From SmashWiki, the Super Smash Bros. wiki
Hitbox visualization showing Peach's up aerial.
Overview[edit]
Also known as the Rainbow Bridge (レインボーブリッジ), Peach's up aerial has her swipe above her head with her arms from left to right, creating two magic rainbow trails. It is a decent juggling tool, especially given the move's disjoint and power. It can be used to catch foes stalling in midair.
Peach performing a combo with down tilt and up aerial loops on
King K. Rool.
While ground floating, Peach can float cancel the first hit of the up aerial. The first hit can also be used to drag down aerial opponents, particularly after a down aerial done from a float at short hop height at lower percents. Above 10% damage, if Peach catches the opponent with a down tilt, she can follow up with the first hit of an up aerial and continue the loop. This can be done easily on large opponents like King K. Rool.
When low floating, only the second hit will hit medium to large opponents, while small characters avoid it entirely. The second hit can KO foes above 150%.
If in hitstun, up aerial or a neutral aerial can be used before hitting the ground since both can interrupt the landing lag at frame 8.
Hitboxes[edit]
| ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
| Hit 1 (early)
|
| 1 |
0 |
0 |
4.0% |
0 |
 |
Standard |
0 |
100 |
30 |
 |
3.5 |
top |
0.0 |
24.0 to 21.0 |
-3.0 to -8.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Hit 1 (mid)
|
| 1 |
0 |
0 |
4.0% |
0 |
 |
Standard |
0 |
100 |
30 |
 |
3.5 |
top |
0.0 |
24.0 to 21.0 |
-3.0 to -8.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| 0 |
0 |
0 |
4.0% |
0 |
 |
Standard |
0 |
100 |
30 |
 |
3.5 |
top |
0.0 |
24.0 |
3.0 to -3.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Hit 1 (late)
|
| 1 |
0 |
0 |
4.0% |
0 |
 |
Standard |
0 |
100 |
30 |
 |
3.5 |
top |
0.0 |
24.0 to 21.0 |
-3.0 to -8.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| 0 |
0 |
0 |
4.0% |
0 |
 |
Standard |
0 |
100 |
30 |
 |
3.5 |
top |
0.0 |
24.0 |
3.0 to -3.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| 3 |
0 |
0 |
4.0% |
0 |
 |
Standard |
0 |
100 |
55 |
 |
4.2 |
top |
0.0 |
23.0 to 15.0 |
0.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| 2 |
0 |
0 |
4.0% |
0 |
 |
Standard |
0 |
100 |
30 |
 |
3.5 |
top |
0.0 |
24.0 to 21.0 |
3.0 to 8.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Hit 2 (early)
|
| 0 |
0 |
0 |
6.0% |
0 |
 |
Standard |
50 |
112 |
0 |
 |
5.2 |
top |
0.0 |
24.0 |
4.0 to -4.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| 1 |
0 |
0 |
6.0% |
0 |
 |
Standard |
50 |
112 |
0 |
 |
5.2 |
top |
0.0 |
24.0 to 21.0 |
-4.0 to -9.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Hit 2 (mid)
|
| 0 |
0 |
0 |
6.0% |
0 |
 |
Standard |
50 |
112 |
0 |
 |
5.2 |
top |
0.0 |
24.0 |
4.0 to -4.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| 1 |
0 |
0 |
6.0% |
0 |
 |
Standard |
50 |
112 |
0 |
 |
5.2 |
top |
0.0 |
24.0 to 21.0 |
-4.0 to -9.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| 2 |
0 |
0 |
6.0% |
0 |
 |
Standard |
50 |
112 |
0 |
 |
5.2 |
top |
0.0 |
24.0 to 21.0 |
4.0 to 9.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Hit 2 (late)
|
| 2 |
0 |
0 |
6.0% |
0 |
 |
Standard |
50 |
112 |
0 |
 |
5.2 |
top |
0.0 |
24.0 to 21.0 |
4.0 to 9.0 |
1.2× |
0.5× |
0% |
 |
 |
 |
 |
 |
 |
Magic |
 |
All |
All |
 |
 |
 |
 |
 |
|
| Initial autocancel
|
1-4
|
| Hit 1 (early, mid, late)
|
10, 11, 12-13
|
| Hit 2 (early, mid, late)
|
15, 16-17, 18-19
|
| Ending autocancel
|
41-
|
| Interruptible
|
46
|
| Animation length
|
53
|
Landing lag[edit]
| Interruptible
|
8
|
| Animation length
|
26
|