List of updates (SSBU)/1.1.0 changelog

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This is the list of known changes in version 1.1.0 of Super Smash Bros. Ultimate.

Universal[edit]

  • Bug fix Fixed a glitch causing throws in Training Mode to gradually reduce knockback taken by the victim if the Fixed Damage option was turned on, even to the point of them taking no knockback.
  • Change AI parameters were adjusted for many characters
  • Change The shorthop attack power multiplier is now applied correctly to fighters with more than one mid air jump

Link[edit]

  • Change The amimation for crouching when holding an item has been updated

Kirby[edit]

Luigi[edit]

  • Buff Up aerial has less ending lag (FAF 30 → 27).

Peach[edit]

  • Nerf Dash Attack's knockback growth was reduced (140 -> 130)

Daisy[edit]

  • Nerf Dash Attack's knockback growth was reduced (140 -> 130)
  • Change The animation for Toad was updated

Marth[edit]

  • Change The amimation for swinging with a battering weapon has been updated

Lucina[edit]

  • Change The amimation for swinging with a battering weapon has been updated

Mewtwo[edit]

  • Nerf Disable has more ending lag (FAF 47 → 52).

Dark Pit[edit]

  • Nerf Up throw's ending lag has been increased (FAF 33 → 38), making it identical to Pit's.

Meta Knight[edit]

Sonic[edit]

  • Change The amimation for crouching when holding an item has been updated
  • Change The amimation for swinging with a battering weapon has been updated

Wii Fit Trainer[edit]

  • Buff Dash attack has less ending lag (FAF 43 → 39).

Mii Swordfighter[edit]

Shulk[edit]

  • Change The second victory pose's animation has been updated.

Bowser Jr.[edit]

Bayonetta[edit]

  • Nerf Witch Time's duration scaling is lower (40 → 30).
  • Nerf Witch Time's regeneration per frame is slower (0.04 → 0.03).
  • Change A glitch with Witch Time has been created, with its slowdown duration now being capable of underflowing and becoming extremely long under certain circumstances.

Inkling[edit]

  • Buff Splat Bomb deals more damage (8%-14% → 9%-15%).
  • Buff Splat Bomb applies more ink (80/140 → 110/170).

Ridley[edit]

Incineroar[edit]

  • Change Various animations have been adjusted.
    • Idle animations
    • Walking animations and running animations
    • Landing animations
    • Crouching whilst holding an item
    • Shielding
    • Side and down taunts whilst facing right.


References[edit]


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