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Move List

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The top menu of the Move List in Super Smash Bros. Ultimate.

The Move List is a feature in Super Smash Bros. Ultimate that shows the player the special moves and Final Smashes of every playable character. It is accessible from the Help menu in the Dashboard, the pause menu, and Training Mode. A list of all available characters can be displayed with the X button; any characters currently in the match will be highlighted.

In addition to special moves, the following characters also have extra sections either detailing a fighter ability, or further explaining a complex or multi-step special move.

By default, the entries for Mii Brawler, Mii Swordfighter and Mii Gunner will have their default special moves displayed in the Move List, with their names preceded by a "1". If a Mii Fighter is present in a match, their selected special moves will be displayed instead, indicated with the corresponding number (if multiple Mii Fighters of the same type are present, only the one with the lowest port will have its special moves displayed).



  • Yoshi's Final Smash is referred to as Stampede! in the Move List, but as Yoshi Stampede in the tips.
  • Similar move lists appeared in the instruction manuals and Prima strategy guides for Melee, Brawl and SSB4. The instruction manual for Smash 64 also had a move list, though it did not include descriptions or images.
  • Moves that involve grabbing/trapping a character or involve being attacked to activate are shown being used on Mario, but silhouetted black to keep the focus on the listed fighter. This was also the case in SSB4.
  • The move list is the only in-game location to explicitly show the fighter numbers which are used to order fighters on the character selection screen.
  • In English, several of the Move List entries for the DLC fighters (especially those from Hero onward, and more glaringly those from Min Min onward) are written in a noticeably different manner from the entries of base roster fighters, with longer and wordier descriptions, while also avoiding third-person references to the fighter in question in favor of second-person writing.