Chrom (クロム, Chrom) is a playable character in Super Smash Bros. Ultimate. He was announced as a newcomer alongside Simon, Richter, Dark Samus, and King K. Rool in the Nintendo Direct on August 8th, 2018. He serves as an Echo Fighter of Roy, though his lack of sweetspots makes him parallel Roy the same way Lucina parallels Marth. Chrom is classified as fighter #25ε.
Matthew Mercer and Tomokazu Sugita, who voice Chrom in the English and Japanese versions of Fire Emblem Awakening respectively, reprise their roles in the international and Japanese versions of Ultimate. Both voice actors initially revealed their roles on their Twitter accounts  .
How to unlock
Complete one of the following:
With the exception of the third method, Chrom must then be defeated on Arena Ferox.
As the Echo Fighter of Roy, Chrom's moveset and animations are primarily based on those of Roy, and his attributes are identical as well, with excellent overall mobility (very fast dashing, air, and falling speeds, alongside a very effective dash dance) and good frame data for a weapon user. As a result, Chrom shares an almost similar gameplan: he is mainly a rushdown character, who aims to overwhelms his enemy by closing the distance quickly with fast movement. However, Chrom's primary difference is his sword's lack of a sweetspot and sourspot, making him more oriented towards spacing out his opponents at the cost of having lower damage output and knockback up close, compared to Roy (who focuses more on getting up close to his opponent for very hard hits). Chrom also notably lacks any of Roy's distinctive flame effects and reverse-gripped animations, and his forward tilt moves him slightly forward. Finally, Chrom's up special is completely different compared to Roy, as Soaring Slash functions much like Aether compared to Blazer, and is more effective at racking up damage than KOing while onstage; it can even act as a niche sacrificial KO at extremely low percents out of a forward aerial, though this is only effective if Chrom has a stock lead since he is usually KO'd first.
Since Chrom's lack of a sweetspot makes his unique attribute similar to his daughter Lucina (who acts as the non-sweetspot/sourspot equivalent of Marth), Chrom's benefits are also somewhat identical to hers: they both share the trait of having the weighted average of their original fighter's damage numbers. As a result, they have more consistent KO and damage potential than their base characters, at the cost of losing out stronger sweetspots that can end stocks early. However, as Roy's sweetspots and sourspots are extremely polarized in power, Chrom's damage and knockback averages end up being higher-than-average, giving him an overall powerful offense. Additionally, he arguably benefits more from his balanced blade than Lucina does, since Roy's weaknesses are his reliance on getting extremely close and extremely ineffective sourspots; as a result, Chrom suffers less from Roy's main flaws, allowing him to both space and fight up close very effectively.
Despite his array of strengths, Chrom also has very polarized weaknesses. While Chrom's retention of Roy's high air speed grants him decent survivability with his second jump, his overall recovery is notoriously weak, as Soaring Slash grants almost no horizontal distance and only snaps to ledge once he begins the downward slash, making it susceptible to counterattacks and sufficiently long hitboxes. This, combined with Chrom's low jump height and fast falling speed, results in him having one of the worst horizontal recoveries in the game, and also one of the most easily affected by semi-spikes and gimps. Additionally, he shares similar flaws with Roy: his excellent mobility is offset by a complete lack of projectile-denying tools, making him vulnerable to camping from a handful of characters, and his high falling speed and low air acceleration makes him vulnerable to combos and juggles (though he has some good tools for escaping such combos, such as neutral aerial and falling up aerial).
Overall, Chrom is a very accessible and effective character, and provides for a completely different playstyle from Roy despite their shared attributes and moves. His aim is to strike a balance between aggression and patience, as he has the mobility, range and damage necessary to switch between gameplans on the fly. Because of his strengths, Chrom has been viewed extremely positively in the early competitive scene since the release of Ultimate, and is a popular secondary pick for many high-level players, including komorikiri. Additionally, because Chrom's lack of Roy's sweetspots and flame-based attacks spreads across his entire moveset, and his up special makes his offstage presence much less safe for both Chrom and his opponent(s), Chrom is generally considered to be one of the most unique Echo Fighters, alongside Ken and Lucina. As such, they are not expected to share a spot on the tier list, and are expected to be allowed to be used with their base fighters in Squad Strike.
Differences from Roy
Note: All numbers are listed as base damage, without the 1v1 multiplier.
In any victory pose, there is a chance Chrom will say "Our bond is stronger than steel." (いつでも稽古をつけてやる, We can practice anytime.) if Lucina was present during the match.
In competitive play
Classic Mode: Fight as One
Chrom fights mainly in team battles, in homage to Awakening's Pair Up system, with the exception of the first round, which instead recreates his duel with Lucina in Chapter 4 of Awakening.
Role in World of Light
Although Chrom does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (sans Kirby) when Galeem unleashed his beams of light.
Chrom was one of the many fighters that fell under Dharkon's control upon Galeem's first defeat. He is in a desolate part of the Triforce of Courage section of the Sacred Land sub-area. The only way to reach him is by finding a treasure chest and jumping in it once opened in order to be transported to his location. This is hinted by an Owl Statue in the right path of the Triforce of Power section.
Chrom's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Chrom in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Ultimate.
In Spirit battles
As the main opponent
As a minion
Character introduction video
Ads keep SmashWiki independent and free :)