Shot Put in Super Smash Bros. Ultimate
|Universe||Super Smash Bros.|
The Mii tosses a shot, a black iron ball resembling a cannonball, into the air. It is the only projectile move available to Mii Brawler, though this is made up for by the move's considerable utility. The shot deals 15% damage to anyone it touches before hitting the ground, 11% after the first bounce, and 8% after the second, after which the shot loses momentum and quickly disappears; the shot itself cannot be destroyed or negated while active. Its arcing trajectory and quick falling speed allow the user to edgeguard while staying on the stage, though this is somewhat countered by the shot's high, mostly vertical knockback.
In Ultimate, the move boasts less endlag, and the projectile now deals more damage while bouncing, though it is smaller. The knockback of the strong hit is much more horizontal than in Smash 4, making it more useful for edgeguarding, and the sizable hitstun it deals, even with its late hits, allow the Brawler to combo out of a landing Shot Put. However, its awkward arc and high lag when thrown make it difficult to use as a standard projectile, with only the ability to drift while throwing one in the air allowing for defensive or offensive use. Also, the later bouncing hits deal little to no knockback despite their hitstun, meaning only the first hit can KO at realistic percentages.
|case foldout||Throw an iron ball in an arc.|
|Move List||Tosses an iron ball that makes an impact but doesn't go very far.|
Special Move customization was added in Super Smash Bros. 4. These are the variations:
|1. Shot Put||2. Ultimate Uppercut||3. Exploding Side Kick|
|"This iron ball makes an impact, but it doesn't go very far."||"A devastating uppercut charged up with all your might."||"A kick so explosive, it'll set the world on fire (or at least your leg)."|