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Peach (SSBU)/Neutral attack/Hit 1

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Hitbox visualization showing Peach's first jab.

Overview

Peach slaps inwards with the leading arm. The first hit of neutral attack deals 2.0% damage.

While pressuring the opponent's shield, neutral attack's first hit can be used to attack the opponent before they act out of shield along with the second hit. However this option can be countered if the opponent continues shield. The first hit of neutral attack is one of Peach's fastest out of shield options. It can be used after performing a perfect shield. If two attacks collide to each other, Peach can immediately perform neutral attack. Peach can perform neutral attack after mashing out of the opponent's grab.

At low percentages, neutral aerial can combo into neutral attack. The move can set up jab resets.

Update History

Super Smash Bros. Ultimate 3.1.0

  • Buff Neutral attack 1 connects into neutral attack 2 more reliably.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
0 0 2.0% 0 AngleIcon361.png 30 25 0 2.0 top 0.0 9.0 5.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slap SpecialsDirect.png
1 0 2.0% 0 AngleIcon180.png 20 15 0 2.0 top 0.0 9.0 8.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slap SpecialsDirect.png
2 0 2.0% 0 AngleIcon180.png 20 15 0 2.4 top 0.0 9.0 10.5 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slap SpecialsDirect.png
3 0 2.0% 0 AngleIcon361.png 30 25 0 2.0 top 0.0 9.0 8.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slap SpecialsDirect.png
4 0 2.0% 0 AngleIcon361.png 20 15 0 2.4 top 0.0 9.0 10.5 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slap SpecialsDirect.png

Timing

Hitboxes 2
Earliest continuable 7
Interruptible 28
Animation length 37
FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(BlankContinuableS).pngFrameIcon(BlankContinuableE).png
Earliest continuable point
FrameIcon(Interruptible).png
Interruptible


This move in SSBM This move in SSBB This move in SSB4 This move in SSBU Peach's moveset
Neutral attack (1 · 2) · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special · Side special · Up special · Down special · Final Smash