Erase Data

From SmashWiki, the Super Smash Bros. wiki
SSB64 Icon.png SSBM Icon.png SSBB Icon.png

Erase Data, previously known as Backup Clear in Super Smash Bros., is an option in the first three installments of the Super Smash Bros. series. It allows the player to erase specific data in the game, such as high scores, trophies, and characters. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in Smash 64) option.

Once the player erases data, there is no way to recover it. As such, Super Smash Bros. Melee advises players to save a copy of game data onto a separate memory card before erasing data. However, this is not possible in Smash 64 nor Super Smash Bros. Brawl. The game data is directly saved to the game cartridge for Smash 64, and the game data cannot be copied from one Wii to another (nor to an SD Card) in Brawl.

Neither version of Super Smash Bros. 4 nor Super Smash Bros. Ultimate has an "Erase Data" menu, making it impossible to selectively erase specific data. In Super Smash Bros. for Nintendo 3DS, players can erase all data at once by holding A, B, X, and Y on startup and selecting "Yes" three times when prompted. In Super Smash Bros. for Wii U, the only way to erase data is to delete the entirety of the game's data file through the "Data Management" section of the Wii U system's "System Settings." Similarly, the only way to erase Super Smash Bros. Ultimate's data is to delete its data file through the "Manage Save Data/Screenshots and Videos" section of "Data Management," which is located under the Nintendo Switch system's "System Settings".



  • Due to the way unlockable characters appear in Adventure Mode: The Subspace Emissary, it is not possible to reset the unlockable characters and unlockable stages in Brawl.
  • If the player chooses to erase all data in Brawl, the game asks the player three times if they are sure they want to lose that data. The first input plays a siren, the second plays a sped-up version of the siren, and the third and final input plays an alarm similar to Melee's "challenger approaching" theme. Super Smash Bros. for Nintendo 3DS similarly presents three prompts, but only has the siren and sped-up siren on the second and third prompts.

Ads keep SmashWiki independent and free :)