Olimar (ピクミン＆オリマー, Pikmin & Olimar) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. In addition, Alph returns as an alternate costume for Olimar. Olimar is classified as fighter #40. Olimar uses Pikmin to assist him in attacking his foes, with a core playstyle revolving around managing and using his various Pikmin combinations to his advantage.
Voice samples for all Pikmin except Winged Pikmin are provided by Hajime Wakai, though recycled from the Pikmin games. Voice samples for the Winged Pikmin are provided by Atsuko Asahi.
How to unlock
Complete one of the following:
With the exception of the third method, Olimar must then be defeated on Distant Planet.
Changes from Super Smash Bros. 4
Olimar was noticeably buffed overall from his iteration in SSB4. His lackluster mobility, while still below-average, has been improved, as he now has better run speed and better air speed. His already incredible ground game was also improved through his grab having more range, as well as his up smash having less ending lag, resulting in it becoming a terrifying combo option and kill move. Olimar's up throw was also significantly buffed to have similar knockback to Mewtwo's up throw. His notorious damage output was also buffed, as all iterations of his Pikmin (excluding Purple Pikmin) have been buffed. His biggest flaw from Smash 4 was also fixed, as his aerials now have transcendent priority, which allows Olimar to trade moves much more safely than in SSB4. Pikmin Pluck is faster as well, which allows Olimar to regain Pikmin faster.
However, Olimar received some slight nerfs. His down throw launches opponents at a more horizontal angle, making follow-ups less reliable. Pikmin also have slightly lower HP, making them die more easily. He also now has one of the slowest initial dashes in the game due to other fighters' initial dashes getting far more substantial buffs than his. His recovery also became less abusable as a result of the travel distance of his up special, Winged Pikmin, being further reduced with consecutive use.
Regardless, Olimar's negligible nerfs are not enough to outweigh his buffs, as he has already obtained incredible results in Ultimate's early metagame thanks to Dabuz, Shuton, Myran, and ImHip, who have been very successful with him at top-level tournaments. As a result, Olimar was often considered a top-tier character prior patch 3.1.0 being considered relatively similar to his Brawl counterpart. However, he received significant nerfs in 3.1.0, more so than any other potential top tier character. Because of this, his previous reputation as a potential top-tier character is now debatable, and it's currently unknown how much improved his post-3.1.0 self is compared to his SSB4 incarnation.
Throws and other attacks
Olimar has been significantly nerfed overall via game updates. Update 2.0.0 fixed an infamous glitch which allowed Pikmin to double the strength of the spirit multiplier, causing attacks with his Pikmin to deal massive amounts of damage under the right circumstances. However, he received a bug in this same patch that caused all of his smash attacks to no longer increase in damage while being charged. While this glitch was fixed in update 3.0.0, he received a new bug in this patch which causes reflected Pikmin to inflict damage onto himself after they've returned to him, leading to the possibility of unintentional self-destructs caused by Olimar using moves that boast a great amount of KO power. The changes made to the shield mechanics in this same update also harmed him by making his smash attacks less safe on perfect shield. In addition, like with many other projectiles, his forward smash and Pikmin throw now deal less shield damage, although the amount of shield stun went unchanged. Update 3.1.0 was by far the most nerfed Olimar received. The size of Olimar's hurtbox has been enlarged, making him easier to hit even while shielding, and his forward and up smashes had their ending lag increased with the sweet spot on his forward smash became harder to land. This same patch also noticeably reduced the travel distance of his up special with consecutive use, hampering his recovery. However, his shield size was later increased in update 7.0.0 to compensate for his larger hurtbox, making him less vulnerable to shield stabbing.
Due to Olimar's strongest traits being toned down, he is considered to be significantly worse than he was pre-patch. Though Dabuz initially claimed he would drop the character, he eventually went back on this and continues to use him in bracket with excellent results. Shuton has also continued to dominate the Japanese scene with Olimar, but Myran has seen a notable drop off in results after the patch. Overall, Dabuz and Shuton's continued success with the character indicates that Olimar remains a viable character in the right hands, even in spite of his nerfs.
For a gallery of Olimar's hitboxes, see here.
Note: All numbers are listed as base damage, without the 1v1 multiplier.
In competitive play
In the early metagame, Olimar was widely considered to be one of, if not, the best 3 characters alongside Peach and Pichu. Olimar had many strengths, including stronger throws, a faster Pikmin Pluck, and less lag on his smash attacks, particularly his up smash. This, along with Olimar's increased speed, made him a rather campy character, overwhelming the opponent with his Pikmin and recover them quickly when they are killed. As a result of these strengths, players such as Dabuz, Shuton, and Myran performed spectacularly with Olimar and consistently placed in top 8 at many tournaments.
Patch 3.0.0 and the subsequent patch 3.1.0, however, nerfed Olimar's smash attacks and made them less safe on shield, while Pikmin Throw dealt less shield damage. This noticeably hurt Olimar in the metagame, as Myran saw a noticeable dip in performance while Dabuz eventually picked up Rosalina & Luma as a secondary, although he still primarily utilizes Olimar. In contrast, Dabuz himself and Shuton continued to achieve great placements with Olimar, and it is widely agreed that Olimar is still a viable threat in the metagame.
Any number following the Smasher name indicates placement on the Fall 2019 PGRU, which recognizes the official top 50 players in the world in Super Smash Bros. Ultimate from July 13th, 2019 to December 15th, 2019.
Classic Mode: Planetary Explorer
Olimar faces off against characters who are space travelers in their respective series.
Role in World of Light
Although Olimar has been absent from the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (except Kirby) when Galeem unleashed his beams of light.
Olimar's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Olimar in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Ultimate.
Additionally, due to being an alternate swap, Alph has a Fighter Spirit of his own, available through the shop. Each type of Pikmin also possess a spirit of their own, as either Primary or Support Spirits.
In Spirit battles
As the main opponent
As an ally
Character Showcase Video