Olimar (ピクミン＆オリマー, Pikmin & Olimar) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. In addition, Alph returns as an alternate costume for Olimar. Olimar is classified as fighter #40. Olimar uses Pikmin to assist him in attacking his foes, with a core playstyle revolving around managing and using his various Pikmin combinations to his advantage.
Voice samples for all Pikmin except Winged Pikmin are provided by Hajime Wakai, though recycled from the Pikmin games. Voice samples for the Winged Pikmin are provided by Atsuko Asahi.
How to unlock
Complete one of the following:
With the exception of the third method, Olimar must then be defeated on Distant Planet.
Changes from Super Smash Bros. 4
Olimar was significantly improved from his iteration in Super Smash Bros. 4. His lackluster mobility, while still below-average, has been improved, as he now has better run speed and better air speed. His already incredible ground game was also improved through his grab having more range, as well as his up smash having less ending lag, resulting in it becoming a terrifying combo option and kill move. Olimar's up throw was also significantly buffed to have similar knockback to Mewtwo's up throw. His notorious damage output was also buffed, as all iterations of his Pikmin (excluding Purple Pikmin) have been buffed. His biggest flaw from Smash 4 was also fixed, as his aerials now have transcendent priority, which allows Olimar to trade moves much more safely than in SSB4. Pikmin Pluck is faster as well, which allows Olimar to regain Pikmin faster.
However, Olimar received some slight nerfs. His down throw launches opponents at a more horizontal angle, making follow-ups less reliable. Pikmin also have slightly lower HP, making them die more easily. He also now has one of the slowest initial dashes in the game due to other fighters' initial dashes getting far more substantial buffs than his. His recovery also became more abusable as a result of the travel distance of his up special, Winged Pikmin, being further reduced with consecutive use.
Regardless, Olimar's negligible nerfs are not enough to outweigh his buffs, as he has already obtained incredible results in Ultimate's early metagame thanks to Dabuz, Shuton, Myran, and ImHip, who have been very successful with him at top-level tournaments. As a result, Olimar was often considered a top-tier character prior patch 3.1.0. However, he received significant nerfs in 3.1.0, more so than any other potential top tier character. Because of this, his previous reputation as a potential top-tier character is now debatable, and it's currently unknown how much improved his post-3.1.0 self is compared to his Super Smash Bros. 4 incarnation.
For a majority of Ultimate's early metagame, Olimar has had a notorious reputation for being one of the most dominant characters in the game with many players going as far as calling him the absolute best character in the game with many great tools in his arsenal such as having an incredible grab game, terrifying damage output, powerful smash attacks with little ending lag and up smash having potential as a combo starter, powerful zoning tools, and the other buffs he received from Smash 4 which also rivals its counterpart in Brawl. This has been shown in his results with a majority of major tournaments having multiple Olimar players place high. Likely as a result, Olimar has been noticeably nerfed through the game's lifespan. Although the changes he received have at times been unusual.
Update 2.0.0 fixed an infamous glitch which allowed Pikmin to double the strength of the spirit multiplier, causing attacks with his Pikmin to deal massive amounts of damage under the right circumstances. However, he received a bug in this same patch that caused all of his smash attacks to no longer increase in damage while being charged. While this glitch was fixed in update 3.0.0, he received a new bug in this patch which causes reflected Pikmin to inflict damage onto himself after they've returned to him, leading to the possibility of unintentional self-destructs caused by Olimar using moves that boast a decent amount of KO power. The changes made to the shield mechanics in this same update also harmed him by making his smash attacks less safe on perfect shield. In addition, like with many other projectiles, his forward smash and Pikmin throw now deal less shield damage, although the amount of shield stun went unchanged. Update 3.1.0 enlarged the size of Olimar's hurtbox, making him easier to hit, and increased the ending lag on his forward and up smashes. Further, the sweet spot on his forward smash also became harder to land. This same patch also noticeably reduced the travel distance of his up special with consecutive use, hampering his recovery.
Due to Olimar's strongest traits being toned down, he is considered to be worse than he was pre-patch. To what extent however is currently unknown.
In competitive play
Classic Mode: Planetary Explorer
Olimar faces off against characters who are space travelers in their respective series.
Role in World of Light
Although Olimar does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (except Kirby) when Galeem unleashed his beams of light.
Olimar's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Olimar in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Ultimate.
Additionally, due to being an alternate swap, Alph has his Spirit count as another Fighter Spirit. Each type of Pikmin also possess a spirit of their own, as either Primary or Support Spirits.
In Spirit battles
As the main opponent
As an ally
Character Showcase Video
Ads keep SmashWiki independent and free :)