SSBM Icon.png
SSBB Icon.png
SSB4 Icon.png
SSBU Icon.png

Pikmin (universe)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Pikmin (universe)
New pikmin logo
PikminSymbol.svg
Developer(s) Nintendo
Arzest
Niantic
Eighting
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Shigefumi Hino
Genre(s) Real-Time Strategy
Console/platform of origin Nintendo GameCube
First installment Pikmin (2001)
Latest installment Pikmin 3 Deluxe (2020)
Article on Pikipedia Pikmin (universe)

The Pikmin universe (ピクミン, Pikmin) refers to the Super Smash Bros. series' collection of characters, stages, and other properties that hail from Pikmin, the popular Nintendo series of colorful real-time strategy games. The series was personally developed by Nintendo's Shigeru Miyamoto and is one of the Nintendo GameCube's notable standout franchises.

The series, which contributed minor content in Super Smash Bros. Melee, was established as a major universe within the Super Smash Bros. series beginning in Super Smash Bros. Brawl, due to the inclusion of its main characters, Captain Olimar and the Pikmin, as team-based playable characters. Olimar and the Pikmin returned for Super Smash Bros. 4, while Alph, one of the three playable protagonists from Pikmin 3, made his Smash debut as an alternate costume for Olimar. Olimar, Alph, and the Pikmin would return in the same capacity as before in Super Smash Bros. Ultimate.

Franchise description[edit]

The previous logo of the franchise.

Prior to the launch of the Nintendo GameCube, Shigeru Miyamoto promoted the system's processing power by releasing a tech demo entitled Super Mario 128 at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate Mario models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title Adam and Eve, which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of Adam and Eve and the technicalities demonstrated by Super Mario 128. The now familiar Pikmin series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of Pikmin as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.

Pikmin received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure Pikmin's future status as an established Nintendo franchise, and the first sequel, Pikmin 2, was released in August 2004 for the GameCube. Pikmin 2 garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects.

Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist Captain Olimar and its titular creatures appearing collectively as team-based playable characters in 2008's Super Smash Bros. Brawl, the Pikmin series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, Pikmin 3. Like its predecessors, Pikmin 3 was positively received and proved popular enough to receive downloadable content. A fourth installment of the series, Pikmin 4, was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. Pikmin teams are always working on the next one." However, there is currently no information in regard to when the game will be released, nor which platform will it be released on. A spin-off title by Arzest, Hey! Pikmin, featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the Nintendo 3DS in 2017. An enhanced port of Pikmin 3 for the Nintendo Switch, titled Pikmin 3 Deluxe, was released on October 30th, 2020.

The Pikmin games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian Captain Olimar in Pikmin and Pikmin 2 and the Koppaites Alph, Brittany, and Charlie in Pikmin 3) and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed Pikmin, and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player; they must frequently willingly sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.

In Pikmin, Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. Pikmin 2 takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404.

Pikmin 3 introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld, Koppai.

In Super Smash Bros. Melee[edit]

Pikmin, having been released right before Melee in Japan, cameos as a pair of collectible trophies, but is not a full-fledged universe. However, in fact, the original Pikmin is the only title in existence that Melee actually features connectivity with; the Captain Olimar trophy is acquired only if there is Pikmin save data on the same Memory Card with Melee saved data.

Trophies[edit]

In Super Smash Bros. Brawl[edit]

The Pikmin series debuts as a primary universe in Brawl, and the content that represents it includes: one playable character, a stage, some music, and a number of trophies.

Fighter[edit]

  • OlimarIcon(SSBB).png
    Olimar (Starter): The protagonist of the Pikmin series, Captain Olimar has been greatly graphically enhanced, like the other characters of Super Smash Bros. Brawl. However, he is quite weak on his own - without Pikmin, he cannot even do a smash attack. All his special moves involve the Pikmin that he plucks from the ground. There are five different types: Red (which have high attack power, burning properties in their attacks, and immunity to all fire-based attacks), Yellow (which have a slightly larger range of attack, making it easier to hit opponents with, travel in slight arcs when thrown, and have electrical properties in their attacks, as well as being immune to electrical attacks), Blue (which are stronger when thrown and slightly more durable than average, and the only Pikmin type that can enter water without dying), Purple (which are heavy and slow, impeding flight distance, have high attack power, and slam into opponents instead of latching on to them), and White (which are light and quick, as well as poisonous to opponents when latched on). He can have up to six different Pikmin at once. He can use them to attack and latch on to opponents, draining their health, use them as a life-saving tether recovery, and call them back if separated. He can also alter their order by whistling. Whichever Pikmin is following him first is the one he will use first in combat. Olimar is among the top 3 characters in Brawl, as he currently ranks 3rd on the Brawl tier list, placing him in the A+ tier and being surpassed only by Meta Knight and the Ice Climbers.

On the final character select screen (after all characters are unlocked), Olimar joins the Kirby characters as part of the fifth column. These characters have "Gourmet Race" playing when their dark forms are fought in The Great Maze, and they also come from another planet.

Stages[edit]

  • Icon-distantplanet.gif
    Distant Planet (Starter): Based off The Forest of Hope and Awakening Wood from Pikmin and Pikmin 2 respectively. Technically, all the fighters will be under an inch tall when they are fighting on this stage. The stage has a slope on the left hand side, three leaves in the center which act as platforms, and another larger platform beneath the leaves, which is bouncy. A gigantic Bulborb appears at the right hand side of the stage, serving as both a platform and stage hazard. It occasionally rains, and the slope on the left hand side becomes a hazard as water gushes down it. Characters can also pick up pellets that fall from Pellet Posies and throw them into Onions that appear on the stage to get Items.

Item[edit]

Main article: Items
  • Pellet (throwing): a colorful, crystallized disc of nectar from the original Pikmin only accessible on the Distant Planet stage. The damage dealt upon throw is the same as the number on the pellet.

Music[edit]

Original Tracks[edit]

  • World Map (Pikmin 2): A remixed track featuring elements of both the map screens of Pikmin and Pikmin 2. It is the theme of the Distant Planet stage.
  • Stage Clear/Title (Pikmin): A medley of both End of Day from Pikmin, as well as a remix of the title screen theme. It is used on the Distant Planet stage. This track is also played during Olimar's Classic Mode credits.
  • Environmental Noises: Not an actual song, per se, but rather a collection of basic environmental noises giving the impression of being in a vast wilderness. It is used on the Distant Planet stage.

Source Tracks[edit]

  • Main Theme (Pikmin): Taken directly from Pikmin, it is the title screen music from said game. It is used on the Distant Planet stage.
  • Forest of Hope: Taken directly from the original Pikmin, this was the background music to the Forest of Hope, the second area that Olimar could explore. It is used on the Distant Planet stage.
  • Ai no Uta: A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game. It is used on the Distant Planet stage.
  • Ai no Uta (French Version): A French version of the previously mentioned image song. It is used on the Distant Planet stage.
  • Tane no Uta: Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2. It is used on the Distant Planet stage.

Victory Theme[edit]

  • Victory! Olimar: The tune the Pikmin hum in Pikmin 2 when all the treasure has been acquired in an area.

Trophies[edit]

Stickers[edit]

In Super Smash Bros. 4[edit]

Between the releases of Super Smash Bros. Brawl and Super Smash Bros. 4, the third entry in the Pikmin series Pikmin 3 was released in 2013. A significant amount of its content was incorporated into Smash 4, including Pikmin 3's Alph as a alternate character swap for Olimar and a new stage - Garden of Hope. The first Pikmin item (sans the Distant Planet-exclusive Pellets) was introduced in Smash 4. Much of the Pikmin content from Brawl was carried over into Smash 4, including the Distant Planet stage. Music pieces used in Brawl by the group Strawberry Flower did not return in Smash 4.

Fighter[edit]

  • OlimarIcon(SSB4-U).png
    Olimar (Starter): a captain from the Hocotate Freight who has learned to command altruistic plant-like aliens called Pikmin. He was the first playable character announced for Smash 4 after E3 2013, being confirmed on July 12, 2013 to coincide with the Japanese release of Pikmin 3. His whistle from Pikmin 3 has been incorporated into his design, and the finer details of his spacesuit from Brawl have been downplayed. His neutral attack is now the one-two combo from Pikmin 2. All five Pikmin from Brawl return. Olimar can only have three Pikmin follow him at once rather than six. Instead of plucking Pikmin at random, Olimar plucks them in a fixed order of: Red, Yellow, Blue, White, & Purple before the cycle reverts. He has a new recovery move where Winged Pikmin from Pikmin 3 carry him and his Pikmin to safety. Four of the eight alternate costumes replace Olimar with Alph, a blue-haired engineer and one of the three protagonists in Pikmin 3, but the change is purely cosmetic. At some point in late development, Alph was going to be "promoted" into a playable clone that utilized Rock Pikmin, but this never came into fruition.

Stages[edit]

for Nintendo 3DS[edit]

  • DistantPlanetIconSSB4-3.png
    Super Smash Bros. Brawl Distant Planet (Starter): staged in the Forest of Hope from the original Pikmin. Pellet-bearing posies and Onions are found on this stage. Striking a posy causes it to drop its pellet, which can either be thrown as a projectile or brought to an Onion. The Onion uses the pellet to create items. The number of items created is dependent on the number on the face of the pellet (1, 5, or 10) and if the pellet matches the color of the Onion it is brought to. Distant Planet is subject to changes in weather: rain causes flash floods that carry fighters off of the lowest platform. An enormous Bulborb occasionally walks in stage left and can be used as a platform. However, it will eat fighters that stay on its back too long. It is one of the possible stages to appear in Level 6 of All-Star Mode as a home stage for Olimar and Alph. Its Ω form takes place on a tree stump.

for Wii U[edit]

  • GardenofHopeIconSSB4-U.png
    Garden of Hope (Starter): staged in an alien garden from Pikmin 3. It is a large stage that is made up of two large columnar platforms, a climbing stick, a pot, and a set of elevator platforms on the side, which function as scales. A small bridge appears to connect the two large platforms. Fighters can destroy the pot and the Climbing Stick, and can stand on top of both. Wild Pikmin will come onto the stage to fix any damage done, such as rebuilding the bridge and the pot. Fighters can get stuck in the pot if they stand in the middle while Pikmin are rebuilding it. An enormous creature called the Peckish Aristocrab will occasionally lumber across the stage, destroying structures and damaging fighters in its wake. If fighters have ≥80% damage, making contact with the Aristocrab can result in an instant KO. A Bulborb and the S.S. Drake appear in the background. The Garden of Hope large enough to accommodate 8-Player Smash. It is one of the possible stages to appear in Level 2 of All-Star Mode as a home stage for Olimar and Alph. Its Ω form is columnar. The organization of trophies in the trophy gallery suggests that Alph's co-workers, Brittany and Captain Charlie, were originally going to appear on this stage in some capacity.

Items[edit]

Main article: Items

Bold italics denotes an item new to the Smash Bros. series.

The Pic of the Day introducing the Hocotate Bomb as a new item.
  • Pellet (throwing): a colorful, crystallized disc of nectar from the original Pikmin only accessible on the Distant Planet stage. A pellet is held in the disc of a tall flower called a Pellet Posy and will be dropped if the Posy is struck. The pellet can either be picked up and tossed as a projectile weapon, or it can be thrown at an Onion. The Onion will use the procured pellet to create items.
  • Hocotate Bomb (throwing): an explosive rocket that resembles the Hocotate Ship from Pikmin 2. Similar to End of Day, the bomb launches skyward and comes back crashing down, creating a large explosion that damages nearby opponents on impact. Being tossed or attacked trigger its launch. If it was tossed, it will not harm the wielder. It can also take fighters up with it as it ascends, similar to Mega Man's up aerial. If struck enough times, it will explode immediately. This bomb is not in any of the Pikmin games.

Smash Tour items[edit]

  • Yellow Wollywog (Blue): a yellow amphibian from the original Pikmin. It nullifies traps on the board that the user steps on.
  • Plasm Wraith (Red): a gelatinous beast from Pikmin 3. It heals the user when they block attacks with their shield.

Enemies[edit]

Main article: Enemies

Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.

  • Iridescent Glint Beetle (Pilli auricus): a subterranean species of beetle from Pikmin 2. In Smash Run, it is usually only found in bonus rooms. It does not present any harm. When struck, it drops gold. It can be hit about 4-5 times before it scuttles back underground. In Smash Tour, any player that bumps into one on the board is awarded extra fighters.

Smash Run enemies[edit]

Enemies exclusive to the 3DS version. They appear in Smash Run.

  • Bulborb (Oculus kageyamii russusa): a large, red subspecies of grub-dog from the original Pikmin. It is a large enemy that does not flinch from most attacks and cannot be grabbed. It takes many hits to take down. It will lumber towards the opponents and snap at them with their mandibles, or slam into them with its colorful backside. For aerial opponents, it will jump up and try to headbutt them.

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to SSB4.

Returning Tracks[edit]

Arrangements and remixes from Brawl.

  • Super Smash Bros. BrawlStage Clear / Title (Pikmin): an arrangement of "Night Comes" and "Pikmin" from Pikmin. It plays on Garden of Hope.
  • Super Smash Bros. BrawlEnvironmental Noises: an environmental-inspired interpretation of the wildlife audio samples used to establish the atmosphere of Pikmin. It plays on Garden of Hope.
  • Super Smash Bros. BrawlWorld Map (Pikmin 2): an arrangement of "World Map Theme" from Pikmin 2. It plays on Garden of Hope.

Source Tracks[edit]

Compositions and arrangements directly sourced from Pikmin games with no alterations.

Victory Theme[edit]

  • Victory! Pikmin Series: an arrangement of the first few notes of the "Pikmin motif", a derivative of the eponymous title theme from Pikmin. It is sourced from Brawl.

Trophies[edit]

In Super Smash Bros. Ultimate[edit]

The Pikmin series and all of its previous characters and stages return for Ultimate.

Fighter[edit]

  • 40.
    OlimarIcon(SSBU).png
    Olimar (Unlockable): He returns as an unlockable fighter. Alph returns as an alternate skin for him.

Stages[edit]

Both Pikmin stages from the last two games return.

Item[edit]

Assist Trophy[edit]

  • Burrowing Snagret: The Burrowing Snagret appears as the first Assist Trophy from the Pikmin series. It appears with its design from Pikmin 3. When summoned, it emerges from the ground and rapidly pecks in front of itself. It will then burrow back into the ground and reemerge somewhere else to repeat its attack, even on soft platforms.

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to Ultimate.

Returning Tracks[edit]

Arrangements and remixes returning from previous Smash games.

Source Tracks[edit]

Tracks sourced directly from the Pikmin games.

Victory Theme[edit]

  • Victory! Pikmin Series: A remix of a small excerpt from the main theme of Pikmin. This track remains unchanged from Brawl and Smash 4.

Spirits[edit]

Games with elements appearing in the Super Smash Bros. series[edit]

Pikmin[edit]

  • Playable Characters:
    • Super Smash Bros. Brawl Captain Olimar debuts in this game as the main playable character, taking many of his special moves from this game, such as Pikmin Toss and Pikmin Order.
    • Super Smash Bros. Brawl Red, Blue and Yellow Pikmin debut in this game.
    • Super Smash Bros. BrawlOlimar's final smash, End of Day, is based on the sequence at the end of each day in this game, as well as the ship crashing like in the game's intro.
  • Stage:
    • Super Smash Bros. Brawl Distant Planet appears as a stage and incorporates elements of the Forest of Hope from this game.
  • Stage Elements
    • Super Smash Bros. Brawl Onions and several Bulborb enemies appear as hazards and background elements. The Pellet can be used as a throwing item.
  • Items:
  • Assist Trophies:
  • Enemies:
  • Trophies:
  • Stickers:
    • Super Smash Bros. Brawl Crimson Candypop Bud, Olimar’s Daughter, Blue Pellet, Red Pellet, Yellow Pellet, Red Pikmin, Blue Pikmin, and Yellow Pikmin appear as stickers.
  • Spirits:
    • Super Smash Bros. Ultimate Olimar Bulborb, Burrowing Snagret, Fiery Blowhog, Red Pikmin, Blue Pikmin, Yellow Pikmin, Emperor Bulblax, Smoky Progg, Swooping Snitchbug, and Yellow Wollywog appear as spirits.
  • Music:
    • Super Smash Bros. Brawl "Main Theme - Pikmin" (Original): The title screen music, sourced from this game.
    • Super Smash Bros. Brawl "Forest of Hope": The background music to the Forest of Hope, the second area that Olimar could explore, sourced from this game.
    • Super Smash Bros. Brawl "Stage Clear / Title Theme - Pikmin": A remix of both End of Day theme and a frantic remix of the title screen theme.
    • Super Smash Bros. Brawl Environmental Noises: Not an actual song, per se, but rather a collection of basic environmental noises giving the impression of being in a vast wilderness.
    • Super Smash Bros. Brawl "World Map - Pikmin 2": A remix featuring elements from the stage select theme from this game.
    • Super Smash Bros. Brawl "Ai no Uta": A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.
    • Super Smash Bros. Brawl "Ai no Uta (French version)": A French version of the previously mentioned image song.
    • Super Smash Bros. 4 "Stage Select - Pikmin 2": Another remix featuring elements of the stage select theme from this game.
    • Super Smash Bros. Ultimate "Main Theme - Pikmin": An orchestral rock-styled remix of the main theme from this game.
    • Super Smash Bros. Brawl "Victory! Olimar": A sped of remix of an excerpt of this game's title theme.

