Coliseum takes place in a desert coliseum. As the battle progresses, various platforms will quickly rise and change the layout of the stage, similarly to Arena Ferox. The starting layout is long, flat and simple. Additionally, the stage in general has walk-off blast lines and no bottom blast lines.
Arenas, also referred to as coliseums, are a recurring gameplay element that have appeared in most of the Fire Emblem series. They can optionally be visited by any unit for a small fee, allowing said unit to engage in a one-on-one battle with an unaffiliated unit, receiving double the entry fee in case of a victory. In addition, victory against these units would still count towards a characters EXP totals. However, any units that would fall in the arena would be lost forever, as if in a normal battle - as such, the player could potentially allow their units to flee the arena, at the cost of losing money from entering.
The design of the stage does not draw inspiration from any particular Fire Emblem game, however, Sakurai makes reference to the original game in a Miiverse comment.
The Omega form features a high rise platform on a bottomless arena. The design of walls surrounding the bottomless pit can be seen.
Coliseum is banned from tournaments due to the platforms rising and lowering forcing players to constantly have to adapt, and the fact that the stage has walk-off blast lines, allowing for camping and early KOs.
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