Peach (ピーチ, Peach) is a playable character in Super Smash Bros. Ultimate. Peach was revealed for the game along with the rest of the veterans on June 12th, 2018. However, unlike previous Smash Bros. games since Melee (her first playable appearance in the Super Smash Bros. series), Peach is now an unlockable character rather than being available from the start. She is classified as fighter #13.
How to unlock
Complete one of the following:
With the exception of the third method, Peach must then be defeated on Princess Peach's Castle.
Peach is a somewhat light character who is quite slow in terms of walking speed and dashing speed, and has an extremely slow falling speed and very low gravity, while her air speed is only average. While this is an unfavorable combination of traits, it is compensated by her unique floating ability and her very high air acceleration. Her float ability grants her the power to hover at any height she chooses, giving her a distinct advantage in combat. This, combined with a potent aerial moveset, makes her a force to be reckoned with.
Peach can play an effective keep-away game. Vegetable serves as her projectile, and as a throwable item, it is quite a versatile one; the move also has a 1/250 chance of spawning a powerful Bob-omb and a 1/166 chance of spawning a shield-shattering Mr. Saturn. Peach's floating ability also helps her to control space; floating low to the ground and using retreating aerials makes her difficult to punish, and this greatly helps her own approach as well, as with good spacing she can attack the opponent's shield with little fear of reprisal. Float can increase her mobility and movement options, allowing her to frustrate her opponents with quick and unpredictable mixups. Her tilt attacks are less safe, but given the right opportunity have decent combo potential; down tilt in particular, is one of her best grounded combo starters. She has a decent grab game, as her down throw can be followed up with a variety of moves and her back throw is relatively strong. All of this gives her a solid set of options in the neutral game.
Peach does not have trouble KOing, either. Her forward aerial's high knockback makes it her best finishing move, and it can be used while floating to "fish" for a kill with relative safety. Back throw is also a good KO option. Floating allows for effective edgeguarding as well, potentially leading to early KOs. Peach also has a potent if somewhat situational set of smash attacks: her forward smash can be angled up or down, giving her access to three different weapons (golf club if unangled, frying pan if angled up, or tennis racket if angled down), each with their own useful properties; her down smash is a multi-hit attack good for catching rolls and edge recovery options; and her up smash is a particularly powerful move when sweetspotted.
Peach does of course have drawbacks, mainly relating to her slow movement. Faster opponents may be able to overwhelm her before she can begin throwing vegetables or otherwise defend herself. If thrown into the air, she can have difficulty landing, and this along with her low weight makes her susceptible to juggling and vertical KOs. Peach's ability to approach suffers against characters with long reach and disjoints, as she lacks the agility to get in close before they can hit her. Her recovery is also a potential point of failure, as while she can travel a great deal of horizontal distance, she is left vulnerable if forced to rely on Peach Parasol, and her vertical recovery is average at best (discounting the incredibly dangerous and situational Bob-omb), as well as predictable and slow, making it possible for her to be gimped.
Overall, Peach is a technical character that, once mastered, is a major threat to any opponent. Her floating ability, very high air acceleration, and solid aerial attacks give Peach a fantastic air game that allows her to easily outmaneuver her opponents, and initiate devastating set-ups. Peach's specials grant her a disruptive projectile, two good recovery options—one of which has good KO potential—and a counterattack. However, Peach players have to be weary of her slow grounded movement, somewhat light weight, and extreme floatiness by maximizing her floating ability to constantly switch between the ground and the air, and carefully utilize her moveset to avoid being punished for even a simple mistake. Peach's strengths outweigh her weaknesses, and alongside her Echo Fighter, Daisy, she has received excellent results in tournaments thanks to players such as Samsora, MuteAce, CaptainZack, and BlazingPasta.
Changes from Super Smash Bros. 4
Despite her high-tier placement in SSB4, Peach has been greatly buffed overall in the transition to Ultimate.
As with most characters, Peach's mobility has been improved, aiding her approach and combo game. The new 0.85× damage multiplier for aerial attacks performed in a short hop affects Peach less than other returning veterans, as she can use her float to bypass the multiplier and still attack low to the ground with her aerials. This not only makes them more damaging, but combined with the lower landing lag on her aerials, considerably strengthens her shield pressure.
Although most of her moves remain largely identical to their SSB4 counterparts, some of them have seen noticeable improvements. Her new down tilt has faster startup, and it benefits from the removal of teching for grounded meteor smashes, making it a consistently powerful combo tool that is also safer to use. Forward smash allows Peach to choose which weapon to use via angling, instead of having to use it repeatedly to cycle weapons, greatly increasing its reliability. Toad is also faster as a counterattack and deals more damage, and Peach Bomber is faster in the air and stronger, improving its recovery and KO potential. Lastly, her Vegetables are faster to both pluck and throw, improving her projectile game.
Peach has received a few nerfs, however. Her forward aerial, previously one of her most effective KO moves, is weaker and has received a sourspot, making it more difficult to use effectively. Her dash attack and back throw both have reduced knockback as well, and the changes to rage have removed Peach Parasol's infamous ability to one-hit KO opponents by landing only the first hit if Peach is at a high percentage. Finally, she still retains some of her weaknesses from the previous game, such as her overall poor mobility, difficulty landing safely, and her somewhat light weight and extreme floatiness rendering her vulnerable to vertical KOs and juggling, the latter which is exacerbated by the changes to air dodges, as hers are now among the slowest in the game in terms of ending lag.
Overall, Peach has been considerably improved from her SSB4 incarnation with her superior mobility and combo game, and the changes to Ultimate's mechanics have benefited her more than they have hindered her. Together with her Echo Fighter, Daisy, Peach has achieved excellent results at high levels of competitive play so far thanks to players such as Samsora, MuteAce, and BlazingPasta. Due to her overwhelming advantages and excellent results, Peach is not only considered to be a top-tier character, but also even better than her initial Melee iteration. Balance patches have also noticeably nerfed Peach as well, with the biggest ones coming in update 3.1.0; these updates have only mildly impacted Peach's viability, however.
Throws and other attacks
Most likely as a result of her dominating performances in the competitive scene of Ultimate, Peach has been nerfed overall by patch updates. In patch 1.1.0, her dash attack's knockback scaling has been reduced, hindering its effectiveness as a fast KO option. As of patch 3.0.0, her Toad can no longer be used to stall indefinitely in the air, now only stalling at its first use, and her Vegetables deal less shield damage, hindering the projectiles' shield pressure capabilities.
Patch 3.1.0 has arguably nerfed her harder than in any other patch update as of now: Both back throw and forward aerial deal less knockback, further weakening what was considered to be her more effective KOing options, Peach Bomber has more endlag when connected, hindering its safety against shields, and Vegetable has more endlag, leaving Peach more vulnerable to enemy attacks when plucking turnips. Moreover, the removal of held item attacks makes her options when holding a turnip less versatile.
Peach has received a few buffs, however. Thanks to its changes in 2.0.0 and 3.1.0, Peach Parasol connects more reliably against opponents, patch 3.1.0 allows jab to connect more efficiently, and forward smash's golf club swing deals more knockback, improving its KO potential.
For a gallery of Peach's hitboxes, see here.
Note: All numbers are listed as base damage, without the 1v1 multiplier.
In competitive play
At the beginning of Ultimate's metagame, players immediately recognized the viability of Peach. They also noticed how she has incredibly improved from the last installment. Her combo game became possibly the best in the game, with her down tilt, aerials, Vegetable, forward tilt, and up tilt serving as devastating and powerful combo starters. Together with her echo fighter, Daisy, Peach has amassed results that are among the best, resulting in being a top-tier threat.
Prior to patch 3.1.0., Peach was considered as a definite top-tier and even potentially the best character in the game. However, future patches have nerfed her. While she is still possibly a top-tier, it’s still questionable as to whether her nerfs will affect her or not. Nevertheless, Peach still continues to find more success across the meta.
Any number following the Smasher name indicates placement on the Spring 2019 PGRU, which recognizes the official top 50 players in the world in Super Smash Bros. Ultimate from February 1st, 2019 to July 7th, 2019.
Classic Mode: No Damsel in Distress
Peach's opponents are villains in various universes that have all captured a certain damsel before.
Note: All stages Peach travels to are either Mario or Donkey Kong stages.
Role in World of Light
Although Peach does not appear in the World of Light opening cutscene, she was vaporized and later imprisoned alongside the rest of the fighters (except Kirby) when Galeem unleashed his beams of light.
Peach is in a desolate platform in the Molten Fortress sub-area where Giga Bowser is fought, a callback to her usual role as a damsel in distress. The player must enter the pipe and free the spirit of Aisya to activate the blue ! Switch in order to progress to Peach.
Peach's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Peach in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Ultimate.
Additionally, Peach makes an appearance in various Primary and Support Spirits.
In Spirit battles
As the main opponent
As a minion
As an ally
Character Showcase Video