use to gain an advantage in the Mario Party series.
Other trivia:
- This spirit's Support type references how the Dice Block helps the player move a certain number of spaces on the game boards in the Mario Party series.
- This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move somewhere advantageous, or move away from somewhere disadvantageous on the board.
|
1,301
|
|
River Survival
|
•Bowser  •Kirby  •Yoshi  •Rosalina & Luma
|
|
5,500
|
Kongo Falls (Ω form)
|
•Bob-omb Festival •Item Tidal Wave •Item: Food
|
•Survive until the timer runs out (1:00) •Bob-ombs will rain from the sky after a little while
|
Slide
|
Spirit Battle inspiration:
- The fighters' red costumes represent the characters inside the red raft, with the orange Kirby minion representing Goomba.
- The stage represents the raging jungle river, the main setting for the River Survival game mode in Super Mario Party, while the music track represents the musical theme of the slie levels in Super Mario 64, which is remixed and used as the musical theme while riding Plessie during the river levels in Super Mario 3D World.
- The Bob-omb Festival rule and the 1:00 time limit reference the main gameplay of River Survival's hardmode where the players must reach the end of the river in 60 seconds while avoiding obstacles.
- The Party Ball and Food items reference the floating balloons in River Survival which allow the players to play co-op minigames when popped, which rewards the players with added time when completed.
Other trivia:
- This spirit's Support type references how the River Survival is a multiplayer game mode where each minigame requires each player to work together.
- This spirit's Falling Immunity ability references how the raft used for River Survival cannot sink, even when hit by obstacles.
|
1,302
|
|
Golden Dash Mushroom
|
•Gold Mii Brawler (Moveset 2122, Super Mushroom Hat, Standard Outfit, No Voice)
|
|
10,000
|
Figure-8 Circuit (Ω form)
|
•Attack Power ↑ •Uncontrollable Speed •Item: Mario Kart
|
•The enemy has super armor and is hard to launch or make flinch •The enemy is very fast and can't stop quickly •The enemy has increased attack power
|
Mario Circuit - Mario Kart 8
|
Spirit Battle inspiration:
- The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, a gold variation of the Super Mushroom.
- The stage, music track, and the Mario Kart items represent the Golden Dash Mushroom's appearance as an item in the Mario Kart series.
- The Uncontrollable Speed rule references the Golden Dash Mushroom's ability to give the player an infninite number of speed boosts for a limited time.
- The battle conditions reference the Golden Dash Mushroom's appearance as Toad's Special Item in Mario Kart Arcade GP as the Miracle Mushroom, which grants Toad invincibility and the ability to knock over any rival karts.
Other trivia:
- This spirit's Support type references how the Golden Mushroom can be used as an item in the Mario Kart series.
- This spirit's Giant ability references how typical Mushrooms can make the player grow bigger and stronger in the Super Mario platformers.
|
1,321
|
|
Peachette
|
•Peach  •Mii Brawler (Moveset 2121, Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7) •Luigi  •Mario
|
|
10,000
|
Mushroom Kingdom U (hazards off)
|
•Easy to Launch •Hazard: Low Gravity
|
•All fighters are easy to launch •Timed battle (1:00) •Gravity is reduced
|
Ground Theme - New Super Mario Bros. U
|
Spirit Battle inspiration:
- The default Peach represents Peachette, Toadette's power-up form in New Super Mario Bros. U Deluxe which can be obtained by collecting the Super Crown.
- The minions represent the other playable characters in New Super Mario Bros. U Deluxe, which includes Mario, Luigi, and Yellow Toad.
- The Low Gravity hazard and Easy to Launch rule reference the floating abilities of Peachette and the other characters' Super Acorn forms in New Super Mario Bros. U Deluxe.
Other trivia:
- This spirit's Shield type and Jump ↑ ability reference Peachette's floating and double-jumping abilities, and the ability to be protected from pitfalls or hazards only once.
|
1,425
|
|
Peach (Paper Mario: The Origami King)
|
•Peach
|
|
2,100
|
Peach's Castle (Battlefield form)
|
•Assist Trophy Enemies (Chain Chomp) •Item: Hammer
|
•Hostile assist trophies will appear
|
Paper Mario Medley
|
Spirit Battle inspiration:
- The default Peach represents her Paper Mario counterpart, Paper Peach, who is folded and brainwashed by King Olly in Paper Mario: The Origami King.
