Fighter number

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Fighters listed by their number on the Super Smash Bros. Ultimate website.

Fighter numbers are a method of identifying and sorting characters in Super Smash Bros. Ultimate.

Definition[edit]

As explained by Masahiro Sakurai, the numbers order characters based on "the order in which they joined" the series. They are ordered in the following way:

  • SSB: The starter characters are ordered by their placement on the character selection screen, which in turn is based on each character's first appearance (with Mario and Donkey Kong as the oldest and Pikachu as the newest). The unlockable characters are similar, though they are sorted column-first rather than row-first as the starters are; as such, Ness precedes Captain Falcon despite being created later. This also matches their series debut order, explaining why Ness comes before Captain Falcon.
  • Melee: The starter characters are ordered by their first appearance on Melee's E3 2001 reveal trailer (based on which ones had their faces shown first, meaning that the Ice Climbers and Sheik come before Zelda, whose hand appeared earlier in the reveal trailer)[1]. The unlockable characters are ordered by how many Vs. Mode matches are required to unlock them, and thus Pichu, Ganondorf, Young Link, and Mewtwo's roles in the reveal trailer are ignored.
  • Brawl: The characters first revealed in Brawl's original trailer are ordered first, followed by the remaining newcomers in the order revealed on the official website. Notably, Pokémon Trainer is not given a fighter number, likely due to not being directly controlled by the player. Instead, the three Pokémon (Squirtle, Ivysaur, and Charizard, ordered by evolution stage) are given numbers instead.
  • SSB4 and Ultimate: The order is the order the newcomers were revealed.
  • Echo Fighters share their number with their "parent" in addition to a superscript epsilon (ε), regardless of which game they joined in.

Usage[edit]

The Fighter numbers are used to order characters on Ultimate's character selection screen and promotional material. Mii Fighters are instead shown as the last characters on the selection screen, likely due to their customizable nature. The only major in-game usage of the fighter numbers is that Echo Fighters, due to not having their own fighter number, can be optionally stacked onto the character they are based on in the character selection screens for Vs. Mode, Special Smash (except for Smashdown), Tourney, and Online modes (except for Quickplay).

A similar system is used for ordering stages on Ultimate's selection screen, where all stages are ordered by when they first joined the series (with the exception of stages shared between both versions of Super Smash Bros. 4, which are mixed in with stages from exclusively Super Smash Bros. for Wii U).

Order[edit]

Fighter Number Character
01 Mario MarioHeadSSBU.png
02 Donkey Kong DonkeyKongHeadSSBU.png
03 Link LinkHeadSSBU.png
04 Samus SamusHeadSSBU.png
4.504ε Dark Samus DarkSamusHeadSSBU.png
05 Yoshi YoshiHeadSSBU.png
06 Kirby KirbyHeadSSBU.png
07 Fox FoxHeadSSBU.png
08 Pikachu PikachuHeadSSBU.png
09 Luigi LuigiHeadSSBU.png
10 Ness NessHeadSSBU.png
11 Captain Falcon CaptainFalconHeadSSBU.png
12 Jigglypuff JigglypuffHeadSSBU.png
13 Peach PeachHeadSSBU.png
13.513ε Daisy DaisyHeadSSBU.png
14 Bowser BowserHeadSSBU.png
15 Ice Climbers IceClimbersHeadSSBU.png
16 Sheik SheikHeadSSBU.png
17 Zelda ZeldaHeadSSBU.png
18 Dr. Mario DrMarioHeadSSBU.png
19 Pichu PichuHeadSSBU.png
20 Falco FalcoHeadSSBU.png
21 Marth MarthHeadSSBU.png
21.521ε Lucina LucinaHeadSSBU.png
22 Young Link YoungLinkHeadSSBU.png
23 Ganondorf GanondorfHeadSSBU.png
24 Mewtwo MewtwoHeadSSBU.png
25 Roy RoyHeadSSBU.png
25.525ε Chrom ChromHeadSSBU.png
26 Mr. Game & Watch MrGame&WatchHeadSSBU.png
27 Meta Knight MetaKnightHeadSSBU.png
28 Pit PitHeadSSBU.png
28.528ε Dark Pit DarkPitHeadSSBU.png
29 Zero Suit Samus ZeroSuitSamusHeadSSBU.png
30 Wario WarioHeadSSBU.png
31 Snake SnakeHeadSSBU.png
32 Ike IkeHeadSSBU.png
33 Squirtle (Pokémon Trainer) SquirtleHeadSSBU.png (PokémonTrainerHeadSSBU.png)
34 Ivysaur (Pokémon Trainer) IvysaurHeadSSBU.png (PokémonTrainerHeadSSBU.png)
35 Charizard (Pokémon Trainer) CharizardHeadSSBU.png (PokémonTrainerHeadSSBU.png)
36 Diddy Kong DiddyKongHeadSSBU.png
37 Lucas LucasHeadSSBU.png
38 Sonic SonicHeadSSBU.png
39 King Dedede KingDededeHeadSSBU.png
40 Olimar OlimarHeadSSBU.png
41 Lucario LucarioHeadSSBU.png
42 R.O.B. ROBHeadSSBU.png
43 Toon Link ToonLinkHeadSSBU.png
44 Wolf WolfHeadSSBU.png
45 Villager VillagerHeadSSBU.png
46 Mega Man MegaManHeadSSBU.png
47 Wii Fit Trainer WiiFitTrainerHeadSSBU.png
48 Rosalina & Luma RosalinaHeadSSBU.png
49 Little Mac LittleMacHeadSSBU.png
50 Greninja GreninjaHeadSSBU.png
51 Mii Brawler MiiBrawlerHeadSSBU.png
52 Mii Swordfighter MiiSwordfighterHeadSSBU.png
53 Mii Gunner MiiGunnerHeadSSBU.png
54 Palutena PalutenaHeadSSBU.png
55 Pac-Man Pac-ManHeadSSBU.png
56 Robin RobinHeadSSBU.png
57 Shulk ShulkHeadSSBU.png
58 Bowser Jr. BowserJrHeadSSBU.png
59 Duck Hunt DuckHuntHeadSSBU.png
60 Ryu RyuHeadSSBU.png
60.560ε Ken KenHeadSSBU.png
61 Cloud CloudHeadSSBU.png
62 Corrin CorrinHeadSSBU.png
63 Bayonetta BayonettaHeadSSBU.png
64 Inkling InklingHeadSSBU.png
65 Ridley RidleyHeadSSBU.png
66 Simon SimonHeadSSBU.png
66.566ε Richter RichterHeadSSBU.png
67 King K. Rool KingKRoolHeadSSBU.png
68 Isabelle IsabelleHeadSSBU.png
69 Incineroar IncineroarHeadSSBU.png
70 Piranha Plant PiranhaPlantHeadSSBU.png
71 Joker JokerHeadSSBU.png
72 Hero HeroHeadSSBU.png
73 Banjo & Kazooie Banjo&KazooieHeadSSBU.png
74 Terry TerryHeadSSBU.png
75 Fighters Pass Challenger 5

Trivia[edit]

The order of the fighters without Echo Fighters being placed next to their parent fighters.
  • Coincidentally, Inkling's fighter number, 64, is the same as the number of the female Inkling’s costume in Super Mario Maker. The same also applies to Greninja, being number 50 in both cases.
  • Had Echo Fighters been numbered normally (i.e. not grouped with their base fighters), they would be placed accordingly:
  • In terms of Echo Fighters, all female fighters are ordered before the male fighters.
  • The starter characters in Melee, Brawl and SSB4's Sound Test are ordered the same way as the fighter numbers, except Peach and Bowser, Sheik and Zelda are swapped. In SSB4, unlockable characters are also ordered similarly (albeit they are separated from starters), but Lucina and Dark Pit are grouped together between Bowser Jr./Koopalings and the DLC fighters. Sonic was also placed between Shulk and Ness.
    • In the announcer's voice section, Mega Man, Pac-Man and Mii Fighters are grouped together with Sonic, and Dr. Mario was in between Ludwig and Lucina.
  • Oddly, on the back of the North American physical case of Ultimate, several characters are misplaced from their fighter number order: