List of updates (SSBU)/1.1.0 changelog

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This is the list of known changes in version 1.1.0 of Super Smash Bros. Ultimate.

Universal[edit]

  • Bug fix Fixed a glitch causing throws in Training Mode to gradually reduce knockback taken by the victim if the Fixed Damage option was turned on, even to the point of them taking no knockback.
  • Change AI parameters were adjusted for many characters
  • Change The shorthop attack power multiplier is now applied correctly to fighters with more than one mid air jump

Bayonetta[edit]

  • Nerf Witch Time's duration scaling is lower (40 → 30).
  • Nerf Witch Time's regeneration per frame is slower (0.04 → 0.03).
  • Change A glitch with Witch Time has been created, with its slowdown duration now being capable of underflowing and becoming extremely long under certain circumstances.

Bowser Jr.[edit]

Peach[edit]

  • Change Dash Attack's knockback was reduced (140 -> 130)

Daisy[edit]

  • Change Dash Attack's knockback was reduced (140 -> 130)
  • Change Toad has some animations updated.

Dark Pit[edit]

  • Nerf Up throw's ending lag has been increased (FAF 33 → 38), making it identical to Pit's.

Inkling[edit]

  • Buff Splat Bomb deals more damage (8%-14% → 9%-15%).
  • Buff Splat Bomb applies more ink (80/140 → 110/170).

Kirby[edit]

Luigi[edit]

  • Buff Up aerial has less ending lag (FAF 30 → 27).

Meta Knight[edit]

Mewtwo[edit]

  • Nerf Disable has more ending lag (FAF 47 → 52).

Mii Swordfighter[edit]

Ridley[edit]

Wii Fit Trainer[edit]

  • Buff Dash attack has less ending lag (FAF 43 → 39).

References[edit]


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