Pikmin 2[edit]

  • Playable Characters:
    • Super Smash Bros. Brawl White and Purple Pikmin are introduced in this game.
    • Super Smash Bros. Brawl The spaceship Olimar and Louie use to fly in this game, the Hocotate Ship, is part of Olimar's Final Smash, End of Day, and as a part of Olimar's on-screen appearance.
    • Super Smash Bros. 4 Olimar's jab and forward tilts are based on Rocket Fist attacks from this game.
  • Items:
    • Super Smash Bros. 4 The spaceship from this game is the inspiration for the Hocotate Bomb.
  • Enemies:
  • Trophies:
  • Stickers:
    • Super Smash Bros. BrawlLouie, the Hocotate Ship, and The President appear as stickers.
    • Super Smash Bros. BrawlBulborb, Pellet, Crimson Candypop Bud, Blue Pellet, Red Pellet Flower, Reclining Red Pikmin, and Onion appear as stickers using artwork from this game.
  • Spirits:
    • Super Smash Bros. Ultimate Louie, Purple Pikmin, Empress Bulblax, White Pikmin and Iridescent Glint Beetle appear as spirits.
    • Super Smash Bros. Ultimate Burrowing Snagret and Emperor Bulblax appear as spirits useing artwork from this game.
  • Music:
    • Super Smash Bros. Brawl "World Map - Pikmin 2": An orchestral remix featuring the map screen from this game.
    • Super Smash Bros. Brawl "Tane no Uta": Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.
    • Super Smash Bros. 4 "Stage Select - Pikmin 2": A more upbeat remix of the world map theme from this game.

Pikmin 3[edit]

  • Playable Characters:
    • Super Smash Bros. 4 Olimar’s design in Smash 4 is based on his appearance in this game.
    • Super Smash Bros. 4 Alph debuts in this game and appears and an alt for Olimar in Smash 4 and Ultimate
    • Super Smash Bros. 4 Winged Pikmin debut in this game and serve as Olimar's up special move.
  • Stages:
  • Stage Elements:
  • Items:
  • Assist Trophies:
    • Super Smash Bros. Ultimate Burrowing Snagret uses its design from this game.
  • Trophies:
  • Spirits:
    • Super Smash Bros. Ultimate Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, Brittany and Brittany appear as spirits.
    • Super Smash Bros. UltimateRed Pikmin, Blue Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
  • Music:
    • Super Smash Bros. for Wii U "Mission Mode - Pikmin 3": An acoustic remix of the Mission Mode theme from this game, itself an arrangement of the title theme from the original Pikmin, featuring Pikmin vocals.
    • Super Smash Bros. for Wii U Garden of Hope (Original): The theme from the Garden of Hope, sourced from this game.
    • Super Smash Bros. Ultimate Garden of Hope (Remix): An orchestral medley of the Garden of Hope and Bingo Battle themes from this game, the latter of which is itself an arrangement of the Impact Site, the first area from the original Pikmin.

Hey! Pikmin[edit]

  • Spirits:
    • Super Smash Bros. Ultimate Olimar and Mockiwi appear as spirits using artwork from this game.
  • Music:
    • Super Smash Bros. Ultimate Keeper Of The Lake: The theme that plays when fighting the Long Water Dumple, sourced from this game.
    • Super Smash Bros. Ultimate Flashes of Fear: The theme that plays when fighting the Electric Cottonade, sourced from this game.
    • Super Smash Bros. Ultimate Over Wintry Mountains: The theme of the fourth special course, sourced from this game.
    • Super Smash Bros. Ultimate Fragment Of Hope: The theme that plays in the third phase of the fight against the Berserk Leech Hydroe, sourced from this game.

Trivia[edit]

  • Not counting Cubivore (which had yet to be released at the time), Pikmin was the newest universe to be represented in Super Smash Bros. Melee, with the first game releasing one month before Melee's release.
  • With Olimar in Brawl, Pikmin is the first series to have debuted within the 21st century to have been represented by a fighter in Smash, although Animal Crossing is the oldest for the 21st century overall.
  • Pikmin is also the first fighter-based universe in the series to debut after the release of the original Super Smash Bros..
  • Pikmin, along with Kid Icarus (and technically Wario), are the only series with minor representation in Melee to have a fighter in the following installment, Brawl.

External links[edit]