Mii Gunner using Lunar Launch in Super Smash Bros. Ultimate.
|Universe||Super Smash Bros.|
When used, the Gunner aims downwards and releases an explosion, launching into the air. The explosion does 7% damage and can hit edgeguarders below them while recovering high, where it would normally be dangerous.
In Ultimate, the move boasts a superior vertical recovery and its projectile deals far more knockback, which also makes it great for edgeguarding opponents who recover low. However, its landing lag has been increased by an extra frame, making it even more punishable, and the projectile has low enough priority to be nullified by many attacks, limiting its uses against recovery moves that have hitboxes. As a recovery itself, it covers a great distance, which compliments the Gunner's durability, but it lacks a hitbox on the Gunner themselves, making the move easily edgeguarded, itself. It also only travels straight upwards and cannot sweetspot the ledge from behind.
|case foldout||A downward shot whose recoil sends you flying.|
|Move List||Shoots downward, rocketing into the air from the recoil.|
Special Move customization was added in Super Smash Bros. 4. These are the variations:
|1. Lunar Launch||2. Cannon Uppercut||3. Arm Rocket|
|" Shoot downward, and the recoil will rocket you into the air.
Shoot downward; the recoil will rocket you into the air."
|"An uppercut powered by a downward blast that can dunk airborne foes."||"Take to the sky using jet propulsion. The direction of flight can be adjusted left or right."|