- The stage represents Princess Peach's Castle, the location where the folded Paper Peach is encountered during the opening and ending of The Origami King.
- The Hammer item references the different types of Hammers used by Paper Mario during combat in the Paper Mario series.
- The Chain Chomp Assist Trophy references a Chain Chomp named Princess who appears in The Origami King.
Other trivia:
- This spirit's Grab type further references how Paper Peach is folded and brainwashed by King Olly in The Origami King.
- This spirit's Floaty Jumps ability references Peach's ability to float in midair.
|
1,426
|
|
Olivia
|
•Pikachu  •Mario  •Tiny Bowser
|
|
3,700
|
Paper Mario
|
•Defense ↑ •Attack Power ↑ •Item: Bob-omb
|
•The enemy has increased attack power when the enemy's at high damage •The enemy has increased defense when the enemy's at high damage •The enemy favors air attacks •Reinforcements will appear after an enemy is KO'd
|
Battle! - Paper Mario: Color Splash
|
Spirit Battle inspiration:
- Pikachu's yellow color scheme, pointed ears, and favored air attacks represents Olivia, a yellow-colored character wearing a yellow two-pointed crown who is often seen floating in midair.
- The Mario and Tiny Bowser minions, and the Bob-omb item each represent the members of Olivia's party in Paper Mario: The Origami King, which includes Paper Mario, a folded Paper Bowser, and an amnesiac Bob-omb Olivia nicknames Bobby.
- The stage's layouts resemble various locations in The Origami King, including Overlook Mountain (represented by the Hither Thither Hill), The Great Sea (represented by the S.S. Flavion), and Bowser's Castle.
Other trivia:
- This spirit's Support and Shield types reference Olivia's role in The Origami King by aiding Mario in his quest to defend the Mushroom Kingdom from King Olly.
- This spirit's Air Defense ↑ ability further references how Olivia is often seen floating in midair.
|
1,427
|
|
King Olly
|
•Toon Link  •Giant Metal Pac-Man
|
|
9,700
|
Princess Peach's Castle (Ω form)
|
N/A
|
•Defeat the main fighter to win •The enemy favors air attacks •The enemy is metal
|
Attack and Run!
|
Spirit Battle inspiration:
- The purple Toon Link represents King Olly, the antagonist of Paper Mario: The Origami King who features blonde hair, a purple torso, and a younger sister.
- The Giant Metal Pac-Man minion's frequent dash attacks represents King Olly's watchdog, the Stapler, who uses sporadic movements and bite attacks.
- The stage represents Peach's Castle, which was taken over by King Olly in The Origami King.
Other trivia:
- This spirit's Attack type references King Olly's attack on the Mushroom Kingdom and usage of powerful attacks during his boss battle.
|
1,471
|
|
Fury Bowser
|
•Metal Bowser
|
|
13,800
|
Find Mii (Ω form)
|
•Sudden Final Smash •Curry-Filled
|
•The enemy will suddenly have a Final Smash after a little while •The enemy breathes fire after a little while •The enemy is metal •The enemy is giant
|
King Bowser - Super Mario Bros. 3
|
Spirit Battle inspiration:
- The grey Giant Metal Bowser represents Fury Bowser, the larger, stronger version of Bowser after being exposed to black goop in Bowser's Fury.
- The stage's background featuring a mountainous background and dark storm clouds represents Lake Lapcat's dark and stormy appearance when Fury Bowser is awakened, while the stage's orange color scheme references the orange glow that occurs during Fury Bowser's third and final boss battle.
- The music track represents the musical theme of Bowser's final boss battle in Super Mario Bros. 3, referencing how Fury Bowser serves as the final boss in Bowser's Fury.
- Bowser's frequent Fire Breath and the Curry-Filled rule, and the Sudden Final Smash rule reference Fury Bowser's awakening from his dormant slumber within five minute intervals, where he will grow to gargantuan kaiju size and proceed to attack Mario from a distance by breathing powerful fire beams.
Other trivia:
- This spirit's Attack type and Fire Attack ↑ ability further reference how Fury Bowser is a stronger version of Bowser who attacks by breathing powerful beams of fire.
|
1,472
|
|
Giga Cat Mario
|
•Giant Mii Brawler (Moveset 2232, Cat Hat, Cat Suit) •Bowser Jr.
|
|
3,900
|
Find Mii (Ω form)
|
N/A
|
•Defeat the main fighter to win •The enemy is giant
|
The Great Tower Showdown 2
|
Spirit Battle inspiration:
- The Giant Mii Brawler's Cat Suit represents Giga Cat Mario, the giant cat form Mario takes on after using the Giga Bell in Bowser's Fury.
- The Bowser Jr. minion references his appearance as an ally in Bowser's Fury who teams up with Mario as an ally to restore Fury Bowser back to normal Bowser.
- The stage represents the Wasteland Giga Bell, the location of the third and final Giga Belle which features a desolate setting, while the stage's background featuring a desolate mountain range and dark storm clouds reference Lake Lapcat's dark and stormy appearance when Fury Bowser is awakened, whom Giga Cat Mario must battle three times in order to restore him back to normal.
- The music track represents the musical theme of the final boss battle against Meowser, the cat form of Bowser in Super Mario 3D World, referencing how the final boss battle against Fury Bowser involves an alternate form of Bowser with a cat power-up form in Bowser's Fury, which was released alongside the former game's port for the Nintendo Switch.
Other trivia:
- This spirit's Shield type references Giga Cat Mario's role in Bowser's Fury by defending Lake Lapcat from Fury Bowser.
- This spirit's Jump ↑ ability references how Giga Cat Mario retains Mario's normal jumping moveset.
|
1,473
|
|
Kittens
|
•Tail Kirby Team    
|
|
1,900
|
Delfino Plaza (Large Island)
|
•Item: Balls
|
•The enemy has increased move speed and reduced weight •Defeat an army of fighters
|
Main Theme - Super Mario 64 (Remix)
|
Spirit Battle inspiration:
- The Tail Kirby Team's costumes represent the five Kitten species in Bowser's Fury, with the Super Leaf transformation's raccoon ears and tail resembling those of a cat's.
- The stage's layout represents Lake Lapcat, the archipelago setting of Bowser's Fury which is inhabited by the Kittens and other cat-themed creatures.
- The stage and music track reference how Super Mario Sunshine, Super Mario 64, and Bowser's Fury each share the same goal of collecting shiny goal collectibles, which in the latter's case, is Cat Shines.
- The Balls items and the first battle condition reference how the Kittens are fast, lightweight creatures who are often seen playing with baseballs in Bowser's Fury.
Other trivia:
- This spirit's Support and Grab types reference the Kittens' role in Bowser's Fury by carrying the Kittens back to their respective Oyanekos, which will earn the player a Cat Shine.
- This spirit's Lightweight ability references the Kitten's lightweight and fast mobility.
|
1,491
|
|
Mario (Mario Golf: Super Rush)
|
•Mario
|
|
9,600
|
Yoshi's Island (Melee) (Ω form)
|
•Temporary Invincibility •Item: Balls
|
•The enemy will occasionally be invincible after a little while •The enemy starts the battle with an Ore Club
|
World Tour
|
Spirit Battle inspiration:
- Mario's Striped costume references his appearances as a playable character in Family Computer Golf: U.S. Course and NES Open Tournament Golf.
- The stage represents the green golf courses in Mario Golf: Super Rush, including the Rookie Course, Bonny Greens, and Ridgelock Lake courses.
- The Temporary Invincibility Rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with speed and power.
- Mario starting off with an Ore Club and the Ball items each reference the golf clubs and golf balls used in the game of golf.
Other trivia:
- This spirit's Speed ↑ ability references the Special Dash, an ability that increases the player's running speed in Speed Golf.
|
1,492
|
|
Luigi (Mario Golf: Super Rush)
|
•Luigi Team ×10
|
|
4,500
|
Wuhu Island (bridge section)
|
•Move Speed ↑ •Item: Balls
|
•The enemy has increased move speed •The enemy starts the battle with a Fire Bar •Defeat an army of fighters
|
Mario Tennis / Mario Golf
|
Spirit Battle inspiration:
- Luigi references his appearance as a playable character in Mario Golf: Super Rush, while the Luigi Team references the multiplayer gameplay modes in the game.
- The stage's layout represents Ridgerock Lake, a mountainous golf course Super Rush which features wooden bridges over water hazards.
- The Move Speed ↑ rule references the Special Dash, an ability that increases the player's running speed in Speed Golf.
- Luigi starting off with a Fire Bar and the Ball items each reference the golf clubs and golf balls used in the game of golf.
Other trivia:
- This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's forward smash attack.
|
1,493
|
|
Peach (Mario Golf: Super Rush)
|
•Peach  •Daisy
|
|
4,200
|
Delfino Plaza (ocean pillar section)
|
•Item: Mario Kart •Hazard: Heavy Wind
|
•Defeat the main fighter to win •Dangerously high winds are in effect after a little while •The enemy favors side smash attacks
|
Title Theme - Wii Sports Resort
|
Spirit Battle inspiration:
- The white Peach and Daisy minions' side smash attacks feature golf clubs, referencing their appearance as playable characters in Mario Golf: Super Rush.
- The stage's layout and Heavy Wind Hazard represents Ridgerock Lake, a mountainous golf course Super Rush which features mountainous platforms over water hazards and a wind hazard.
- The Mario Kart items reference Battle Golf, a competitive game mode in Super Rush which uses a subset of items similar to the items used in the Mario Kart series.
Other trivia:
- This spirit's Weapon Attack ↑ ability references how the golf club from the Mario Golf series serves as Peach and Daisy's forward smash attack.
|
Series Order[edit]
Number |
Name |
Series
|
1 |
Mario |
Super Mario Series
|
2 |
Builder Mario |
Super Mario Maker Series
|
3 |
Mario (Wedding) |
Super Mario Series
|
4 |
Luigi
|
5 |
Peach
|
6 |
Daisy
|
7 |
Bowser
|
8 |
Dr. Mario |
Dr. Mario Series
|
9 |
Rosalina |
Super Mario Series
|
10 |
Bowser Jr.
|
11 |
Iggy
|
12 |
Wendy
|
13 |
Lemmy
|
14 |
Roy (Super Mario Bros.)
|
15 |
Larry
|
16 |
Ludwig
|
17 |
Morton
|
18 |
Super Mushroom
|
19 |
Fire Flower
|
20 |
Super Star
|
21 |
Metal Mario
|
22 |
Boo Mario
|
23 |
Rock Mario
|
24 |
Gold Mario
|
25 |
Fox Luigi
|
26 |
Flying Squirrel Toad
|
27 |
Baby Peach
|
28 |
Cat Princess Peach
|
29 |
Peach (Wedding)
|
30 |
Bowser (Wedding)
|
31 |
Toad
|
32 |
Captain Toad |
Captain Toad: Treasure Tracker Series
|
33 |
Toadette
|
34 |
Toadsworth |
Super Mario Series
|
35 |
Waluigi
|
36 |
Goomba
|
37 |
Koopa Troopa
|
38 |
Hammer Bro
|
39 |
Lakitu & Spiny
|
40 |
Blooper
|
41 |
Bullet Bill
|
42 |
Banzai Bill
|
43 |
Shy Guy
|
44 |
Pidgit
|
45 |
Birdo
|
46 |
Mouser
|
47 |
Wart
|
48 |
Boo
|
49 |
King Boo |
Luigi's Mansion Series
|
50 |
Bob-omb |
Super Mario Series
|
51 |
Chain Chomp
|
52 |
Thwomp
|
53 |
Nipper Plant
|
54 |
Petey Piranha
|
55 |
Boom Boom
|
56 |
Boom Boom & Pom Pom
|
57 |
Tatanga |
Super Mario Land Series
|
58 |
Hothead |
Super Mario Series
|
59 |
Chargin' Chuck
|
60 |
Wiggler
|
61 |
Kamek
|
62 |
Mechakoopa
|
63 |
Dry Bowser
|
64 |
Nabbit
|
65 |
Big Urchin
|
66 |
King Bob-omb
|
67 |
Shine Sprite
|
68 |
F.L.U.D.D.
|
69 |
Piantas
|
70 |
Shadow Mario
|
71 |
Luma
|
72 |
Hungry Luma
|
73 |
Honey Queen
|
74 |
Lubba
|
75 |
Starship Mario
|
76 |
Sprixie Princesses
|
77 |
Plessie
|
78 |
Cappy
|
79 |
Pauline
|
80 |
The Odyssey
|
81 |
Goo-Goo Buggy |
Mario Kart Series
|
82 |
Barrel Train
|
83 |
Bloom Coach
|
84 |
Turbo Yoshi
|
85 |
B Dasher
|
86 |
Standard Kart
|
87 |
Standard Bike
|
88 |
Cheep Charger
|
89 |
Mach 8
|
90 |
Biddybuggy  Buggybud
|
91 |
Badwagon
|
92 |
City Tripper
|
93 |
Master Cycle
|
94 |
Paper Mario |
Paper Mario Series
|
95 |
Paper Bowser
|
96 |
Paper Bowser (Paper Mario: Sticker Star)
|
97 |
Kammy Koopa
|
98 |
Vivian
|
99 |
Shadow Queen
|
100 |
Mr. L
|
101 |
Dimentio
|
102 |
Huey
|
103 |
Mallow |
Super Mario RPG: Legend of the Seven Stars
|
104 |
Geno
|
105 |
Prince Peasley |
Mario & Luigi Series
|
106 |
Fawful
|
107 |
Princess Shroob
|
108 |
Starlow
|
109 |
Broque Monsieur
|
110 |
Dreambert
|
111 |
Antasma
|
112 |
Papercraft Mario
|
113 |
Sidestepper |
Mario Bros. Series
|
114 |
Freezie
|
115 |
Eggplant Man |
Wrecking Crew Series
|
116 |
Viruses |
Dr. Mario Series
|
117 |
Flies & Hand |
Mario Paint Series
|
118 |
Wanda |
Super Mario Series
|
119 |
Kid |
Mario Golf Series
|
120 |
Professor Elvin Gadd |
Luigi's Mansion Series
|
121 |
Poltergust 5000
|
122 |
Polterpup
|
123 |
Perry |
Super Princess Peach
|
124 |
Waluigi (Super Mario Strikers)  Waluigi (Mario Strikers)  |
Super Mario Strikers Series  Mario Strikers Series
|
125 |
Petey Piranha (Super Mario Strikers)  Petey Piranha (Mario Strikers)
|
126 |
Mini Mario |
Mario vs. Donkey Kong Series
|
127 |
Mini Mario & Hammers
|
128 |
MC Ballyhoo & Big Top |
Mario Party Series
|
129 |
Rabbid Peach |
Mario + Rabbids Kingdom Battle
|
130 |
Rabbid Mario
|
131 |
Rabbid Kong
|
132 |
Mario (Mario Tennis Aces) |
Mario Tennis Aces
|
133 |
Luigi (Mario Tennis Aces)
|
1,300 |
Dice Block |
Super Mario Series
|
1,301 |
River Survival
|
1,302 |
Golden Dash Mushroom
|
1,303 |
Piranha Plant
|
1,321 |
Peachette
|
1,425 |
Peach (Paper Mario: The Origami King) |
Paper Mario Series
|
1,426 |
Olivia
|
1,427 |
King Olly
|
1,471 |
Fury Bowser |
Super Mario Series
|
1,472 |
Giga Cat Mario
|
1,473 |
Kittens
|
1,491 |
Mario (Mario Golf: Super Rush) |
Mario Golf: Super Rush
|
1,492 |
Luigi (Mario Golf: Super Rush)
|
1,493 |
Peach (Mario Golf: Super Rush)
|
- The spirit battle for The Odyssey states as a condition that the enemy is difficult to launch. However, the game erroneously applies the "easy to launch" effect instead, as evidenced by the floatier launch physics associated with it, and the fact that in the short window before the effect activates, Jigglypuff takes less knockback. This error also defeats the intended purpose of the battle, where the opponent is expected to break Jigglypuff's shield, as it is easy to KO it with knockback.
- None of the Mario spirit battles currently feature Dr. Mario or Piranha Plant as puppet fighters, making the Mario series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being Final Fantasy and Fatal Fury.
- Prior to the 1.1.0 update, King Boo was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo.
- Additionally, the ordering of Antasma and Papercraft Mario was swapped.
- Not counting the Mario sub-universes, Link (in the Master Cycle) is the only character to be included with another series’ spirits other than their own.
- It also marks the first time his Skyward Sword design is ever directly referenced in Smash, due to this version of him being the basis for him in Mario Kart 8.
- The Golden Dash Mushroom, Dice Block, and River Survival spirits were the first Downloadable content spirits tied to a limited-time event on the Spirit Board, and also the first DLC spirits available without the requirement of an additional game, as the Partner Eevee and Partner Pikachu spirits originally required save data of Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu! on the Nintendo Switch.
- Although the name of the Golden Dash Mushroom spirit originates from Mario Party: Island Tour, its spirit battle and artwork are derived from the Mario Kart series, where the item is generally referred to as the Golden Mushroom. However, the item has been referred to as the Golden Dash Mushroom in Europe as of Mario Kart 7.
- The Golden Dash Mushroom spirit's series is generically listed as the “Super Mario Series” instead of the two series mentioned above.
- The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
- Barrel Train is the only Mario Kart spirit not to be fought on either Figure-8 Circuit or Mario Circuit.
- The Flies and Hand spirit is listed as part of the "Mario Paint Series", although Mario Paint does not have any sequels (excluding the Satellaview re-releases Mario Paint BS Ban and Mario Paint Yuushou Naizou Ban). Super Mario Maker takes many elements from Paint, including the Flies and Hand, and began development as a sequel, but is not considered as such.
- There is, however, a set of Mario Paint spiritual successors called Mario Artist on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies and Hand in any form either.
- Similarly, Captain Toad: Treasure Tracker is considered a "Series", despite only being a singular game outside of re-releases.
- The Flies and Hand spirit is also the only Mario spirit to use a render made specifically for Ultimate.
- Despite the Dice Block and River Survival originating from Mario Party series, their spirits' series is listed as the "Super Mario Series". This is despite the MC Ballyhoo & Big Top spirit's series being listed as the "Mario Party Series".
- Spirits of Waluigi, Baby Peach and Wanda are generically listed as the "Super Mario Series", despite not debuting in a mainline Super Mario game outside of cameos.
- Rabbid Kong's spirit actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the Mario + Rabbids Kingdom Battle: Donkey Kong Adventure expansion DLC.
- Mario Tennis Aces was singled out rather than summarized as Mario Tennis series like any other series.
- A similar situation would also happen with the spirits hailing from Mario Golf: Super Rush, whose series is only listed as said game rather than "Mario Golf Series", despite the Kid spirit being labeled with the latter.
- Despite appearing dynamically in the New Donk City Hall stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from Mario Bros. and the Buzzy Beetles from Mushroom Kingdom do not appear as spirits either.
- Super Mario, The Legend of Zelda, EarthBound, Ice Climber and Pac-Man are the only series represented by a fighter to use in-game sprite art for their spirits.
- Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only Mario spirits whose spirit battles do not play music from the Mario universe.
- Super Mario currently features the most amount of new spirits added through spirit events, with 13.
References[edit]
- ^ Metal Mario, the character, was first introduced in Super Smash Bros. and would become a recurring character in the Mario Kart series. However, the name Metal Mario was first used for the form Mario takes when equipping the Metal Cap, this Metal Mario was first introduced in Super Mario 64
|