Blinky, Pinky, Inky, and Clyde (赤ベイ, Akabei, ピンキー, Pinky, 青助, Aosuke, and 愚図た, Guzuta), collectively referred to as Ghosts (モンスターズ, Monsters), are recurring enemies in the Pac-Man series. They are red, pink, cyan, and orange respectively.
The Ghosts appear in three major capacities in these games.
As an Assist Trophy
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They deal 10% damage, cannot be shielded, and speed up several seconds before they despawn, notified by a change in pitch of their "wandering" tone. Unlike other Assist Trophies, they simply zoom offscreen instead of disappearing. Each ghost exhibits similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky moves opposite to Blinky, and Clyde moves randomly.
As a moveset element
Pac-Man uses the Ghosts for his smash attacks, holding Blinky in front of him for his forward smash, Inky above him for his up smash, and Pinky and Clyde on either side of him for his down smash. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. Pac-Man's up taunt can summon a scared ghost in Super Smash Bros. for Nintendo 3DS, while Blinky and Pinky appear in his down taunt.
As a stage hazard
The Ghosts appear as damaging hazards on the Pac-Maze stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and therefore make them vulnerable, though they remain dangerous to other players.
The single and collective Ghosts trophies appear in both versions, while the TURN-TO-BLUE trophy is exclusive to Super Smash Bros. for Nintendo 3DS. In Super Smash Bros. for Wii U, the single and collective trophies are part of the PAC-MAN and SUPER PAC-MAN & PAC-LAND Trophy Boxes, respectively.
The Ghosts reprise their role as an Assist Trophy and as part of Pac-Man's moveset in Super Smash Bros. Ultimate.
The four ghosts have become recurring elements in the Pac-Man series. Their appearance is based off of the 8-bit sprites from the original Pac-Man. The patterns for moving are also based off of the original game: Blinky follows Pac-Man, Pinky ambushes Pac-Man between her and Blinky, Inky aims for a location based on Blinky's distance from Pac-Man, and Clyde emulates Blinky's movement pattern but steers himself into the lower left corner when he comes close to Pac-Man. Twice per round, Blinky speeds up after a certain amount of dots are eaten; this behavior is incorporated into the ghosts' Assist Trophy by having them speed up over its duration. While additional ghosts have made appearances in subsequent Pac-Man titles, the four introduced in the original arcade title have remained the most iconic, and thus have made the most appearances.
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