The boxing ring lies inside of an indoor stadium. An overhead light fixture hangs above the ring, along with a jumbotron in the background with large speakers astride of it. The stadium additionally features various lights, green krypton lasers, background pyrotechnics, fog machines along the entrance platforms, a scrolling LED panel hanging around the walls, and a visible audience surrounding the entirety of the ring.
Both sides of the stage feature sloped entrance platforms that incline downwards towards the ring. Players can spring off of the ropes strung around the left and right sides of the ring. Landing on one of these ropes negates/cancels any animations, landing lag, Knockback, Tech situations etc., allowing for some moves to be spammed in a rather unintended way (e.g. Mii Brawler's Down Special 1, which normally has about 1 second of landing lag). These ropes can also be used to reach the light fixture hanging above. This light fixture can be stood on and even damaged to the point of it dropping down into the ring and breaking, consequently dimming the lighting of the stadium. It can deal damage on the way down and may potentially KO players who have high damage percentages. The light fixture can take about 64% before it comes crashing down. The lower blast line is normally inaccessible in this stage.
The jumbotron displays the action in the ring. Both the surrounding scrolling LED panel and jumbotron display "KO!" when a character scores a KO, (does not happen on Local Wireless of the 3DS version) and "SUDDEN DEATH" during Sudden Death for the remainder of the match. When the Smash Ball appears, the scrolling text says "CHANCE!" (Wii U) or "NOW'S YOUR CHANCE!" (Ultimate) instead of "PUNCH-OUT!!" or "SMASH BROS." In Super Smash Bros. for Wii U and Ultimate, the screen can display a versus splash with unique titles for the character shown, a character's KO and damage totals, and the match timer. If the battle is not timed, the time display will have dashes in place of numbers. The screen also shows "Fight #". This number actually refers to what number the match played is. If the match number is 10 or more, it will just display "Fight #9". It resets every time the game is turned on. When playing online, it's random. The last thing the jumbotron will display is the current leader of the match, displayed by the "TOP" area in the versus splash screen, such as "TOP - KIRBY". If two or more characters are tied in points, stocks or coins, the display will instead read "TOP -". Additionally, the leader's KO total and position can also be briefly be seen during the time the jumbotron displays "KO!".
There are two aesthetic variants to this stage: one is the standard Punch-Out!! World Circuit boxing ring, and the other has a Super Smash Bros. motif. While each variant of the stage is chosen at random, players can also manually choose which variant of the stage they would like to play on at the stage select screen. The standard Punch-Out!! version can be chosen by selecting the stage while holding the Y button in Super Smash Bros. for Nintendo 3DS or the ZR button in Super Smash Bros. for Wii U. The Super Smash Bros. variant can be chosen by selecting the stage while holding the L button in Super Smash Bros. for 3DS or the ZL button in Super Smash Bros. for Wii U. In Ultimate, pressing no button while selecting defaults to the Super Smash Bros. version, holding the L button choses the Punch-Out!! version.
Ω forms and Battlefield form
In Super Smash Bros. 4, both the Punch-Out!! and Super Smash Bros. boxing rings are available in the Ω form. There are no ropes around the ring, the foreground audience is missing, and the light fixture cannot be reached.
In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the main platform is slightly redesigned and is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form resemble the colored light floors of the regular form.
In every home console Punch-Out!! game, the player plays as Little Mac as he works his way up in professional boxing circuits to become the W.V.B.A. (World Video Boxing Association) champion. The Punch-Out!! variation of this stage is loosely based on the Major Circuit stadium's interior design, which features a lot of bluish designs and furniture, and the World Circuit's boxing ring, which has a blue mat with the World Circuit's logo in the center and yellow ropes. Both of these designs appear in Punch-Out!! for the Wii, though the text displays "Punch-Out!!" rather than "Major Circuit" or "World Circuit," and the walkways leading to the ring are largely absent in the game itself. The jumbotron hanging above the ring is taken from the Punch-Out!! arcade game, though in addition to displaying player stats like in said game, it also shows the action from the ring in real-time. The Major Circuit is the second circuit in the game, where Little Mac must fight Piston Hondo, Bear Hugger, Great Tiger and Title Holder Don Flamenco. The World Circuit is the final circuit in the game and has Little Mac fight against Aran Ryan, Soda Popinski, Bald Bull, Super Macho Man and the reigning champion, Mr. Sandman. After beating the game in Contender mode, Little Mac must fight off tougher versions of his past opponents in the World Circuit ring in Title Defense mode.
The stage is usually banned because the hanging lights can drop and cause early KOs to even heavier characters. The stage also has walk-offs which can promote camping.
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
Character title references
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