When used, the Gunner charges and fires a shot of plasma. It is similar to Samus's Charge Shot, though it charges slightly slower and is colored differently. More importantly, Charge Blast deals 3% less damage and has significantly lower knockback at full charge, but also has noticeably faster starting and ending lag.
In Ultimate, the move can now be charged and canceled in mid-air, in a similar vein to all other chargeable projectile attacks in the game. In addition, the move charges much faster and deals more damage.
Special Move customization was added in Super Smash Bros. 4. These are the variations: