Classic Mode (SSBB)
Classic Mode is a single-player mode in Super Smash Bros. Brawl that encompasses characters fighting through 12 stages (14 including bonus stages) or levels, with a set amount of stock. The mode can be attempted on five difficulties: Easy, Normal, Hard, Very Hard and Intense, and provides a trophy of the selected character upon completion, along with coins earned per every completed stage. Additionally, various awards can be given based on completed challenges which pertain to Classic Mode (see below).
As opposed to Melee's randomization in characters in its Classic Mode, each of the stages of Brawl's Classic Mode is based on at least one predetermined universe, where characters and stages that belong to any of the universes are chosen at random. Additionally, the majority of battle types are no longer in a predetermined order (Target Smash!!, Free-for-all, and Final are the exceptions), as the stages may vary in battle types from time to time, thus randomly altering the battle types' order but no two types will appear consecutively.
The enemies on any given stage barring 11 and 12 will all be specified by a set of parameters that varies per stage, such as being metal or giant. There are two Target Smash! levels thrown into the mix of stages. The mode ends with a fight against Master Hand; Crazy Hand will fight as well if Classic mode is played on Hard or higher and the player arrives at Master Hand in less than nine minutes.
Classic Mode Layout
As one unlocks more characters and stages, the rest of the battle types will be chosen. There are:
The music that plays when Brawl's Classic Mode is cleared.