SSBU Icon.png
This article's title is unofficial.

Fighter number

From SmashWiki, the Super Smash Bros. wiki
Fighters listed by their number on the Super Smash Bros. Ultimate website.

Fighter numbers are a method of identifying and sorting characters in Super Smash Bros. Ultimate.


As explained by Masahiro Sakurai, the numbers order characters based on "the order in which they joined the series". They are ordered in the following way:

  • SSB (01-12): The starter characters are ordered by their placement on the character selection screen, which in turn is based on each character's first appearance (with Mario and Donkey Kong as the oldest and Pikachu as the newest). The unlockable characters are similar, though they are sorted column-first rather than row-first as the starters are; as such, Ness precedes Captain Falcon despite being created later. This also matches their series debut order, explaining why Ness comes before Captain Falcon.
  • Melee (13-26): The starter characters are ordered by their first appearance on Melee’s E3 2001 reveal trailer (based on which ones had their faces shown first, meaning that the Ice Climbers and Sheik come before Zelda, whose hand appeared earlier in the opening). Zelda was the only character on Melee’s starting roster who wasn’t revealed to be playable at E3 2001, which could also be the reason why Zelda is placed after Sheik. The unlockable characters are ordered by how many Vs. Mode matches are required to unlock them, and thus Young Link, Ganondorf, Pichu, and Mewtwo's roles in the reveal trailer are ignored.
  • Brawl (27-44): The characters first revealed in Brawl’s original trailer are ordered first, followed by the remaining newcomers in the order revealed on the official website. Notably, Pokémon Trainer is not given a fighter number, likely due to not being directly controlled by the player. Instead, the three Pokémon (Squirtle, Ivysaur, and Charizard, ordered by evolution stage) are given numbers instead.
  • SSB4 (45-63) and Ultimate (64-81): The order is the order the newcomers were revealed.
  • Echo Fighters (04ε, 13ε, 21ε, 25ε, 28ε, 60ε, and 66ε) share their number with their "parent" in addition to a superscript epsilon (ε), regardless of which game they joined in.


The Fighter numbers are used to order characters on Ultimate's character selection screen and promotional material. Mii Fighters are instead shown as the last characters on the selection screen, likely due to their customizable nature. The only major in-game usage of the fighter numbers is that Echo Fighters, due to not having their own fighter number, can be optionally stacked onto the character they are based on in the character selection screens for Vs. Mode, Special Smash (except for Smashdown), Tourney, and Online modes (except for Quickplay).

A similar system is used for ordering stages on Ultimate's selection screen, where all stages are ordered by when they first joined the series (with the exception of stages shared between both versions of Super Smash Bros. 4, which are mixed in with stages from exclusively Super Smash Bros. for Wii U).


Fighter Number Fighter
01 MarioHeadSSBU.png Mario
02 DonkeyKongHeadSSBU.png Donkey Kong
03 LinkHeadSSBU.png Link
04 SamusHeadSSBU.png Samus
04ε DarkSamusHeadSSBU.png Dark Samus
05 YoshiHeadSSBU.png Yoshi
06 KirbyHeadSSBU.png Kirby
07 FoxHeadSSBU.png Fox
08 PikachuHeadSSBU.png Pikachu
09 LuigiHeadSSBU.png Luigi
10 NessHeadSSBU.png Ness
11 CaptainFalconHeadSSBU.png Captain Falcon
12 JigglypuffHeadSSBU.png Jigglypuff
13 PeachHeadSSBU.png Peach
13ε DaisyHeadSSBU.png Daisy
14 BowserHeadSSBU.png Bowser
15 IceClimbersHeadSSBU.png Ice Climbers
16 SheikHeadSSBU.png Sheik
17 ZeldaHeadSSBU.png Zelda
18 DrMarioHeadSSBU.png Dr. Mario
19 PichuHeadSSBU.png Pichu
20 FalcoHeadSSBU.png Falco
21 MarthHeadSSBU.png Marth
21ε LucinaHeadSSBU.png Lucina
22 YoungLinkHeadSSBU.png Young Link
23 GanondorfHeadSSBU.png Ganondorf
24 MewtwoHeadSSBU.png Mewtwo
25 RoyHeadSSBU.png Roy
25ε ChromHeadSSBU.png Chrom
26 MrGame&WatchHeadSSBU.png Mr. Game & Watch
27 MetaKnightHeadSSBU.png Meta Knight
28 PitHeadSSBU.png Pit
28ε DarkPitHeadSSBU.png Dark Pit
29 ZeroSuitSamusHeadSSBU.png Zero Suit Samus
30 WarioHeadSSBU.png Wario
31 SnakeHeadSSBU.png Snake
32 IkeHeadSSBU.png Ike
33 PokémonTrainerHeadSSBU.png Pokémon Trainer (SquirtleHeadSSBU.png Squirtle)
34 PokémonTrainerHeadSSBU.png Pokémon Trainer (IvysaurHeadSSBU.png Ivysaur)
35 PokémonTrainerHeadSSBU.png Pokémon Trainer (CharizardHeadSSBU.png Charizard)
36 DiddyKongHeadSSBU.png Diddy Kong
37 LucasHeadSSBU.png Lucas
38 SonicHeadSSBU.png Sonic
39 KingDededeHeadSSBU.png King Dedede
40 OlimarHeadSSBU.png Olimar
41 LucarioHeadSSBU.png Lucario
42 ROBHeadGreySSBU.png R.O.B.
43 ToonLinkHeadSSBU.png Toon Link
44 WolfHeadSSBU.png Wolf
45 VillagerHeadSSBU.png Villager
46 MegaManHeadSSBU.png Mega Man
47 WiiFitTrainerHeadSSBU.png Wii Fit Trainer
48 RosalinaHeadSSBU.png Rosalina & Luma
49 LittleMacHeadSSBU.png Little Mac
50 GreninjaHeadSSBU.png Greninja
51 MiiBrawlerHeadSSBU.png Mii Brawler
52 MiiSwordfighterHeadSSBU.png Mii Swordfighter
53 MiiGunnerHeadSSBU.png Mii Gunner
54 PalutenaHeadSSBU.png Palutena
55 Pac-ManHeadSSBU.png Pac-Man
56 RobinHeadSSBU.png Robin
57 ShulkHeadSSBU.png Shulk
58 BowserJrHeadSSBU.png Bowser Jr.
59 DuckHuntHeadSSBU.png Duck Hunt
60 RyuHeadSSBU.png Ryu
60ε KenHeadSSBU.png Ken
61 CloudHeadSSBU.png Cloud
62 CorrinHeadSSBU.png Corrin
63 BayonettaHeadSSBU.png Bayonetta
64 InklingHeadSSBU.png Inkling
65 RidleyHeadSSBU.png Ridley
66 SimonHeadSSBU.png Simon
66ε RichterHeadSSBU.png Richter
67 KingKRoolHeadSSBU.png King K. Rool
68 IsabelleHeadSSBU.png Isabelle
69 IncineroarHeadSSBU.png Incineroar
70 PiranhaPlantHeadSSBU.png Piranha Plant
71 JokerHeadSSBU.png Joker
72 HeroHeadSSBU.png Hero
73 Banjo&KazooieHeadSSBU.png Banjo & Kazooie
74 TerryHeadSSBU.png Terry
75 BylethHeadSSBU.png Byleth
76 MinMinHeadSSBU.png Min Min
77 SteveHeadSSBU.png Steve
78 Challenger Pack 8
79 Challenger Pack 9
80 Challenger Pack 10
81 Challenger Pack 11


The order of the base roster fighters (without Ken and Incineroar, who were not revealed at the time) without Echo Fighters being placed next to their parent fighters.
  • Coincidentally, Inkling's fighter number, 64, is the same as the number of the female Inkling’s costume in Super Mario Maker. The same also applies to Greninja, being number 50 in both cases.
  • Had Echo Fighters been numbered normally (i.e. not grouped with their base fighters), they would be placed accordingly:
  • The starter characters in Melee, Brawl and SSB4's Sound Test are ordered the similar way as the fighter numbers, except Captain Falcon and Ness, Peach and Bowser (excluding SSB4), and Sheik and Zelda are swapped. In SSB4, unlockable characters are also ordered similarly (albeit they are separated from starters), but Lucina and Dark Pit are grouped together between Duck Hunt and Ryu. Sonic was also placed between Shulk and Ness.
    • In the announcer's voice section in SSB4, Mega Man, Pac-Man and Mii Fighters are grouped together with Sonic, and Dr. Mario was in between Duck Hunt and Lucina.
  • Oddly, on the back of the North American physical case of Ultimate, several characters are misplaced from their fighter number order: