List of updates (SSBU)/5.0.0 changelog

From SmashWiki, the Super Smash Bros. wiki

This is a list of known changes in version 5.0.0 of Super Smash Bros. Ultimate.

Universal[edit]

  • Change Using directional air dodges and continuously holding the shield/grab button no longer automatically buffers a roll or spotdodge on landing.

Items[edit]

  • Buff The Smash Ball travels more slowly, and is easier to hit overall.

Yoshi[edit]

  • Buff Yoshi can now buffer a grab after rolling or spotdodging.

Peach[edit]

Daisy[edit]

Ice Climbers[edit]

  • Bug fix The partner can now ledge-trump opponents, fixing an issue introduced in 4.0.0.

Villager[edit]

  • Buff Up smash now properly affects buried opponents, with the multihits properly launching them into the final hit.

Rosalina & Luma[edit]

  • Buff Luma is no longer uncontrollable after Rosalina is affected by Hero's Snooze.

Mii Brawler[edit]

Joker[edit]

  • Buff The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.
  • Change Discovered glitch that resulted Pokémon Change in team battle to drastically increase the Rebellion Gauge when Pokémon Trainer's Pokémon's damage at high percentage.

Hero[edit]

  • Buff The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.
  • Nerf The final hit of Kafrizz is no longer unblockable, and can now be reflected or absorbed.
  • Buff The first hits of Magic Burst have increased hitstun, preventing opponents from escaping the move.
  • Bug fix Using Zoom while under the effect of a Super Mushroom no longer expire until the end of the move, preventing Hero from getting stuck in the animation.
  • Bug fix Fixed multiple issues with the initial hit of Gigaslash not granting opponents intangibility; it is no longer possible to perform the following glitches:
    • Bug fix Fixed an issue that resulted opponents to take damage by a nearby hazardous material (lava).
    • Bug fix Fixed an issue that resulted opponents to lose 2 stocks if KOed at high percents thus creating a phantom stock.
    • Bug fix Fixed an issue that resulted opponents to grapically stuck remain in the Final Smash aura.