Delfino Plaza (ドルピックタウン, Dolphic Town) is a stage in Super Smash Bros. Brawl based on the 2002 game Super Mario Sunshine released for Nintendo GameCube. It returns as a familiar stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. Players battle on a floating platform, which then drops the characters off at a certain location before picking them up again and transporting them to another location, essentially touring them around the area. In Super Smash Bros. for Wii U, Dr. Mario is fought here for his unlocking battle, while in Super Smash Bros. Ultimate, Bowser Jr. is fought here for his unlocking battle.
The battle begins on a main platform that uses propeller-propulsion with two small transparent platforms above it and another large arching transparent platform above them. However, the arrangement of the platforms on changes each time the main platform picks characters up to move them to a different location. The formats are:
The stage hovers toward Isle Delfino, which resides in the background, and drops players off at numerous landmarks around the island. All of these variants make Delfino Plaza the stage with the most individual fighting arenas in Brawl. The locales are landed on in a random order and they are as follows:
Differences from Super Mario Sunshine
Ω forms and Battlefield form
The Ω form uses the base platform with an extra bottom layer. Like many touring stages, the stage does not stop at any places of interest. Star KOs are enabled.
In Super Smash Bros. Ultimate, the main platform of the Ω form and Battlefield form is made of a decorated tile design that is unique to these forms, and the main platform is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form resemble the soft platforms of the regular form.
This stage is based on Delfino Plaza from Super Mario Sunshine. It is the largest city on Isle Delfino, and it acts as the hub area for the game, as all seven levels are accessed from there in various ways.
Some areas of Isle Delfino that Mario visits include: Ricco Harbor, a commercial fishing area; Pinna Park, an amusement park built on an island; Delfino Airstrip, a small airport built on three islands; and an active volcano named Corona Mountain, where the final boss fight against Bowser takes place. All these locations could be seen from a distance from Delfino Plaza, and are retained in the far background of this stage. Due to heavy reuse of models from Super Mario Sunshine, this stage is very close to how it is presented in Super Mario Sunshine, with the primary difference being that the whole area is scaled down.
This stage is usually a counterpick, as while the stage is fairly unintrusive, the ability to shark on the main hovering platform, and some parts of the stage having walls and walk-offs, give a fairly large advantage to certain characters (most infamously Meta Knight and King Dedede).
While usually legal, this stage is often banned in stage conservative rulesets, such as the Japanese ruleset. The aforementioned reasons for why it's a counterpick are seen as too much for a legal stage by those with a conservative mindset. Such players also usually see Meta Knight as too powerful on the stage, thus use the rationale that they must ban the stage to prevent Meta Knight players from getting a "free win" on their counterpick.
In Smash 4
Delfino Plaza was once again legal as a counterpick in the early stages of the Smash 4 metagame. However, as many characters were able to KO early on the top blast line, which drastically shifts downward during the transitions, it was seen as too powerful for characters with great vertical KO moves (such as Donkey Kong or R.O.B.) and against particularly floaty or light characters (such as Jigglypuff or Rosalina, who would also benefit from the blast line shift due to Luma's strong up aerial). Since Smash 4's release, there have been more stages to choose from over Delfino Plaza (such as Dream Land), and it has been banned in major rulesets as of GENESIS 3.
Delfino Plaza has been universally banned since the release of Ultimate. Although the stage's top blast zone no longer fluctuates to the same degree as Smash 4, the walls, walkoff blast zones, and water in most transformations, as well as the transforming itself, are viewed by the community as far less acceptable traits in a competitive stagelist compared to years prior.
Super Smash Bros. Brawl
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate